# Cloud Gaming

Published articles for Cloud Gaming.

This is one page of public article previews, not the complete archive. Follow Next page to continue. Summaries are not the original full articles.

## Aniimo Launches on GeForce NOW Alongside a 007 First Light Update

DevFeed: [Aniimo Launches on GeForce NOW Alongside a 007 First Light Update](<https://devfeed.tech/articles/cute-critters-come-to-the-cloud-aniimo-launches-on-geforce-now-41301.md>)

Original publisher: [Read original article](<https://blogs.nvidia.com/blog/geforce-now-thursday-aniimo/>)

Author: GeForce NOW Community

Published: 2026-09-17T13:00:55Z

Content type: news

Language: en

Sources: [NVIDIA Blog](<https://devfeed.tech/sources/nvidia-blog.md>)

Topics: [GeForce](<https://devfeed.tech/topics/geforce.md>), [Cloud](<https://devfeed.tech/topics/cloud.md>), [Streaming](<https://devfeed.tech/topics/streaming.md>), [Steam Deck](<https://devfeed.tech/topics/steam-deck.md>), [Firefox](<https://devfeed.tech/topics/firefox.md>), [Nvidia](<https://devfeed.tech/topics/nvidia.md>)

Tags: [cloud-gaming](<https://devfeed.tech/tags/cloud-gaming.md>), [devices](<https://devfeed.tech/tags/devices.md>), [firefox](<https://devfeed.tech/tags/firefox.md>), [gaming](<https://devfeed.tech/tags/gaming.md>), [geforce-now](<https://devfeed.tech/tags/geforce-now.md>), [launches](<https://devfeed.tech/tags/launches.md>), [steam-deck](<https://devfeed.tech/tags/steam-deck.md>), [stream](<https://devfeed.tech/tags/stream.md>), [super-resolution](<https://devfeed.tech/tags/super-resolution.md>), [update](<https://devfeed.tech/tags/update.md>)

### AI overview

NVIDIA highlights Aniimo's launch on GeForce NOW, support for streaming across devices including Steam Deck and Firefox, and updates and promotions for 007 First Light. The article also mentions other new titles joining the cloud service.

### Source excerpt

A new creature-catching adventure is ready to stream from the cloud this week. Pawprint Studio's Aniimo arrives on GeForce NOW at launch, inviting gamers to explore the vibrant continent of Idyll across supported devices. Also this week, 007 First Light receives a path-tracing update on GeForce NOW, alongside a smashing limited-time Deluxe Edition sale on [...]

## Xbox to cap Cloud Gaming hours for Game Pass subscribers

DevFeed: [Xbox to cap Cloud Gaming hours for Game Pass subscribers](<https://devfeed.tech/articles/xbox-to-cap-cloud-gaming-hours-for-game-pass-subscribers-15087.md>)

Original publisher: [Read original article](<https://www.gamedeveloper.com/cloud/xbox-to-cap-cloud-gaming-hours-for-game-pass-subscribers>)

Author: Bryant Francis

Published: 2026-09-03T23:40:49Z

Content type: news

Language: en

Sources: [gamedeveloper](<https://devfeed.tech/sources/gamedeveloper.md>)

Topics: [Cloud Gaming](<https://devfeed.tech/topics/cloud-gaming.md>), [Microsoft](<https://devfeed.tech/topics/microsoft.md>), [Xbox](<https://devfeed.tech/topics/xbox.md>), [Streaming](<https://devfeed.tech/topics/streaming.md>)

Tags: [2026](<https://devfeed.tech/tags/2026.md>), [cloud-gaming](<https://devfeed.tech/tags/cloud-gaming.md>), [microsoft](<https://devfeed.tech/tags/microsoft.md>), [streaming](<https://devfeed.tech/tags/streaming.md>), [subscription](<https://devfeed.tech/tags/subscription.md>), [xbox](<https://devfeed.tech/tags/xbox.md>)

### AI overview

Microsoft is introducing monthly Cloud Gaming limits for Game Pass subscribers starting in November 2026: 15 hours for Ultimate, 10 hours for Premium, and 5 hours for Essential. Additional playtime hours can be purchased after the limit is reached.

