# devices

Published articles for devices.

This is one page of public article previews, not the complete archive. Follow Next page to continue. Summaries are not the original full articles.

## Aniimo Launches on GeForce NOW Alongside a 007 First Light Update

DevFeed: [Aniimo Launches on GeForce NOW Alongside a 007 First Light Update](<https://devfeed.tech/articles/cute-critters-come-to-the-cloud-aniimo-launches-on-geforce-now-41301.md>)

Original publisher: [Read original article](<https://blogs.nvidia.com/blog/geforce-now-thursday-aniimo/>)

Author: GeForce NOW Community

Published: 2026-09-17T13:00:55Z

Content type: news

Language: en

Sources: [NVIDIA Blog](<https://devfeed.tech/sources/nvidia-blog.md>)

Topics: [GeForce](<https://devfeed.tech/topics/geforce.md>), [Cloud](<https://devfeed.tech/topics/cloud.md>), [Streaming](<https://devfeed.tech/topics/streaming.md>), [Steam Deck](<https://devfeed.tech/topics/steam-deck.md>), [Firefox](<https://devfeed.tech/topics/firefox.md>), [Nvidia](<https://devfeed.tech/topics/nvidia.md>)

Tags: [cloud-gaming](<https://devfeed.tech/tags/cloud-gaming.md>), [devices](<https://devfeed.tech/tags/devices.md>), [firefox](<https://devfeed.tech/tags/firefox.md>), [gaming](<https://devfeed.tech/tags/gaming.md>), [geforce-now](<https://devfeed.tech/tags/geforce-now.md>), [launches](<https://devfeed.tech/tags/launches.md>), [steam-deck](<https://devfeed.tech/tags/steam-deck.md>), [stream](<https://devfeed.tech/tags/stream.md>), [super-resolution](<https://devfeed.tech/tags/super-resolution.md>), [update](<https://devfeed.tech/tags/update.md>)

### AI overview

NVIDIA highlights Aniimo's launch on GeForce NOW, support for streaming across devices including Steam Deck and Firefox, and updates and promotions for 007 First Light. The article also mentions other new titles joining the cloud service.

### Source excerpt

A new creature-catching adventure is ready to stream from the cloud this week. Pawprint Studio's Aniimo arrives on GeForce NOW at launch, inviting gamers to explore the vibrant continent of Idyll across supported devices. Also this week, 007 First Light receives a path-tracing update on GeForce NOW, alongside a smashing limited-time Deluxe Edition sale on [...]

## MPLS/VPN with SR-MPLS Core

DevFeed: [MPLS/VPN with SR-MPLS Core](<https://devfeed.tech/articles/mpls-vpn-with-sr-mpls-core-26234.md>)

Original publisher: [Read original article](<https://blog.ipspace.net/2026/09/sr-mpls-vpn/>)

Published: 2026-09-15T05:45:00Z

Content type: article

Language: en

Sources: [ipSpace.net blog](<https://devfeed.tech/sources/ipspace-net-blog.md>)

Topics: [SR-MPLS](<https://devfeed.tech/topics/sr-mpls.md>), [MPLS VPN](<https://devfeed.tech/topics/mpls-vpn.md>), [networking](<https://devfeed.tech/topics/networking.md>), [BGP](<https://devfeed.tech/topics/bgp.md>), [IS-IS](<https://devfeed.tech/topics/is-is.md>), [Network](<https://devfeed.tech/topics/network.md>), [GitHub](<https://devfeed.tech/topics/github.md>)

Tags: [bgp](<https://devfeed.tech/tags/bgp.md>), [devices](<https://devfeed.tech/tags/devices.md>), [github](<https://devfeed.tech/tags/github.md>), [is-is](<https://devfeed.tech/tags/is-is.md>), [mpls](<https://devfeed.tech/tags/mpls.md>), [mpls-vpn](<https://devfeed.tech/tags/mpls-vpn.md>), [netlab](<https://devfeed.tech/tags/netlab.md>), [sr-mpls](<https://devfeed.tech/tags/sr-mpls.md>), [vpn](<https://devfeed.tech/tags/vpn.md>)

### AI overview

This article explains how to build and test an MPLS/VPN service over an SR-MPLS core. It describes the required lab topology changes, including enabling MPLS/VPN, disabling LDP, configuring PE routers with IS-IS, SR-MPLS, BGP, MPLS, and VRF modules, and moving PE-to-host links into tenant VRFs. It also outlines how to run the lab using GitHub Codespaces, an Arista cEOS container, and netlab.

