# Samsung May Reduce App Resolution After Play Store Submission

DevFeed: [Samsung May Reduce App Resolution After Play Store Submission](<https://devfeed.tech/articles/samsung-lowers-resolution-randomly-19505.md>)

Original publisher: [Read original article](<https://www.codenameone.com/blog/samsung-lowers-resolution-randomly/>)

Author: Shai Almog

Published: 2020-06-04T00:00:00Z

Content type: article

Language: en

Sources: [CodeName One](<https://devfeed.tech/sources/codename-one.md>)

Topics: [samsung](<https://devfeed.tech/topics/samsung.md>), [App](<https://devfeed.tech/topics/app.md>), [configuration](<https://devfeed.tech/topics/configuration.md>), [SDK](<https://devfeed.tech/topics/sdk.md>)

Tags: [app](<https://devfeed.tech/tags/app.md>), [issue](<https://devfeed.tech/tags/issue.md>), [performance](<https://devfeed.tech/tags/performance.md>), [play-store](<https://devfeed.tech/tags/play-store.md>), [samsung](<https://devfeed.tech/tags/samsung.md>)

## AI overview

The article investigates a case where an app rendered at a lower resolution on a Samsung device despite the device having a higher native resolution. It attributes the behavior to Samsung classifying the app as a game after Play Store submission and lowering its resolution or density to improve performance. The article suggests contacting Samsung to request reclassification.

## Source excerpt

A few weeks ago we got this question on stackoverflow. At first I didn't think this issue was special... But as the investigation continued it became clear that we're facing a weird issue... The issue started innocently enough. A device whose native resolution is high was rendering the UI in low resolution. This can happen because of a new DPI setting or configuration in a new SDK. But the odd thing was this: if the app's package name was changed the resolution went back to normal!