# Xcode 9.2 on by Default this Friday

DevFeed: [Xcode 9.2 on by Default this Friday](<https://devfeed.tech/articles/xcode-9-2-on-by-default-this-friday-19684.md>)

Original publisher: [Read original article](<https://www.codenameone.com/blog/xcode-9-on-by-default/>)

Author: Shai Almog

Published: 2018-02-19T00:00:00Z

Content type: release

Language: en

Sources: [CodeName One](<https://devfeed.tech/sources/codename-one.md>)

Topics: [Xcode](<https://devfeed.tech/topics/xcode.md>), [migration](<https://devfeed.tech/topics/migration.md>), [ide](<https://devfeed.tech/topics/ide.md>)

Tags: [apple](<https://devfeed.tech/tags/apple.md>), [migration](<https://devfeed.tech/tags/migration.md>), [plugin](<https://devfeed.tech/tags/plugin.md>), [release](<https://devfeed.tech/tags/release.md>), [update](<https://devfeed.tech/tags/update.md>), [xcode](<https://devfeed.tech/tags/xcode.md>)

## AI overview

Codename One will make Xcode 9.2 the default for builds because Apple will soon require new submissions to use Xcode 9. The post also describes an optional iPad multitasking flag, an IDE plugin update, and a possible delay to the planned March 6 release to allow more testing.

## Source excerpt

A few weeks ago I announced the xcode 9.2 mode and was rather happy that we can take our time with the migration. Unfortunately, that wasn't meant to be. Apple will require all new submissions to use xcode 9 within the next few months so it makes no sense to keep 7.3 as the default. This weekend we will flip the switch and builds will default to 9.2. It's earlier than we wanted to but it's crucial that Codename One 4.0 will work well with xcode 9.2 otherwise developers won't be able to use versioned build halfway through the 4.0 cycle.