# Knights of Fiona Review: A VR JRPG That Struggles to Satisfy Different Players

DevFeed: [Knights of Fiona Review: A VR JRPG That Struggles to Satisfy Different Players](<https://devfeed.tech/articles/knights-of-fiona-review-jack-of-some-trades-master-of-none-17285.md>)

Original publisher: [Read original article](<https://www.uploadvr.com/knights-of-fiona-vr-review/>)

Author: Mike Johnson

Published: 2026-09-03T17:00:48Z

Content type: opinion

Language: en

Sources: [UploadVR](<https://devfeed.tech/sources/uploadvr.md>)

Topics: [Virtual reality](<https://devfeed.tech/topics/virtual-reality.md>), [immersive web](<https://devfeed.tech/topics/immersive-web.md>)

Tags: [native](<https://devfeed.tech/tags/native.md>), [review](<https://devfeed.tech/tags/review.md>), [vr-gaming](<https://devfeed.tech/tags/vr-gaming.md>)

## AI overview

This review examines Knights of Fiona, a co-op Japanese role-playing game for VR. It finds that the game brings familiar JRPG elements to virtual reality but struggles to satisfy the different player types it targets, with short combat missions, limited town exploration, and uneven environments contrasted with strong music.

## Source excerpt

Knights of Fiona is the best example yet of a native VR JRPG, but it tries to be a jack of all trades for two different audiences, ultimately not fully satisfying either.