### Source excerpt

Game Pass subscribers will no longer have unlimited access to Xbox's Cloud Gaming service.

## 'NBA 2K27' With NVIDIA DLSS 5 Leads 28 New Games Coming to GeForce NOW

DevFeed: ['NBA 2K27' With NVIDIA DLSS 5 Leads 28 New Games Coming to GeForce NOW](<https://devfeed.tech/articles/nba-2k27-with-nvidia-dlss-5-leads-28-new-games-coming-to-geforce-now-6951.md>)

Original publisher: [Read original article](<https://blogs.nvidia.com/blog/geforce-now-thursday-september-2026-games-list/>)

Author: GeForce NOW Community

Published: 2026-09-03T13:00:35Z

Content type: news

Language: en

Sources: [NVIDIA Blog](<https://devfeed.tech/sources/nvidia-blog.md>)

Topics: [Nvidia](<https://devfeed.tech/topics/nvidia.md>), [cloud-infrastructure](<https://devfeed.tech/topics/cloud-infrastructure.md>)

Tags: [3d](<https://devfeed.tech/tags/3d.md>), [cloud](<https://devfeed.tech/tags/cloud.md>), [cloud-gaming](<https://devfeed.tech/tags/cloud-gaming.md>), [developers](<https://devfeed.tech/tags/developers.md>), [devices](<https://devfeed.tech/tags/devices.md>), [gaming](<https://devfeed.tech/tags/gaming.md>), [geforce](<https://devfeed.tech/tags/geforce.md>), [geforce-now](<https://devfeed.tech/tags/geforce-now.md>), [launch](<https://devfeed.tech/tags/launch.md>), [nvidia](<https://devfeed.tech/tags/nvidia.md>), [performance](<https://devfeed.tech/tags/performance.md>), [streaming](<https://devfeed.tech/tags/streaming.md>)

### AI overview

NVIDIA highlights 28 games joining GeForce NOW in September, led by NBA 2K27 with DLSS 5 3D-Guided Neural Rendering. The article also features The Blood of Dawnwalker and Onimusha: Way of the Sword, emphasizing cloud streaming, visual fidelity, and supported devices.

### Source excerpt

September is here with 28 more games streaming on GeForce NOW this month, led by a slam dunk: NBA 2K27 with the NVIDIA DLSS 5 3D-Guided Neural Rendering feature. Through NVIDIA's close collaboration with Visual Concepts and 2K, DLSS 5 brings a new level of lifelike lighting and material detail to the court -- tuned [...]

## GeForce NOW Gives Gamers More Ways to Play at Gamescom 2026

DevFeed: [GeForce NOW Gives Gamers More Ways to Play at Gamescom 2026](<https://devfeed.tech/articles/geforce-now-gives-gamers-more-ways-to-play-at-gamescom-2026-6950.md>)

Original publisher: [Read original article](<https://blogs.nvidia.com/blog/geforce-now-thursday-gamescom-2026/>)

Author: GeForce NOW Community

Published: 2026-08-27T13:00:33Z

Content type: news

Language: en

Sources: [NVIDIA Blog](<https://devfeed.tech/sources/nvidia-blog.md>)

Topics: [Cloud](<https://devfeed.tech/topics/cloud.md>), [Nvidia](<https://devfeed.tech/topics/nvidia.md>), [Streaming](<https://devfeed.tech/topics/streaming.md>), [Firefox](<https://devfeed.tech/topics/firefox.md>), [amazon](<https://devfeed.tech/topics/amazon.md>), [Hardware](<https://devfeed.tech/topics/hardware.md>), [macOS](<https://devfeed.tech/topics/macos.md>), [Windows](<https://devfeed.tech/topics/windows.md>)

