# Maintenance release: Godot 4.7.1

DevFeed: [Maintenance release: Godot 4.7.1](<https://devfeed.tech/articles/maintenance-release-godot-4-7-1-14987.md>)

Original publisher: [Read original article](<https://godotengine.org/article/maintenance-release-godot-4-7-1/>)

Author: Thaddeus Crews

Published: 2026-07-14T12:00:00Z

Content type: release

Language: en

Sources: [Godot Engine Official](<https://devfeed.tech/sources/godot-engine-official.md>)

Topics: [Godot](<https://devfeed.tech/topics/godot.md>), [releases](<https://devfeed.tech/topics/releases.md>), [Development](<https://devfeed.tech/topics/development.md>)

Tags: [android](<https://devfeed.tech/tags/android.md>), [crash](<https://devfeed.tech/tags/crash.md>), [maintenance](<https://devfeed.tech/tags/maintenance.md>), [regression](<https://devfeed.tech/tags/regression.md>), [release](<https://devfeed.tech/tags/release.md>), [releases](<https://devfeed.tech/tags/releases.md>), [version-control](<https://devfeed.tech/tags/version-control.md>)

## AI overview

Godot 4.7.1-stable is the first maintenance release for Godot 4.7. It includes 78 fixes submitted by 42 contributors, addressing regressions and crashes across areas such as the 2D and 3D editors, animation, GUI, input, and Android.

## Source excerpt

The first 4.7 maintenance release has arrived!