# SOLID Object-Oriented Design

DevFeed: [SOLID Object-Oriented Design](<https://devfeed.tech/articles/solid-object-oriented-design-40741.md>)

Original publisher: [Read original article](<https://radek.io/posts/solid-object-oriented-design/>)

Published: 2011-08-05T00:00:00Z

Content type: tutorial

Language: en

Sources: [Radek Pazdera](<https://devfeed.tech/sources/radek-pazdera.md>)

Topics: [object](<https://devfeed.tech/topics/object.md>), [Programming](<https://devfeed.tech/topics/programming.md>), [Software](<https://devfeed.tech/topics/software.md>), [interface](<https://devfeed.tech/topics/interface.md>), [Dependency Inversion](<https://devfeed.tech/topics/dependency-inversion.md>)

Tags: [dependency-inversion-principle](<https://devfeed.tech/tags/dependency-inversion-principle.md>), [interface](<https://devfeed.tech/tags/interface.md>), [object-oriented](<https://devfeed.tech/tags/object-oriented.md>), [solid](<https://devfeed.tech/tags/solid.md>)

## AI overview

The article introduces SOLID, an acronym for five principles of object-oriented programming and design: single responsibility, open/closed, Liskov substitution, interface segregation, and dependency inversion. It presents them as guidelines intended to support systems that are easier to maintain and extend over time.

## Source excerpt

I build software products and write on the Internet.