Tags: [announcements](<https://devfeed.tech/tags/announcements.md>), [cloud](<https://devfeed.tech/tags/cloud.md>), [cloud-gaming](<https://devfeed.tech/tags/cloud-gaming.md>), [firefox](<https://devfeed.tech/tags/firefox.md>), [gamescom](<https://devfeed.tech/tags/gamescom.md>), [gaming](<https://devfeed.tech/tags/gaming.md>), [geforce-now](<https://devfeed.tech/tags/geforce-now.md>), [hardware](<https://devfeed.tech/tags/hardware.md>), [launch](<https://devfeed.tech/tags/launch.md>), [macos](<https://devfeed.tech/tags/macos.md>), [nvidia](<https://devfeed.tech/tags/nvidia.md>), [pc](<https://devfeed.tech/tags/pc.md>), [streaming](<https://devfeed.tech/tags/streaming.md>), [windows](<https://devfeed.tech/tags/windows.md>)

### AI overview

NVIDIA's Gamescom 2026 announcements expand GeForce NOW with new cloud-gaming capabilities, device and platform support, DLSS 4.5 controls, GOG single sign-on, Firefox support, and additional games.

### Source excerpt

NVIDIA's Gamescom announcements are revealing what's next for GeForce NOW, with new ways to play, more supported devices and platforms, and even more big PC games headed to the cloud. New NVIDIA DLSS 4.5 technology controls give members more ways to fine-tune gameplay, while expanded support for new Steam devices, GOG single sign-on, Firefox browser [...]

## Xbox officially announces disc to digital program

DevFeed: [Xbox officially announces disc to digital program](<https://devfeed.tech/articles/xbox-officially-announces-disc-to-digital-program-15085.md>)

Original publisher: [Read original article](<https://www.gamedeveloper.com/business/xbox-officially-announces-disc-to-digital-program>)

Author: Nicole Carpenter

Published: 2026-08-26T17:58:25Z

Content type: news

Language: en

Sources: [gamedeveloper](<https://devfeed.tech/sources/gamedeveloper.md>)

Topics: [Xbox](<https://devfeed.tech/topics/xbox.md>), [Cloud Gaming](<https://devfeed.tech/topics/cloud-gaming.md>)

Tags: [announcement](<https://devfeed.tech/tags/announcement.md>), [cloud-gaming](<https://devfeed.tech/tags/cloud-gaming.md>), [games](<https://devfeed.tech/tags/games.md>), [gaming](<https://devfeed.tech/tags/gaming.md>), [xbox](<https://devfeed.tech/tags/xbox.md>)

### AI overview

Xbox announced a program that lets players convert eligible Xbox One and Xbox Series X physical game discs into digital entitlements. The feature will initially be available to Xbox Insiders on August 31, begin with thousands of titles, and support digital play, Xbox Play Anywhere, and Xbox Cloud Gaming for compatible games.

### Source excerpt

The Verge reported this program back in July.

## Entity Raises $5 Million for Browser-Based Gaming Platform Built on WebGPU and WebAssembly

DevFeed: [Entity Raises $5 Million for Browser-Based Gaming Platform Built on WebGPU and WebAssembly](<https://devfeed.tech/articles/irish-browser-games-start-up-entity-raises-5m-in-funding-for-console-quality-games-for-the-new-web-era-15060.md>)

Original publisher: [Read original article](<https://www.gamedeveloper.com/business/irish-browser-games-start-up-entity-raises-5m-in-funding-for-console-quality-games-for-the-new-web-era->)

Author: Nicole Carpenter

Published: 2026-08-25T14:46:56Z

Content type: news

Language: en

Sources: [gamedeveloper](<https://devfeed.tech/sources/gamedeveloper.md>)

Topics: [browser](<https://devfeed.tech/topics/browser.md>), [WebAssembly](<https://devfeed.tech/topics/web-assembly.md>), [webgpu](<https://devfeed.tech/topics/webgpu.md>), [Cloud Gaming](<https://devfeed.tech/topics/cloud-gaming.md>), [pc](<https://devfeed.tech/topics/pc.md>)

