# The majority of Doom: The Dark Ages' DLC got made 'in three or four months'

DevFeed: [The majority of Doom: The Dark Ages' DLC got made 'in three or four months'](<https://devfeed.tech/articles/the-majority-of-doom-the-dark-ages-dlc-got-made-in-three-or-four-months-15080.md>)

Original publisher: [Read original article](<https://www.gamedeveloper.com/business/the-majority-of-doom-the-dark-ages-dlc-got-made-in-three-or-four-months>)

Author: Diego Argüello

Published: 2026-09-01T18:03:04Z

Content type: news

Language: en

Sources: [gamedeveloper](<https://devfeed.tech/sources/gamedeveloper.md>)

Topics: [Game Development](<https://devfeed.tech/topics/game-development.md>), [Xbox](<https://devfeed.tech/topics/xbox.md>)

Tags: [doom](<https://devfeed.tech/tags/doom.md>), [energy](<https://devfeed.tech/tags/energy.md>), [game-development](<https://devfeed.tech/tags/game-development.md>), [job-cuts](<https://devfeed.tech/tags/job-cuts.md>)

## AI overview

A former Id Software producer says most of Doom: The Dark Ages - Revelations was made in three or four months under severe crunch. He describes repeated 60- to 80-hour weeks and says the team faced intense pressure to meet expected quality levels.

## Source excerpt

The team reportedly worked 60 to 80 hour weeks to get the project out the door.