# ReactOS Development Report: Setting Up and Compiling in a Windows Server 2003 Virtual Machine

DevFeed: [ReactOS Development Report: Setting Up and Compiling in a Windows Server 2003 Virtual Machine](<https://devfeed.tech/articles/machining-virtually-32859.md>)

Original publisher: [Read original article](<https://reactos.org/blogs/machining-virtually/>)

Published: 2014-06-14T00:00:00Z

Content type: article

Language: en

Sources: [Front Page on ReactOS Website](<https://devfeed.tech/sources/front-page-on-reactos-website.md>)

Topics: [ReactOS](<https://devfeed.tech/topics/reactos.md>), [Development](<https://devfeed.tech/topics/development.md>), [Windows](<https://devfeed.tech/topics/windows.md>), [Visual Studio](<https://devfeed.tech/topics/visual-studio.md>), [Code](<https://devfeed.tech/topics/code.md>), [cpu](<https://devfeed.tech/topics/cpu.md>)

Tags: [code](<https://devfeed.tech/tags/code.md>), [cpu](<https://devfeed.tech/tags/cpu.md>), [development](<https://devfeed.tech/tags/development.md>), [free](<https://devfeed.tech/tags/free.md>), [open-source](<https://devfeed.tech/tags/open-source.md>), [os](<https://devfeed.tech/tags/os.md>), [react](<https://devfeed.tech/tags/react.md>), [reactos](<https://devfeed.tech/tags/reactos.md>), [visual-studio](<https://devfeed.tech/tags/visual-studio.md>), [win32](<https://devfeed.tech/tags/win32.md>), [winapi](<https://devfeed.tech/tags/winapi.md>), [windows](<https://devfeed.tech/tags/windows.md>)

## AI overview

A ReactOS development report describes setting up a development environment in a Windows Server 2003 virtual machine, installing Visual Studio 2010 and RosBE, and compiling the source code. The excerpt reports that compilation was very slow with one CPU core and notes bugs in Visual Studio 2010.

## Source excerpt

As I said in the last report, the week began by setting up a development environment in a Windows Server 2003 VM. I had to install Visual Studio 2010 and RosBE, and then download and compile the source code to verify that everything was working correctly. When I tried to compile, I realized two things. First, that vs2010 is much buggier than I remembered, and second, that compiling in a Virtual Machine with one cpu core is very very slow.