# Sketch Blog

Updates, articles and insights from the Sketch team.

This is one page of public article previews, not the complete archive. Follow Next page to continue. Summaries are not the original full articles.

## Negative gaps, min/max sizing, and much more: What's new in stacks?

DevFeed: [Negative gaps, min/max sizing, and much more: What's new in stacks?](<https://devfeed.tech/articles/negative-gaps-min-max-sizing-and-much-more-what-s-new-in-stacks-9121.md>)

Original publisher: [Read original article](<https://www.sketch.com/blog/stacks-florence/>)

Author: Freddie Harrison

Published: 2026-08-26T07:30:00Z

Content type: article

Language: en

Sources: [Sketch Blog](<https://devfeed.tech/sources/sketch-blog.md>)

Topics: [Sketch](<https://devfeed.tech/topics/sketch.md>), [Canvas](<https://devfeed.tech/topics/canvas.md>)

Tags: [latest-features](<https://devfeed.tech/tags/latest-features.md>), [popular](<https://devfeed.tech/tags/popular.md>), [release](<https://devfeed.tech/tags/release.md>), [scale](<https://devfeed.tech/tags/scale.md>), [tool](<https://devfeed.tech/tags/tool.md>), [updates](<https://devfeed.tech/tags/updates.md>)

### AI overview

Sketch's Florence release expands stacks with negative gaps for overlapping items, configurable overlap order, relative sizing, and other layout improvements. The updates support more flexible grids, tiled layouts, and scalable stack-based designs.

### Source excerpt

Minimum and maximum sizes, relative sizing, negative gaps, and a whole host of smaller improvements. Here's everything new for stacks in Florence.

## Keep control when sharing design work with clients and teams

DevFeed: [Keep control when sharing design work with clients and teams](<https://devfeed.tech/articles/keep-control-when-sharing-design-work-with-clients-and-teams-9113.md>)

Original publisher: [Read original article](<https://www.sketch.com/blog/sharing-design-work-with-previews/>)

Author: Ale Cubero

Published: 2026-02-20T08:00:00Z

Content type: article

Language: en

Sources: [Sketch Blog](<https://devfeed.tech/sources/sketch-blog.md>)

Topics: [Sketch](<https://devfeed.tech/topics/sketch.md>), [browser](<https://devfeed.tech/topics/browser.md>), [client](<https://devfeed.tech/topics/client.md>)

Tags: [account](<https://devfeed.tech/tags/account.md>), [browser](<https://devfeed.tech/tags/browser.md>), [collaboration](<https://devfeed.tech/tags/collaboration.md>), [design](<https://devfeed.tech/tags/design.md>), [developer](<https://devfeed.tech/tags/developer.md>), [latest-features](<https://devfeed.tech/tags/latest-features.md>), [password](<https://devfeed.tech/tags/password.md>), [qa](<https://devfeed.tech/tags/qa.md>), [review](<https://devfeed.tech/tags/review.md>), [teams](<https://devfeed.tech/tags/teams.md>)

### AI overview

This Sketch article explains how previews help agencies and teams share selected design pages, prototype flows, and routes with clients and collaborators while keeping the rest of a document private. It covers browser access without a Sketch account, optional passwords and expiration dates, inspection and asset-export controls, commenting, developer handoff, QA reviews, and Workspace administration.

### Source excerpt

Learn how you can use previews and integrations to share design work with focus and control -- from client reviews to day-to-day team collaboration.

## Five ways we've been using our MCP server

DevFeed: [Five ways we've been using our MCP server](<https://devfeed.tech/articles/five-ways-we-ve-been-using-our-mcp-server-9108.md>)

Original publisher: [Read original article](<https://www.sketch.com/blog/mcp-server-use-cases/>)

Author: Freddie Harrison

Published: 2026-02-05T08:00:00Z

Content type: article

Language: en

Sources: [Sketch Blog](<https://devfeed.tech/sources/sketch-blog.md>)

Topics: [Sketch](<https://devfeed.tech/topics/sketch.md>), [Model Context Protocol (MCP)](<https://devfeed.tech/topics/model-context-protocol-mcp.md>), [Claude Code](<https://devfeed.tech/topics/claude-code.md>), [Artificial Intelligence](<https://devfeed.tech/topics/ai.md>), [ui](<https://devfeed.tech/topics/ui.md>)

Tags: [claude](<https://devfeed.tech/tags/claude.md>), [claude-code](<https://devfeed.tech/tags/claude-code.md>), [design](<https://devfeed.tech/tags/design.md>), [latest-features](<https://devfeed.tech/tags/latest-features.md>), [mcp-server](<https://devfeed.tech/tags/mcp-server.md>), [model-context-protocol](<https://devfeed.tech/tags/model-context-protocol.md>), [ui](<https://devfeed.tech/tags/ui.md>)

### AI overview

Sketch describes five internal use cases for its MCP server, including switching between dark and light themes, verifying design changes against an original UI, and replacing placeholder text with realistic or generated content. The server lets AI clients such as Claude Code, Cursor, and Codex interact with Sketch documents locally on Mac.

### Source excerpt

We shipped our MCP server last year. Here are five simple but useful ways we've been using it to speed up our design workflows.

