# 4k

Published articles for 4k.

This is one page of public article previews, not the complete archive. Follow Next page to continue. Summaries are not the original full articles.

## Kacey Musgraves' Quest Concert Shows How Good Immersive Music Can Be

DevFeed: [Kacey Musgraves' Quest Concert Shows How Good Immersive Music Can Be](<https://devfeed.tech/articles/kacey-musgraves-quest-concert-shows-how-good-immersive-music-can-be-35499.md>)

Original publisher: [Read original article](<https://www.uploadvr.com/kacey-musgraves-quest-concert-shows-how-good-immersive-music-can-be/>)

Author: Craig Storm

Published: 2026-09-16T21:26:59Z

Content type: opinion

Language: en

Sources: [UploadVR](<https://devfeed.tech/sources/uploadvr.md>)

Topics: [3D](<https://devfeed.tech/topics/3d.md>), [Meta](<https://devfeed.tech/topics/meta.md>)

Tags: [3d](<https://devfeed.tech/tags/3d.md>), [4k](<https://devfeed.tech/tags/4k.md>), [audio](<https://devfeed.tech/tags/audio.md>), [camera](<https://devfeed.tech/tags/camera.md>), [cameras](<https://devfeed.tech/tags/cameras.md>), [immersive-video](<https://devfeed.tech/tags/immersive-video.md>), [lighting](<https://devfeed.tech/tags/lighting.md>), [meta](<https://devfeed.tech/tags/meta.md>), [music](<https://devfeed.tech/tags/music.md>), [production](<https://devfeed.tech/tags/production.md>), [quality](<https://devfeed.tech/tags/quality.md>), [wi-fi](<https://devfeed.tech/tags/wi-fi.md>)

### AI overview

A review of Kacey Musgraves: Middle of Nowhere, a 49-minute made-for-VR concert filmed at Billy Bob's Texas for Quest 3. The reviewer finds its stereoscopic 3D presentation immersive and natural, with clear visuals over hotel Wi-Fi and strong audio.

### Source excerpt

We had to stop ourselves from applauding. Kacey Musgraves' new made-for-VR concert on Quest 3 shows just how good immersive music can be.

## HKC reveals an ultra-wide curved monitor with split-screen modes for multitasking and gaming

DevFeed: [HKC reveals an ultra-wide curved monitor with split-screen modes for multitasking and gaming](<https://devfeed.tech/articles/hkc-debuts-a-48-3-inch-4k-curved-monitor-that-splits-into-two-or-three-sections-for-power-users-26653.md>)

Original publisher: [Read original article](<https://www.yankodesign.com/2026/09/15/hkc-debuts-a-48-3-inch-4k-curved-monitor-that-splits-into-two-or-three-sections-for-power-users/>)

Author: Gaurav Sood

Published: 2026-09-15T15:20:17Z

Content type: news

Language: en

Sources: [Yanko Design](<https://devfeed.tech/sources/yanko-design.md>)

Topics: [monitor](<https://devfeed.tech/topics/monitor.md>), [cpu](<https://devfeed.tech/topics/cpu.md>), [dell](<https://devfeed.tech/topics/dell.md>)

Tags: [4k](<https://devfeed.tech/tags/4k.md>), [accessories](<https://devfeed.tech/tags/accessories.md>), [accessories-technology-curved-monitors](<https://devfeed.tech/tags/accessories-technology-curved-monitors.md>), [curved](<https://devfeed.tech/tags/curved.md>), [display](<https://devfeed.tech/tags/display.md>), [kvm](<https://devfeed.tech/tags/kvm.md>), [monitor](<https://devfeed.tech/tags/monitor.md>), [monitors](<https://devfeed.tech/tags/monitors.md>), [multitasking](<https://devfeed.tech/tags/multitasking.md>), [port](<https://devfeed.tech/tags/port.md>), [technology](<https://devfeed.tech/tags/technology.md>), [ultra-wide](<https://devfeed.tech/tags/ultra-wide.md>), [usb](<https://devfeed.tech/tags/usb.md>)

### AI overview

HKC has revealed the Tianqi 43H180C ultra-wide curved monitor, featuring a 24:9 aspect ratio, 5,760 x 2,160 resolution, and a 180 Hz refresh rate. It can operate as one large display, split into two zones, or divided into three zones.

### Source excerpt

HKC debuts a 48.3-inch 4K curved monitor that splits into two or three sections for power users There are no limits as to how wide you can go with a desktop monitor, especially for power users and pro gamers. You can have...

## JetKVM Mini - A low-cost, ESP32-P4X-based KVM with Ethernet or WiFi connectivity

DevFeed: [JetKVM Mini - A low-cost, ESP32-P4X-based KVM with Ethernet or WiFi connectivity](<https://devfeed.tech/articles/jetkvm-mini-a-low-cost-esp32-p4x-based-kvm-with-ethernet-or-wifi-connectivity-14043.md>)

Original publisher: [Read original article](<https://www.cnx-software.com/2026/09/14/jetkvm-mini-a-low-cost-esp32-p4x-based-kvm-with-ethernet-or-wifi-connectivity/>)

Author: Jean-Luc Aufranc (CNXSoft)

Published: 2026-09-14T02:03:40Z

Content type: news

Language: en

Sources: [CNX Software - Embedded Systems News](<https://devfeed.tech/sources/cnx-software-embedded-systems-news.md>)

Topics: [Jetkvm](<https://devfeed.tech/topics/jetkvm.md>), [ESP32](<https://devfeed.tech/topics/esp32.md>), [Embedded Software Dev](<https://devfeed.tech/topics/embedded-software-dev.md>), [Microcontroller](<https://devfeed.tech/topics/microcontroller.md>), [RISC-V](<https://devfeed.tech/topics/riscv.md>), [Web](<https://devfeed.tech/topics/web.md>), [WebRTC](<https://devfeed.tech/topics/webrtc.md>), [networking](<https://devfeed.tech/topics/networking.md>), [USB](<https://devfeed.tech/topics/usb.md>)

