# Winter of Quality 2026

DevFeed: [Winter of Quality 2026](<https://devfeed.tech/articles/winter-of-quality-2026-19183.md>)

Original publisher: [Read original article](<https://code.blender.org/2026/02/winter-of-quality-2026/>)

Author: Thomas Dinges

Published: 2026-02-16T12:11:43Z

Content type: article

Language: en

Sources: [Blender](<https://devfeed.tech/sources/blender.md>)

Topics: [Development](<https://devfeed.tech/topics/development.md>), [Code](<https://devfeed.tech/topics/code.md>), [C++](<https://devfeed.tech/topics/c-plus-plus.md>), [Data structures](<https://devfeed.tech/topics/data-structures.md>)

Tags: [bugfixes](<https://devfeed.tech/tags/bugfixes.md>), [c-plus-plus](<https://devfeed.tech/tags/c-plus-plus.md>), [development](<https://devfeed.tech/tags/development.md>), [documentation](<https://devfeed.tech/tags/documentation.md>), [general-development](<https://devfeed.tech/tags/general-development.md>), [quality](<https://devfeed.tech/tags/quality.md>), [tests](<https://devfeed.tech/tags/tests.md>)

## AI overview

This Blender blog post reviews quality and stability work completed during the 2025-2026 winter. It reports more than 350 fixed issues, along with work on technical debt, documentation, tests, code refactoring, and module-specific improvements.

## Source excerpt

During the (northern) winter of 2025-2026, the Blender development team prioritized improving stability and overall quality.