# The Physics of Software Development

DevFeed: [The Physics of Software Development](<https://devfeed.tech/articles/the-physics-of-software-development-32293.md>)

Original publisher: [Read original article](<https://domenicoluciani.com/2025/11/14/the-physics-of-software-development.html>)

Author: Domenico Luciani

Published: 2025-11-13T23:00:00Z

Content type: article

Language: en

Sources: [Domenico Luciani](<https://devfeed.tech/sources/domenico-luciani.md>)

Topics: [Software Engineering](<https://devfeed.tech/topics/software-engineering.md>), [Development](<https://devfeed.tech/topics/development.md>), [Software](<https://devfeed.tech/topics/software.md>)

Tags: [bugs](<https://devfeed.tech/tags/bugs.md>), [development](<https://devfeed.tech/tags/development.md>), [meetings](<https://devfeed.tech/tags/meetings.md>), [onboarding](<https://devfeed.tech/tags/onboarding.md>), [projects](<https://devfeed.tech/tags/projects.md>), [scope](<https://devfeed.tech/tags/scope.md>), [software](<https://devfeed.tech/tags/software.md>), [software-engineer](<https://devfeed.tech/tags/software-engineer.md>)

## AI overview

An article explains software project tradeoffs through a project triangle: changing scope, staffing, or timeline requires changes to at least one of the other factors. It also discusses how overtime, staffing changes, and onboarding can affect productivity, bugs, and delivery timelines.

## Source excerpt

As a software engineer let's use a tool to discuss with business and get out from there like a boss would do.