# How the Google Doodle team used the Realtime Database to build a multiplayer game

DevFeed: [How the Google Doodle team used the Realtime Database to build a multiplayer game](<https://devfeed.tech/articles/how-the-google-doodle-team-used-the-realtime-database-to-build-a-multiplayer-game-16336.md>)

Original publisher: [Read original article](<https://firebase.blog/posts/2020/01/google-loteria-realtime-database>)

Author: Jacob Howcraft

Published: 2020-01-28T00:00:00Z

Content type: tutorial

Language: en

Sources: [Firebase Blog](<https://devfeed.tech/sources/firebase-blog.md>)

Topics: [Realtime Database](<https://devfeed.tech/topics/realtime-database.md>), [Firebase](<https://devfeed.tech/topics/firebase.md>), [Cloud Functions](<https://devfeed.tech/topics/cloud-functions.md>), [JavaScript](<https://devfeed.tech/topics/javascript.md>)

Tags: [case-study](<https://devfeed.tech/tags/case-study.md>), [cloud-functions](<https://devfeed.tech/tags/cloud-functions.md>), [firebase](<https://devfeed.tech/tags/firebase.md>), [javascript](<https://devfeed.tech/tags/javascript.md>), [multiplayer](<https://devfeed.tech/tags/multiplayer.md>), [realtime](<https://devfeed.tech/tags/realtime.md>), [realtime-database](<https://devfeed.tech/tags/realtime-database.md>)

## AI overview

The Google Doodle team describes how it used Firebase Realtime Database and Cloud Functions for Firebase to build the multiplayer Lotería game, including real-time card dealing, winner detection, and matchmaking.

## Source excerpt

News, tutorials, and updates from the Firebase team.