# TanStack DB with Sync - the future of real-time UI

DevFeed: [TanStack DB with Sync - the future of real-time UI](<https://devfeed.tech/articles/tanstack-db-with-sync-the-future-of-real-time-ui-5810.md>)

Original publisher: [Read original article](<https://neon.com/blog/tanstack-db-and-electricsql>)

Author: Andre Landgraf

Published: 2025-08-07T00:14:47Z

Content type: article

Language: en

Sources: [Blog -- Neon Docs](<https://devfeed.tech/sources/blog-neon-docs.md>)

Topics: [real-time](<https://devfeed.tech/topics/real-time.md>), [reactive](<https://devfeed.tech/topics/reactive.md>), [Databases](<https://devfeed.tech/topics/databases.md>), [WebSocket](<https://devfeed.tech/topics/websocket.md>), [Server](<https://devfeed.tech/topics/server.md>), [Back end](<https://devfeed.tech/topics/backend.md>), [Figma](<https://devfeed.tech/topics/figma.md>)

Tags: [building](<https://devfeed.tech/tags/building.md>), [community](<https://devfeed.tech/tags/community.md>), [data](<https://devfeed.tech/tags/data.md>), [database](<https://devfeed.tech/tags/database.md>), [developers](<https://devfeed.tech/tags/developers.md>), [figma](<https://devfeed.tech/tags/figma.md>), [frameworks](<https://devfeed.tech/tags/frameworks.md>), [reactive](<https://devfeed.tech/tags/reactive.md>), [real-time](<https://devfeed.tech/tags/real-time.md>), [replication](<https://devfeed.tech/tags/replication.md>), [server](<https://devfeed.tech/tags/server.md>), [sync](<https://devfeed.tech/tags/sync.md>), [ui](<https://devfeed.tech/tags/ui.md>), [web](<https://devfeed.tech/tags/web.md>)

## AI overview

The article explains why scalable real-time applications are difficult to build with conventional client-request, server-response web frameworks. It presents sync engines as dedicated services that synchronize distributed client state, connect to databases, use Postgres logical replication to detect changes, and push updates to subscribed clients. ElectricSQL is described as a Postgres-native sync engine that moves real-time logic out of the backend, reducing application complexity and boilerplate while enabling collaborative, multi-device, and multi-user interfaces.

## Source excerpt

Multiplayer UIs aren't new. Tools like Figma and Google Docs have brought collaborative, real-time experiences to millions of users. But for most developers, building robust and scalable real-time applications has always been out of reach. Real-time is hard. The benefits are obvi...