Tags: [4k](<https://devfeed.tech/tags/4k.md>), [embedded-systems](<https://devfeed.tech/tags/embedded-systems.md>), [esp-idf](<https://devfeed.tech/tags/esp-idf.md>), [esp32](<https://devfeed.tech/tags/esp32.md>), [esp32-p4](<https://devfeed.tech/tags/esp32-p4.md>), [espressif](<https://devfeed.tech/tags/espressif.md>), [ethernet](<https://devfeed.tech/tags/ethernet.md>), [firmware](<https://devfeed.tech/tags/firmware.md>), [freertos](<https://devfeed.tech/tags/freertos.md>), [github](<https://devfeed.tech/tags/github.md>), [hardware](<https://devfeed.tech/tags/hardware.md>), [hdmi](<https://devfeed.tech/tags/hdmi.md>), [jetkvm](<https://devfeed.tech/tags/jetkvm.md>), [kvm](<https://devfeed.tech/tags/kvm.md>), [linux](<https://devfeed.tech/tags/linux.md>), [macos](<https://devfeed.tech/tags/macos.md>), [open-source](<https://devfeed.tech/tags/open-source.md>), [risc-v](<https://devfeed.tech/tags/risc-v.md>), [soc](<https://devfeed.tech/tags/soc.md>), [usb](<https://devfeed.tech/tags/usb.md>), [video](<https://devfeed.tech/tags/video.md>), [webrtc](<https://devfeed.tech/tags/webrtc.md>), [wifi](<https://devfeed.tech/tags/wifi.md>), [wifi-6](<https://devfeed.tech/tags/wifi-6.md>)

### AI overview

JetKVM Mini is a smaller, lower-cost KVM over IP device based on the ESP32-P4X instead of Linux running on a Rockchip SoC. It provides Ethernet or WiFi connectivity, 1080p video capture, H.264 streaming over WebRTC, USB device emulation, and an information display. Its firmware uses FreeRTOS and ESP-IDF, while JetKVM OS Services add features such as 4K screen capture, shared clipboard, a guest terminal, and file transfer on compatible hosts.

### Source excerpt

JetKVM Mini is a smaller, lower-cost version of the popular JetKVM KVM over IP solution. The new model features a small information display, offers Ethernet or WiFi connectivity, and supports 1080p video capture. The main under-the-hood change is that they ditched Linux on a Rockchip RV1106G3 SoC and now rely on an ESP32-P4X (ESP32-P4 version 3.x and greater) to handle video capture, H.264 encoding, USB, and other features. The largest cost saving is removing the RAM and eMMC flash required by Linux. JetKVM Mini specifications: SoC - Espressif Systems ESP32-P4X CPU Dual-core 32-bit RISC-V HP (High-performance) CPU @ up to 400 MHz with AI instruction extension and single-precision FPU Single-RISC-V LP (Low-power) MCU core @ up to 40 MHz Memory 768 KB HP L2MEM (for dual-core CPU), 32 KB LP SRAM, 8 KB TCM (for LP MCU core) 32 MB PSRAM Storage - 128 KB HP ROM, 16 KB LP ROM [...] The post JetKVM Mini - A low-cost, ESP32-P4X-based KVM with Ethernet or WiFi connectivity appeared first on CNX Software - Embedded Systems News.

## GL.iNet Reveals Umino D1, D1 Pro and T1 Portable Camera Prototypes at IFA 2026

DevFeed: [GL.iNet Reveals Umino D1, D1 Pro and T1 Portable Camera Prototypes at IFA 2026](<https://devfeed.tech/articles/gl-inet-reveal-their-new-dashcam-and-portable-camera-series-17372.md>)

Original publisher: [Read original article](<https://nascompares.com/2026/09/11/gl-inet-reveal-their-new-dashcam-and-portable-camera-series/>)

Author: Rob Andrews

Published: 2026-09-11T16:00:42Z

Content type: article

Language: en

Sources: [NAS Compares](<https://devfeed.tech/sources/nas-compares.md>)

Topics: [GL.iNet](<https://devfeed.tech/topics/gl-inet.md>), [Hardware](<https://devfeed.tech/topics/hardware.md>)

Tags: [2026](<https://devfeed.tech/tags/2026.md>), [4k](<https://devfeed.tech/tags/4k.md>), [4k-dashcam](<https://devfeed.tech/tags/4k-dashcam.md>), [4k-hdr-dashcam](<https://devfeed.tech/tags/4k-hdr-dashcam.md>), [ai-travel-journal](<https://devfeed.tech/tags/ai-travel-journal.md>), [airbnb-security-camera](<https://devfeed.tech/tags/airbnb-security-camera.md>), [break-in-monitoring](<https://devfeed.tech/tags/break-in-monitoring.md>), [camera](<https://devfeed.tech/tags/camera.md>), [cameras](<https://devfeed.tech/tags/cameras.md>), [dashcam-prototype](<https://devfeed.tech/tags/dashcam-prototype.md>), [gl-inet](<https://devfeed.tech/tags/gl-inet.md>), [gl-inet-2026](<https://devfeed.tech/tags/gl-inet-2026.md>), [gl-inet-d1](<https://devfeed.tech/tags/gl-inet-d1.md>), [gl-inet-d1-pro](<https://devfeed.tech/tags/gl-inet-d1-pro.md>), [gl-inet-dashcam](<https://devfeed.tech/tags/gl-inet-dashcam.md>), [gl-inet-ifa](<https://devfeed.tech/tags/gl-inet-ifa.md>), [gl-inet-ifa-2026](<https://devfeed.tech/tags/gl-inet-ifa-2026.md>), [gl-inet-news](<https://devfeed.tech/tags/gl-inet-news.md>), [gl-inet-t1](<https://devfeed.tech/tags/gl-inet-t1.md>), [gl-inet-umino](<https://devfeed.tech/tags/gl-inet-umino.md>), [hardware](<https://devfeed.tech/tags/hardware.md>), [hidden-camera-detection](<https://devfeed.tech/tags/hidden-camera-detection.md>), [hotel-security-camera](<https://devfeed.tech/tags/hotel-security-camera.md>), [ifa-2026](<https://devfeed.tech/tags/ifa-2026.md>), [portable](<https://devfeed.tech/tags/portable.md>), [portable-car-camera](<https://devfeed.tech/tags/portable-car-camera.md>), [portable-dashcam](<https://devfeed.tech/tags/portable-dashcam.md>), [portable-security-camera](<https://devfeed.tech/tags/portable-security-camera.md>), [rental-car-dashcam](<https://devfeed.tech/tags/rental-car-dashcam.md>), [rental-car-security](<https://devfeed.tech/tags/rental-car-security.md>), [sony-starvis-2](<https://devfeed.tech/tags/sony-starvis-2.md>), [suction-cup-dashcam](<https://devfeed.tech/tags/suction-cup-dashcam.md>), [surveillance](<https://devfeed.tech/tags/surveillance.md>), [travel-accessories](<https://devfeed.tech/tags/travel-accessories.md>), [travel-camera](<https://devfeed.tech/tags/travel-camera.md>), [uncategorised](<https://devfeed.tech/tags/uncategorised.md>)

### AI overview

At IFA 2026, GL.iNet revealed its Umino D1 and D1 Pro portable dashcams and T1 portable security camera. The prototypes target rental cars, road trips and temporary accommodation, with Sony STARVIS 2 hardware and 4K HDR recording. Specifications, pricing and release timing remain incomplete.

