# A perspective: Games vs Microsoft

DevFeed: [A perspective: Games vs Microsoft](<https://devfeed.tech/articles/a-perspective-games-vs-microsoft-32985.md>)

Original publisher: [Read original article](<https://reactos.org/blogs/perspective-games-vs-microsoft/>)

Published: 2013-05-24T00:00:00Z

Content type: opinion

Language: en

Sources: [Front Page on ReactOS Website](<https://devfeed.tech/sources/front-page-on-reactos-website.md>)

Topics: [Microsoft](<https://devfeed.tech/topics/microsoft.md>), [Xbox](<https://devfeed.tech/topics/xbox.md>), [Windows](<https://devfeed.tech/topics/windows.md>), [OpenGL](<https://devfeed.tech/topics/opengl.md>), [cross-platform](<https://devfeed.tech/topics/cross-platform.md>)

Tags: [3d](<https://devfeed.tech/tags/3d.md>), [cross-platform](<https://devfeed.tech/tags/cross-platform.md>), [free](<https://devfeed.tech/tags/free.md>), [microsoft](<https://devfeed.tech/tags/microsoft.md>), [open-source](<https://devfeed.tech/tags/open-source.md>), [opengl](<https://devfeed.tech/tags/opengl.md>), [os](<https://devfeed.tech/tags/os.md>), [pc](<https://devfeed.tech/tags/pc.md>), [react](<https://devfeed.tech/tags/react.md>), [reactos](<https://devfeed.tech/tags/reactos.md>), [win32](<https://devfeed.tech/tags/win32.md>), [winapi](<https://devfeed.tech/tags/winapi.md>), [xbox](<https://devfeed.tech/tags/xbox.md>)

## AI overview

An opinion article examines Microsoft's requirement that developers publishing games on Xbox Live sign with a publisher, then places that policy in the context of Microsoft's history with Windows gaming, Xbox consoles, and mobile devices. It argues that Microsoft's console diversification contributed to the weakening of its dominance in PC gaming and discusses the relationship between OpenGL adoption and cross-platform compatibility.

## Source excerpt

Deciding whether to write this latest entry was a tad difficult, if only because I'm starting to feel like I've been harping a bit too much on Microsoft, but some of the information that has trickled out about the new Xbox bears some putting into context. Specifically, the requirement that anyone wanting to publish a game to Xbox Live needs to sign on with a publisher, so no self-publishing by indies.