# Cup and Counter

Published articles for Cup and Counter.

This is one page of public article previews, not the complete archive. Follow Next page to continue. Summaries are not the original full articles.

## Cup and Counter Demo now Availiable

DevFeed: [Cup and Counter Demo now Availiable](<https://devfeed.tech/articles/cup-and-counter-demo-now-availiable-10761.md>)

Original publisher: [Read original article](<https://pimylifeup.com/cup-and-counter-demo-now-availiable/>)

Author: Gus

Published: 2026-05-15T00:26:02Z

Content type: news

Language: en

Sources: [Pi My Life Up](<https://devfeed.tech/sources/pi-my-life-up.md>)

Topics: [Game Development](<https://devfeed.tech/topics/game-development.md>), [systems](<https://devfeed.tech/topics/systems.md>)

Tags: [bugs](<https://devfeed.tech/tags/bugs.md>), [cup-and-counter](<https://devfeed.tech/tags/cup-and-counter.md>), [demo](<https://devfeed.tech/tags/demo.md>), [development](<https://devfeed.tech/tags/development.md>), [game-development](<https://devfeed.tech/tags/game-development.md>), [release](<https://devfeed.tech/tags/release.md>), [support](<https://devfeed.tech/tags/support.md>)

### AI overview

An announcement of the Cup and Counter demo's release on Steam. The work-in-progress demo showcases core cafe gameplay, while player feedback will guide further polish ahead of the planned full release later this year.

### Source excerpt

We are excited to announce that the demo for Cup and Counter is now available to play on Steam. The post Cup and Counter Demo now Availiable appeared first on Pi My Life Up.

## Cup and Counter Dev Blog #2

DevFeed: [Cup and Counter Dev Blog #2](<https://devfeed.tech/articles/cup-and-counter-dev-blog-2-10763.md>)

Original publisher: [Read original article](<https://pimylifeup.com/cup-and-counter-dev-blog-2/>)

Author: Emmet

Published: 2026-03-14T10:28:07Z

Content type: article

Language: en

Sources: [Pi My Life Up](<https://devfeed.tech/sources/pi-my-life-up.md>)

Topics: [systems](<https://devfeed.tech/topics/systems.md>)

Tags: [animation](<https://devfeed.tech/tags/animation.md>), [blog](<https://devfeed.tech/tags/blog.md>), [cup-and-counter](<https://devfeed.tech/tags/cup-and-counter.md>), [dev](<https://devfeed.tech/tags/dev.md>), [development](<https://devfeed.tech/tags/development.md>), [game-dev](<https://devfeed.tech/tags/game-dev.md>), [generation](<https://devfeed.tech/tags/generation.md>), [post](<https://devfeed.tech/tags/post.md>)

### AI overview

Cup and Counter Dev Blog #2 covers a week of implementation and polishing for the coffee shop simulator. The developers made traffic lights affect cars and pedestrians, improved building facades, enhanced NPC expressions and animations, and worked on delivery and placement systems. The post also outlines plans for the following week and encourages readers to wishlist the game on Steam.

### Source excerpt

Checkout this dev blog to see all the work we have been putting into Cup and counter over the last week. This week has seen huge improvements including the implementation of the trafflic light system. The post Cup and Counter Dev Blog #2 appeared first on Pi My Life Up.

## Cup and Counter Dev Blog 1

DevFeed: [Cup and Counter Dev Blog 1](<https://devfeed.tech/articles/cup-and-counter-dev-blog-1-10762.md>)

Original publisher: [Read original article](<https://pimylifeup.com/cup-and-counter-dev-blog-1/>)

Author: Emmet

Published: 2026-03-07T13:16:52Z

Content type: article

Language: en

Sources: [Pi My Life Up](<https://devfeed.tech/sources/pi-my-life-up.md>)

Topics: [systems](<https://devfeed.tech/topics/systems.md>), [bug](<https://devfeed.tech/topics/bug.md>)

Tags: [3d](<https://devfeed.tech/tags/3d.md>), [blog](<https://devfeed.tech/tags/blog.md>), [bug](<https://devfeed.tech/tags/bug.md>), [cup-and-counter](<https://devfeed.tech/tags/cup-and-counter.md>), [dev](<https://devfeed.tech/tags/dev.md>), [game-dev](<https://devfeed.tech/tags/game-dev.md>), [lighting](<https://devfeed.tech/tags/lighting.md>), [post](<https://devfeed.tech/tags/post.md>), [series](<https://devfeed.tech/tags/series.md>), [systems](<https://devfeed.tech/tags/systems.md>), [video](<https://devfeed.tech/tags/video.md>)

### AI overview

The first Cup and Counter developer blog reviews a week of game development focused on making the world feel more alive. The team describes basic pedestrian and traffic systems, planned improvements such as taxis stopping for passengers and pedestrians sitting on benches, bug fixing, and a lighting issue caused by disabled post-processing.

### Source excerpt

Explore our first dev blog for Cup and Counter where we explore some of the various bits we have worked on over the last week. The post Cup and Counter Dev Blog 1 appeared first on Pi My Life Up.