# November 2012 Meeting Minutes

DevFeed: [November 2012 Meeting Minutes](<https://devfeed.tech/articles/november-2012-meeting-minutes-33159.md>)

Original publisher: [Read original article](<https://reactos.org/project-news/november-2012-meeting-minutes/>)

Published: 2012-12-20T00:00:00Z

Content type: article

Language: en

Sources: [Front Page on ReactOS Website](<https://devfeed.tech/sources/front-page-on-reactos-website.md>)

Topics: [ReactOS](<https://devfeed.tech/topics/reactos.md>), [Development](<https://devfeed.tech/topics/development.md>), [Testing](<https://devfeed.tech/topics/testing.md>), [Website](<https://devfeed.tech/topics/website.md>), [Drupal](<https://devfeed.tech/topics/drupal.md>)

Tags: [development](<https://devfeed.tech/tags/development.md>), [free](<https://devfeed.tech/tags/free.md>), [open-source](<https://devfeed.tech/tags/open-source.md>), [os](<https://devfeed.tech/tags/os.md>), [react](<https://devfeed.tech/tags/react.md>), [reactos](<https://devfeed.tech/tags/reactos.md>), [release](<https://devfeed.tech/tags/release.md>), [testing](<https://devfeed.tech/tags/testing.md>), [website](<https://devfeed.tech/tags/website.md>), [win32](<https://devfeed.tech/tags/win32.md>), [winapi](<https://devfeed.tech/tags/winapi.md>)

## AI overview

Minutes from a November 29, 2012 ReactOS meeting covering contract status, release readiness, testing work, and website development. Developers reported instability in the memory manager, stalled core work, testing constraints, and major usability concerns that made a late-December release unlikely.

## Source excerpt

2012-11-29 19:00 UTC freenode, #reactos-meeting Proceedings Meeting started at 19:02 by Aleksey Bragin. Point 1: Contract Status Point 2: Release Status Point 3: Website Status Point 4: VirtualPC Support Point 1 The development team has not been able to get in touch with Magnus Olsen or Mike Nordell for status updates and currently considers these contracts to be voided. Edijs Kolesnikovics reported that work is progressing well, though he faces difficulties in trying to use AutoHotkey to test games.