## 9 reasons to choose Sketch in 2026

DevFeed: [9 reasons to choose Sketch in 2026](<https://devfeed.tech/articles/9-reasons-to-choose-sketch-in-2026-9099.md>)

Original publisher: [Read original article](<https://www.sketch.com/blog/9-reasons-to-choose-sketch-in-2026/>)

Author: Freddie Harrison

Published: 2026-01-26T08:00:00Z

Content type: article

Language: en

Sources: [Sketch Blog](<https://devfeed.tech/sources/sketch-blog.md>)

Topics: [Sketch](<https://devfeed.tech/topics/sketch.md>), [User interface design](<https://devfeed.tech/topics/ui-design.md>), [ui](<https://devfeed.tech/topics/ui.md>), [App](<https://devfeed.tech/topics/app.md>)

Tags: [2026](<https://devfeed.tech/tags/2026.md>), [design](<https://devfeed.tech/tags/design.md>), [etc-init-d](<https://devfeed.tech/tags/etc-init-d.md>), [features](<https://devfeed.tech/tags/features.md>), [latest-features](<https://devfeed.tech/tags/latest-features.md>), [macos](<https://devfeed.tech/tags/macos.md>), [offline](<https://devfeed.tech/tags/offline.md>), [product](<https://devfeed.tech/tags/product.md>), [real-time](<https://devfeed.tech/tags/real-time.md>), [tool](<https://devfeed.tech/tags/tool.md>), [ui](<https://devfeed.tech/tags/ui.md>), [ui-design](<https://devfeed.tech/tags/ui-design.md>)

### AI overview

Sketch presents nine reasons to choose its design tool in 2026, highlighting a redesigned macOS editor, UI design features, unexpected productivity tools, and options for real-time collaboration or offline work with local files.

### Source excerpt

Looking for a new design tool this year? Here's what we've been shipping at Sketch -- and why it might be exactly what you need.

## Everything we shipped at Sketch in 2025

DevFeed: [Everything we shipped at Sketch in 2025](<https://devfeed.tech/articles/everything-we-shipped-at-sketch-in-2025-9117.md>)

Original publisher: [Read original article](<https://www.sketch.com/blog/sketch-in-2025/>)

Author: Freddie Harrison

Published: 2025-12-16T08:00:00Z

Content type: article

Language: en

Sources: [Sketch Blog](<https://devfeed.tech/sources/sketch-blog.md>)

Topics: [Sketch](<https://devfeed.tech/topics/sketch.md>), [releases](<https://devfeed.tech/topics/releases.md>), [liquid glass](<https://devfeed.tech/topics/liquid-glass.md>), [User interface design](<https://devfeed.tech/topics/ui-design.md>), [macOS](<https://devfeed.tech/topics/macos.md>), [iOS](<https://devfeed.tech/topics/ios.md>)

Tags: [2026](<https://devfeed.tech/tags/2026.md>), [apple](<https://devfeed.tech/tags/apple.md>), [apps](<https://devfeed.tech/tags/apps.md>), [auto-layout](<https://devfeed.tech/tags/auto-layout.md>), [icons](<https://devfeed.tech/tags/icons.md>), [ios-26](<https://devfeed.tech/tags/ios-26.md>), [keyboard](<https://devfeed.tech/tags/keyboard.md>), [latest-features](<https://devfeed.tech/tags/latest-features.md>), [layout](<https://devfeed.tech/tags/layout.md>), [liquid-glass](<https://devfeed.tech/tags/liquid-glass.md>), [macos](<https://devfeed.tech/tags/macos.md>), [releases](<https://devfeed.tech/tags/releases.md>)

### AI overview

Sketch reviews its 2025 product work, including the Athens, Barcelona, and Copenhagen releases. The updates introduced Stacks and Frames, expanded the Command Bar, added a glass effect for iOS and macOS 26 design, and included an MCP server and broader redesign work.

### Source excerpt

From Stacks and Frames, to Glass effects and a complete macOS Tahoe redesign -- here's everything we shipped at Sketch in 2025.

## Sketch's Copenhagen update redesigns its macOS Tahoe interface

DevFeed: [Sketch's Copenhagen update redesigns its macOS Tahoe interface](<https://devfeed.tech/articles/a-guided-tour-of-copenhagen-9100.md>)

Original publisher: [Read original article](<https://www.sketch.com/blog/a-tour-of-copenhagen/>)

Author: Freddie Harrison

Published: 2025-11-19T06:00:00Z

Content type: release

Language: en

Sources: [Sketch Blog](<https://devfeed.tech/sources/sketch-blog.md>)

Topics: [Sketch](<https://devfeed.tech/topics/sketch.md>), [macOS](<https://devfeed.tech/topics/macos.md>), [ui](<https://devfeed.tech/topics/ui.md>), [liquid glass](<https://devfeed.tech/topics/liquid-glass.md>), [Canvas](<https://devfeed.tech/topics/canvas.md>)

Tags: [features](<https://devfeed.tech/tags/features.md>), [latest-features](<https://devfeed.tech/tags/latest-features.md>), [liquid-glass](<https://devfeed.tech/tags/liquid-glass.md>), [macos](<https://devfeed.tech/tags/macos.md>), [release](<https://devfeed.tech/tags/release.md>), [toolbar](<https://devfeed.tech/tags/toolbar.md>), [ui](<https://devfeed.tech/tags/ui.md>)

### AI overview

Sketch's Copenhagen update introduces a major redesign for macOS Tahoe, including custom sidebars, sidebar document tabs, subtle Liquid Glass use, and a refreshed layer list with focus mode.