### Source excerpt

As we discussed in the BGP-Free Core with SR-MPLS blog post, SR-MPLS works as a drop-in replacement for the traditional MPLS control plane. No wonder it works well (when properly implemented) with MPLS/VPN services - the second "fun" scenario in my ITNOG10 Segment Routing workshop. It uses the same topology as the BGP-Free Core scenario: Simplest possible MPLS/VPN network with SR-MPLS core Read more ...

## Steam Frame vs. Quest 3 Specs: Better PC Streaming, Power & Hackability

DevFeed: [Steam Frame vs. Quest 3 Specs: Better PC Streaming, Power & Hackability](<https://devfeed.tech/articles/steam-frame-vs-quest-3-specs-better-pc-streaming-power-hackability-17475.md>)

Original publisher: [Read original article](<https://roadtovr.com/steam-frame-vs-quest-3-specs/>)

Author: Scott Hayden

Published: 2026-09-14T16:59:00Z

Content type: comparison

Language: en

Sources: [Road to VR](<https://devfeed.tech/sources/road-to-vr.md>)

Topics: [Streaming](<https://devfeed.tech/topics/streaming.md>), [pc](<https://devfeed.tech/topics/pc.md>), [Linux](<https://devfeed.tech/topics/linux.md>), [Steam Deck](<https://devfeed.tech/topics/steam-deck.md>), [Windows](<https://devfeed.tech/topics/windows.md>), [Operating system](<https://devfeed.tech/topics/operating-system.md>), [Arm](<https://devfeed.tech/topics/arm.md>)

Tags: [arm](<https://devfeed.tech/tags/arm.md>), [cameras](<https://devfeed.tech/tags/cameras.md>), [compatibility](<https://devfeed.tech/tags/compatibility.md>), [devices](<https://devfeed.tech/tags/devices.md>), [hacking](<https://devfeed.tech/tags/hacking.md>), [linux](<https://devfeed.tech/tags/linux.md>), [meta-quest-3-news-reviews](<https://devfeed.tech/tags/meta-quest-3-news-reviews.md>), [news](<https://devfeed.tech/tags/news.md>), [os](<https://devfeed.tech/tags/os.md>), [pc](<https://devfeed.tech/tags/pc.md>), [pc-vr-news-reviews](<https://devfeed.tech/tags/pc-vr-news-reviews.md>), [pcie](<https://devfeed.tech/tags/pcie.md>), [steam-deck](<https://devfeed.tech/tags/steam-deck.md>), [streaming](<https://devfeed.tech/tags/streaming.md>), [windows](<https://devfeed.tech/tags/windows.md>), [x86](<https://devfeed.tech/tags/x86.md>)

### AI overview

This comparison examines Valve's Steam Frame standalone headset against Quest 3. Steam Frame is designed to run Steam's flatscreen and PC VR libraries, stream PC VR games wirelessly through a dedicated Wi-Fi 6E dongle, and support native x86 Windows and Linux content through a compatibility layer. Compared with Quest 3, it offers a more powerful Qualcomm Snapdragon processor, a more open and hackable SteamOS platform, an accessible gen4 PCIe expansion port, and broader compatibility, although its application compatibility is not yet as established.

### Source excerpt

Want to know how Valve's Steam Frame standalone headset stacks up against the competition? Read on to find out. Steam Frame is a lot like Steam Deck; it can play pretty much all of Steam's game library out of the box, which includes flatscreen content based on x86 architecture--basically everything on Steam--and also now PC [...] The post Steam Frame vs. Quest 3 Specs: Better PC Streaming, Power & Hackability appeared first on Road to VR.

