# Animation

Published articles for Animation.

This is one page of public article previews, not the complete archive. Follow Next page to continue. Summaries are not the original full articles.

## Source material: Artist and educator Zach Lieberman likes to break things

DevFeed: [Source material: Artist and educator Zach Lieberman likes to break things](<https://devfeed.tech/articles/source-material-artist-and-educator-zach-lieberman-likes-to-break-things-26990.md>)

Original publisher: [Read original article](<https://www.figma.com/blog/source-material-zach-lieberman/>)

Author: Figma

Published: 2026-09-15T20:52:00Z

Content type: article

Language: en

Sources: [Figma Blog](<https://devfeed.tech/sources/figma-blog.md>)

Topics: [coding](<https://devfeed.tech/topics/coding.md>), [Artificial Intelligence](<https://devfeed.tech/topics/ai.md>)

Tags: [animation](<https://devfeed.tech/tags/animation.md>), [art](<https://devfeed.tech/tags/art.md>), [coding](<https://devfeed.tech/tags/coding.md>), [creative](<https://devfeed.tech/tags/creative.md>), [design](<https://devfeed.tech/tags/design.md>)

### AI overview

An interview with artist and educator Zach Lieberman about connecting drawing with computation, developing creative coding experiments, and finding inspiration in early computer artists and animation pioneers.

### Source excerpt

The creative coder explains the throughline between drawing and computation, and why he's jealous of pioneering artist Lillian Schwartz.

## Yestalgia: Bringing Decathlon's '90s Spirit to Life Through a Playful Digital Experience

DevFeed: [Yestalgia: Bringing Decathlon's '90s Spirit to Life Through a Playful Digital Experience](<https://devfeed.tech/articles/yestalgia-bringing-decathlon-s-90s-spirit-to-life-through-a-playful-digital-experience-4349.md>)

Original publisher: [Read original article](<https://tympanus.net/codrops/2026/09/12/yestalgia-bringing-decathlons-90s-spirit-to-life-through-a-playful-digital-experience/>)

Author: Quentin Hocdé and Jonathan Da Costa

Published: 2026-09-12T08:40:31Z

Content type: article

Language: en

Sources: [Codrops](<https://devfeed.tech/sources/codrops.md>)

Topics: [micro-interactions for websites](<https://devfeed.tech/topics/micro-interactions-for-websites.md>)

Tags: [90s-inspired-design](<https://devfeed.tech/tags/90s-inspired-design.md>), [90s-web-design](<https://devfeed.tech/tags/90s-web-design.md>), [animation](<https://devfeed.tech/tags/animation.md>), [articles](<https://devfeed.tech/tags/articles.md>), [case-study](<https://devfeed.tech/tags/case-study.md>), [creative-development](<https://devfeed.tech/tags/creative-development.md>), [creative-technology](<https://devfeed.tech/tags/creative-technology.md>), [creative-web-design](<https://devfeed.tech/tags/creative-web-design.md>), [decathlon-digital-experience](<https://devfeed.tech/tags/decathlon-digital-experience.md>), [decathlon-website](<https://devfeed.tech/tags/decathlon-website.md>), [decathlon-yestalgia](<https://devfeed.tech/tags/decathlon-yestalgia.md>), [design](<https://devfeed.tech/tags/design.md>), [development](<https://devfeed.tech/tags/development.md>), [editorial-web-design](<https://devfeed.tech/tags/editorial-web-design.md>), [experimental-web-design](<https://devfeed.tech/tags/experimental-web-design.md>), [fashion-web-design](<https://devfeed.tech/tags/fashion-web-design.md>), [gsap](<https://devfeed.tech/tags/gsap.md>), [gsap-animation](<https://devfeed.tech/tags/gsap-animation.md>), [illustration](<https://devfeed.tech/tags/illustration.md>), [immersive-web-experience](<https://devfeed.tech/tags/immersive-web-experience.md>), [interactive-storytelling](<https://devfeed.tech/tags/interactive-storytelling.md>), [interactive-website](<https://devfeed.tech/tags/interactive-website.md>), [lenis-smooth-scroll](<https://devfeed.tech/tags/lenis-smooth-scroll.md>), [motion-design](<https://devfeed.tech/tags/motion-design.md>), [nostalgic-web-design](<https://devfeed.tech/tags/nostalgic-web-design.md>), [performance](<https://devfeed.tech/tags/performance.md>), [piecesjs](<https://devfeed.tech/tags/piecesjs.md>), [product](<https://devfeed.tech/tags/product.md>), [product-focused-design](<https://devfeed.tech/tags/product-focused-design.md>), [product-launch](<https://devfeed.tech/tags/product-launch.md>), [rive](<https://devfeed.tech/tags/rive.md>), [rive-animation](<https://devfeed.tech/tags/rive-animation.md>), [typography](<https://devfeed.tech/tags/typography.md>), [walkman-navigation](<https://devfeed.tech/tags/walkman-navigation.md>), [web](<https://devfeed.tech/tags/web.md>), [web-animation](<https://devfeed.tech/tags/web-animation.md>), [wordpress](<https://devfeed.tech/tags/wordpress.md>), [wordpress-custom-theme](<https://devfeed.tech/tags/wordpress-custom-theme.md>), [yestalgia](<https://devfeed.tech/tags/yestalgia.md>)

### AI overview

This article presents Yestalgia, Decathlon's '90s-inspired capsule collection website. It explains how editorial product presentation, vibrant illustration, expressive typography, animation, micro-interactions, and a cassette-player navigation concept turn the campaign's nostalgic art direction into a playful digital experience.

### Source excerpt

A closer look at how Yestalgia brings Decathlon's '90s-inspired vision to the web through art direction, interaction, animation, and creative development.

## Every animation was one rename away from breaking a live show

DevFeed: [Every animation was one rename away from breaking a live show](<https://devfeed.tech/articles/every-animation-was-one-rename-away-from-breaking-a-live-show-23709.md>)

Original publisher: [Read original article](<https://medium.com/whatnot-engineering/every-animation-was-one-rename-away-from-breaking-a-live-show-a5139b9c6bad?source=rss----162aeca881b0---4>)

Author: Whatnot Engineering

Published: 2026-09-10T16:31:01Z

Content type: tutorial

Language: en

Sources: [Whatnot Engineering](<https://devfeed.tech/sources/whatnot-engineering.md>)

Topics: [iOS](<https://devfeed.tech/topics/ios.md>), [Swift](<https://devfeed.tech/topics/swift.md>), [Code](<https://devfeed.tech/topics/code.md>), [SwiftUI](<https://devfeed.tech/topics/swiftui.md>)

Tags: [animation](<https://devfeed.tech/tags/animation.md>), [code](<https://devfeed.tech/tags/code.md>), [ios-app-development](<https://devfeed.tech/tags/ios-app-development.md>), [software-development](<https://devfeed.tech/tags/software-development.md>), [swift](<https://devfeed.tech/tags/swift.md>), [swiftui](<https://devfeed.tech/tags/swiftui.md>)

### AI overview

This engineering post explains how a designer's property rename could silently break a production iOS animation because Swift code referenced asset properties through string literals. It describes replacing hand-written bindings with generated animation binding code from asset files so the compiler can enforce the contract and reduce reliance on tribal knowledge.