### Source excerpt

Our Copenhagen release features an all-new design for macOS Tahoe -- here's how we've balanced a fresh look with functionality.

## How Ben McCarthy is bringing Obscura's vision to photo editing

DevFeed: [How Ben McCarthy is bringing Obscura's vision to photo editing](<https://devfeed.tech/articles/how-ben-mccarthy-is-bringing-obscura-s-vision-to-photo-editing-9112.md>)

Original publisher: [Read original article](<https://www.sketch.com/blog/obscura-studio/>)

Author: Ale Cubero

Published: 2025-09-01T09:46:00Z

Content type: article

Language: en

Sources: [Sketch Blog](<https://devfeed.tech/sources/sketch-blog.md>)

Topics: [Sketch](<https://devfeed.tech/topics/sketch.md>), [User interface design](<https://devfeed.tech/topics/ui-design.md>), [Interaction Design](<https://devfeed.tech/topics/interaction-design.md>), [iphone](<https://devfeed.tech/topics/iphone.md>), [Development](<https://devfeed.tech/topics/development.md>), [iOS](<https://devfeed.tech/topics/ios.md>)

Tags: [app-development](<https://devfeed.tech/tags/app-development.md>), [apple](<https://devfeed.tech/tags/apple.md>), [interaction-design](<https://devfeed.tech/tags/interaction-design.md>), [interface-design](<https://devfeed.tech/tags/interface-design.md>), [ios](<https://devfeed.tech/tags/ios.md>), [iphone](<https://devfeed.tech/tags/iphone.md>), [library](<https://devfeed.tech/tags/library.md>), [made-with-sketch](<https://devfeed.tech/tags/made-with-sketch.md>), [product](<https://devfeed.tech/tags/product.md>)

### AI overview

An interview with Obscura creator Ben McCarthy about Obscura Studio, a standalone photo editor built entirely in Sketch. McCarthy explains how Apple's Lock Screen Camera extension requirements influenced the app's architecture, and how a filter-tuning tool evolved into a photo-editing product designed around simplicity.

### Source excerpt

We spoke with Obscura Studio's creator, Ben McCarthy, to learn how their new app strips photo editing down to the essentials -- and why thoughtful design sometimes means doing less.

## Sketch Athens release adds Component insertion and replacement to the Command Bar

DevFeed: [Sketch Athens release adds Component insertion and replacement to the Command Bar](<https://devfeed.tech/articles/a-new-chapter-for-the-command-bar-9104.md>)

Original publisher: [Read original article](<https://www.sketch.com/blog/command-bar-athens/>)

Author: Alasdair Baxter

Published: 2025-05-27T03:00:00Z

Content type: release

Language: en

Sources: [Sketch Blog](<https://devfeed.tech/sources/sketch-blog.md>)

Topics: [Sketch](<https://devfeed.tech/topics/sketch.md>), [GUI](<https://devfeed.tech/topics/gui.md>)

Tags: [components](<https://devfeed.tech/tags/components.md>), [interface](<https://devfeed.tech/tags/interface.md>), [keyboard](<https://devfeed.tech/tags/keyboard.md>), [latest-features](<https://devfeed.tech/tags/latest-features.md>), [libraries](<https://devfeed.tech/tags/libraries.md>), [release](<https://devfeed.tech/tags/release.md>), [workflows](<https://devfeed.tech/tags/workflows.md>)

### AI overview

Sketch's Athens release expands the Command Bar with interfaces for inserting and replacing Components, improved previews, and faster navigation through Libraries and groups. The article explains how these changes build on the Command Bar introduced in version 100.

### Source excerpt

Insert and replace Components, browse better previews, move through Libraries faster -- and much more. Learn how it all came together and how to make the most of the Command Bar.

## Frames and Graphics: A not-so-short guide

DevFeed: [Frames and Graphics: A not-so-short guide](<https://devfeed.tech/articles/frames-and-graphics-a-not-so-short-guide-9106.md>)

Original publisher: [Read original article](<https://www.sketch.com/blog/frames/>)

Author: Paulo Pereira

Published: 2025-05-27T02:00:00Z

Content type: tutorial

Language: en

Sources: [Sketch Blog](<https://devfeed.tech/sources/sketch-blog.md>)

Topics: [Sketch](<https://devfeed.tech/topics/sketch.md>), [GUI](<https://devfeed.tech/topics/gui.md>)

Tags: [containers](<https://devfeed.tech/tags/containers.md>), [graphics](<https://devfeed.tech/tags/graphics.md>), [guide](<https://devfeed.tech/tags/guide.md>), [latest-features](<https://devfeed.tech/tags/latest-features.md>)

### AI overview

A guide to Sketch's Athens release, which replaces Artboards with Frames and Graphics. It explains how the new containers support interface design, layout, icons, and illustrations while changing how layers are nested, styled, resized, and moved.

