# Dev snapshot: Godot 4.8 dev 4

DevFeed: [Dev snapshot: Godot 4.8 dev 4](<https://devfeed.tech/articles/dev-snapshot-godot-4-8-dev-4-14971.md>)

Original publisher: [Read original article](<https://godotengine.org/article/dev-snapshot-godot-4-8-dev-4/>)

Author: Thaddeus Crews

Published: 2026-08-26T12:00:00Z

Content type: release

Language: en

Sources: [Godot Engine Official](<https://devfeed.tech/sources/godot-engine-official.md>)

Topics: [Godot](<https://devfeed.tech/topics/godot.md>), [releases](<https://devfeed.tech/topics/releases.md>), [Development](<https://devfeed.tech/topics/development.md>), [3D](<https://devfeed.tech/topics/3d.md>)

Tags: [3d](<https://devfeed.tech/tags/3d.md>), [dev](<https://devfeed.tech/tags/dev.md>), [development](<https://devfeed.tech/tags/development.md>), [features](<https://devfeed.tech/tags/features.md>), [pre-release](<https://devfeed.tech/tags/pre-release.md>), [release](<https://devfeed.tech/tags/release.md>), [releases](<https://devfeed.tech/tags/releases.md>)

## AI overview

Godot 4.8 dev 4 is a development snapshot covering improvements and features available for testing, including a native 3D trail node and Web, XR, and Android editor builds.

## Source excerpt

4.8 development is now in full force!