# Async Rust

DevFeed: [Async Rust](<https://devfeed.tech/articles/async-rust-13572.md>)

Original publisher: [Read original article](<https://zed.dev/blog/zed-decoded-async-rust>)

Author: Thorsten Ball, Antonio Scandurra

Published: 2024-04-09T00:00:00Z

Content type: article

Language: en

Sources: [Zed Industries - Blog](<https://devfeed.tech/sources/zed-industries-blog.md>)

Topics: [Rust](<https://devfeed.tech/topics/rust.md>), [Code](<https://devfeed.tech/topics/code.md>), [macOS](<https://devfeed.tech/topics/macos.md>)

Tags: [asynchronous](<https://devfeed.tech/tags/asynchronous.md>), [code](<https://devfeed.tech/tags/code.md>), [macos](<https://devfeed.tech/tags/macos.md>), [rust](<https://devfeed.tech/tags/rust.md>)

## AI overview

The first Zed Decoded article examines how Zed uses async Rust to build a high-performance native application. It discusses the application-level async code, the runtime Zed uses, and an example involving cursor-name rendering and collaboration.

## Source excerpt

In this episode of Zed Decoded, Thorsten and Antonio explore how we use async Rust in the Zed code base to ensure perfect cooperation with macOS to always maintain responsiveness and high-performance.