### Source excerpt

Seth Sandler There's a bug we never shipped, and it kept me up anyway. Here's how it goes: a designer renames a property from purchaseCount to purchase_count inside an animation file. Every place our Swift code references that property is a string literal. The build stays green. Code review passes; nothing in the diff even mentions animations. And the celebration animation at the heart of our live auctions silently stops firing, in production, in front of a live audience. Nothing stood between us and that outcome except everyone remembering to be careful. And the strings were only the most visible tripwire. Driving our animation runtime correctly also meant knowing things the compiler never checks: call order, load timing, which properties were designer-internal and untouchable, how not to leak memory. Every engineer touching an animation had to know all of it, and every new animation was another chance to get it wrong. If you've done animation work on iOS, some version of this unease is familiar. This post is the story of how we defused it: by generating the entire animation binding layer from the asset files themselves, so the compiler enforces the contract and the generated code encodes the nuance. The methodology isn't specific to our stack, our vendor, or our app. If your code talks to any designer-owned asset through string literals and tribal knowledge, you can build this too. Why hand-rolled animation code collapses Our first instinct, like every iOS team's, was to build the animations ourselves. SwiftUI has withAnimation. Core Animation has CAKeyframeAnimation. We'd shipped complex UI before. How hard could it be? The animation we were building wasn't a loop. It was state-driven: it needed a user's avatar, their name, a running count that ramps up the visuals, and different behavior depending on who's watching. Each input changes the intro, the escalation, the outro. In native Swift, that decomposed into: State explosion. A @State for the image, a @Binding

## Small Teams, Ambitious Projects

DevFeed: [Small Teams, Ambitious Projects](<https://devfeed.tech/articles/small-teams-ambitious-projects-19187.md>)

Original publisher: [Read original article](<https://code.blender.org/2026/09/small-teams-ambitious-projects/>)

Author: Dalai Felinto

Published: 2026-09-10T15:56:53Z

Content type: opinion

Language: en

Sources: [Blender](<https://devfeed.tech/sources/blender.md>)

Topics: [Development](<https://devfeed.tech/topics/development.md>), [Open Source](<https://devfeed.tech/topics/open-source.md>), [Software](<https://devfeed.tech/topics/software.md>)

Tags: [animation](<https://devfeed.tech/tags/animation.md>), [collaboration](<https://devfeed.tech/tags/collaboration.md>), [development](<https://devfeed.tech/tags/development.md>), [general-development](<https://devfeed.tech/tags/general-development.md>), [open-source](<https://devfeed.tech/tags/open-source.md>), [productivity](<https://devfeed.tech/tags/productivity.md>), [testing](<https://devfeed.tech/tags/testing.md>), [workflow](<https://devfeed.tech/tags/workflow.md>)

### AI overview

Blender outlines strategic development targets for the next two years, focused on improving productivity and collaboration for individuals and small teams. Priorities include dynamic overrides, animation workflow improvements, scalable rigging, and smoother transitions from storyboards to previs.

### Source excerpt

A first-look overview of Blender development's strategic targets for the next two years.

## React 19.3

DevFeed: [React 19.3](<https://devfeed.tech/articles/react-19-3-2998.md>)

Original publisher: [Read original article](<https://react.dev/blog/2026/09/09/react-19-3>)

Author: The React Team

Published: 2026-09-09T00:00:00Z

Content type: release

Language: en

Sources: [React Blog](<https://devfeed.tech/sources/react-blog.md>)

Topics: [React UI animations](<https://devfeed.tech/topics/react-ui-animations.md>), [web animation](<https://devfeed.tech/topics/web-animation.md>), [modern web development](<https://devfeed.tech/topics/modern-web-development.md>), [Web platform](<https://devfeed.tech/topics/web-platform.md>)

Tags: [animation](<https://devfeed.tech/tags/animation.md>), [api](<https://devfeed.tech/tags/api.md>), [browser](<https://devfeed.tech/tags/browser.md>), [css](<https://devfeed.tech/tags/css.md>), [react](<https://devfeed.tech/tags/react.md>), [release](<https://devfeed.tech/tags/release.md>), [view-transitions](<https://devfeed.tech/tags/view-transitions.md>)

### AI overview

React 19.3 stabilizes View Transitions and Fragment Refs. The article focuses on using View Transitions to animate UI updates, with CSS and Web Animations API customization options.

### Source excerpt

React 19.3 adds new features like View Transitions, Fragment Refs, browser(), Trusted Types, and more.

## Animating between numbers in Jetpack Compose

DevFeed: [Animating between numbers in Jetpack Compose](<https://devfeed.tech/articles/animating-between-numbers-in-jetpack-compose-25182.md>)

Original publisher: [Read original article](<https://joebirch.co/android/animating-between-numbers-in-jetpack-compose/>)

Author: hitherejoe

Published: 2026-09-02T12:37:43Z

Content type: tutorial

Language: en

Sources: [Joe Birch](<https://devfeed.tech/sources/joe-birch.md>)

Topics: [Jetpack Compose](<https://devfeed.tech/topics/jetpack-compose.md>), [ui](<https://devfeed.tech/topics/ui.md>), [API](<https://devfeed.tech/topics/api.md>), [Tooling](<https://devfeed.tech/topics/tooling.md>)

Tags: [android](<https://devfeed.tech/tags/android.md>), [android-app-development](<https://devfeed.tech/tags/android-app-development.md>), [android-apps](<https://devfeed.tech/tags/android-apps.md>), [android-development](<https://devfeed.tech/tags/android-development.md>), [androiddev](<https://devfeed.tech/tags/androiddev.md>), [animation](<https://devfeed.tech/tags/animation.md>), [api](<https://devfeed.tech/tags/api.md>), [app-development](<https://devfeed.tech/tags/app-development.md>), [apps](<https://devfeed.tech/tags/apps.md>), [jetpack-compose](<https://devfeed.tech/tags/jetpack-compose.md>), [jetpackcompose](<https://devfeed.tech/tags/jetpackcompose.md>), [mobile-app-development](<https://devfeed.tech/tags/mobile-app-development.md>), [ui](<https://devfeed.tech/tags/ui.md>)

### AI overview

This tutorial explains how to animate changing numerical portfolio values in Jetpack Compose. It uses animateFloatAsState with a target value and a tween animation configured with a 500ms duration and FastOutSlowInEasing.