### Source excerpt

With our Athens release, we've introduced two new containers -- Frames and Graphics. Together they represent a big change (and improvement) to workflows in Sketch. There's a lot to cover here, so grab a coffee, and we'll take you on a thorough tour of it all.

## Rethinking layout in Sketch with Stacks

DevFeed: [Rethinking layout in Sketch with Stacks](<https://devfeed.tech/articles/rethinking-layout-in-sketch-with-stacks-9123.md>)

Original publisher: [Read original article](<https://www.sketch.com/blog/stacks/>)

Author: Chris Downer

Published: 2025-05-27T01:00:00Z

Content type: article

Language: en

Sources: [Sketch Blog](<https://devfeed.tech/sources/sketch-blog.md>)

Topics: [Sketch](<https://devfeed.tech/topics/sketch.md>), [ui](<https://devfeed.tech/topics/ui.md>), [Figma](<https://devfeed.tech/topics/figma.md>), [CSS](<https://devfeed.tech/topics/css.md>)

Tags: [auto-layout](<https://devfeed.tech/tags/auto-layout.md>), [design](<https://devfeed.tech/tags/design.md>), [latest-features](<https://devfeed.tech/tags/latest-features.md>), [layout](<https://devfeed.tech/tags/layout.md>), [ui](<https://devfeed.tech/tags/ui.md>)

### AI overview

Sketch's Stacks feature enables flexible, adaptable UI layouts whose elements can resize and adjust spacing based on their context. The article explains why Sketch developed Stacks as a successor to Smart Layout and introduces Frames as the container supporting them.

### Source excerpt

Stacks are a new way to build flexible, adaptable layouts in Sketch. From buttons to complex UI, they'll have a huge impact on how you work in Sketch. In this post, design lead Chris Downer shows us what they are -- and why they matter.

## Sketch Features Shipped in 2024 and Planned for 2025

DevFeed: [Sketch Features Shipped in 2024 and Planned for 2025](<https://devfeed.tech/articles/our-favorite-features-from-2024-and-what-s-next-9116.md>)

Original publisher: [Read original article](<https://www.sketch.com/blog/sketch-in-2024/>)

Author: Ale Cubero

Published: 2024-12-17T08:17:00Z

Content type: article

Language: en

Sources: [Sketch Blog](<https://devfeed.tech/sources/sketch-blog.md>)

Topics: [Sketch](<https://devfeed.tech/topics/sketch.md>), [Tool](<https://devfeed.tech/topics/tool.md>)

Tags: [2025](<https://devfeed.tech/tags/2025.md>), [features](<https://devfeed.tech/tags/features.md>), [improvements](<https://devfeed.tech/tags/improvements.md>), [latest-features](<https://devfeed.tech/tags/latest-features.md>), [new-features](<https://devfeed.tech/tags/new-features.md>), [prototyping](<https://devfeed.tech/tags/prototyping.md>)

### AI overview

Sketch reviews features shipped in 2024 and previews what is coming in 2025, including prototyping improvements such as Smart Animate, interaction triggers, layer visibility controls, scroll areas, and focused prototype feedback. It also highlights the Command Bar and Minimap workflow features.

### Source excerpt

Join us as we highlight our favorite features from 2024 and take a look at what's coming in the new year.

## Designing a Tinted iOS 18 App Icon with Alternate Brand Marks and Alpha Gradients

DevFeed: [Designing a Tinted iOS 18 App Icon with Alternate Brand Marks and Alpha Gradients](<https://devfeed.tech/articles/oh-no-i-need-to-design-a-tinted-ios-18-app-icon-9126.md>)

Original publisher: [Read original article](<https://www.sketch.com/blog/tinted-app-icons/>)

Author: Marcelo Marfil

Published: 2024-11-11T09:00:00Z

Content type: tutorial

Language: en

Sources: [Sketch Blog](<https://devfeed.tech/sources/sketch-blog.md>)

Topics: [iOS](<https://devfeed.tech/topics/ios.md>), [Sketch](<https://devfeed.tech/topics/sketch.md>)

Tags: [apple](<https://devfeed.tech/tags/apple.md>), [brand-identity](<https://devfeed.tech/tags/brand-identity.md>), [customization](<https://devfeed.tech/tags/customization.md>), [design](<https://devfeed.tech/tags/design.md>), [ios](<https://devfeed.tech/tags/ios.md>), [learn-design](<https://devfeed.tech/tags/learn-design.md>), [macos](<https://devfeed.tech/tags/macos.md>), [visual-hierarchy](<https://devfeed.tech/tags/visual-hierarchy.md>)

### AI overview

A Sketch design article explains how its team adapted an iOS app icon for iOS 18's tinted appearance. It focuses on alternate brand marks and alpha gradients, along with clarity, contrast, and consistency with stock iOS icon design.

### Source excerpt

Tinted app icons in iOS 18 were met with plenty of concerns over visual hierarchy and brand identity. Here are a few tricks we used to make ours look good and feel right at home.

