# 6 designs that reimagine how we interact with software

DevFeed: [6 designs that reimagine how we interact with software](<https://devfeed.tech/articles/6-designs-that-reimagine-how-we-interact-with-software-9470.md>)

Original publisher: [Read original article](<https://www.figma.com/blog/6-designs-that-reimagine-how-we-interact-with-software/>)

Author: Emma Webster

Published: 2026-04-01T15:27:14.903000Z

Content type: article

Language: en

Sources: [Figma Blog](<https://devfeed.tech/sources/figma-blog.md>)

Topics: [Figma](<https://devfeed.tech/topics/figma.md>), [Software](<https://devfeed.tech/topics/software.md>), [Canvas](<https://devfeed.tech/topics/canvas.md>), [real-time](<https://devfeed.tech/topics/real-time.md>)

Tags: [canvas](<https://devfeed.tech/tags/canvas.md>), [collaboration](<https://devfeed.tech/tags/collaboration.md>), [design](<https://devfeed.tech/tags/design.md>), [digital-experiences](<https://devfeed.tech/tags/digital-experiences.md>), [figma](<https://devfeed.tech/tags/figma.md>), [prototype](<https://devfeed.tech/tags/prototype.md>), [real-time](<https://devfeed.tech/tags/real-time.md>), [software](<https://devfeed.tech/tags/software.md>)

## AI overview

Figma's Make-a-thon winners present six software designs that explore new ways to connect, reflect, and play. The examples include a multiplayer embroidery sampler built on a shared canvas and projects using facial gestures, immersive environments, and cross-time-zone interaction.

## Source excerpt

From a multiplayer embroidery sampler to a photo booth that works across time zones, this year's Make-a-thon winners offer new ways to connect, reflect, and play through software.