# Supabase Realtime, with Multiplayer Features

DevFeed: [Supabase Realtime, with Multiplayer Features](<https://devfeed.tech/articles/supabase-realtime-with-multiplayer-features-663.md>)

Original publisher: [Read original article](<https://supabase.com/blog/supabase-realtime-with-multiplayer-features>)

Author: Wen Bo Xie

Published: 2022-04-01T07:00:00Z

Content type: release

Language: en

Sources: [Supabase Blog](<https://devfeed.tech/sources/supabase-blog.md>)

Topics: [Supabase](<https://devfeed.tech/topics/supabase.md>), [WebSocket](<https://devfeed.tech/topics/websocket.md>), [Multitenancy](<https://devfeed.tech/topics/multitenancy.md>), [distributed-systems](<https://devfeed.tech/topics/distributed-systems.md>), [Concurrency](<https://devfeed.tech/topics/concurrency.md>), [Databases](<https://devfeed.tech/topics/databases.md>), [Streaming](<https://devfeed.tech/topics/streaming.md>), [Elixir](<https://devfeed.tech/topics/elixir.md>), [phoenix](<https://devfeed.tech/topics/phoenix.md>)

Tags: [apps](<https://devfeed.tech/tags/apps.md>), [architecture](<https://devfeed.tech/tags/architecture.md>), [concurrency](<https://devfeed.tech/tags/concurrency.md>), [databases](<https://devfeed.tech/tags/databases.md>), [developers](<https://devfeed.tech/tags/developers.md>), [elixir](<https://devfeed.tech/tags/elixir.md>), [extension](<https://devfeed.tech/tags/extension.md>), [features](<https://devfeed.tech/tags/features.md>), [multi-tenancy](<https://devfeed.tech/tags/multi-tenancy.md>), [phoenix](<https://devfeed.tech/tags/phoenix.md>), [postgresql](<https://devfeed.tech/tags/postgresql.md>), [streaming](<https://devfeed.tech/tags/streaming.md>)

## AI overview

Supabase announces a new version of Realtime that adds multiplayer capabilities alongside existing PostgreSQL change streaming. The release introduces multi-tenancy, distributed clusters, presence, broadcast messaging, and a more extensible WebSocket architecture for games and collaborative applications.

## Source excerpt

Today we're announced Realtime, with multiplayer features. Realtime enables broadcast, presence, and listening to database changes delivered over WebSockets.