### Source excerpt

When it comes to displaying portfolio data inside of Sleevd, users can change the selected filters which will adjust the portfolio values based on that selection. Alongside the main graph, we show the total portfolio value along with some small statistics for collection counts. When the user moves between the filter options, the values of... Continue reading ->

## July in Servo: more platforms, faster canvas, web fonts in SVG, and more!

DevFeed: [July in Servo: more platforms, faster canvas, web fonts in SVG, and more!](<https://devfeed.tech/articles/july-in-servo-more-platforms-faster-canvas-web-fonts-in-svg-and-more-3547.md>)

Original publisher: [Read original article](<https://servo.org/blog/2026/08/31/july-in-servo/>)

Author: The Servo Project Developers

Published: 2026-08-31T00:00:00Z

Content type: release

Language: en

Sources: [Servo Blog](<https://devfeed.tech/sources/servo-blog.md>)

Topics: [servo engine](<https://devfeed.tech/topics/servo-engine.md>), [modern web development](<https://devfeed.tech/topics/modern-web-development.md>), [Web Development](<https://devfeed.tech/topics/web-development.md>), [Vulnerabilities](<https://devfeed.tech/topics/vulnerabilities.md>)

Tags: [animation](<https://devfeed.tech/tags/animation.md>), [apis](<https://devfeed.tech/tags/apis.md>), [cache](<https://devfeed.tech/tags/cache.md>), [css](<https://devfeed.tech/tags/css.md>), [linux](<https://devfeed.tech/tags/linux.md>), [rust](<https://devfeed.tech/tags/rust.md>), [security](<https://devfeed.tech/tags/security.md>), [servo](<https://devfeed.tech/tags/servo.md>), [servo-engine](<https://devfeed.tech/tags/servo-engine.md>), [servo-rendering-engine](<https://devfeed.tech/tags/servo-rendering-engine.md>), [svg](<https://devfeed.tech/tags/svg.md>), [web](<https://devfeed.tech/tags/web.md>), [web-browser](<https://devfeed.tech/tags/web-browser.md>), [web-browser-engine](<https://devfeed.tech/tags/web-browser-engine.md>), [web-engine](<https://devfeed.tech/tags/web-engine.md>), [web-rendering-engine](<https://devfeed.tech/tags/web-rendering-engine.md>)

### AI overview

Servo 0.5.0 is a July release with Linux aarch64 binaries, visible DOM text selections, web-platform features, and additional DOM APIs. It also addresses vulnerabilities in quick-xml and crossbeam-epoch and updates ANGLE.

### Source excerpt

Servo 0.5.0 contains all of the changes we landed in July, which came out to 488 commits, and we now publish binaries for Linux aarch64 (@mukilan, #46760)! DOM text selections are now visible (@mrobinson, @SimonSapin, #46698, #46864, #46742, #46889, #46126). Interactive selection is coming soon! For security fixes, see § Security. We've shipped several new web platform features: 'Cache-Control: stale-while-revalidate' (@arayaryoma, #46060) 'text-decoration-thickness' (@nicoburns, #46592) 'box-decoration-break', for the most part (@Psychpsyo, #45492) '@font-feature-values', for the most part (@simonwuelker, #45308) 'font-language-override', for the most part (@simonwuelker, #46618) 'font-variant-alternates', for the most part (@simonwuelker, #45308) Plus a bunch of new DOM APIs: Ed448, X448, and KMAC algorithms in SubtleCrypto (@kkoyung, #46402, #46141, #46180, #46583, #46606, #46622, #46334, #46376) 'insertHorizontalRule', 'insertImage', 'insertText', and 'forwardDelete' commands in document.execCommand() (@Psychpsyo, #46608, #46597, #46538, #46838) AnimationEffect (@simonwuelker, #46677) new Touch() (@yezhizhen, #46741) duplex property on Request (@Taym95, #46858) effect property on Animation (@simonwuelker, #46677) getKeyframes() and setKeyframes() on KeyframeEffect (@simonwuelker, #46118) id property on LargestContentfulPaint (@shubhamg13, #46828) read-only CSSFontFeatureValuesRule (@simonwuelker, #46728) This is another big update, so here's an outline: You can help! Security Real world compat Work in progress Embedding API For users and developers More on the web platform Performance and stability New contributors You can help! If you're working on a pull request that you think might be interesting for the next monthly update, even if you're not 100% sure, tell us about it by following the steps below: You add the monthly update label to your pull request, or comment @servo-highfive monthly update Highfive posts a comment asking you some questi

## animation-trigger

DevFeed: [animation-trigger](<https://devfeed.tech/articles/animation-trigger-4255.md>)

Original publisher: [Read original article](<https://css-tricks.com/almanac/properties/a/animation-trigger/>)

Author: Saleh Mubashar

Published: 2026-08-26T15:38:41Z

Content type: article

Language: en

Sources: [CSS-Tricks](<https://devfeed.tech/sources/css-tricks.md>)

Topics: [CSS](<https://devfeed.tech/topics/css.md>), [css animation](<https://devfeed.tech/topics/css-animation.md>), [scroll-triggered animations](<https://devfeed.tech/topics/scroll-triggered-animations.md>), [Playback](<https://devfeed.tech/topics/playback.md>), [Document Object Model (DOM)](<https://devfeed.tech/topics/dom.md>), [API](<https://devfeed.tech/topics/api.md>), [JavaScript](<https://devfeed.tech/topics/javascript.md>)

Tags: [animation](<https://devfeed.tech/tags/animation.md>), [api](<https://devfeed.tech/tags/api.md>), [concepts](<https://devfeed.tech/tags/concepts.md>), [css](<https://devfeed.tech/tags/css.md>), [css-animation](<https://devfeed.tech/tags/css-animation.md>), [javascript](<https://devfeed.tech/tags/javascript.md>), [playback](<https://devfeed.tech/tags/playback.md>), [scroll-triggered-animations](<https://devfeed.tech/tags/scroll-triggered-animations.md>)

### AI overview

An overview of the CSS animation-trigger property, which starts, pauses, reverses, or resets CSS animations in response to named timeline- or event-based triggers. The article explains its syntax, trigger scope, animation actions, and distinction from scroll-driven animations.

