# Using a Bitbucket Dashboard Game to Improve Pull Request Reviews

DevFeed: [Using a Bitbucket Dashboard Game to Improve Pull Request Reviews](<https://devfeed.tech/articles/the-wall-of-shame-27745.md>)

Original publisher: [Read original article](<https://gagor.pro/2026/04/the-wall-of-shame/>)

Author: Tom

Published: 2026-04-19T00:00:00Z

Content type: opinion

Language: en

Sources: [Tomasz Gągor](<https://devfeed.tech/sources/tomasz-gagor.md>)

Topics: [pull-requests](<https://devfeed.tech/topics/pull-requests.md>), [bitbucket](<https://devfeed.tech/topics/bitbucket.md>), [DevOps](<https://devfeed.tech/topics/devops.md>), [App](<https://devfeed.tech/topics/app.md>), [Web](<https://devfeed.tech/topics/web.md>)

Tags: [api](<https://devfeed.tech/tags/api.md>), [best-practices](<https://devfeed.tech/tags/best-practices.md>), [bitbucket](<https://devfeed.tech/tags/bitbucket.md>), [blameless-culture](<https://devfeed.tech/tags/blameless-culture.md>), [developer](<https://devfeed.tech/tags/developer.md>), [devops](<https://devfeed.tech/tags/devops.md>), [gamification](<https://devfeed.tech/tags/gamification.md>), [html](<https://devfeed.tech/tags/html.md>), [kanban](<https://devfeed.tech/tags/kanban.md>), [people](<https://devfeed.tech/tags/people.md>), [pr-reviews](<https://devfeed.tech/tags/pr-reviews.md>), [productivity](<https://devfeed.tech/tags/productivity.md>), [pull-requests](<https://devfeed.tech/tags/pull-requests.md>), [review](<https://devfeed.tech/tags/review.md>), [software-engineering](<https://devfeed.tech/tags/software-engineering.md>), [team](<https://devfeed.tech/tags/team.md>), [team-culture](<https://devfeed.tech/tags/team-culture.md>), [web](<https://devfeed.tech/tags/web.md>)

## AI overview

A team struggled with delayed pull request reviews that blocked colleagues and caused work to drift between sprints. They built a Bitbucket-based dashboard that ranked developers by outstanding reviews and displayed it on a shared TV, using humor and social pressure to encourage the team to review pull requests before standup.

## Source excerpt

A story of how a team used "The Wall of Shame" to turn a bottlenecked PR review process into an engaging game.