### Source excerpt

Gl.iNet Launching Portable Dashcams and AirBnB Cameras - No, Really... GL.iNet is best known for its travel routers, networking hardware and increasingly broad range of portable connectivity products, but at IFA 2026 the company showed that it is looking at expanding into another part of the travel market. Under its Umino branding, GL.iNet revealed the [...]

## ACEMAGIC Kron Mini K5 Review - Part 2: A $400 Intel Core 3 304 Wildcat Lake mini PC tested with Windows 11 Pro

DevFeed: [ACEMAGIC Kron Mini K5 Review - Part 2: A $400 Intel Core 3 304 Wildcat Lake mini PC tested with Windows 11 Pro](<https://devfeed.tech/articles/acemagic-kron-mini-k5-review-part-2-a-400-intel-core-3-304-wildcat-lake-mini-pc-tested-with-windows-11-pro-14030.md>)

Original publisher: [Read original article](<https://www.cnx-software.com/2026/09/06/acemagic-kron-mini-k5-review-part-2-a-400-intel-core-3-304-wildcat-lake-mini-pc-tested-with-windows-11-pro/>)

Author: Jean-Luc Aufranc (CNXSoft)

Published: 2026-09-06T07:34:36Z

Content type: comparison

Language: en

Sources: [CNX Software - Embedded Systems News](<https://devfeed.tech/sources/cnx-software-embedded-systems-news.md>)

Topics: [Intel Core](<https://devfeed.tech/topics/intel-core.md>), [pc](<https://devfeed.tech/topics/pc.md>), [Windows 11](<https://devfeed.tech/topics/windows-11.md>), [intel](<https://devfeed.tech/topics/intel.md>), [cpu](<https://devfeed.tech/topics/cpu.md>)

Tags: [2-5gbe](<https://devfeed.tech/tags/2-5gbe.md>), [3dmark](<https://devfeed.tech/tags/3dmark.md>), [4k](<https://devfeed.tech/tags/4k.md>), [8k](<https://devfeed.tech/tags/8k.md>), [artificial-intelligence-ai](<https://devfeed.tech/tags/artificial-intelligence-ai.md>), [benchmarks](<https://devfeed.tech/tags/benchmarks.md>), [ethernet](<https://devfeed.tech/tags/ethernet.md>), [geekbench](<https://devfeed.tech/tags/geekbench.md>), [hardware](<https://devfeed.tech/tags/hardware.md>), [intel-core](<https://devfeed.tech/tags/intel-core.md>), [mini-pc](<https://devfeed.tech/tags/mini-pc.md>), [mini-pcs](<https://devfeed.tech/tags/mini-pcs.md>), [passmark](<https://devfeed.tech/tags/passmark.md>), [pcmark](<https://devfeed.tech/tags/pcmark.md>), [review](<https://devfeed.tech/tags/review.md>), [reviews](<https://devfeed.tech/tags/reviews.md>), [test](<https://devfeed.tech/tags/test.md>), [testing](<https://devfeed.tech/tags/testing.md>), [wifi-6](<https://devfeed.tech/tags/wifi-6.md>), [wildcat-lake](<https://devfeed.tech/tags/wildcat-lake.md>), [windows-11](<https://devfeed.tech/tags/windows-11.md>), [youtube](<https://devfeed.tech/tags/youtube.md>)

### AI overview

This review tests the ACEMAGIC Kron Mini K5, an Intel Core 3 304 Wildcat Lake mini PC running Windows 11 Pro. It covers system and AI benchmarks, 4K and 8K Firefox video playback, 2.5GbE and Wi-Fi 6 throughput, thermal performance, fan noise, and power consumption.

### Source excerpt

After checking out the hardware of the ACEMAGIC Kron Mini K5 with an unboxing and a teardown in the first part of the review, we've now had time to test the Intel Core 3 304 Wildcat Lake mini PC in more depth with Windows 11 Pro. So in this article, we'll report our experience with the penta-core mini PC, testing features, running system and AI benchmarks, playing 4K and 8K YouTube videos on Firefox, measuring network throughput (2.5GbE and WiFi 6), evaluating thermal performance, and measuring fan noise and power consumption. Software overview and feature testing The System > About window confirms we have a 1.5 GHz (base frequency) Intel Core 3 304 computer paired with 12GB of RAM and 477GB of storage, running Windows 11 Pro 25H2 build 26200.9168. HWiNFO 64 provides additional details about the 15W Intel Core 3 304 penta-core (1P+4E) Wildcat Lake-U processor, the motherboard with [...] The post ACEMAGIC Kron Mini K5 Review - Part 2: A $400 Intel Core 3 304 Wildcat Lake mini PC tested with Windows 11 Pro appeared first on CNX Software - Embedded Systems News.

## 4K Video Resolution for Live Streaming: Requirements, Best Practices, and 2026 Trends

DevFeed: [4K Video Resolution for Live Streaming: Requirements, Best Practices, and 2026 Trends](<https://devfeed.tech/articles/unlocking-the-power-of-4k-video-resolution-for-live-streaming-in-2026-38022.md>)

Original publisher: [Read original article](<https://www.dacast.com/blog/4k-video-resolution/>)

Author: Jon Whitehead

Published: 2026-09-03T10:07:48Z

Content type: tutorial

Language: en

Sources: [DaCast](<https://devfeed.tech/sources/dacast.md>)

Topics: [Streaming](<https://devfeed.tech/topics/streaming.md>)

Tags: [2026](<https://devfeed.tech/tags/2026.md>), [4k](<https://devfeed.tech/tags/4k.md>), [live-streaming](<https://devfeed.tech/tags/live-streaming.md>), [the-video-experts-blog](<https://devfeed.tech/tags/the-video-experts-blog.md>), [video](<https://devfeed.tech/tags/video.md>), [video-streaming](<https://devfeed.tech/tags/video-streaming.md>)

### AI overview

This tutorial explains 4K video resolution, its pixel dimensions, and how it compares with HD and Full HD. It covers streaming requirements including upload speed, bitrate, encoder formats, adaptive bitrate streaming, and practical guidance for scaling from Full HD.