### Source excerpt

The CSS animation-trigger property allows you to delay the start of a CSS animation until a specific trigger occurs. animation-trigger originally handwritten and published with love on CSS-Tricks. You should really get the newsletter as well.

## The Single Most Undervalued Fact of Linear Algebra

DevFeed: [The Single Most Undervalued Fact of Linear Algebra](<https://devfeed.tech/articles/the-single-most-undervalued-fact-of-linear-algebra-38815.md>)

Original publisher: [Read original article](<https://thepalindrome.org/p/the-single-most-undervalued-fact-a90>)

Author: Tivadar Danka

Published: 2026-08-24T09:47:15Z

Content type: opinion

Language: en

Sources: [The Palindrome](<https://devfeed.tech/sources/the-palindrome.md>)

Topics: [Graphs](<https://devfeed.tech/topics/graphs.md>)

Tags: [animation](<https://devfeed.tech/tags/animation.md>), [arts](<https://devfeed.tech/tags/arts.md>), [audio](<https://devfeed.tech/tags/audio.md>), [graphs](<https://devfeed.tech/tags/graphs.md>), [linear](<https://devfeed.tech/tags/linear.md>), [linear-algebra](<https://devfeed.tech/tags/linear-algebra.md>), [matrices](<https://devfeed.tech/tags/matrices.md>), [video](<https://devfeed.tech/tags/video.md>)

### AI overview

The author presents matrices and graphs as related representations and describes remastering an earlier piece into a video with improved animation and audio recording.

### Source excerpt

Matrices are graphs and graphs are matrices

## Best WordPress Hosts for Designers & Creatives in 2026

DevFeed: [Best WordPress Hosts for Designers & Creatives in 2026](<https://devfeed.tech/articles/best-wordpress-hosts-for-designers-creatives-in-2026-9284.md>)

Original publisher: [Read original article](<https://speckyboy.com/best-wordpress-hosts-designers-creatives/>)

Author: Paul Andrew

Published: 2026-08-22T11:45:43Z

Content type: comparison

Language: en

Sources: [Speckyboy Design Magazine](<https://devfeed.tech/sources/speckyboy-design-magazine.md>)

Topics: [WordPress](<https://devfeed.tech/topics/wordpress.md>), [WordPress Hosting](<https://devfeed.tech/topics/wordpress-hosting.md>), [hosting](<https://devfeed.tech/topics/hosting.md>), [cloud-infrastructure](<https://devfeed.tech/topics/cloud-infrastructure.md>)

Tags: [animation](<https://devfeed.tech/tags/animation.md>), [collaboration](<https://devfeed.tech/tags/collaboration.md>), [cost](<https://devfeed.tech/tags/cost.md>), [design](<https://devfeed.tech/tags/design.md>), [images](<https://devfeed.tech/tags/images.md>), [performance](<https://devfeed.tech/tags/performance.md>), [storage](<https://devfeed.tech/tags/storage.md>), [support](<https://devfeed.tech/tags/support.md>), [themes](<https://devfeed.tech/tags/themes.md>), [web-design](<https://devfeed.tech/tags/web-design.md>), [web-hosting](<https://devfeed.tech/tags/web-hosting.md>), [wordpress](<https://devfeed.tech/tags/wordpress.md>), [wordpress-hosting](<https://devfeed.tech/tags/wordpress-hosting.md>)

### AI overview

A comparison of WordPress hosting options for designers, photographers, illustrators, freelancers, studios, and creative agencies. It evaluates performance, media handling, storage, themes and plugins, staging, backups, collaboration, client management, support, and cost, with recommendations for different website and workflow needs.

### Source excerpt

Compare the best WordPress hosts for designers and creatives, with options for portfolios, client websites, visual content, and agency work. The post Best WordPress Hosts for Designers & Creatives in 2026 appeared first on Speckyboy Design Magazine.

## An animated FAQ accordion in pure HTML

DevFeed: [An animated FAQ accordion in pure HTML](<https://devfeed.tech/articles/an-animated-faq-accordion-in-pure-html-9023.md>)

Original publisher: [Read original article](<https://markodenic.tech/an-animated-faq-accordion-in-pure-html/>)

Author: Marko

Published: 2026-08-22T09:30:55Z

Content type: tutorial

Language: en

Sources: [Marko Denic Tech](<https://devfeed.tech/sources/marko-denic-tech.md>)

Topics: [HTML](<https://devfeed.tech/topics/html.md>), [CSS](<https://devfeed.tech/topics/css.md>), [Web Development](<https://devfeed.tech/topics/web-development.md>), [Accessibility](<https://devfeed.tech/topics/accessibility.md>), [JavaScript](<https://devfeed.tech/topics/javascript.md>)

Tags: [accessibility](<https://devfeed.tech/tags/accessibility.md>), [animation](<https://devfeed.tech/tags/animation.md>), [blog-for-developers](<https://devfeed.tech/tags/blog-for-developers.md>), [build-faster](<https://devfeed.tech/tags/build-faster.md>), [code-productivity](<https://devfeed.tech/tags/code-productivity.md>), [code-smarter](<https://devfeed.tech/tags/code-smarter.md>), [content-monetization](<https://devfeed.tech/tags/content-monetization.md>), [css](<https://devfeed.tech/tags/css.md>), [css-animation](<https://devfeed.tech/tags/css-animation.md>), [css-performance](<https://devfeed.tech/tags/css-performance.md>), [developer-growth](<https://devfeed.tech/tags/developer-growth.md>), [developer-resources](<https://devfeed.tech/tags/developer-resources.md>), [email-newsletter-for-coders](<https://devfeed.tech/tags/email-newsletter-for-coders.md>), [front-end-development](<https://devfeed.tech/tags/front-end-development.md>), [github-profile-automation](<https://devfeed.tech/tags/github-profile-automation.md>), [html](<https://devfeed.tech/tags/html.md>), [html-tips](<https://devfeed.tech/tags/html-tips.md>), [javascript](<https://devfeed.tech/tags/javascript.md>), [javascript-tricks](<https://devfeed.tech/tags/javascript-tricks.md>), [learn-to-code](<https://devfeed.tech/tags/learn-to-code.md>), [responsive-design-tips](<https://devfeed.tech/tags/responsive-design-tips.md>), [ui](<https://devfeed.tech/tags/ui.md>), [web-dev-newsletter](<https://devfeed.tech/tags/web-dev-newsletter.md>), [web-development](<https://devfeed.tech/tags/web-development.md>), [web-development-tips](<https://devfeed.tech/tags/web-development-tips.md>), [weekly-dev-tips](<https://devfeed.tech/tags/weekly-dev-tips.md>), [workflow-optimization](<https://devfeed.tech/tags/workflow-optimization.md>)

### AI overview

Tutorial showing how to build an animated FAQ accordion with pure HTML and CSS. It explains how shared form grouping provides exclusive-panel behavior and how modern CSS enables height transitions without JavaScript or manually measured pixel values.

