# Zed Weekly: #25

DevFeed: [Zed Weekly: #25](<https://devfeed.tech/articles/zed-weekly-25-13594.md>)

Original publisher: [Read original article](<https://zed.dev/blog/zed-weekly-25>)

Author: Nathan Sobo

Published: 2023-11-03T00:00:00Z

Content type: article

Language: en

Sources: [Zed Industries - Blog](<https://devfeed.tech/sources/zed-industries-blog.md>)

Topics: [ui](<https://devfeed.tech/topics/ui.md>), [Framework](<https://devfeed.tech/topics/framework.md>), [Rust](<https://devfeed.tech/topics/rust.md>), [Software Engineering](<https://devfeed.tech/topics/software-engineering.md>), [Development](<https://devfeed.tech/topics/development.md>)

Tags: [code](<https://devfeed.tech/tags/code.md>), [framework](<https://devfeed.tech/tags/framework.md>), [rust](<https://devfeed.tech/tags/rust.md>), [software-development](<https://devfeed.tech/tags/software-development.md>), [ui-framework](<https://devfeed.tech/tags/ui-framework.md>)

## AI overview

Zed Weekly #25 examines the rewrite of Zed's UI framework and the upgrade to GPUI 2. It explains GPUI 2's state, model, view, context, and element abstractions, emphasizing improved ergonomics while retaining performance and reliability goals.

## Source excerpt

A closer look at GPUI 2, and thoughts on shredding code.