Tags: [browser](<https://devfeed.tech/tags/browser.md>), [cloud-gaming](<https://devfeed.tech/tags/cloud-gaming.md>), [funding](<https://devfeed.tech/tags/funding.md>), [games](<https://devfeed.tech/tags/games.md>), [launch](<https://devfeed.tech/tags/launch.md>), [news](<https://devfeed.tech/tags/news.md>), [web](<https://devfeed.tech/tags/web.md>), [webassembly](<https://devfeed.tech/tags/webassembly.md>), [webgpu](<https://devfeed.tech/tags/webgpu.md>)

### AI overview

Dublin-based startup Entity raised $5 million in seed funding to develop a browser-based gaming platform using WebGPU and WebAssembly. The company says the platform will support games played through a browser without downloads and is expected to launch in 2027.

### Source excerpt

The 'next-generation gaming platform' will launch in 2027.

## Bring the Fire: Play Games on GeForce NOW With New Firefox Browser Support

DevFeed: [Bring the Fire: Play Games on GeForce NOW With New Firefox Browser Support](<https://devfeed.tech/articles/bring-the-fire-play-games-on-geforce-now-with-new-firefox-browser-support-6949.md>)

Original publisher: [Read original article](<https://blogs.nvidia.com/blog/geforce-now-thursday-firefox/>)

Author: GeForce NOW Community

Published: 2026-08-20T13:00:24Z

Content type: news

Language: en

Sources: [NVIDIA Blog](<https://devfeed.tech/sources/nvidia-blog.md>)

Topics: [Firefox](<https://devfeed.tech/topics/firefox.md>), [Cloud](<https://devfeed.tech/topics/cloud.md>), [browser](<https://devfeed.tech/topics/browser.md>), [Edge](<https://devfeed.tech/topics/edge.md>)

Tags: [browser](<https://devfeed.tech/tags/browser.md>), [cloud](<https://devfeed.tech/tags/cloud.md>), [cloud-gaming](<https://devfeed.tech/tags/cloud-gaming.md>), [devices](<https://devfeed.tech/tags/devices.md>), [firefox](<https://devfeed.tech/tags/firefox.md>), [gaming](<https://devfeed.tech/tags/gaming.md>), [geforce-now](<https://devfeed.tech/tags/geforce-now.md>), [laptop](<https://devfeed.tech/tags/laptop.md>), [pc](<https://devfeed.tech/tags/pc.md>), [streaming](<https://devfeed.tech/tags/streaming.md>), [updates](<https://devfeed.tech/tags/updates.md>), [windows](<https://devfeed.tech/tags/windows.md>)

### AI overview

GeForce NOW adds Firefox support, allowing members to stream supported PC games directly from the browser without installing a dedicated app. The service also highlights 12 games entering its streaming library this week.

### Source excerpt

It's a new way into the cloud. GeForce NOW welcomes Firefox support to the cloud, opening up another way to jump into high-performance PC gaming straight from the browser, starting today. Whether on a school laptop or everyday PC, it's now even easier to play supported PC games without downloading a dedicated app. Plus, discover [...]

## Modeling Device Capabilities for Analytics

DevFeed: [Modeling Device Capabilities for Analytics](<https://devfeed.tech/articles/modeling-device-capabilities-for-analytics-142.md>)

Original publisher: [Read original article](<https://netflixtechblog.com/modeling-device-capabilities-for-analytics-e7607acebde8?source=rss----2615bd06b42e---4>)

Author: Netflix Technology Blog

Published: 2026-07-31T16:01:02Z

Content type: article

Language: en

Sources: [Netflix](<https://devfeed.tech/sources/netflix.md>), [Netflix TechBlog - Medium](<https://devfeed.tech/sources/netflix-techblog-medium.md>)

Topics: [Netflix](<https://devfeed.tech/topics/netflix.md>), [data](<https://devfeed.tech/topics/data.md>), [data-processing](<https://devfeed.tech/topics/data-processing.md>), [datasets](<https://devfeed.tech/topics/datasets.md>), [Hardware](<https://devfeed.tech/topics/hardware.md>), [cpu](<https://devfeed.tech/topics/cpu.md>), [Streaming](<https://devfeed.tech/topics/streaming.md>), [Software](<https://devfeed.tech/topics/software.md>)

