# Animations are assets: using Core Animation archives on iOS

DevFeed: [Animations are assets: using Core Animation archives on iOS](<https://devfeed.tech/articles/animations-are-assets-using-core-animation-archives-on-ios-39505.md>)

Original publisher: [Read original article](<https://rambo.codes/posts/2018-11-09-animations-are-assets>)

Published: 2018-11-11T14:00:00Z

Content type: tutorial

Language: en

Sources: [Rambo Codes](<https://devfeed.tech/sources/rambo-codes.md>)

Topics: [iOS](<https://devfeed.tech/topics/ios.md>), [Graphics](<https://devfeed.tech/topics/graphics.md>), [coding](<https://devfeed.tech/topics/coding.md>)

Tags: [animation](<https://devfeed.tech/tags/animation.md>), [assets](<https://devfeed.tech/tags/assets.md>), [coding](<https://devfeed.tech/tags/coding.md>), [format](<https://devfeed.tech/tags/format.md>), [ios](<https://devfeed.tech/tags/ios.md>)

## AI overview

This tutorial explains why complex, relatively static animations can be treated as assets on iOS. It presents Core Animation Archives as a way to store an archived Core Animation layer tree and load it at runtime, while noting that video may be suitable for simpler cases.

## Source excerpt

Gui Rambo writes about his coding and reverse engineering adventures.