### Source excerpt

By Dacast Editorial Team | Reviewed by Jon Whitehead, COO at Dacast | Updated September 2026 4K video resolution (3840x2160 pixels) is now the standard viewers expect for professional live streams and broadcasts, offering roughly four times the detail of Full HD. Sharp images weren't enough for audiences. They wanted crystal clear, almost lifelike images, [...] The post Unlocking the Power of 4K Video Resolution for Live Streaming in 2026 appeared first on Dacast.

## Reclaim Ceph Capacity Through CephFS Transcoding

DevFeed: [Reclaim Ceph Capacity Through CephFS Transcoding](<https://devfeed.tech/articles/reclaim-ceph-capacity-through-cephfs-transcoding-12331.md>)

Original publisher: [Read original article](<https://ceph.io/en/news/blog/2026/cephfs-transcoding-ftw/>)

Author: Anthony D'Atri

Published: 2026-07-01T00:00:00Z

Content type: article

Language: en

Sources: [Ceph Blog](<https://devfeed.tech/sources/ceph-blog.md>)

Topics: [Transcodings](<https://devfeed.tech/topics/transcodings.md>), [Software](<https://devfeed.tech/topics/software.md>), [data](<https://devfeed.tech/topics/data.md>)

Tags: [2026](<https://devfeed.tech/tags/2026.md>), [4k](<https://devfeed.tech/tags/4k.md>), [article](<https://devfeed.tech/tags/article.md>), [blog-post](<https://devfeed.tech/tags/blog-post.md>), [ceph](<https://devfeed.tech/tags/ceph.md>), [cephfs](<https://devfeed.tech/tags/cephfs.md>), [dram](<https://devfeed.tech/tags/dram.md>), [efficiency](<https://devfeed.tech/tags/efficiency.md>), [en-article](<https://devfeed.tech/tags/en-article.md>), [en-blog-post](<https://devfeed.tech/tags/en-blog-post.md>), [enterprise](<https://devfeed.tech/tags/enterprise.md>), [enterprise-storage](<https://devfeed.tech/tags/enterprise-storage.md>), [filesystem](<https://devfeed.tech/tags/filesystem.md>), [fujitsu](<https://devfeed.tech/tags/fujitsu.md>), [git](<https://devfeed.tech/tags/git.md>), [hardware](<https://devfeed.tech/tags/hardware.md>), [performance](<https://devfeed.tech/tags/performance.md>), [software](<https://devfeed.tech/tags/software.md>), [space](<https://devfeed.tech/tags/space.md>), [storage](<https://devfeed.tech/tags/storage.md>), [tentacle](<https://devfeed.tech/tags/tentacle.md>)

### AI overview

This article addresses rising storage demands and hardware costs by discussing CephFS capacity efficiency. It describes replicated pools, Erasure Coding, and Fast EC in Ceph Tentacle, while the title identifies CephFS transcoding as the article's focus.

### Source excerpt

Data expands to fill available storage (and beyond)! ¶ It used to be that enterprise storage meant 6RU rackmount Fujitsu 2351 Eagles, each holding a mind-boggling 380 MiB of data: enough for a whole company! Today that 380 MiB can't even hold a 4k pickleball video. Enterprises, educational instutitions, and really just about anyone these days demand storage capacities that start on the order of hundreds of tebibytes and rapidly grow to pebibytes. As this article is written in the spring of 2026, the memory market, which includes DRAM, SSDs, and legacy HDDs, has experienced a dramatic escalation of pricing. It is not uncommon to be quoted a price four times what the same hardware cost a year ago, and there are signs that it is going to get worse before it gets better. What's a poor ammonite to do?? Cephers find themselves between the Charybdis of quotes approaching Disaster Area's hypermathematics and the Scylla of hungry users armed with torches and git forks. Git forks, pitchforks. Get it? Sigh. Tough room. Anyway... Short of nuking the site from orbit, how do we make everyone happy, or at worst mildly discontented? Efficiency! CephFS ¶ CephFS is a popular, highly available and scalable software-defined POSIX-style distributed filesystem that can easily store tens of pebibytes of precious data. Or, alternately, cat videos. Ceph deployments often begin small, with replicated pools for perceived performance needs. As the cluster grows to more nodes and more data, it may become feasible and desirable to switch to Erasure Coding (EC) to make more efficient use of raw capacity. An EC pool thus can require substantially less raw storage for a given amount of user data, or store gobs more user data on a given amount of raw capacity This EC overhead table presents efficiency (space amplification) factors for a spectrum of EC profiles. Replicated pools usually maintain three copies of data, so for comparison they manifest an overhead factor of 3.0. EC 4+2 or 6+3 presents a

## Assessing the performance of the CLAY Erasure Code Plugin

DevFeed: [Assessing the performance of the CLAY Erasure Code Plugin](<https://devfeed.tech/articles/assessing-the-performance-of-the-clay-erasure-code-plugin-12326.md>)

Original publisher: [Read original article](<https://ceph.io/en/news/blog/2025/cbt-performance-benchmarking-part4/>)

Author: Jake Squelch (IBM)

Published: 2026-02-11T00:00:00Z

Content type: article

Language: en

Sources: [Ceph Blog](<https://devfeed.tech/sources/ceph-blog.md>)

Topics: [benchmarking](<https://devfeed.tech/topics/benchmarking.md>), [IO](<https://devfeed.tech/topics/io.md>), [Code](<https://devfeed.tech/topics/code.md>)

Tags: [4k](<https://devfeed.tech/tags/4k.md>), [benchmark](<https://devfeed.tech/tags/benchmark.md>), [benchmarking](<https://devfeed.tech/tags/benchmarking.md>), [benchmarks](<https://devfeed.tech/tags/benchmarks.md>), [blog-post](<https://devfeed.tech/tags/blog-post.md>), [ceph](<https://devfeed.tech/tags/ceph.md>), [en-article](<https://devfeed.tech/tags/en-article.md>), [en-blog-post](<https://devfeed.tech/tags/en-blog-post.md>), [io](<https://devfeed.tech/tags/io.md>), [performance](<https://devfeed.tech/tags/performance.md>)

### AI overview

This article assesses the performance of the CLAY Erasure Code Plugin using CBT benchmarks. It reports that CLAY and JErasure have practically identical read performance for 4K random reads and 1024K sequential reads, while CLAY has substantially lower write performance, especially at higher bandwidths. The article attributes this to CLAY's more complex encoding process, which performs two encoding stages plus an additional memory copy. It also reports worse performance with an OSD down, including increased latency for degraded reads, but the supplied text ends before the discussion is complete.