## Configuring Management IP Addresses to Virtual Network Devices

DevFeed: [Configuring Management IP Addresses to Virtual Network Devices](<https://devfeed.tech/articles/configuring-management-ip-addresses-to-virtual-network-devices-11435.md>)

Original publisher: [Read original article](<https://blog.ipspace.net/2026/09/network-lab-management-ip/>)

Published: 2026-09-14T05:29:00Z

Content type: article

Language: en

Sources: [ipSpace.net blog](<https://devfeed.tech/sources/ipspace-net-blog.md>)

Topics: [networking](<https://devfeed.tech/topics/networking.md>), [configuration](<https://devfeed.tech/topics/configuration.md>), [Orchestration](<https://devfeed.tech/topics/orchestration.md>), [Vagrant](<https://devfeed.tech/topics/vagrant.md>), [Cloud](<https://devfeed.tech/topics/cloud.md>), [ssh](<https://devfeed.tech/topics/ssh.md>)

Tags: [cli](<https://devfeed.tech/tags/cli.md>), [cloud](<https://devfeed.tech/tags/cloud.md>), [devices](<https://devfeed.tech/tags/devices.md>), [dhcp](<https://devfeed.tech/tags/dhcp.md>), [ip](<https://devfeed.tech/tags/ip.md>), [ipv4](<https://devfeed.tech/tags/ipv4.md>), [ipv6](<https://devfeed.tech/tags/ipv6.md>), [management](<https://devfeed.tech/tags/management.md>), [netlab](<https://devfeed.tech/tags/netlab.md>), [network](<https://devfeed.tech/tags/network.md>), [networking](<https://devfeed.tech/tags/networking.md>), [orchestration](<https://devfeed.tech/tags/orchestration.md>), [server](<https://devfeed.tech/tags/server.md>), [ssh](<https://devfeed.tech/tags/ssh.md>)

### AI overview

The article explains how to assign predictable management IP addresses to virtual network devices. It contrasts manual console-based setup with automated assignment through orchestration, containers, DHCPv4/DHCPv6, custom Vagrant boxes, and IPv6 mechanisms such as SLAAC.

### Source excerpt

It goes without saying that if you want to configure (virtual) network devices with any semi-sane configuration mechanism1, the device must have a working IP address. Here's the time-honored method2 to assign an IP address to a virtual network device: Start the virtual machine (using a GUI)3 Open a new window: either a telnet session to the virtual console port or a full-blown virtual console (GUI) session. Manually configure the IP address, the SSH server, and the user credentials on the first interface. Read more ...

## Apple is Working on Two iPhone Game Controllers Under its Beats Brand

DevFeed: [Apple is Working on Two iPhone Game Controllers Under its Beats Brand](<https://devfeed.tech/articles/apple-is-working-on-two-iphone-game-controllers-under-its-beats-brand-10834.md>)

Original publisher: [Read original article](<https://www.yankodesign.com/2026/09/13/apple-is-working-on-two-iphone-game-controllers-under-its-beats-brand/>)

Author: Sarang Sheth

Published: 2026-09-13T20:45:46Z

Content type: article

Language: en

Sources: [Yanko Design](<https://devfeed.tech/sources/yanko-design.md>)

Topics: [iphone](<https://devfeed.tech/topics/iphone.md>), [Hardware](<https://devfeed.tech/topics/hardware.md>), [Steam Deck](<https://devfeed.tech/topics/steam-deck.md>), [macOS](<https://devfeed.tech/topics/macos.md>)

