# Dev snapshot: Godot 4.8 dev 6

DevFeed: [Dev snapshot: Godot 4.8 dev 6](<https://devfeed.tech/articles/dev-snapshot-godot-4-8-dev-6-26782.md>)

Original publisher: [Read original article](<https://godotengine.org/article/dev-snapshot-godot-4-8-dev-6/>)

Author: Thaddeus Crews

Published: 2026-09-15T20:00:00Z

Content type: release

Language: en

Sources: [Godot Engine Official](<https://devfeed.tech/sources/godot-engine-official.md>)

Topics: [Godot](<https://devfeed.tech/topics/godot.md>), [releases](<https://devfeed.tech/topics/releases.md>), [Release notes](<https://devfeed.tech/topics/release-notes.md>), [Android](<https://devfeed.tech/topics/android.md>), [macOS](<https://devfeed.tech/topics/macos.md>)

Tags: [android](<https://devfeed.tech/tags/android.md>), [crash](<https://devfeed.tech/tags/crash.md>), [dev](<https://devfeed.tech/tags/dev.md>), [google-play](<https://devfeed.tech/tags/google-play.md>), [macos](<https://devfeed.tech/tags/macos.md>), [pre-release](<https://devfeed.tech/tags/pre-release.md>), [release](<https://devfeed.tech/tags/release.md>), [release-notes](<https://devfeed.tech/tags/release-notes.md>)

## AI overview

Godot 4.8 development snapshot 6 addresses startup crashes on macOS and a Google Play Store upload failure from the previous snapshot. It also introduces screen-space contact shadows for directional lights and includes other improvements available for testing.

## Source excerpt

Hotfix for macOS and Android