### Source excerpt

CBT Performance Benchmarking - Part 4. What can we say about CLAY? Outline of the Blog Series ¶ Part 1 - How to start a Ceph cluster for a performance benchmark with CBT Part 2 - Defining YAML contents Part 3 - How to start a CBT performance benchmark Part 4 - Assessing the performance of the CLAY erasure code plugin Contents: Client IO results for CLAY Client IO with an OSD down What is CLAY good at? Problems with using CLAY How does CLAY read data from the drive? CLAY is broken in tentacle Summary Client IO results for CLAY ¶ As a refresher lets quickly look back on the client IO results of CLAY compared to JErasure: If we look back to Step 3 in Part 3 of the blog (Generating a comparison report), we saw that reads had practically identical curves between CLAY & JErasure for both 4K random reads and 1024K sequential reads. However, when we compared writes we saw that the performance hit to CLAY was substantially larger, particularly for higher bandwidths. The 1024k Sequential Writes diagram represents this: Click to see Part 3 diagrams So why was this? This is because of CLAY's encoding process, it is significantly more complex. While JErasure performs a single encoding pass, CLAY uses three phases: 50% of data is encoded using PRT (Product Recovery Transform), 50% of the data is copied to form an intermediate set of buffers All the intermediate data is encoded using RS (Reed-Solomon) to form a second set of intermediate buffers 50% of the result is encoded using PFT (Parity Fractional Transform), 50% of the data is copied to form the output buffers Essentially, CLAY performs 2x the encoding plus an additional memcpy (memory copy) compared to JErasure's 1x encoding. This overhead therefore directly translates to lower write throughput for CLAY, as shown by the diagrams above. The performance impact increases for larger IO sizes because more data is being encoded. Referenced the following: 'Clay Codes: Moulding MDS Codes to Yield an MSR Code' above for information

## Build with Nano Banana Pro, our Gemini 3 Pro Image model

DevFeed: [Build with Nano Banana Pro, our Gemini 3 Pro Image model](<https://devfeed.tech/articles/build-with-nano-banana-pro-our-gemini-3-pro-image-model-6142.md>)

Original publisher: [Read original article](<https://deepmind.google/blog/build-with-nano-banana-pro-our-gemini-3-pro-image-model/>)

Author: Alisa Fortin

Published: 2025-11-20T15:11:14Z

Content type: article

Language: en

Sources: [Google DeepMind News](<https://devfeed.tech/sources/google-deepmind-news.md>)

Topics: [Google AI](<https://devfeed.tech/topics/google-ai.md>), [text-to-image](<https://devfeed.tech/topics/text-to-image.md>), [Artificial Intelligence](<https://devfeed.tech/topics/ai.md>), [API](<https://devfeed.tech/topics/api.md>), [multimodal](<https://devfeed.tech/topics/multimodal.md>), [Google Search](<https://devfeed.tech/topics/google-search.md>), [Figma](<https://devfeed.tech/topics/figma.md>)

Tags: [4k](<https://devfeed.tech/tags/4k.md>), [ai](<https://devfeed.tech/tags/ai.md>), [ai-studio](<https://devfeed.tech/tags/ai-studio.md>), [api](<https://devfeed.tech/tags/api.md>), [color-grading](<https://devfeed.tech/tags/color-grading.md>), [demo](<https://devfeed.tech/tags/demo.md>), [figma](<https://devfeed.tech/tags/figma.md>), [gemini](<https://devfeed.tech/tags/gemini.md>), [generation](<https://devfeed.tech/tags/generation.md>), [google-search](<https://devfeed.tech/tags/google-search.md>), [image](<https://devfeed.tech/tags/image.md>), [model](<https://devfeed.tech/tags/model.md>), [multimodal](<https://devfeed.tech/tags/multimodal.md>), [none](<https://devfeed.tech/tags/none.md>), [product-design](<https://devfeed.tech/tags/product-design.md>)

### AI overview

The article announces Nano Banana Pro, also called Gemini 3 Pro Image, a higher-fidelity image generation and editing model built on Gemini 3 Pro. It describes developer access through the Gemini API in Google AI Studio and Vertex AI, with multimodal capabilities, Google Search grounding, improved text rendering, precise image controls, high-resolution outputs, and support for compositing multiple reference elements. The model is also being integrated into developer and creative platforms for UI mockups and visual asset creation.

### Source excerpt

Nano Banana Pro, or Gemini 3 Pro Image, is our most advanced image generation and editing model.

## AI Agents: What They Are, Why They Matter, and Where This Is Going

DevFeed: [AI Agents: What They Are, Why They Matter, and Where This Is Going](<https://devfeed.tech/articles/ai-agents-17737.md>)

Original publisher: [Read original article](<https://blog.amigoscode.com/p/ai-agents>)

Author: Nelson Djalo

Published: 2025-10-30T17:36:31Z

Content type: article

Language: en

Sources: [Amigoscode Newsletter](<https://devfeed.tech/sources/amigoscode-newsletter.md>)

Topics: [AI Agent](<https://devfeed.tech/topics/ai-agent.md>), [Artificial Intelligence](<https://devfeed.tech/topics/ai.md>), [Software Engineering](<https://devfeed.tech/topics/software-engineering.md>)

Tags: [4k](<https://devfeed.tech/tags/4k.md>), [agent](<https://devfeed.tech/tags/agent.md>), [agents](<https://devfeed.tech/tags/agents.md>), [ai](<https://devfeed.tech/tags/ai.md>), [ai-agent](<https://devfeed.tech/tags/ai-agent.md>), [ai-agents](<https://devfeed.tech/tags/ai-agents.md>), [apis](<https://devfeed.tech/tags/apis.md>), [youtube](<https://devfeed.tech/tags/youtube.md>)

### AI overview

This introductory article explains how AI agents differ from reactive chatbots: agents pursue goals, plan steps, use tools, adapt to feedback, and take actions. It discusses potential effects on productivity, jobs, and software interfaces while noting that current agents remain error-prone and require supervision.