Tags: [apple](<https://devfeed.tech/tags/apple.md>), [audio](<https://devfeed.tech/tags/audio.md>), [beats](<https://devfeed.tech/tags/beats.md>), [devices](<https://devfeed.tech/tags/devices.md>), [gadgets](<https://devfeed.tech/tags/gadgets.md>), [gadgets-gaming-product-design-apple-beats-gaming-controllers](<https://devfeed.tech/tags/gadgets-gaming-product-design-apple-beats-gaming-controllers.md>), [gaming](<https://devfeed.tech/tags/gaming.md>), [gaming-controllers](<https://devfeed.tech/tags/gaming-controllers.md>), [hardware](<https://devfeed.tech/tags/hardware.md>), [iphone](<https://devfeed.tech/tags/iphone.md>), [product](<https://devfeed.tech/tags/product.md>), [product-design](<https://devfeed.tech/tags/product-design.md>)

### AI overview

Apple is reportedly developing two iPhone game controllers under its Beats brand. The unreleased T6502 is wired, while the Bluetooth-enabled T1057 adds motion sensors and a different haptic engine. Neither device has a confirmed price, release date, or launch status.

### Source excerpt

Apple is Working on Two iPhone Game Controllers Under its Beats Brand Apple and the gaming crowd have always had one of those relationships where you nod at each other across a party and never actually walk...

## Lifesaving Lincoln Laboratory device wins 2026 Excellence in Technology Transfer Award

DevFeed: [Lifesaving Lincoln Laboratory device wins 2026 Excellence in Technology Transfer Award](<https://devfeed.tech/articles/lifesaving-lincoln-laboratory-device-wins-2026-excellence-in-technology-transfer-award-37962.md>)

Original publisher: [Read original article](<https://news.mit.edu/2026/lifesaving-lincoln-laboratory-technology-wins-tech-transfer-award-0911>)

Author: Erin Lee | Lincoln Laboratory

Published: 2026-09-11T13:45:00Z

Content type: news

Language: en

Sources: [MIT AI News](<https://devfeed.tech/sources/mit-ai-news.md>)

Topics: [Artificial Intelligence](<https://devfeed.tech/topics/ai.md>), [Development](<https://devfeed.tech/topics/development.md>), [Software](<https://devfeed.tech/topics/software.md>)

Tags: [2026](<https://devfeed.tech/tags/2026.md>), [ai](<https://devfeed.tech/tags/ai.md>), [ai-assisted-catheterization-device](<https://devfeed.tech/tags/ai-assisted-catheterization-device.md>), [ai-guide](<https://devfeed.tech/tags/ai-guide.md>), [artificial-intelligence](<https://devfeed.tech/tags/artificial-intelligence.md>), [asha-rajagopal](<https://devfeed.tech/tags/asha-rajagopal.md>), [autonomus-medical-technologies](<https://devfeed.tech/tags/autonomus-medical-technologies.md>), [awards-honors-and-fellowships](<https://devfeed.tech/tags/awards-honors-and-fellowships.md>), [devices](<https://devfeed.tech/tags/devices.md>), [emergency-medicine](<https://devfeed.tech/tags/emergency-medicine.md>), [engineering](<https://devfeed.tech/tags/engineering.md>), [excellence-in-technology-transfer-awards](<https://devfeed.tech/tags/excellence-in-technology-transfer-awards.md>), [federal-laboratory-consortium-for-technology-transfer](<https://devfeed.tech/tags/federal-laboratory-consortium-for-technology-transfer.md>), [field](<https://devfeed.tech/tags/field.md>), [funding](<https://devfeed.tech/tags/funding.md>), [health-sciences-and-technology](<https://devfeed.tech/tags/health-sciences-and-technology.md>), [industry](<https://devfeed.tech/tags/industry.md>), [invention](<https://devfeed.tech/tags/invention.md>), [lincoln-laboratory](<https://devfeed.tech/tags/lincoln-laboratory.md>), [mass-general-hospital](<https://devfeed.tech/tags/mass-general-hospital.md>), [medical-device-invention](<https://devfeed.tech/tags/medical-device-invention.md>), [medical-devices](<https://devfeed.tech/tags/medical-devices.md>), [medicine](<https://devfeed.tech/tags/medicine.md>), [mgh](<https://devfeed.tech/tags/mgh.md>), [military-medics](<https://devfeed.tech/tags/military-medics.md>), [mit-intellectual-property](<https://devfeed.tech/tags/mit-intellectual-property.md>), [mit-lincoln-laboratory](<https://devfeed.tech/tags/mit-lincoln-laboratory.md>), [mit-startups](<https://devfeed.tech/tags/mit-startups.md>), [mit-technology-licensing-office-tlo](<https://devfeed.tech/tags/mit-technology-licensing-office-tlo.md>), [national-institutes-of-health-nih](<https://devfeed.tech/tags/national-institutes-of-health-nih.md>), [nih-funding](<https://devfeed.tech/tags/nih-funding.md>), [portable](<https://devfeed.tech/tags/portable.md>), [prototype](<https://devfeed.tech/tags/prototype.md>), [real-world](<https://devfeed.tech/tags/real-world.md>), [research](<https://devfeed.tech/tags/research.md>), [samuel-kesner](<https://devfeed.tech/tags/samuel-kesner.md>), [startup](<https://devfeed.tech/tags/startup.md>), [startups](<https://devfeed.tech/tags/startups.md>), [technology](<https://devfeed.tech/tags/technology.md>), [u-s-armed-forces](<https://devfeed.tech/tags/u-s-armed-forces.md>), [u-s-army](<https://devfeed.tech/tags/u-s-army.md>)