Tags: [analytics](<https://devfeed.tech/tags/analytics.md>), [cloud-gaming](<https://devfeed.tech/tags/cloud-gaming.md>), [cpu](<https://devfeed.tech/tags/cpu.md>), [data](<https://devfeed.tech/tags/data.md>), [data-engineering](<https://devfeed.tech/tags/data-engineering.md>), [data-modeling](<https://devfeed.tech/tags/data-modeling.md>), [datasets](<https://devfeed.tech/tags/datasets.md>), [devices](<https://devfeed.tech/tags/devices.md>), [hardware](<https://devfeed.tech/tags/hardware.md>), [netflix](<https://devfeed.tech/tags/netflix.md>), [streaming](<https://devfeed.tech/tags/streaming.md>)

### AI overview

Netflix describes a device-capability data model for analytics across a diverse ecosystem of streaming devices. Cumulative and histogram tables capture device capabilities, active device counts, software versions, and feature support, helping teams measure feature reach and make more granular enablement decisions.

### Source excerpt

by Aarti Laddha, Richard Diaz-Cool, Rishika Idnani, Venkatesh Selveraj Netflix supports a vast and evolving set of features and content types, ranging from 4K streaming and immersive audio to live streaming and cloud gaming, across a diverse ecosystem of devices. However, not all devices are created equal. Hardware limitations such as available RAM, CPU cores, display capabilities, or platform support mean that some features cannot be supported on certain device models. To ensure the best possible user experience, we rely on a deep understanding of device capabilities. We have invested in building a comprehensive device capability data model and integrating feature flags from internal systems, paving the way for smarter, more granular feature management across our global device landscape. This approach helps us identify bottlenecks in feature penetration and accelerates the pace of innovation. We have designed our data storage and modeling strategies to efficiently support analytics at scale. We use a cumulative table to process information about the device's capabilities. This table is structured to efficiently capture the latest state of each device and its associated capabilities (like Screen resolutions, Video Profiles Supported, Surround Sound, RAM size etc) making it ideal for analytics and reporting use cases. { "Screen Height": ["720"], "Screen Width": ["1280"], "Video Profiles": [ "playready", "hevc", ], } For aggregate analytics, we leverage a histogram table that captures active device counts over the past 28 days, broken down by device model and software version. This table also records the number of devices supporting specific capabilities, enabling detailed distribution analysis. One use case for this histogram data is to analyze the distribution of external display capabilities attached to streaming sticks. For example, the histogram below shows that out of total X number of devices, all supported the HD profile (playready), while only 20% devices sup

## Transforming Game Discovery with Instant Play Experiences on Discord

DevFeed: [Transforming Game Discovery with Instant Play Experiences on Discord](<https://devfeed.tech/articles/transforming-game-discovery-with-instant-play-experiences-on-discord-288.md>)

Original publisher: [Read original article](<https://discord.com/blog/transforming-game-discovery-with-instant-play-experiences-on-discord>)

Author: Discord

Published: 2025-08-18T00:00:00Z

Content type: article

Language: en

Sources: [Discord Blog](<https://devfeed.tech/sources/discord-blog.md>)

Topics: [Discord](<https://devfeed.tech/topics/discord.md>), [Cloud Gaming](<https://devfeed.tech/topics/cloud-gaming.md>), [Nvidia](<https://devfeed.tech/topics/nvidia.md>), [GeForce](<https://devfeed.tech/topics/geforce.md>), [Cloud](<https://devfeed.tech/topics/cloud.md>), [pc](<https://devfeed.tech/topics/pc.md>)