### Source excerpt

What They Are, Why They Matter, and Where This Is All Going

## Building a sub-sampling image viewer for Compose UI

DevFeed: [Building a sub-sampling image viewer for Compose UI](<https://devfeed.tech/articles/building-a-sub-sampling-image-viewer-for-compose-ui-29021.md>)

Original publisher: [Read original article](<https://saket.me/compose-sub-sampling-image-viewer/>)

Author: Saket Narayan

Published: 2023-08-09T21:07:52Z

Content type: tutorial

Language: en

Sources: [Saket Narayan](<https://devfeed.tech/sources/saket-narayan.md>)

Topics: [Compose](<https://devfeed.tech/topics/compose.md>), [Android](<https://devfeed.tech/topics/android.md>), [ui](<https://devfeed.tech/topics/ui.md>), [Library](<https://devfeed.tech/topics/library.md>)

Tags: [4k](<https://devfeed.tech/tags/4k.md>), [android](<https://devfeed.tech/tags/android.md>), [building](<https://devfeed.tech/tags/building.md>), [compose](<https://devfeed.tech/tags/compose.md>), [compose-ui](<https://devfeed.tech/tags/compose-ui.md>), [deep](<https://devfeed.tech/tags/deep.md>), [developers](<https://devfeed.tech/tags/developers.md>), [display](<https://devfeed.tech/tags/display.md>), [image](<https://devfeed.tech/tags/image.md>), [library](<https://devfeed.tech/tags/library.md>), [loading](<https://devfeed.tech/tags/loading.md>), [memory](<https://devfeed.tech/tags/memory.md>), [ui](<https://devfeed.tech/tags/ui.md>), [zoom](<https://devfeed.tech/tags/zoom.md>)

### AI overview

An Android developer describes building Telephoto, a zoomable image viewer for Compose UI. The article explains sub-sampling and tiling techniques for displaying large images while reducing memory usage.

### Source excerpt

How do you display a 100mb image on Android without running into OutOfMemoryError? You can't. But you can cheat. For years Android developers have used Dave Morrissey's excellent library, subsampling-scale-image-view for displaying large bitmaps with deep zoom. It optimizes memory usage by loading lower resolution bitmaps whenever possible and avoiding loading parts of the original [...] The post Building a sub-sampling image viewer for Compose UI appeared first on Saket Narayan.

## Subpixel GUI

DevFeed: [Subpixel GUI](<https://devfeed.tech/articles/subpixel-gui-22384.md>)

Original publisher: [Read original article](<https://www.red-lang.org/2023/08/subpixel-gui.html>)

Author: Nenad Rakocevic (noreply@blogger.com)

Published: 2023-08-09T13:32:00Z

Content type: article

Language: en

Sources: [Red](<https://devfeed.tech/sources/red.md>)

Topics: [Red](<https://devfeed.tech/topics/red.md>), [GUI](<https://devfeed.tech/topics/gui.md>), [floating-point](<https://devfeed.tech/topics/floating-point.md>), [API](<https://devfeed.tech/topics/api.md>), [test](<https://devfeed.tech/topics/test.md>)

Tags: [3d](<https://devfeed.tech/tags/3d.md>), [4k](<https://devfeed.tech/tags/4k.md>), [components](<https://devfeed.tech/tags/components.md>), [floating-point](<https://devfeed.tech/tags/floating-point.md>), [gui](<https://devfeed.tech/tags/gui.md>), [pairs](<https://devfeed.tech/tags/pairs.md>), [points](<https://devfeed.tech/tags/points.md>), [precision](<https://devfeed.tech/tags/precision.md>), [scale](<https://devfeed.tech/tags/scale.md>), [subpixel](<https://devfeed.tech/tags/subpixel.md>)

### AI overview

The article explains how Red/View addressed a GUI dragging glitch caused by converting integer coordinates to floating-point values on displays using scaling above 100%. It introduces point2D! and point3D! datatypes to represent decimal positions and sizes.

### Source excerpt

Maybe you didn't notice, but Red/View, our GUI engine, has subpixel precision from the beginning! Unfortunately, that level of precision was not directly accessible to end users, until now. Actually, it would be more accurate to say that we had subpixel resolution only so far. The guilty part is the pair! datatype being limited to integer components only, while subpixel precison requires decimal numbers. So we have recently introduced new datatypes to cope with that. What urged us to make those changes now was a very peculiar visual glitch caused by that dissonance. That glitch happens during face dragging operations. Here is an example using our View test script: As you can see, on some positions, the face starts shaking while the mouse cursor remains still. This affects any type of face. The shaking is about ±2 pixels. It is caused by the difference in precision between the /offset facet expressed in integer numbers and the backend API, which only deals with floating point numbers. The accumulated error when converting integer->float->integer gives a 2 pixels difference. Such error happens on displays where the scaling factor is different from 100%. With the rise of 2K, 3K and 4K displays, a scaling factor > 100% has become the norm, making this glitch more frequent. You might think that this is not a big issue until you start building custom scrollbars and see your entire scrolled content shaking massively... New point datatypes In order to provide decimal positions and sizes for View faces, extending the existing pair! datatype was considered, though, the pair syntax can hardly scale up for such needs: 2343.122x54239.44 2343.122x54239.44x6309.332 2343.122x54239.44x6309.332x442.3321 2.33487e9x54239.44 2.33487e9x54239.44x9.83242e17 2.33487e9x54239.44x9.83242e17x5223.112 1.#infx1.#infx1.#inf As you can notice there, it quickly becomes difficult to read and identify the individual components. So we opted for adding a new literal form (hence a new datatype) that matc

## 20 Home Server Projects You Can Start TODAY - CasaOS + ZimaBoard

DevFeed: [20 Home Server Projects You Can Start TODAY - CasaOS + ZimaBoard](<https://devfeed.tech/articles/20-home-server-projects-you-can-start-today-casaos-zimaboard-10717.md>)

