# Why Agile Designers Fear Shipping Imperfect Work

DevFeed: [Why Agile Designers Fear Shipping Imperfect Work](<https://devfeed.tech/articles/the-part-of-agile-designers-fear-the-most-imperfect-work-9092.md>)

Original publisher: [Read original article](<https://uxmag.com/articles/the-part-of-agile-designers-fear-the-most-imperfect-work>)

Author: Paivi Salminen

Published: 2026-05-28T03:39:21Z

Content type: opinion

Language: en

Sources: [UX Magazine](<https://devfeed.tech/sources/ux-magazine.md>)

Topics: [Agile](<https://devfeed.tech/topics/agile.md>), [User experience (UX)](<https://devfeed.tech/topics/ux.md>), [Development](<https://devfeed.tech/topics/development.md>)

Tags: [agile](<https://devfeed.tech/tags/agile.md>), [development](<https://devfeed.tech/tags/development.md>), [product-development](<https://devfeed.tech/tags/product-development.md>), [teams](<https://devfeed.tech/tags/teams.md>), [ux](<https://devfeed.tech/tags/ux.md>)

## AI overview

This commentary examines why designers may resist releasing early versions of features in agile development. It argues that minimum viable products must be usable, because confusing or broken releases produce unreliable feedback, and that iteration is essential for early releases to provide value.

## Source excerpt

One insight from Laura Klein that stuck with me is that in a minimum viable product, teams often forget the word "viable." A thing that surprised me while studying agile product development is how psychological it is. We often talk about agile as if it were purely a process. There are sprints, backlogs, standups, and The post The Part of Agile Designers Fear the Most: Imperfect Work appeared first on UX Magazine.