## How to Create Interactive Prototypes in Sketch

DevFeed: [How to Create Interactive Prototypes in Sketch](<https://devfeed.tech/articles/prototyping-in-sketch-everything-you-need-to-know-9102.md>)

Original publisher: [Read original article](<https://www.sketch.com/blog/an-in-depth-look-at-prototyping-in-sketch/>)

Author: Sketch

Published: 2024-09-30T08:54:00Z

Content type: tutorial

Language: en

Sources: [Sketch Blog](<https://devfeed.tech/sources/sketch-blog.md>)

Topics: [Sketch](<https://devfeed.tech/topics/sketch.md>), [iOS](<https://devfeed.tech/topics/ios.md>)

Tags: [how-to](<https://devfeed.tech/tags/how-to.md>), [ios](<https://devfeed.tech/tags/ios.md>), [learn-design](<https://devfeed.tech/tags/learn-design.md>), [prototyping](<https://devfeed.tech/tags/prototyping.md>)

### AI overview

A tutorial on creating interactive prototypes in Sketch using frames, Overlays, Smart Animate, links, custom layer visibility, and previews. It also covers testing prototypes in context on an iOS device.

### Source excerpt

Learn how to create realistic prototypes with a variety of tools, like Overlays or scroll areas, add movement with Smart Animate and preview them in our iOS app

## Sketch and AI

DevFeed: [Sketch and AI](<https://devfeed.tech/articles/sketch-and-ai-9114.md>)

Original publisher: [Read original article](<https://www.sketch.com/blog/sketch-and-ai/>)

Author: Pieter Omvlee

Published: 2024-09-30T06:00:00Z

Content type: opinion

Language: en

Sources: [Sketch Blog](<https://devfeed.tech/sources/sketch-blog.md>)

Topics: [Sketch](<https://devfeed.tech/topics/sketch.md>), [Artificial Intelligence](<https://devfeed.tech/topics/ai.md>), [Generative AI](<https://devfeed.tech/topics/generative-ai.md>)

Tags: [ai](<https://devfeed.tech/tags/ai.md>), [design](<https://devfeed.tech/tags/design.md>), [inside-sketch](<https://devfeed.tech/tags/inside-sketch.md>), [workflows](<https://devfeed.tech/tags/workflows.md>)

### AI overview

Sketch explains that it is not ready to adopt AI and outlines principles for any future use. It rejects AI-generated designs and training models on users' designs, while considering private workflow assistance and requiring transparent permission for third-party models.

### Source excerpt

We've been thinking a lot about what AI means for Sketch for some time now. Here's how we might use it, how we will never use it, and what guides our thinking.

## Add movement to your prototypes with Smart Animate -- now in Sketch

DevFeed: [Add movement to your prototypes with Smart Animate -- now in Sketch](<https://devfeed.tech/articles/add-movement-to-your-prototypes-with-smart-animate-now-in-sketch-9119.md>)

Original publisher: [Read original article](<https://www.sketch.com/blog/smart-animate/>)

Author: Freddie Harrison

Published: 2024-09-18T06:00:00Z

Content type: tutorial

Language: en

Sources: [Sketch Blog](<https://devfeed.tech/sources/sketch-blog.md>)

Topics: [Sketch](<https://devfeed.tech/topics/sketch.md>), [ui](<https://devfeed.tech/topics/ui.md>), [App](<https://devfeed.tech/topics/app.md>)

Tags: [animation](<https://devfeed.tech/tags/animation.md>), [download](<https://devfeed.tech/tags/download.md>), [examples](<https://devfeed.tech/tags/examples.md>), [how-to](<https://devfeed.tech/tags/how-to.md>), [prototyping](<https://devfeed.tech/tags/prototyping.md>), [ui](<https://devfeed.tech/tags/ui.md>), [update](<https://devfeed.tech/tags/update.md>), [whats-new](<https://devfeed.tech/tags/whats-new.md>)

### AI overview

Sketch introduces Smart Animate, a prototyping feature that animates changes between layers with the same name across multiple Artboards. The article explains setup options such as duration and easing and demonstrates uses including progress indicators.

### Source excerpt

Here's how to bring life to your designs with our latest prototyping update.

## Gentler Streak's inclusive, personalized approach to fitness tracking

DevFeed: [Gentler Streak's inclusive, personalized approach to fitness tracking](<https://devfeed.tech/articles/how-gentler-streak-brings-kindness-to-fitness-9107.md>)

Original publisher: [Read original article](<https://www.sketch.com/blog/gentler-streak/>)

Author: Ale Cubero

Published: 2024-09-11T09:23:00Z

Content type: article

Language: en

Sources: [Sketch Blog](<https://devfeed.tech/sources/sketch-blog.md>)

Topics: [personalization](<https://devfeed.tech/topics/personalization.md>), [ui](<https://devfeed.tech/topics/ui.md>), [iOS](<https://devfeed.tech/topics/ios.md>), [User Experience](<https://devfeed.tech/topics/user-experience.md>), [App](<https://devfeed.tech/topics/app.md>)

