# Debugging Ray Tracing Applications Using NVIDIA OptiX Toolkit

DevFeed: [Debugging Ray Tracing Applications Using NVIDIA OptiX Toolkit](<https://devfeed.tech/articles/debugging-ray-tracing-applications-using-nvidia-optix-toolkit-6792.md>)

Original publisher: [Read original article](<https://developer.nvidia.com/blog/debugging-ray-tracing-applications-using-nvidia-optix-toolkit/>)

Author: Tanya Lenz

Published: 2026-07-23T16:07:03Z

Content type: tutorial

Language: en

Sources: [NVIDIA Developer](<https://devfeed.tech/sources/nvidia-developer.md>), [NVIDIA Technical Blog](<https://devfeed.tech/sources/nvidia-technical-blog.md>)

Topics: [debugging](<https://devfeed.tech/topics/debugging.md>), [SDKs](<https://devfeed.tech/topics/sdks.md>)

Tags: [api](<https://devfeed.tech/tags/api.md>), [cuda](<https://devfeed.tech/tags/cuda.md>), [debugging](<https://devfeed.tech/tags/debugging.md>), [developer-tools-techniques](<https://devfeed.tech/tags/developer-tools-techniques.md>), [errors](<https://devfeed.tech/tags/errors.md>), [featured](<https://devfeed.tech/tags/featured.md>), [gaming](<https://devfeed.tech/tags/gaming.md>), [github](<https://devfeed.tech/tags/github.md>), [gpu](<https://devfeed.tech/tags/gpu.md>), [nvidia](<https://devfeed.tech/tags/nvidia.md>), [ray-tracing](<https://devfeed.tech/tags/ray-tracing.md>), [ray-tracing-path-tracing](<https://devfeed.tech/tags/ray-tracing-path-tracing.md>), [testing](<https://devfeed.tech/tags/testing.md>), [validation](<https://devfeed.tech/tags/validation.md>)

## AI overview

The article explains how NVIDIA OptiX Toolkit debugging facilities help diagnose GPU ray-tracing application failures, including API error checking and device-side debug printing.

## Source excerpt

NVIDIA OptiX ray tracing engine is an application framework for achieving optimal ray tracing performance on the GPU. Applications using OptiX can fail in ways...