Tags: [cloud-gaming](<https://devfeed.tech/tags/cloud-gaming.md>), [developers](<https://devfeed.tech/tags/developers.md>), [discord](<https://devfeed.tech/tags/discord.md>), [gamescom](<https://devfeed.tech/tags/gamescom.md>), [gaming](<https://devfeed.tech/tags/gaming.md>), [geforce](<https://devfeed.tech/tags/geforce.md>), [graphics](<https://devfeed.tech/tags/graphics.md>), [integration](<https://devfeed.tech/tags/integration.md>), [nvidia](<https://devfeed.tech/tags/nvidia.md>), [partner](<https://devfeed.tech/tags/partner.md>), [pc](<https://devfeed.tech/tags/pc.md>), [performance](<https://devfeed.tech/tags/performance.md>)

### AI overview

Discord and NVIDIA are partnering to bring GeForce NOW cloud-streamed gaming directly to Discord, beginning with a Fortnite demonstration at gamescom. The integration is intended to let players discover and try games without downloads, installations, patches, or separate launchers.

### Source excerpt

Discord and NVIDIA partner to showcase cloud-streamed gaming experiences on Discord to transform game discovery for players and developers, starting with Fortnite.

## How to run a cloud gaming service on Amazon EC2

DevFeed: [How to run a cloud gaming service on Amazon EC2](<https://devfeed.tech/articles/revised-and-much-faster-run-your-own-high-end-cloud-gaming-service-on-ec2-21108.md>)

Original publisher: [Read original article](<https://lg.io/2015/07/05/revised-and-much-faster-run-your-own-highend-cloud-gaming-service-on-ec2.html>)

Published: 2015-07-05T07:00:00Z

Content type: tutorial

Language: en

Sources: [Larry Land](<https://devfeed.tech/sources/larry-land.md>)

Topics: [Amazon EC2](<https://devfeed.tech/topics/amazon-ec2.md>), [Cloud Gaming](<https://devfeed.tech/topics/cloud-gaming.md>), [Amazon Web Services](<https://devfeed.tech/topics/aws.md>), [Streaming](<https://devfeed.tech/topics/streaming.md>), [GPU](<https://devfeed.tech/topics/gpu.md>)

Tags: [aws](<https://devfeed.tech/tags/aws.md>), [cloud-gaming](<https://devfeed.tech/tags/cloud-gaming.md>), [cost](<https://devfeed.tech/tags/cost.md>), [ec2](<https://devfeed.tech/tags/ec2.md>), [gaming](<https://devfeed.tech/tags/gaming.md>), [gpu](<https://devfeed.tech/tags/gpu.md>), [linux](<https://devfeed.tech/tags/linux.md>), [streaming](<https://devfeed.tech/tags/streaming.md>), [windows](<https://devfeed.tech/tags/windows.md>)

### AI overview

A step-by-step guide to running games on an Amazon EC2 GPU instance and streaming them to a Mac. It covers graphics encoding, SSD storage, OpenVPN, AMIs, Spot instances, and estimated operating costs, with notes about internet requirements and client compatibility.

### Source excerpt

Playing Witcher 3, a GPU-intensive game on a 2015 fanless Macbook I've written about using EC2 as a gaming rig in the past. After spending some time and getting all sorts of feedback from many people, I'm re-writing the article from before, except with all the latest and greatest optimizations to really make things better. Now we're using things like NvFBC for graphics card H.264 encoding, using the built-in SSD for better hard drive performance, plus getting rid of things like VNC. I've also made the OpenVPN instructions easier to follow. This is the perfect solution for you fanatics that love to play AAA games but are stuck with one of the new fan-less Macbooks (or similarly slow machines). This is a pretty awesome alternative to building out a new gaming PC. Just make sure you have a good internet connection (ideally 30mbit+ plus <50ms ping to the closest Amazon datacenter). This article will assume you're on a Mac client, though it should work on Linux or Windows with some minor changes in the client tools. TLDR: I have made an AMI for you to use such that you don't need to go through this lengthy step-by-step. Note you become less of a badass if you use the AMI instead of doing it yourself ;). See instructions below. Costs Believe it or not, it's actually not that expensive to play games this way. Although you could potentially save moneys by streaming all your games, cost savings isn't really the primary purpose. Craziness is, of course. :) $0.11/hr Spot instance of a g2.2xlarge $0.41/hr Streaming 10mbit at $0.09/GB $0.01/hr EBS storage for 35GB OS drive ($3.50/mo) You're looking at $0.53/hr to play games this way. Not too bad. That's around 1850 hours of gaming for the cost of a $1000 gaming PC. Note that prices vary for different datacenters. Creating your own AMI with the right config On AWS, create a new EC2 instance. Use defaults everywhere except as mentioned below: Base image should be Microsoft Windows Server 2012 R2 Base (since Windows still has all t