Tags: [app](<https://devfeed.tech/tags/app.md>), [apple](<https://devfeed.tech/tags/apple.md>), [design](<https://devfeed.tech/tags/design.md>), [fitness](<https://devfeed.tech/tags/fitness.md>), [inclusive](<https://devfeed.tech/tags/inclusive.md>), [ios](<https://devfeed.tech/tags/ios.md>), [made-with-sketch](<https://devfeed.tech/tags/made-with-sketch.md>), [personalization](<https://devfeed.tech/tags/personalization.md>), [ui](<https://devfeed.tech/tags/ui.md>), [ui-ux](<https://devfeed.tech/tags/ui-ux.md>), [user-experience](<https://devfeed.tech/tags/user-experience.md>)

### AI overview

An interview with the Gentler Streak team about designing an inclusive iOS and Apple Watch fitness tracker that provides personalized guidance and encourages sustainable exercise habits. The team also discusses accessibility, empathy, and simplicity in user experience design.

### Source excerpt

We spoke with the team behind Gentler Streak to learn more about their vision for a friendlier, more inclusive fitness tracker, the role of data, and what it takes to maintain simplicity in design.

## Darkroom's evolution across iPhone, iPad, Mac, and Vision Pro

DevFeed: [Darkroom's evolution across iPhone, iPad, Mac, and Vision Pro](<https://devfeed.tech/articles/how-darkroom-is-building-the-next-generation-of-mobile-first-photography-tools-9105.md>)

Original publisher: [Read original article](<https://www.sketch.com/blog/darkroom/>)

Author: Ale Cubero

Published: 2024-08-07T12:31:00Z

Content type: opinion

Language: en

Sources: [Sketch Blog](<https://devfeed.tech/sources/sketch-blog.md>)

Topics: [Mobile](<https://devfeed.tech/topics/mobile.md>), [App](<https://devfeed.tech/topics/app.md>), [User Experience](<https://devfeed.tech/topics/user-experience.md>), [Sketch](<https://devfeed.tech/topics/sketch.md>), [iphone](<https://devfeed.tech/topics/iphone.md>), [cross-platform](<https://devfeed.tech/topics/cross-platform.md>), [Artificial Intelligence](<https://devfeed.tech/topics/ai.md>), [Instagram](<https://devfeed.tech/topics/instagram.md>)

Tags: [ai](<https://devfeed.tech/tags/ai.md>), [app](<https://devfeed.tech/tags/app.md>), [apple](<https://devfeed.tech/tags/apple.md>), [cross-platform](<https://devfeed.tech/tags/cross-platform.md>), [design](<https://devfeed.tech/tags/design.md>), [interface](<https://devfeed.tech/tags/interface.md>), [iphone](<https://devfeed.tech/tags/iphone.md>), [launch](<https://devfeed.tech/tags/launch.md>), [mac](<https://devfeed.tech/tags/mac.md>), [made-with-sketch](<https://devfeed.tech/tags/made-with-sketch.md>), [mobile](<https://devfeed.tech/tags/mobile.md>), [photography](<https://devfeed.tech/tags/photography.md>), [product](<https://devfeed.tech/tags/product.md>), [user-experience](<https://devfeed.tech/tags/user-experience.md>), [workflow](<https://devfeed.tech/tags/workflow.md>)

### AI overview

Co-founder Jasper Hauser discusses Darkroom's evolution from an iPhone photo-editing app to a product available on iPad, Mac, and Vision Pro. He describes its interface, design philosophy, cross-platform consistency, use of Sketch, and AI-related user experience improvements.

### Source excerpt

Co-founder Jasper Hauser walks us through the evolution of the award-winning app Darkroom, discussing how they maintain cross-platform consistency, integrate AI to improve the user experience, and much more.

## Casey Liss and Ben McCarthy discuss building Callsheet, a movie information app

DevFeed: [Casey Liss and Ben McCarthy discuss building Callsheet, a movie information app](<https://devfeed.tech/articles/how-casey-liss-and-ben-mccarthy-built-callsheet-a-better-home-for-movie-lovers-9103.md>)

Original publisher: [Read original article](<https://www.sketch.com/blog/callsheet/>)

Author: Freddie Harrison

Published: 2024-06-19T09:18:00Z

Content type: article

Language: en

Sources: [Sketch Blog](<https://devfeed.tech/sources/sketch-blog.md>)

Topics: [App](<https://devfeed.tech/topics/app.md>), [iphone](<https://devfeed.tech/topics/iphone.md>), [visionOS](<https://devfeed.tech/topics/visionos.md>), [Information Architecture](<https://devfeed.tech/topics/information-architecture.md>), [Sketch](<https://devfeed.tech/topics/sketch.md>), [Development](<https://devfeed.tech/topics/development.md>)

Tags: [app](<https://devfeed.tech/tags/app.md>), [design](<https://devfeed.tech/tags/design.md>), [development](<https://devfeed.tech/tags/development.md>), [information-architecture](<https://devfeed.tech/tags/information-architecture.md>), [iphone](<https://devfeed.tech/tags/iphone.md>), [made-with-sketch](<https://devfeed.tech/tags/made-with-sketch.md>), [software](<https://devfeed.tech/tags/software.md>), [vision](<https://devfeed.tech/tags/vision.md>)

### AI overview

Casey Liss and Ben McCarthy discuss building Callsheet, an IMDb alternative for iPhone, iPad and Vision Pro, including its focus on fast access to movie information, information density and the challenges of designing for visionOS.