Original publisher: [Read original article](<https://technotim.com/posts/zimaboard-projects/>)

Author: Techno Tim

Published: 2023-07-14T13:00:00Z

Content type: tutorial

Language: en

Sources: [Techno Tim](<https://devfeed.tech/sources/techno-tim.md>)

Topics: [Homelab](<https://devfeed.tech/topics/homelab.md>), [Hardware](<https://devfeed.tech/topics/hardware.md>), [cpu](<https://devfeed.tech/topics/cpu.md>), [virtualization](<https://devfeed.tech/topics/virtualization.md>), [Cryptography](<https://devfeed.tech/topics/cryptography.md>), [Transcodings](<https://devfeed.tech/topics/transcodings.md>)

Tags: [4k](<https://devfeed.tech/tags/4k.md>), [cpu](<https://devfeed.tech/tags/cpu.md>), [encryption](<https://devfeed.tech/tags/encryption.md>), [hardware](<https://devfeed.tech/tags/hardware.md>), [home-server](<https://devfeed.tech/tags/home-server.md>), [homelab](<https://devfeed.tech/tags/homelab.md>), [server](<https://devfeed.tech/tags/server.md>), [virtualization](<https://devfeed.tech/tags/virtualization.md>)

### AI overview

A video tutorial introduces more than 20 home server projects using a ZimaBoard and CasaOS. It explains the board's hardware variants, storage and connectivity, PCIe expansion, display output, low power use, virtualization and hardware-passthrough support, encryption acceleration, and video transcoding capabilities.

### Source excerpt

I've had a ton of fun setting up and configuring a ZimaBoard and CasaOS over the last few weeks! While CasaOS is a great fit for your Home Server projects, I also decided to walk through over 20 other home server projects you can start today. These projects are for everyone, from the beginner, to the tinkerer, to the hardcore enthusiast! Thanks to ZimaBoard for sending this device! 📺 Watch...

## Building a Low Power, All-in-One, Silent Server

DevFeed: [Building a Low Power, All-in-One, Silent Server](<https://devfeed.tech/articles/building-a-low-power-all-in-one-silent-server-10597.md>)

Original publisher: [Read original article](<https://technotim.com/posts/low-power-efficient-server/>)

Author: Techno Tim

Published: 2023-04-08T15:00:00Z

Content type: tutorial

Language: en

Sources: [Techno Tim](<https://devfeed.tech/sources/techno-tim.md>)

Topics: [Proxmox](<https://devfeed.tech/topics/proxmox.md>), [virtualization](<https://devfeed.tech/topics/virtualization.md>), [Homelab](<https://devfeed.tech/topics/homelab.md>), [Hardware](<https://devfeed.tech/topics/hardware.md>), [cpu](<https://devfeed.tech/topics/cpu.md>), [Network](<https://devfeed.tech/topics/network.md>), [networking](<https://devfeed.tech/topics/networking.md>), [Ubuntu](<https://devfeed.tech/topics/ubuntu.md>), [x86](<https://devfeed.tech/topics/x86.md>), [Docker](<https://devfeed.tech/topics/docker.md>), [Portainer](<https://devfeed.tech/topics/portainer.md>), [Encryption](<https://devfeed.tech/topics/encryption.md>)

Tags: [4k](<https://devfeed.tech/tags/4k.md>), [building](<https://devfeed.tech/tags/building.md>), [containers](<https://devfeed.tech/tags/containers.md>), [cpu](<https://devfeed.tech/tags/cpu.md>), [docker](<https://devfeed.tech/tags/docker.md>), [hardware](<https://devfeed.tech/tags/hardware.md>), [homelab](<https://devfeed.tech/tags/homelab.md>), [low-power](<https://devfeed.tech/tags/low-power.md>), [network](<https://devfeed.tech/tags/network.md>), [networking](<https://devfeed.tech/tags/networking.md>), [portainer](<https://devfeed.tech/tags/portainer.md>), [proxmox](<https://devfeed.tech/tags/proxmox.md>), [storage](<https://devfeed.tech/tags/storage.md>), [ubuntu](<https://devfeed.tech/tags/ubuntu.md>), [ubuntu-server](<https://devfeed.tech/tags/ubuntu-server.md>), [virtualization](<https://devfeed.tech/tags/virtualization.md>)

### AI overview

This article presents a low-power, fanless Protectli server configured for homelab use. It describes using the system for Proxmox virtualization, routing, storage, Ubuntu and Docker workloads, Windows, desktop use, and Plex hardware transcoding.

### Source excerpt

What if I told you that this little machine is the perfect Proxmox Virtualization server? And what if I told you I crammed an intel core i5, 64 GB of RAM, a 1 TB NVMe SSD, another 1TB SSD all in this tiny little box that's dead silent without any fans? And what if I told you it can run Proxmox Virtual Server, host a pfsense router, runTrueNAS with a TB of storage, run Ubuntu server with Porta...

## Making OSX Fonts Display Better

DevFeed: [Making OSX Fonts Display Better](<https://devfeed.tech/articles/making-osx-fonts-display-better-28212.md>)

Original publisher: [Read original article](<http://fuzzyblog.io/blog/osx/2020/06/17/making-osx-fonts-display-better.html>)

Author: Fuzzygroup

Published: 2020-06-17T00:00:00Z

Content type: tutorial

Language: en

Sources: [Scott Johnson](<https://devfeed.tech/sources/scott-johnson.md>)

Topics: [osx](<https://devfeed.tech/topics/osx.md>), [Font](<https://devfeed.tech/topics/font.md>)

Tags: [4k](<https://devfeed.tech/tags/4k.md>), [apple](<https://devfeed.tech/tags/apple.md>), [article](<https://devfeed.tech/tags/article.md>), [display](<https://devfeed.tech/tags/display.md>), [fonts](<https://devfeed.tech/tags/fonts.md>), [how-to](<https://devfeed.tech/tags/how-to.md>), [osx](<https://devfeed.tech/tags/osx.md>)

### AI overview

The article discusses improving font display and scaling on OSX, drawing on Tonsky's recommendations for 4K monitors and explaining that following those directions improved the author's new OSX setup. It also mentions downloading and installing the Consolas Font.

