# Jérôme Gardou hired full-time to work on the memory manager

DevFeed: [Jérôme Gardou hired full-time to work on the memory manager](<https://devfeed.tech/articles/jerome-gardou-hired-full-time-to-work-on-the-memory-manager-33132.md>)

Original publisher: [Read original article](<https://reactos.org/project-news/jerome-gardou-hired-full-time/>)

Published: 2020-10-26T00:00:00Z

Content type: news

Language: en

Sources: [Front Page on ReactOS Website](<https://devfeed.tech/sources/front-page-on-reactos-website.md>)

Topics: [ReactOS](<https://devfeed.tech/topics/reactos.md>), [Kernel](<https://devfeed.tech/topics/kernel.md>), [Operating system](<https://devfeed.tech/topics/operating-system.md>), [Cache](<https://devfeed.tech/topics/cache.md>), [Open Source](<https://devfeed.tech/topics/open-source.md>)

Tags: [cache](<https://devfeed.tech/tags/cache.md>), [compatibility](<https://devfeed.tech/tags/compatibility.md>), [free](<https://devfeed.tech/tags/free.md>), [kernel](<https://devfeed.tech/tags/kernel.md>), [maintainability](<https://devfeed.tech/tags/maintainability.md>), [open-source](<https://devfeed.tech/tags/open-source.md>), [os](<https://devfeed.tech/tags/os.md>), [react](<https://devfeed.tech/tags/react.md>), [reactos](<https://devfeed.tech/tags/reactos.md>), [win32](<https://devfeed.tech/tags/win32.md>), [winapi](<https://devfeed.tech/tags/winapi.md>)

## AI overview

ReactOS Deutschland e.V. hired Jérôme Gardou full-time for three months to work on the ReactOS kernel's memory manager. He planned to overhaul the Memory Manager and Cache Controller, with expected benefits for stability, performance, Windows compatibility, and maintainability.

## Source excerpt

I proudly announce that ReactOS Deutschland e.V. has hired Jérôme Gardou to work full-time on the ReactOS kernel's memory manager for the next 3 months. Jérôme is a ReactOS veteran who has been contributing to the project since 2009. He has deep expertise into nearly all parts of ReactOS, ranging from various user-mode components (mostly related to low-level graphics) over their kernel-mode counterparts and down to bare-metal components like the kernel memory manager.