# No Man's Sky's PC VR Eye-Tracked Foveated Rendering Was Listed in Error and Is Planned for a Later Patch

DevFeed: [No Man's Sky's PC VR Eye-Tracked Foveated Rendering Was Listed in Error and Is Planned for a Later Patch](<https://devfeed.tech/articles/updated-with-steam-frame-looming-no-man-s-sky-to-add-pc-vr-eye-tracked-foveated-rendering-17294.md>)

Original publisher: [Read original article](<https://www.uploadvr.com/no-mans-sky-adds-pc-vr-eye-tracked-foveated-rendering/>)

Author: Mike Johnson

Published: 2026-09-09T17:14:49Z

Content type: article

Language: en

Sources: [UploadVR](<https://devfeed.tech/sources/uploadvr.md>)

Topics: [pc](<https://devfeed.tech/topics/pc.md>), [GPU](<https://devfeed.tech/topics/gpu.md>), [Hardware](<https://devfeed.tech/topics/hardware.md>)

Tags: [gpu](<https://devfeed.tech/tags/gpu.md>), [hardware](<https://devfeed.tech/tags/hardware.md>), [pc](<https://devfeed.tech/tags/pc.md>), [performance](<https://devfeed.tech/tags/performance.md>), [update](<https://devfeed.tech/tags/update.md>), [vr-gaming](<https://devfeed.tech/tags/vr-gaming.md>)

## AI overview

No Man's Sky's Cosmos update notes incorrectly listed eye-tracked foveated rendering for PC VR. The feature is planned for a later patch, and the article examines its potential performance benefits and the limited current audience for compatible headsets.

## Source excerpt

The new Cosmos update for No Man's Sky also adds eye-tracked foveated rendering on PC VR, boosting performance ahead of Valve's upcoming Steam Frame headset.