## Run your own high-end cloud gaming service on EC2

DevFeed: [Run your own high-end cloud gaming service on EC2](<https://devfeed.tech/articles/run-your-own-high-end-cloud-gaming-service-on-ec2-21106.md>)

Original publisher: [Read original article](<https://lg.io/2015/04/12/run-your-own-high-end-cloud-gaming-service-on-ec2.html>)

Published: 2015-04-12T07:00:00Z

Content type: tutorial

Language: en

Sources: [Larry Land](<https://devfeed.tech/sources/larry-land.md>)

Topics: [Amazon EC2](<https://devfeed.tech/topics/amazon-ec2.md>), [Cloud Gaming](<https://devfeed.tech/topics/cloud-gaming.md>), [Amazon Web Services](<https://devfeed.tech/topics/aws.md>)

Tags: [aws](<https://devfeed.tech/tags/aws.md>), [cloud-gaming](<https://devfeed.tech/tags/cloud-gaming.md>), [ec2](<https://devfeed.tech/tags/ec2.md>), [gaming](<https://devfeed.tech/tags/gaming.md>), [gpu](<https://devfeed.tech/tags/gpu.md>), [ssd](<https://devfeed.tech/tags/ssd.md>)

### AI overview

A tutorial on using an AWS EC2 GPU instance with Steam In-Home Streaming to play high-end games remotely over the Internet. It discusses estimated instance, data transfer, and storage costs, latency and bandwidth requirements, and suggested EC2 setup options.

### Source excerpt

NOTE: This article has been superseded by my more recent one here How to use EC2 GPU machines + Steam In-Home Streaming + a VPN to play AAA titles on a shitty laptop You might have tried a service like the now defunct OnLive. Though personally I've played and beat many AAA games on the service, it unfortunately a) had a very limited selection and b) is now gone. I also have a bunch of games on Steam that I've played using my eGPU. With the new Macbook though, I won't be able to continue my low-end-laptop but high-end gaming extravaganza since there's no Thunderbolt. So why am I not concerned? Steam recently introduced In-Home Streaming, which basically creates a mini-OnLive in your own home with all the same Steam games I played with my eGPU. But... let's do it over the Internet! Cost Playing games this way is actually quite economical - especially when comparing to purchasing a full-on gaming rig. Here are the costs you'll need to consider: GPU Instance runs about $0.11/hr (on a Spot instance, regularly around $0.70/hr) Data transfer will be around $0.09/GB, and at a sustained ~10mbit, itll cost you $0.41/hr (4.5GB/hr) Updated Apr 25: Hard drive (EBS General Purpose SSD) storage of 100GB is $12.00/mo, or a bit under $0.02/hr This comes out to around $0.54/hr (Updated Apr 25), not bad, for the cost of a $1000 gaming pc, you get ~1900 hours on much higher-end hardware! The catch? This is all fun and games, but you need to make sure of two things: You are within 40ms to the closest AWS datacenter (test here) and has GPU instances (Updated Apr 25 brought this up from 20ms, many people reporting it's just fine at slightly higher latencies) You have at least a 10mbit connection and it's unmetered Setting it up On AWS, create a new EC2 instance. Use these settings: Base image should be Microsoft Windows Server 2012 R2 Base (since Windows still has all the best games) Use a g2.2xlarge instance (to get an NVIDIA GRID K520 graphics card). Updated Apr 19: There is no point usin