# Strategically making Star Wars Zero Company, ft. Greg Foertsch

DevFeed: [Strategically making Star Wars Zero Company, ft. Greg Foertsch](<https://devfeed.tech/articles/strategically-making-star-wars-zero-company-ft-greg-foertsch-15098.md>)

Original publisher: [Read original article](<https://www.gamedeveloper.com/production/strategically-making-star-wars-zero-company-ft-greg-foertsch>)

Author: Game Developer Podcast

Published: 2026-09-04T14:15:00Z

Content type: article

Language: en

Sources: [gamedeveloper](<https://devfeed.tech/sources/gamedeveloper.md>)

Topics: [Development](<https://devfeed.tech/topics/development.md>), [Game Development](<https://devfeed.tech/topics/game-development.md>)

Tags: [developer](<https://devfeed.tech/tags/developer.md>), [developers](<https://devfeed.tech/tags/developers.md>), [development](<https://devfeed.tech/tags/development.md>), [game-development](<https://devfeed.tech/tags/game-development.md>), [games](<https://devfeed.tech/tags/games.md>), [interview](<https://devfeed.tech/tags/interview.md>), [podcast](<https://devfeed.tech/tags/podcast.md>)

## AI overview

A podcast interview with Bit Reactor CEO and creative director Greg Foertsch about developing Star Wars Zero Company, including team involvement in game development and the use of in-game cameras.

## Source excerpt

Bit Reactor CEO and Star Wars Zero Company creative director Greg Foertsch discusses the development of the latest adventure from the world of Star Wars.