### AI overview

AI-GUIDE, a portable catheterization device developed by MIT Lincoln Laboratory and Massachusetts General Hospital, received the Federal Laboratory Consortium's 2026 Excellence in Technology Transfer Award. The project is transferring its prototype to AutonomUS Medical Technologies for commercialization.

### Source excerpt

The handheld catheterization device AI-GUIDE, created by Lincoln Laboratory and Massachusetts General Hospital, promises improved health outcomes for injured service members and civilians.

## Renesas RZ/G3L & RZ/G3SE - Ultra-low-power Cortex-A55 MPUs for industrial HMI and IoT applications

DevFeed: [Renesas RZ/G3L & RZ/G3SE - Ultra-low-power Cortex-A55 MPUs for industrial HMI and IoT applications](<https://devfeed.tech/articles/renesas-rz-g3l-rz-g3se-ultra-low-power-cortex-a55-mpus-for-industrial-hmi-and-iot-applications-14040.md>)

Original publisher: [Read original article](<https://www.cnx-software.com/2026/09/11/renesas-rz-g3l-rz-g3se-ultra-low-power-cortex-a55-mpus-for-industrial-hmi-and-iot-applications/>)

Author: Debashis Das

Published: 2026-09-11T13:41:08Z

Content type: news

Language: en

Sources: [CNX Software - Embedded Systems News](<https://devfeed.tech/sources/cnx-software-embedded-systems-news.md>)

Topics: [Embedded Systems](<https://devfeed.tech/topics/embedded-systems.md>), [Hardware](<https://devfeed.tech/topics/hardware.md>), [Arm](<https://devfeed.tech/topics/arm.md>), [cpu](<https://devfeed.tech/topics/cpu.md>), [Internet of things](<https://devfeed.tech/topics/iot.md>)

Tags: [arm](<https://devfeed.tech/tags/arm.md>), [cortex-a55](<https://devfeed.tech/tags/cortex-a55.md>), [cpu](<https://devfeed.tech/tags/cpu.md>), [development-board](<https://devfeed.tech/tags/development-board.md>), [devices](<https://devfeed.tech/tags/devices.md>), [display](<https://devfeed.tech/tags/display.md>), [embedded-systems](<https://devfeed.tech/tags/embedded-systems.md>), [gateway](<https://devfeed.tech/tags/gateway.md>), [h-264](<https://devfeed.tech/tags/h-264.md>), [hardware](<https://devfeed.tech/tags/hardware.md>), [hmi](<https://devfeed.tech/tags/hmi.md>), [industrial](<https://devfeed.tech/tags/industrial.md>), [iot](<https://devfeed.tech/tags/iot.md>), [linux](<https://devfeed.tech/tags/linux.md>), [low-power](<https://devfeed.tech/tags/low-power.md>), [medical-devices](<https://devfeed.tech/tags/medical-devices.md>), [real-time](<https://devfeed.tech/tags/real-time.md>), [renesas](<https://devfeed.tech/tags/renesas.md>), [renesas-mcu](<https://devfeed.tech/tags/renesas-mcu.md>), [smarc](<https://devfeed.tech/tags/smarc.md>), [systems](<https://devfeed.tech/tags/systems.md>), [zephyr](<https://devfeed.tech/tags/zephyr.md>), [zephyr-os](<https://devfeed.tech/tags/zephyr-os.md>)