### Source excerpt

Callsheet's creator and designer talk us through respecting users' time, designing for information density and the joys of indie software development.

## Sketch version 100 adds advanced prototyping interactions and a redesigned web app

DevFeed: [Sketch version 100 adds advanced prototyping interactions and a redesigned web app](<https://devfeed.tech/articles/sketch-100-more-than-just-a-number-9130.md>)

Original publisher: [Read original article](<https://www.sketch.com/blog/version-100/>)

Author: Freddie Harrison

Published: 2024-05-07T05:00:00Z

Content type: release

Language: en

Sources: [Sketch Blog](<https://devfeed.tech/sources/sketch-blog.md>)

Topics: [Sketch](<https://devfeed.tech/topics/sketch.md>), [Web app](<https://devfeed.tech/topics/webapp.md>)

Tags: [latest-features](<https://devfeed.tech/tags/latest-features.md>), [prototyping](<https://devfeed.tech/tags/prototyping.md>), [release](<https://devfeed.tech/tags/release.md>), [ui](<https://devfeed.tech/tags/ui.md>), [update](<https://devfeed.tech/tags/update.md>), [workflow](<https://devfeed.tech/tags/workflow.md>)

### AI overview

Sketch version 100 is a milestone release featuring expanded prototyping capabilities, including horizontal, vertical, and multi-directional scrolling, hover and press triggers, and custom layer visibility controls. It also includes a redesigned web app, improved prototype sharing, and two workflow tools.

### Source excerpt

Our milestone release includes a big prototyping update, a redesigned web app, better prototype sharing and two new workflow-boosting tools.

## Aeon Studio: using Sketch to delight clients through design

DevFeed: [Aeon Studio: using Sketch to delight clients through design](<https://devfeed.tech/articles/aeon-studio-using-sketch-to-delight-clients-through-design-9101.md>)

Original publisher: [Read original article](<https://www.sketch.com/blog/aeon-studio/>)

Author: Ale Cubero

Published: 2024-04-02T08:00:00Z

Content type: article

Language: en

Sources: [Sketch Blog](<https://devfeed.tech/sources/sketch-blog.md>)

Topics: [Sketch](<https://devfeed.tech/topics/sketch.md>), [Simulation and Design](<https://devfeed.tech/topics/simulation-and-design.md>)

Tags: [creative](<https://devfeed.tech/tags/creative.md>), [design](<https://devfeed.tech/tags/design.md>), [made-with-sketch](<https://devfeed.tech/tags/made-with-sketch.md>), [product](<https://devfeed.tech/tags/product.md>), [projects](<https://devfeed.tech/tags/projects.md>)

### AI overview

An interview with Aeon Studio, a Croatian design studio, about its design-agency operations, creative process, client relationships, and use of Sketch to deliver high-quality work.

### Source excerpt

Meet Aeon Studio, an award-winning design studio in Croatia. Discover what their creative process looks like, and how Sketch helps them achieve high quality in every project.

## How Tripsy's Founders Designed a Travel Planning App with Sketch

DevFeed: [How Tripsy's Founders Designed a Travel Planning App with Sketch](<https://devfeed.tech/articles/how-tripsy-is-building-the-perfect-travel-companion-9128.md>)

Original publisher: [Read original article](<https://www.sketch.com/blog/tripsy/>)

Author: Ale Cubero

Published: 2024-02-29T13:33:02Z

Content type: article

Language: en

Sources: [Sketch Blog](<https://devfeed.tech/sources/sketch-blog.md>)

Topics: [Sketch](<https://devfeed.tech/topics/sketch.md>), [User Interfaces](<https://devfeed.tech/topics/user-interfaces.md>), [App](<https://devfeed.tech/topics/app.md>), [Mobile](<https://devfeed.tech/topics/mobile.md>), [iphone](<https://devfeed.tech/topics/iphone.md>)

Tags: [app](<https://devfeed.tech/tags/app.md>), [applications](<https://devfeed.tech/tags/applications.md>), [architecture](<https://devfeed.tech/tags/architecture.md>), [build](<https://devfeed.tech/tags/build.md>), [designer](<https://devfeed.tech/tags/designer.md>), [interface](<https://devfeed.tech/tags/interface.md>), [interface-design](<https://devfeed.tech/tags/interface-design.md>), [introduction](<https://devfeed.tech/tags/introduction.md>), [iphone](<https://devfeed.tech/tags/iphone.md>), [made-with-sketch](<https://devfeed.tech/tags/made-with-sketch.md>), [mobile](<https://devfeed.tech/tags/mobile.md>), [mobile-apps](<https://devfeed.tech/tags/mobile-apps.md>), [products](<https://devfeed.tech/tags/products.md>), [travel](<https://devfeed.tech/tags/travel.md>), [user-interfaces](<https://devfeed.tech/tags/user-interfaces.md>)

### AI overview

An interview with Tripsy co-founder and designer Thiago Sanchez about the app's origins, its travel-planning features, and the team's approach to interface and digital product design using Sketch.