### Source excerpt

Delete every line of accordion JavaScript. Three lines of CSS replace it.

## Timing Charts: A Blueprint For SMIL Animations

DevFeed: [Timing Charts: A Blueprint For SMIL Animations](<https://devfeed.tech/articles/timing-charts-a-blueprint-for-smil-animations-4326.md>)

Original publisher: [Read original article](<https://smashingmagazine.com/2026/08/timing-charts-blueprint-smil-animations/>)

Author: hello@smashingmagazine.com (Johan Grobler)

Published: 2026-08-20T13:00:00Z

Content type: tutorial

Language: en

Sources: [Articles on Smashing Magazine -- For Web Designers And Developers](<https://devfeed.tech/sources/articles-on-smashing-magazine-for-web-designers-and-developers.md>)

Topics: [SVG](<https://devfeed.tech/topics/svg.md>), [SVG animations in CSS](<https://devfeed.tech/topics/svg-animations-in-css.md>), [frontend animation](<https://devfeed.tech/topics/frontend-animation.md>), [web animation](<https://devfeed.tech/topics/web-animation.md>)

Tags: [animation](<https://devfeed.tech/tags/animation.md>), [article](<https://devfeed.tech/tags/article.md>), [css](<https://devfeed.tech/tags/css.md>), [css-animations](<https://devfeed.tech/tags/css-animations.md>), [design](<https://devfeed.tech/tags/design.md>), [svg](<https://devfeed.tech/tags/svg.md>)

### AI overview

This article explains SMIL as a way to animate SVG graphics without JavaScript. It introduces timing charts as a planning tool for coordinating animation start and stop times, and discusses how structured planning can make verbose SMIL markup easier to manage.

### Source excerpt

Discover SMIL, the often-overlooked way to animate SVGs that works inside `` tags and can fully animate everything in an SVG without JavaScript.

## Stampli cuts launch hours by 68% using ChatGPT Work

DevFeed: [Stampli cuts launch hours by 68% using ChatGPT Work](<https://devfeed.tech/articles/stampli-cuts-launch-hours-by-68-using-chatgpt-work-6659.md>)

Original publisher: [Read original article](<https://openai.com/index/stampli>)

Published: 2026-08-20T00:00:00Z

Content type: article

Language: en

Sources: [OpenAI News](<https://devfeed.tech/sources/openai-news.md>)

Topics: [ChatGPT](<https://devfeed.tech/topics/chatgpt.md>), [codex](<https://devfeed.tech/topics/codex.md>), [OpenAI](<https://devfeed.tech/topics/openai.md>), [data](<https://devfeed.tech/topics/data.md>)

Tags: [animation](<https://devfeed.tech/tags/animation.md>), [codex](<https://devfeed.tech/tags/codex.md>), [content](<https://devfeed.tech/tags/content.md>), [design](<https://devfeed.tech/tags/design.md>), [development](<https://devfeed.tech/tags/development.md>), [launch](<https://devfeed.tech/tags/launch.md>), [marketing](<https://devfeed.tech/tags/marketing.md>), [webinar](<https://devfeed.tech/tags/webinar.md>), [work](<https://devfeed.tech/tags/work.md>)

### AI overview

Stampli used ChatGPT Work and Codex to accelerate the launch of its Deep Finance product, compressing estimated production work from 243 hours to about 77 hours while retaining human review and final approval.

### Source excerpt

With a fixed deadline and design resources committed elsewhere, Stampli used Codex and ChatGPT Work to compress weeks of launch production into days.

## Building Tactile UX: Honoring Intentional Design With Lottie

DevFeed: [Building Tactile UX: Honoring Intentional Design With Lottie](<https://devfeed.tech/articles/building-tactile-ux-honoring-intentional-design-with-lottie-4318.md>)

Original publisher: [Read original article](<https://smashingmagazine.com/2026/08/building-tactile-ux-honoring-intentional-design-lottie/>)

Author: hello@smashingmagazine.com (Alexey Kopytin)

Published: 2026-08-11T10:00:00Z

Content type: article

Language: en

Sources: [Articles on Smashing Magazine -- For Web Designers And Developers](<https://devfeed.tech/sources/articles-on-smashing-magazine-for-web-designers-and-developers.md>)

Topics: [User experience (UX)](<https://devfeed.tech/topics/ux.md>), [Front end](<https://devfeed.tech/topics/frontend.md>), [Web](<https://devfeed.tech/topics/web.md>), [Document Object Model (DOM)](<https://devfeed.tech/topics/dom.md>), [real-time](<https://devfeed.tech/topics/real-time.md>), [math](<https://devfeed.tech/topics/math.md>), [JSON](<https://devfeed.tech/topics/json.md>), [Matter](<https://devfeed.tech/topics/matter.md>)

Tags: [animation](<https://devfeed.tech/tags/animation.md>), [article](<https://devfeed.tech/tags/article.md>), [design](<https://devfeed.tech/tags/design.md>), [developers](<https://devfeed.tech/tags/developers.md>), [json](<https://devfeed.tech/tags/json.md>), [real-time](<https://devfeed.tech/tags/real-time.md>), [ui](<https://devfeed.tech/tags/ui.md>), [ux](<https://devfeed.tech/tags/ux.md>), [vector](<https://devfeed.tech/tags/vector.md>), [web](<https://devfeed.tech/tags/web.md>), [web-interface](<https://devfeed.tech/tags/web-interface.md>)

### AI overview

This article explains how Isadora Agency built Stress Release, a tactile digital stress-relief squeeze toy, using intentional Lottie animations, DOM events, and distance-based math instead of a physics engine. It focuses on deterministic, frame-accurate animation control and describes mapping DOM interactions to Lottie states rendered as JSON-based SVG animations.