### Source excerpt

Tonsky recently had a great post about 4K monitors, fonts and scaling. The magic in this article are his suggestions around how to set fonts on your OSX machine. Apparently Apple does not set the defaults correctly (and, I'm writing this on a brand new OSX box that is NOTABLY improved by following his directions). This is the kind of stuff that I'm going to need to refer back to hence this post. Discussion thread about this. How to download and install the Consolas Font.

## 4K display on MacOS: the saga

DevFeed: [4K display on MacOS: the saga](<https://devfeed.tech/articles/4k-display-on-macos-the-saga-37806.md>)

Original publisher: [Read original article](<https://carlosbecker.com/posts/macos-4k-display/>)

Author: Carlos Alexandro Becker

Published: 2020-02-05T00:00:00Z

Content type: opinion

Language: en

Sources: [Carlos Becker](<https://devfeed.tech/sources/carlos-becker.md>)

Topics: [macOS](<https://devfeed.tech/topics/macos.md>), [hdmi](<https://devfeed.tech/topics/hdmi.md>), [Bluetooth](<https://devfeed.tech/topics/bluetooth.md>), [dell](<https://devfeed.tech/topics/dell.md>)

Tags: [4k](<https://devfeed.tech/tags/4k.md>), [adapter](<https://devfeed.tech/tags/adapter.md>), [apple](<https://devfeed.tech/tags/apple.md>), [bluetooth](<https://devfeed.tech/tags/bluetooth.md>), [display](<https://devfeed.tech/tags/display.md>), [electronics](<https://devfeed.tech/tags/electronics.md>), [hdmi](<https://devfeed.tech/tags/hdmi.md>), [lag](<https://devfeed.tech/tags/lag.md>), [mac](<https://devfeed.tech/tags/mac.md>), [macos](<https://devfeed.tech/tags/macos.md>), [pretty](<https://devfeed.tech/tags/pretty.md>), [solved](<https://devfeed.tech/tags/solved.md>)

### AI overview

A personal account of configuring a Dell U2718Q 4K display with a MacBook Pro. The initial USB-C-to-HDMI setup produced 4K resolution at 30 Hz, while a USB-C-to-miniDisplayPort cable resolved the display problems described.

### Source excerpt

I recently got a 4K display, and it didn't work as I expected on my MacBook Pro. This is what I tried, what worked and what didn't.

## Tutorial - Working with Images and Densities

DevFeed: [Tutorial - Working with Images and Densities](<https://devfeed.tech/articles/tutorial-working-with-images-and-densities-19639.md>)

Original publisher: [Read original article](<https://www.codenameone.com/blog/tutorial-working-with-images-densities/>)

Author: Shai Almog

Published: 2017-11-01T00:00:00Z

Content type: tutorial

Language: en

Sources: [CodeName One](<https://devfeed.tech/sources/codename-one.md>)

Topics: [Tutorial](<https://devfeed.tech/topics/tutorial.md>), [Image](<https://devfeed.tech/topics/image.md>), [ui](<https://devfeed.tech/topics/ui.md>)

Tags: [4k](<https://devfeed.tech/tags/4k.md>), [images](<https://devfeed.tech/tags/images.md>), [tutorial](<https://devfeed.tech/tags/tutorial.md>), [ui](<https://devfeed.tech/tags/ui.md>), [video](<https://devfeed.tech/tags/video.md>)

### AI overview

A video tutorial explains image densities, including why a phone can have higher density than a 4K TV, and discusses adapting UI layouts for tablets.

### Source excerpt

We had a lot of posts covering images, multi-image and density. It's one of the more challenging concepts to explain to developers coming from a desktop development background. Density is a simple concept to explain but the implications of it are sometimes counter-intuitive e.g. which device has higher density: Your phone or your 4k TV? The answer is your phone and I explain why in the video. I also discuss the need to adapt UI's for tablets to make better use of the available space although I don't go deep into that subject. It might be worth covering that in a separate video, I discuss this in the academy though...

## Developing on Linux

DevFeed: [Developing on Linux](<https://devfeed.tech/articles/developing-on-linux-35610.md>)

Original publisher: [Read original article](<https://zolmeister.com/2014/09/developing-on-linux.html>)

Author: Zoli Kahan

Published: 2014-09-13T05:00:00Z

Content type: opinion

Language: en

Sources: [Zolmeister](<https://devfeed.tech/sources/zolmeister.md>)

Topics: [Linux](<https://devfeed.tech/topics/linux.md>), [configuration](<https://devfeed.tech/topics/configuration.md>), [Development](<https://devfeed.tech/topics/development.md>), [dotfiles](<https://devfeed.tech/topics/dotfiles.md>), [Shell](<https://devfeed.tech/topics/shell.md>), [Atom](<https://devfeed.tech/topics/atom.md>), [Hardware](<https://devfeed.tech/topics/hardware.md>), [keyboard](<https://devfeed.tech/topics/keyboard.md>), [Bash](<https://devfeed.tech/topics/bash.md>), [Nvidia](<https://devfeed.tech/topics/nvidia.md>), [GPU](<https://devfeed.tech/topics/gpu.md>)

Tags: [4k](<https://devfeed.tech/tags/4k.md>), [configuration](<https://devfeed.tech/tags/configuration.md>), [editor](<https://devfeed.tech/tags/editor.md>), [git](<https://devfeed.tech/tags/git.md>), [gpu](<https://devfeed.tech/tags/gpu.md>), [hardware](<https://devfeed.tech/tags/hardware.md>), [keyboard](<https://devfeed.tech/tags/keyboard.md>), [keyboard-shortcuts](<https://devfeed.tech/tags/keyboard-shortcuts.md>), [linux](<https://devfeed.tech/tags/linux.md>), [nvidia](<https://devfeed.tech/tags/nvidia.md>), [oh-my-zsh](<https://devfeed.tech/tags/oh-my-zsh.md>), [zsh](<https://devfeed.tech/tags/zsh.md>)

### AI overview

A personal account of a Linux development setup covering the i3 tiling window manager, ZSH with oh-my-zsh and Powerline, Atom as an open-source editor, and desktop hardware requirements.

### Source excerpt

Developing on Linux dotfiles i3 - Tiling Window Manager A tiling window manager is a type of window manager that arranges your windows as tiles, usually in such a way that makes managing them more efficient via keyboard shortcuts. i3 is my window manager of choice, after having used xmonad for a long time, i3 provides more flexibility and ease of configuration. Here is a great sceencast which will help you understand the power of tiling window managers.