### Source excerpt

Learn how the duo behind Tripsy uses Sketch to make travel planning an easy ride

## Meet the Maker: Andrey Prokopenko

DevFeed: [Meet the Maker: Andrey Prokopenko](<https://devfeed.tech/articles/meet-the-maker-andrey-prokopenko-9109.md>)

Original publisher: [Read original article](<https://www.sketch.com/blog/meet-the-maker-andrey-prokopenko/>)

Author: Andrey P.

Published: 2024-02-08T09:30:08Z

Content type: article

Language: en

Sources: [Sketch Blog](<https://devfeed.tech/sources/sketch-blog.md>)

Topics: [Sketch](<https://devfeed.tech/topics/sketch.md>), [App](<https://devfeed.tech/topics/app.md>)

Tags: [automatic](<https://devfeed.tech/tags/automatic.md>), [community](<https://devfeed.tech/tags/community.md>), [designer](<https://devfeed.tech/tags/designer.md>), [freelance](<https://devfeed.tech/tags/freelance.md>), [gaussian](<https://devfeed.tech/tags/gaussian.md>), [illustration](<https://devfeed.tech/tags/illustration.md>), [local](<https://devfeed.tech/tags/local.md>), [mac](<https://devfeed.tech/tags/mac.md>), [made-with-sketch](<https://devfeed.tech/tags/made-with-sketch.md>), [photoshop](<https://devfeed.tech/tags/photoshop.md>), [vector](<https://devfeed.tech/tags/vector.md>)

### AI overview

A Meet the Maker interview with freelance designer and illustrator Andrey Prokopenko about his use of Sketch, his Inspirational Illustrations series, and the tools, features, and workflow he uses to create illustrations.

### Source excerpt

"I would advise you to start with a sketch, form a general composition, and then layer by layer add elements and little things that will fill the illustration."

## 10 features I asked the Sketch team to build but turns out they already had

DevFeed: [10 features I asked the Sketch team to build but turns out they already had](<https://devfeed.tech/articles/10-features-i-asked-the-sketch-team-to-build-but-turns-out-they-already-had-9124.md>)

Original publisher: [Read original article](<https://www.sketch.com/blog/ten-features-I-asked-the-sketch-team-to-build-but-turns-out-they-already-had/>)

Author: Rafa Conde

Published: 2024-02-04T09:48:27Z

Content type: tutorial

Language: en

Sources: [Sketch Blog](<https://devfeed.tech/sources/sketch-blog.md>)

Topics: [Sketch](<https://devfeed.tech/topics/sketch.md>)

Tags: [features](<https://devfeed.tech/tags/features.md>), [how-to](<https://devfeed.tech/tags/how-to.md>), [inside-sketch](<https://devfeed.tech/tags/inside-sketch.md>)

### AI overview

A Sketch team member describes 10 features they initially suggested after joining the company, only to discover that the features already existed. The article explains capabilities including copying Artboards as PNGs, choosing an alignment anchor layer, and automatically linking prototype targets by proximity.

### Source excerpt

After years of using Sketch, I joined the team and suggested a bunch of features -- turns out they already existed. Here's a list of 10 features I initially proposed, which might be new to you.

## Meet the Maker: Matthew Skiles

DevFeed: [Meet the Maker: Matthew Skiles](<https://devfeed.tech/articles/meet-the-maker-matthew-skiles-9111.md>)

Original publisher: [Read original article](<https://www.sketch.com/blog/meet-the-maker-matthew-skiles/>)

Author: Matthew S.

Published: 2024-01-08T15:29:28Z

Content type: article

Language: en

Sources: [Sketch Blog](<https://devfeed.tech/sources/sketch-blog.md>)

Topics: [Sketch](<https://devfeed.tech/topics/sketch.md>), [Website](<https://devfeed.tech/topics/website.md>), [App](<https://devfeed.tech/topics/app.md>), [Mastodon](<https://devfeed.tech/topics/mastodon.md>), [Canvas](<https://devfeed.tech/topics/canvas.md>)

Tags: [3d](<https://devfeed.tech/tags/3d.md>), [app](<https://devfeed.tech/tags/app.md>), [canvas](<https://devfeed.tech/tags/canvas.md>), [design](<https://devfeed.tech/tags/design.md>), [designer](<https://devfeed.tech/tags/designer.md>), [gaussian](<https://devfeed.tech/tags/gaussian.md>), [made-with-sketch](<https://devfeed.tech/tags/made-with-sketch.md>), [photoshop](<https://devfeed.tech/tags/photoshop.md>), [web](<https://devfeed.tech/tags/web.md>)

### AI overview

An interview with icon and visual designer Matthew Skiles about using Sketch, creating an app icon for the Mastodon app Radiant, and his approach to shapes, gradients, Gaussian blurs, and other design tools.

### Source excerpt

"For years now I've used Sketch every day -- and wouldn't want it any other way."

[Next page](<https://devfeed.tech/sources/sketch-blog.md?cursor=WyIyMDI0LTAxLTA4VDE1OjI5OjI4KzAwOjAwIiwgImI5MDRhOWY3LWE0YmQtNDNlYi1iNGVkLWRhY2JmYjQ2MTliNCJd>)