### Source excerpt

When tasked with building a highly interactive, tactile web experience, the architecture must serve the art direction. In this article, Alexey Kopytin explains their architectural rationale for building a digital stress-relief squeeze toy game using Lottie animations, DOM events, and distance-based math to maintain absolute control over their designers' intentional motion.

## Animating CSS border-image

DevFeed: [Animating CSS border-image](<https://devfeed.tech/articles/animating-css-border-image-4256.md>)

Original publisher: [Read original article](<https://css-tricks.com/animating-css-border-image/>)

Author: Preethi

Published: 2026-08-10T15:58:47Z

Content type: tutorial

Language: en

Sources: [CSS-Tricks](<https://devfeed.tech/sources/css-tricks.md>)

Topics: [Web Development](<https://devfeed.tech/topics/web-development.md>)

Tags: [animation](<https://devfeed.tech/tags/animation.md>), [articles](<https://devfeed.tech/tags/articles.md>), [border-image](<https://devfeed.tech/tags/border-image.md>), [css](<https://devfeed.tech/tags/css.md>), [css-animation](<https://devfeed.tech/tags/css-animation.md>), [html](<https://devfeed.tech/tags/html.md>), [images](<https://devfeed.tech/tags/images.md>), [user-interfaces](<https://devfeed.tech/tags/user-interfaces.md>)

### AI overview

A CSS tutorial on animating border images with gradients to create interface effects, including limitations and a basic HTML/CSS setup.

### Source excerpt

Border images are an overlooked feature. One neat fact is that border image slices can run across entire borders on an element, and animating it creates beautiful effects. Animating CSS border-image originally handwritten and published with love on CSS-Tricks. You should really get the newsletter as well.

## Coding Challenge #130 - Sort Visualiser

DevFeed: [Coding Challenge #130 - Sort Visualiser](<https://devfeed.tech/articles/coding-challenge-130-sort-visualiser-29206.md>)

Original publisher: [Read original article](<https://codingchallenges.substack.com/p/coding-challenge-130-sort-visualiser>)

Author: John Crickett

Published: 2026-08-08T08:01:19Z

Content type: tutorial

Language: en

Sources: [Coding Challenges](<https://devfeed.tech/sources/coding-challenges.md>)

Topics: [Sorting](<https://devfeed.tech/topics/sorting.md>), [Algorithm](<https://devfeed.tech/topics/algorithm.md>), [coding](<https://devfeed.tech/topics/coding.md>), [ui](<https://devfeed.tech/topics/ui.md>), [implementation](<https://devfeed.tech/topics/implementation.md>)

Tags: [algorithms](<https://devfeed.tech/tags/algorithms.md>), [animation](<https://devfeed.tech/tags/animation.md>), [coding](<https://devfeed.tech/tags/coding.md>), [implementation](<https://devfeed.tech/tags/implementation.md>), [sorting](<https://devfeed.tech/tags/sorting.md>), [tool](<https://devfeed.tech/tags/tool.md>), [ui](<https://devfeed.tech/tags/ui.md>)

### AI overview

Coding Challenge #130 asks readers to build a sorting algorithm visualiser that animates how eight classic algorithms operate on arrays. The project also provides practice with UI rendering, animation timing, and clean abstractions, while allowing choices such as algorithm, sample size, data order, display mode, and animation speed.

### Source excerpt

This challenge is to build your own tool to visualise how sorting algorithms work.

## A properties panel and annotations, now in Figma Make

DevFeed: [A properties panel and annotations, now in Figma Make](<https://devfeed.tech/articles/a-properties-panel-and-annotations-now-in-figma-make-10017.md>)

Original publisher: [Read original article](<https://www.figma.com/blog/properties-panel-and-annotations-now-in-figma-make/>)

Author: Phillip Wang

Published: 2026-07-30T19:25:32.996000Z

Content type: article

Language: en

Sources: [Figma Blog](<https://devfeed.tech/sources/figma-blog.md>)

Topics: [Figma](<https://devfeed.tech/topics/figma.md>), [Code](<https://devfeed.tech/topics/code.md>), [Document Object Model (DOM)](<https://devfeed.tech/topics/dom.md>), [Prompt Engineering](<https://devfeed.tech/topics/prompt-engineering.md>)

Tags: [agent](<https://devfeed.tech/tags/agent.md>), [animation](<https://devfeed.tech/tags/animation.md>), [code](<https://devfeed.tech/tags/code.md>), [design](<https://devfeed.tech/tags/design.md>), [figma](<https://devfeed.tech/tags/figma.md>), [padding](<https://devfeed.tech/tags/padding.md>), [tokens](<https://devfeed.tech/tags/tokens.md>), [typography](<https://devfeed.tech/tags/typography.md>)

### AI overview

Figma introduces a properties panel and annotations in Figma Make, enabling visual edits to code through familiar design controls and in-context prompts. The update supports detailed styling changes, DOM-tree selection, staged review before applying edits, and synchronization with underlying code.

### Source excerpt

With visual editing and annotations, Figma Make is bridging the gap between design and code. Select any element you want to change, adjust it directly in the properties panel, or write in-context prompts with annotations.

## Ray tracing massive amounts of animated geometry using tetrahedral cages

DevFeed: [Ray tracing massive amounts of animated geometry using tetrahedral cages](<https://devfeed.tech/articles/ray-tracing-massive-amounts-of-animated-geometry-using-tetrahedral-cages-15048.md>)

Original publisher: [Read original article](<https://gpuopen.com/learn/ray-tracing-massive-amounts-animated-geometry/>)

Author: Holger Gruen

Published: 2026-07-22T01:00:00Z

Content type: article

Language: en

Sources: [AMD GPUOpen](<https://devfeed.tech/sources/amd-gpuopen.md>)

Topics: [Ray Tracing](<https://devfeed.tech/topics/ray-tracing.md>), [GPU](<https://devfeed.tech/topics/gpu.md>), [real-time](<https://devfeed.tech/topics/real-time.md>)