### AI overview

Renesas introduced the RZ/G3L and RZ/G3SE, two 64-bit MPUs for HMI and IoT edge systems. Both use Arm Cortex-A55 application cores and an Arm Cortex-M33 real-time coprocessor. The RZ/G3L adds a Mali-G31 GPU and H.264 codec for richer HMI applications, while the RZ/G3SE targets IoT devices with basic display needs. Both support low-power standby operation.

### Source excerpt

Renesas has expanded its RZ/G Series with the RZ/G3L and RZ/G3SE, two new 64-bit MPUs for HMI and IoT edge systems. Both devices integrate up to four Arm Cortex-A55 application cores clocked at up to 1.2 GHz and a 200 MHz Arm Cortex-M33 real-time coprocessor. The two chips are pin-to-pin compatible but target different applications. The RZ/G3L integrates an Arm Mali-G31 3D GPU and H.264 video codec for HMI applications like retail terminals and medical devices. The RZ/G3SE removes the GPU and video codec and is designed for IoT devices with basic display requirements, including EV chargers and industrial gateway devices. Both can reduce standby power consumption to around 1 mW and resume operation quickly from deep standby, which is useful for devices that need to remain connected while consuming very little power. Renesas RZ/G3L and RZ/G3SE specifications: MPU core CPU Quad-core or Dual-core Arm Cortex-A55 @ up to 1.2 [...] The post Renesas RZ/G3L & RZ/G3SE - Ultra-low-power Cortex-A55 MPUs for industrial HMI and IoT applications appeared first on CNX Software - Embedded Systems News.

## First Clear Visuals Of Meta's Project Phoenix Headset Found In Quest Firmware

DevFeed: [First Clear Visuals Of Meta's Project Phoenix Headset Found In Quest Firmware](<https://devfeed.tech/articles/first-clear-visuals-of-meta-s-project-phoenix-headset-found-in-quest-firmware-17289.md>)

Original publisher: [Read original article](<https://www.uploadvr.com/meta-project-phoenix-headset-first-clear-visuals/>)

Author: Luna

Published: 2026-09-10T22:53:46Z

Content type: news

Language: en

Sources: [UploadVR](<https://devfeed.tech/sources/uploadvr.md>)

Topics: [Meta](<https://devfeed.tech/topics/meta.md>), [phoenix](<https://devfeed.tech/topics/phoenix.md>), [App](<https://devfeed.tech/topics/app.md>), [QR Code](<https://devfeed.tech/topics/qrcode.md>), [Zip](<https://devfeed.tech/topics/zip.md>)

Tags: [devices](<https://devfeed.tech/tags/devices.md>), [headsets-tech](<https://devfeed.tech/tags/headsets-tech.md>), [meta](<https://devfeed.tech/tags/meta.md>), [phoenix](<https://devfeed.tech/tags/phoenix.md>), [qr-code](<https://devfeed.tech/tags/qr-code.md>), [sensors](<https://devfeed.tech/tags/sensors.md>), [zip](<https://devfeed.tech/tags/zip.md>)

### AI overview

Meta's HorizonOS Prescription Lens app now contains clear visuals of the Project Phoenix headset. The images show prescription lens attachment and QR-code scanning, a slim glasses-style design with visible sensors, and a cable connecting the headset to a compute puck.

### Source excerpt

The first visuals of Meta's Project Phoenix headset have been found in Horizon OS firmware, revealing a slim design with a tether for the compute puck.

