# How a Live Multiplayer Snakes Demo Tested Temporal Workflow Resilience

DevFeed: [How a Live Multiplayer Snakes Demo Tested Temporal Workflow Resilience](<https://devfeed.tech/articles/snakes-chaos-and-the-resilience-of-temporal-a-live-demo-breakdown-35982.md>)

Original publisher: [Read original article](<https://temporal.io/blog/snakes-live-demo-on-resilience>)

Author: Rob Holland

Published: 2024-12-05T08:00:00Z

Content type: article

Language: en

Sources: [Temporal Blog](<https://devfeed.tech/sources/temporal-blog.md>)

Topics: [Resilience](<https://devfeed.tech/topics/resilience.md>), [distributed-systems](<https://devfeed.tech/topics/distributed-systems.md>), [real-time](<https://devfeed.tech/topics/real-time.md>), [Svelte](<https://devfeed.tech/topics/svelte.md>), [WebSocket](<https://devfeed.tech/topics/websocket.md>), [Cloud](<https://devfeed.tech/topics/cloud.md>)

Tags: [chaos](<https://devfeed.tech/tags/chaos.md>), [cloud](<https://devfeed.tech/tags/cloud.md>), [distributed-systems](<https://devfeed.tech/tags/distributed-systems.md>), [how-to](<https://devfeed.tech/tags/how-to.md>), [live](<https://devfeed.tech/tags/live.md>), [multiplayer](<https://devfeed.tech/tags/multiplayer.md>), [real-time](<https://devfeed.tech/tags/real-time.md>), [resilience](<https://devfeed.tech/tags/resilience.md>), [svelte](<https://devfeed.tech/tags/svelte.md>), [websocket](<https://devfeed.tech/tags/websocket.md>)

## AI overview

This blog post explains how Temporal powered a live multiplayer Snakes game with independent workflows for the game, rounds, and snakes. The demo introduced Worker restarts to test recovery from induced outages while the game continued running.

## Source excerpt

We used a live, multiplayer snake game powered by Temporal workflows to showcase the power of Durable Execution. Learn all about it in this blog post.