Tags: [agility-sdk](<https://devfeed.tech/tags/agility-sdk.md>), [animation](<https://devfeed.tech/tags/animation.md>), [architecture](<https://devfeed.tech/tags/architecture.md>), [article-release](<https://devfeed.tech/tags/article-release.md>), [directx](<https://devfeed.tech/tags/directx.md>), [game-development](<https://devfeed.tech/tags/game-development.md>), [gpu](<https://devfeed.tech/tags/gpu.md>), [graphics](<https://devfeed.tech/tags/graphics.md>), [graphics-apis](<https://devfeed.tech/tags/graphics-apis.md>), [memory](<https://devfeed.tech/tags/memory.md>), [microsoft-agility-sdk](<https://devfeed.tech/tags/microsoft-agility-sdk.md>), [microsoft-directx](<https://devfeed.tech/tags/microsoft-directx.md>), [optimization](<https://devfeed.tech/tags/optimization.md>), [performance](<https://devfeed.tech/tags/performance.md>), [ray-tracing](<https://devfeed.tech/tags/ray-tracing.md>), [raytracing](<https://devfeed.tech/tags/raytracing.md>), [real-time](<https://devfeed.tech/tags/real-time.md>), [research](<https://devfeed.tech/tags/research.md>), [reuse](<https://devfeed.tech/tags/reuse.md>), [technical-article](<https://devfeed.tech/tags/technical-article.md>), [technical-articles](<https://devfeed.tech/tags/technical-articles.md>), [white-paper](<https://devfeed.tech/tags/white-paper.md>)

### AI overview

The article explains a ray-tracing method for massive animated scenes that uses low-resolution tetrahedral cages to deform geometry while reusing static mini-meshes and mini-BLASes. This reduces per-frame update and memory costs, with the paper demonstrating roughly 585 million animated triangles at 60 frames per second on an AMD Radeon RX 9070 XT at 1080p.

### Source excerpt

Animate compact tetrahedral cages and reuse static mini-BLASes to ray-trace hundreds of millions of triangles in real time, dramatically cutting per-frame update and memory costs for dense foliage, grass, and crowds.

## Khronos Sponsors Open-Source glTF Importer/Exporter for Autodesk 3ds Max

DevFeed: [Khronos Sponsors Open-Source glTF Importer/Exporter for Autodesk 3ds Max](<https://devfeed.tech/articles/khronos-sponsors-open-source-gltf-importer-exporter-for-autodesk-3ds-max-15114.md>)

Original publisher: [Read original article](<https://www.khronos.org/blog/khronos-sponsors-open-source-gltf-importer-exporter-for-autodesk-3ds-max>)

Author: jphilips (jeff@khronosgroup.org)

Published: 2026-07-14T13:00:00Z

Content type: release

Language: en

Sources: [Blogs Khronos Blog](<https://devfeed.tech/sources/blogs-khronos-blog.md>)

Topics: [Open Source](<https://devfeed.tech/topics/open-source.md>), [3D](<https://devfeed.tech/topics/3d.md>), [Tool](<https://devfeed.tech/topics/tool.md>), [Documentation](<https://devfeed.tech/topics/documentation.md>)

Tags: [3d](<https://devfeed.tech/tags/3d.md>), [animation](<https://devfeed.tech/tags/animation.md>), [apache](<https://devfeed.tech/tags/apache.md>), [api](<https://devfeed.tech/tags/api.md>), [blog-glt](<https://devfeed.tech/tags/blog-glt.md>), [cameras](<https://devfeed.tech/tags/cameras.md>), [compression](<https://devfeed.tech/tags/compression.md>), [documentation](<https://devfeed.tech/tags/documentation.md>), [gltf](<https://devfeed.tech/tags/gltf.md>), [lighting](<https://devfeed.tech/tags/lighting.md>), [mesh](<https://devfeed.tech/tags/mesh.md>), [open-source](<https://devfeed.tech/tags/open-source.md>), [plugin-development](<https://devfeed.tech/tags/plugin-development.md>), [plugins](<https://devfeed.tech/tags/plugins.md>), [render](<https://devfeed.tech/tags/render.md>), [standards](<https://devfeed.tech/tags/standards.md>)

### AI overview

The Khronos Group sponsored and released open-source glTF 2.0 importer and exporter plugins for Autodesk 3ds Max under the Apache 2.0 license. The plugins support round-trip glTF workflows, including scene content, materials, textures, compression, animation, lighting, and instancing.

### Source excerpt

The Khronos Group has sponsored the glTF 2.0 Importer/Exporter for Autodesk 3ds Max open-source project under the Apache 2.0 license, and today has released the resulting glTF importer and exporter plugins, built to professional standards in collaboration with the community, and free for all to use.

## Release candidate: Godot 4.7.1 RC 2

DevFeed: [Release candidate: Godot 4.7.1 RC 2](<https://devfeed.tech/articles/release-candidate-godot-4-7-1-rc-2-14991.md>)

Original publisher: [Read original article](<https://godotengine.org/article/release-candidate-godot-4-7-1-rc-2/>)

Author: Thaddeus Crews

Published: 2026-07-09T12:00:00Z

Content type: release

Language: en

Sources: [Godot Engine Official](<https://devfeed.tech/sources/godot-engine-official.md>)

Topics: [Godot](<https://devfeed.tech/topics/godot.md>), [3D](<https://devfeed.tech/topics/3d.md>)

Tags: [3d](<https://devfeed.tech/tags/3d.md>), [animation](<https://devfeed.tech/tags/animation.md>), [crash](<https://devfeed.tech/tags/crash.md>), [debugger](<https://devfeed.tech/tags/debugger.md>), [improvements](<https://devfeed.tech/tags/improvements.md>), [pre-release](<https://devfeed.tech/tags/pre-release.md>), [release](<https://devfeed.tech/tags/release.md>)

### AI overview

Godot 4.7.1 RC 2 is a second release candidate in the maintenance cycle, focused largely on regression fixes since RC 1. The release includes fixes across the 2D and 3D editors, animation, core, project settings, debugger, file dialogs, resource indicators, scene handling, and related editor functionality.

### Source excerpt

The de-specialized edition: special edition!

## Introducing Figma Motion: Your canvas now has a timeline

DevFeed: [Introducing Figma Motion: Your canvas now has a timeline](<https://devfeed.tech/articles/introducing-figma-motion-your-canvas-now-has-a-timeline-9894.md>)

Original publisher: [Read original article](<https://www.figma.com/blog/introducing-figma-motion/>)

Author: David Hornsby

Published: 2026-06-24T13:30:00Z

Content type: release

Language: en

Sources: [Figma Blog](<https://devfeed.tech/sources/figma-blog.md>)

Topics: [Figma](<https://devfeed.tech/topics/figma.md>), [Figma agent](<https://devfeed.tech/topics/figma-agent.md>)

Tags: [animation](<https://devfeed.tech/tags/animation.md>), [design](<https://devfeed.tech/tags/design.md>), [dev](<https://devfeed.tech/tags/dev.md>), [figma](<https://devfeed.tech/tags/figma.md>), [figma-agent](<https://devfeed.tech/tags/figma-agent.md>)

### AI overview

Figma introduces Motion, a timeline-based animation layer built into the same canvas as designs, components, variables, and team collaboration. The release includes timeline controls, keyframing, animation styles, time-based comments, and Figma agent assistance for creating motion.

