# Design Patterns: Prototype

DevFeed: [Design Patterns: Prototype](<https://devfeed.tech/articles/design-patterns-prototype-40669.md>)

Original publisher: [Read original article](<https://radek.io/posts/design-pattern-prototype/>)

Published: 2011-08-03T00:00:00Z

Content type: tutorial

Language: en

Sources: [Radek Pazdera](<https://devfeed.tech/sources/radek-pazdera.md>)

Topics: [Architecture & Design](<https://devfeed.tech/topics/architecture-design.md>), [Software Engineering](<https://devfeed.tech/topics/software-engineering.md>), [C++](<https://devfeed.tech/topics/c-plus-plus.md>), [Python](<https://devfeed.tech/topics/python.md>), [class](<https://devfeed.tech/topics/class.md>), [object](<https://devfeed.tech/topics/object.md>)

Tags: [c-plus-plus](<https://devfeed.tech/tags/c-plus-plus.md>), [code](<https://devfeed.tech/tags/code.md>), [design](<https://devfeed.tech/tags/design.md>), [design-patterns](<https://devfeed.tech/tags/design-patterns.md>), [github](<https://devfeed.tech/tags/github.md>), [prototype](<https://devfeed.tech/tags/prototype.md>), [python](<https://devfeed.tech/tags/python.md>)

## AI overview

A tutorial on the Prototype design pattern, which creates new class instances by cloning a prototype instead of rebuilding them. It explains how cloning can avoid repeated initialization and network requests when instances share expensive, mostly static data, and discusses factories and prototype managers with C++ and Python examples.

## Source excerpt

Software design patterns by example