## Free streaming boxes may be routing criminal traffic through your home

DevFeed: [Free streaming boxes may be routing criminal traffic through your home](<https://devfeed.tech/articles/free-streaming-boxes-may-be-routing-criminal-traffic-through-your-home-8438.md>)

Original publisher: [Read original article](<https://www.malwarebytes.com/blog/news/2026/09/free-streaming-boxes-may-be-routing-criminal-traffic-through-your-home>)

Author: Pieter Arntz

Published: 2026-09-04T09:20:48Z

Content type: news

Language: en

Sources: [Malwarebytes](<https://devfeed.tech/sources/malwarebytes.md>)

Topics: [networking](<https://devfeed.tech/topics/networking.md>), [Malware](<https://devfeed.tech/topics/malware.md>)

Tags: [android](<https://devfeed.tech/tags/android.md>), [apps](<https://devfeed.tech/tags/apps.md>), [devices](<https://devfeed.tech/tags/devices.md>), [malware](<https://devfeed.tech/tags/malware.md>), [networks](<https://devfeed.tech/tags/networks.md>), [news](<https://devfeed.tech/tags/news.md>), [privacy](<https://devfeed.tech/tags/privacy.md>), [residential-proxy-network](<https://devfeed.tech/tags/residential-proxy-network.md>), [routing](<https://devfeed.tech/tags/routing.md>), [security](<https://devfeed.tech/tags/security.md>), [streaming](<https://devfeed.tech/tags/streaming.md>), [superbox](<https://devfeed.tech/tags/superbox.md>)

### AI overview

Researchers report that SuperBox apps may add household connections to residential proxy networks, enabling third parties to route traffic through them. The article also warns that weakened Android safeguards could expose devices to additional malicious software.

### Source excerpt

Researchers found that apps available on SuperBox devices could add your household connection to a residential proxy network.

## TinyGo 0.42 adds support for 87 Puya PY32 MCU variants and two EmbedFire boards

DevFeed: [TinyGo 0.42 adds support for 87 Puya PY32 MCU variants and two EmbedFire boards](<https://devfeed.tech/articles/tinygo-0-42-adds-support-for-87-puya-py32-mcu-variants-and-two-embedfire-boards-14028.md>)

Original publisher: [Read original article](<https://www.cnx-software.com/2026/09/04/tinygo-0-42-adds-support-for-87-puya-py32-mcu-variants-and-two-embedfire-boards/>)

Author: Jean-Luc Aufranc (CNXSoft)

Published: 2026-09-04T04:33:53Z

Content type: news

Language: en

Sources: [CNX Software - Embedded Systems News](<https://devfeed.tech/sources/cnx-software-embedded-systems-news.md>)

Topics: [Go Language](<https://devfeed.tech/topics/go-language.md>), [Embedded Systems](<https://devfeed.tech/topics/embedded-systems.md>), [Microcontroller](<https://devfeed.tech/topics/microcontroller.md>), [Compiler](<https://devfeed.tech/topics/compiler.md>), [Arm](<https://devfeed.tech/topics/arm.md>), [Internet of things](<https://devfeed.tech/topics/iot.md>), [LLVM](<https://devfeed.tech/topics/llvm.md>)

Tags: [arm](<https://devfeed.tech/tags/arm.md>), [article](<https://devfeed.tech/tags/article.md>), [code](<https://devfeed.tech/tags/code.md>), [compiler](<https://devfeed.tech/tags/compiler.md>), [development](<https://devfeed.tech/tags/development.md>), [development-board](<https://devfeed.tech/tags/development-board.md>), [devices](<https://devfeed.tech/tags/devices.md>), [embedded-systems](<https://devfeed.tech/tags/embedded-systems.md>), [firmware](<https://devfeed.tech/tags/firmware.md>), [go](<https://devfeed.tech/tags/go.md>), [gpio](<https://devfeed.tech/tags/gpio.md>), [guest-post](<https://devfeed.tech/tags/guest-post.md>), [hardware](<https://devfeed.tech/tags/hardware.md>), [iot](<https://devfeed.tech/tags/iot.md>), [llvm](<https://devfeed.tech/tags/llvm.md>), [mcu](<https://devfeed.tech/tags/mcu.md>), [microcontrollers](<https://devfeed.tech/tags/microcontrollers.md>), [news](<https://devfeed.tech/tags/news.md>), [programming](<https://devfeed.tech/tags/programming.md>), [puya](<https://devfeed.tech/tags/puya.md>), [software-management](<https://devfeed.tech/tags/software-management.md>), [tooling](<https://devfeed.tech/tags/tooling.md>)