### Source excerpt

Motion now lives on the canvas--in the same file as your components, your variables, and your team--so your designs can come to life from day one.

## Improve your UX with scroll animations: 5 examples

DevFeed: [Improve your UX with scroll animations: 5 examples](<https://devfeed.tech/articles/improve-your-ux-with-scroll-animations-5-examples-9238.md>)

Original publisher: [Read original article](<https://webflowmarketingmain.com/blog/scroll-animation>)

Author: Webflow Team

Published: 2026-06-15T00:00:00Z

Content type: tutorial

Language: en

Sources: [Webflow Blog](<https://devfeed.tech/sources/webflow-blog.md>)

Topics: [scroll-triggered animations](<https://devfeed.tech/topics/scroll-triggered-animations.md>), [User experience (UX)](<https://devfeed.tech/topics/ux.md>), [web design](<https://devfeed.tech/topics/web-design.md>)

Tags: [animation](<https://devfeed.tech/tags/animation.md>), [design](<https://devfeed.tech/tags/design.md>), [examples](<https://devfeed.tech/tags/examples.md>), [guide](<https://devfeed.tech/tags/guide.md>), [scroll-triggered-animations](<https://devfeed.tech/tags/scroll-triggered-animations.md>), [ux](<https://devfeed.tech/tags/ux.md>), [web-design](<https://devfeed.tech/tags/web-design.md>)

### AI overview

A tutorial on using scroll animations to improve website user experience. It explains several animation types, their use cases, and how to guide visitors' attention without overwhelming them, while noting that excessive animation can slow pages and reduce intuitiveness.

### Source excerpt

Learn how to use scroll animations to enhance your user experience. Check out practical examples that add more than just visual flair.

## Advanced Tree Counting: Mathematical Layouts With \`sibling-index()\` And \`sibling-count()\`

DevFeed: [Advanced Tree Counting: Mathematical Layouts With \`sibling-index()\` And \`sibling-count()\`](<https://devfeed.tech/articles/advanced-tree-counting-mathematical-layouts-with-sibling-index-and-sibling-count-4280.md>)

Original publisher: [Read original article](<https://smashingmagazine.com/2026/05/mathematical-layouts-sibling-index-sibling-count/>)

Author: hello@smashingmagazine.com (Durgesh Pawar)

Published: 2026-05-21T08:00:00Z

Content type: article

Language: en

Sources: [Articles on Smashing Magazine -- For Web Designers And Developers](<https://devfeed.tech/sources/articles-on-smashing-magazine-for-web-designers-and-developers.md>)

Topics: [Web platform](<https://devfeed.tech/topics/web-platform.md>), [Web Development](<https://devfeed.tech/topics/web-development.md>)

Tags: [animation](<https://devfeed.tech/tags/animation.md>), [browser](<https://devfeed.tech/tags/browser.md>), [coding](<https://devfeed.tech/tags/coding.md>), [css](<https://devfeed.tech/tags/css.md>), [javascript](<https://devfeed.tech/tags/javascript.md>), [selectors](<https://devfeed.tech/tags/selectors.md>), [techniques](<https://devfeed.tech/tags/techniques.md>)

### AI overview

The article explains how CSS sibling-index() and sibling-count() provide numeric sibling positions and totals for calculations such as staggered animation delays, replacing many :nth-child() rules or JavaScript-injected styles.

### Source excerpt

Meet `sibling-index()` and `sibling-count()`. Staggered cascade effect in one line of CSS without `:nth-child()` rules or JS workarounds. Works for 5 items or 5,000.

## Generate editorial React presentations with one Claude Code prompt

DevFeed: [Generate editorial React presentations with one Claude Code prompt](<https://devfeed.tech/articles/generate-editorial-react-presentations-with-one-claude-code-prompt-25150.md>)

Original publisher: [Read original article](<https://blog.droidchef.dev/generate-editorial-react-presentations-with-one-claude-code-prompt/>)

Author: Ishan Khanna

Published: 2026-05-17T08:17:35Z

Content type: tutorial

Language: en

Sources: [Ishan Khanna](<https://devfeed.tech/sources/ishan-khanna.md>)

Topics: [Claude Code](<https://devfeed.tech/topics/claude-code.md>), [React](<https://devfeed.tech/topics/react.md>), [Code](<https://devfeed.tech/topics/code.md>), [Large Language Model](<https://devfeed.tech/topics/llm.md>), [Tailwind CSS](<https://devfeed.tech/topics/tailwind.md>), [Vite](<https://devfeed.tech/topics/vite.md>)

Tags: [animation](<https://devfeed.tech/tags/animation.md>), [architecture](<https://devfeed.tech/tags/architecture.md>), [claude-code](<https://devfeed.tech/tags/claude-code.md>), [code](<https://devfeed.tech/tags/code.md>), [how-to](<https://devfeed.tech/tags/how-to.md>), [keyboard](<https://devfeed.tech/tags/keyboard.md>), [llm](<https://devfeed.tech/tags/llm.md>), [llms](<https://devfeed.tech/tags/llms.md>), [presentation](<https://devfeed.tech/tags/presentation.md>), [prompt](<https://devfeed.tech/tags/prompt.md>), [prompting](<https://devfeed.tech/tags/prompting.md>), [react](<https://devfeed.tech/tags/react.md>), [tailwind](<https://devfeed.tech/tags/tailwind.md>), [vite](<https://devfeed.tech/tags/vite.md>)

### AI overview

A tutorial presents a detailed Claude Code prompt for generating five-slide React presentations as a single Presentation.jsx file. The prompt fixes the design system and narrative structure while allowing the topic content to change, and the result can be used in a Vite, React, and Tailwind project.

### Source excerpt

If you caught my YouTube Short on generating presentations as React apps with an LLM, this is the prompt I promised. Paste it into Claude Code, edit the CONTENT block at the top, and you get back a single-file Presentation.jsx -- five slides, keyboard nav, animated counters, an

[Next page](<https://devfeed.tech/tags/animation.md?cursor=WyIyMDI2LTA1LTE3VDA4OjE3OjM1KzAwOjAwIiwgIjY5MTllMTA4LWFkNGYtNDNmMy05YzM5LTQyMWI2MjJjODMyZSJd>)