# New Socket Shapes

DevFeed: [New Socket Shapes](<https://devfeed.tech/articles/new-socket-shapes-19179.md>)

Original publisher: [Read original article](<https://code.blender.org/2025/08/new-socket-shapes/>)

Author: Jacques Lucke

Published: 2025-08-08T07:41:15Z

Content type: article

Language: en

Sources: [Blender](<https://devfeed.tech/sources/blender.md>)

Topics: [Development](<https://devfeed.tech/topics/development.md>), [data](<https://devfeed.tech/topics/data.md>)

Tags: [blender](<https://devfeed.tech/tags/blender.md>), [design](<https://devfeed.tech/tags/design.md>), [diamond](<https://devfeed.tech/tags/diamond.md>), [general-development](<https://devfeed.tech/tags/general-development.md>), [geometry-nodes](<https://devfeed.tech/tags/geometry-nodes.md>), [node](<https://devfeed.tech/tags/node.md>), [structure](<https://devfeed.tech/tags/structure.md>), [types](<https://devfeed.tech/tags/types.md>), [volume](<https://devfeed.tech/tags/volume.md>)

## AI overview

The article explains Blender 5.0's redesign of Geometry Nodes socket shapes. It describes the limitations of the previous shapes, the need to support newer socket types such as lists and volume grids, and how socket shape, color, and tooltips communicate data structure and analysis information.

## Source excerpt

Changing the meaning of socket shapes for Blender 5.0.