# Organizing 2000 Developers for BFCM in a Remote World

DevFeed: [Organizing 2000 Developers for BFCM in a Remote World](<https://devfeed.tech/articles/organizing-2000-developers-for-bfcm-in-a-remote-world-1512.md>)

Original publisher: [Read original article](<https://shopify.engineering/organizing-2000-developers-bfcm-remotely>)

Author: Lisa Vanderschuit

Published: 2020-12-07T18:00:00Z

Content type: article

Language: en

Sources: [Shopify Engineering](<https://devfeed.tech/sources/shopify-engineering.md>), [Shopify Engineering - Shopify Engineering](<https://devfeed.tech/sources/shopify-engineering-shopify-engineering.md>)

Topics: [Shopify](<https://devfeed.tech/topics/shopify.md>), [Production Engineering](<https://devfeed.tech/topics/production-engineering.md>)

Tags: [developers](<https://devfeed.tech/tags/developers.md>), [engineering](<https://devfeed.tech/tags/engineering.md>), [production](<https://devfeed.tech/tags/production.md>), [remote](<https://devfeed.tech/tags/remote.md>), [shopify](<https://devfeed.tech/tags/shopify.md>)

## AI overview

Shopify describes how its program managers organized preparation across roughly 2,000 developers for Black Friday and Cyber Monday in a remote working environment. The program coordinated platform-quality, resiliency, scale, and capacity efforts so teams could address maintenance, run game days, load-test systems, increase critical capacity, and prepare for demand beyond the two main shopping days.

## Source excerpt

With BFCM on the horizon, there is a lot of preparation that Shopify needs to do on our platform. This effort needs a key driver to set expectations for many teams and hold them accountable to complete the work.