# Build-Hints Editor

DevFeed: [Build-Hints Editor](<https://devfeed.tech/articles/build-hints-editor-19228.md>)

Original publisher: [Read original article](<https://www.codenameone.com/blog/build-hints-editor/>)

Author: Codename One

Published: 2022-03-01T00:00:00Z

Content type: tutorial

Language: en

Sources: [CodeName One](<https://devfeed.tech/sources/codename-one.md>)

Topics: [configuration](<https://devfeed.tech/topics/configuration.md>), [Tool](<https://devfeed.tech/topics/tool.md>), [Google Maps](<https://devfeed.tech/topics/google-maps.md>), [API keys](<https://devfeed.tech/topics/api-keys.md>)

Tags: [api](<https://devfeed.tech/tags/api.md>), [configuration](<https://devfeed.tech/tags/configuration.md>), [google-maps](<https://devfeed.tech/tags/google-maps.md>), [guide](<https://devfeed.tech/tags/guide.md>), [tools](<https://devfeed.tech/tags/tools.md>)

## AI overview

The article introduces a Build-Hints Editor in the Codename One simulator. It explains how to launch the editor, configure build hints, use help text and API-key actions, apply or save changes, and add support for custom cn1lib build hints.

## Source excerpt

In the latest plugin update, we've added a Build-Hints Editor that accessible from a menu item inside the Codename One simulator. This is intended to make it easier to edit your app's build hints, and also inform you of build hints that you may need to configure.