# Dev snapshot: Godot 4.8 dev 2

DevFeed: [Dev snapshot: Godot 4.8 dev 2](<https://devfeed.tech/articles/dev-snapshot-godot-4-8-dev-2-14966.md>)

Original publisher: [Read original article](<https://godotengine.org/article/dev-snapshot-godot-4-8-dev-2/>)

Author: Thaddeus Crews

Published: 2026-07-21T12:00:00Z

Content type: release

Language: en

Sources: [Godot Engine Official](<https://devfeed.tech/sources/godot-engine-official.md>)

Topics: [Godot](<https://devfeed.tech/topics/godot.md>), [releases](<https://devfeed.tech/topics/releases.md>), [Release notes](<https://devfeed.tech/topics/release-notes.md>), [Development](<https://devfeed.tech/topics/development.md>)

Tags: [dev](<https://devfeed.tech/tags/dev.md>), [development](<https://devfeed.tech/tags/development.md>), [improvements](<https://devfeed.tech/tags/improvements.md>), [pre-release](<https://devfeed.tech/tags/pre-release.md>), [release](<https://devfeed.tech/tags/release.md>), [release-notes](<https://devfeed.tech/tags/release-notes.md>)

## AI overview

Godot 4.8 dev 2 is a development snapshot that includes editor improvements such as automatic expansion of created resources in the inspector and a "Play Scene" option in the file system context menu. The release also provides Web, XR, and Android editor builds for testing.

## Source excerpt

The cost of convenience? Nothing!