### AI overview

TinyGo 0.42 adds support for the Puya PY32 family of 32-bit Arm microcontrollers, covering 87 MCU configurations and two EmbedFire development boards. The port includes startup code, linker scripts, GPIO, UART, and generated device-register definitions.

### Source excerpt

CNXSoft: This is a guest post by Pavel Burgr, who recently added Puya PY32 MCU support to TinyGo 0.42, the latest version of the Go compiler for microcontrollers. We first covered TinyGo in 2019, and the project is still going strong with 17.7k stars, 1.1k forks, and 243 contributors. I just made a few edits and added illustrations and a few links to the article. TinyGo 0.42 adds support for the Puya PY32 family of 32-bit Arm microcontrollers. The new port includes startup code, generated device-register definitions, linker scripts, GPIO and UART support, and targets for 87 individual MCU configurations. It also includes board definitions for two inexpensive EmbedFire development boards available from AliExpress. The port was contributed by Pavel Burgr and merged through TinyGo pull request #5106. One motivation was to establish a solid, easy-to-use firmware platform for small IoT devices built around the Registry service and the BleRiot [...] The post TinyGo 0.42 adds support for 87 Puya PY32 MCU variants and two EmbedFire boards appeared first on CNX Software - Embedded Systems News.

## Kubernetes v1.37: DRA Updates

DevFeed: [Kubernetes v1.37: DRA Updates](<https://devfeed.tech/articles/kubernetes-v1-37-dra-updates-4578.md>)

Original publisher: [Read original article](<https://kubernetes.io/blog/2026/09/03/kubernetes-v1-37-dra-updates/>)

Author: Kashish Verma

Published: 2026-09-03T18:30:00Z

Content type: release

Language: en

Sources: [Kubernetes Blog](<https://devfeed.tech/sources/kubernetes-blog.md>)

Topics: [Kubernetes](<https://devfeed.tech/topics/kubernetes.md>), [releases](<https://devfeed.tech/topics/releases.md>)

Tags: [api](<https://devfeed.tech/tags/api.md>), [devices](<https://devfeed.tech/tags/devices.md>), [drivers](<https://devfeed.tech/tags/drivers.md>), [kubernetes](<https://devfeed.tech/tags/kubernetes.md>), [release](<https://devfeed.tech/tags/release.md>), [resource](<https://devfeed.tech/tags/resource.md>), [updates](<https://devfeed.tech/tags/updates.md>)

### AI overview

Kubernetes 1.37 updates Dynamic Resource Allocation, including GA support for extended resources, device status reporting, stable device taints and tolerations, and a standardized NUMA-node device attribute.

### Source excerpt

Kubernetes 1.37 is here and Dynamic Resource Allocation (DRA) keeps pushing past where it started! This release brings DRA Extended Resource support to GA, a milestone the team has been building toward for three straight releases. Several more features graduate to Beta or GA. A fresh batch of alpha features rounds out the release. I'll dive into what's new for DRA in Kubernetes 1.37! What's stable in 1.37 DRA Extended Resource support has graduated to GA. This is the mechanism that lets DRA drivers satisfy requests made through the traditional extended resource API, think example.com/gpu in a Pod spec, without requiring a separate device plugin alongside the DRA driver. An extended resource name can be set directly on a DeviceClass, and Pods requesting it get matched to a device through DRA with no ResourceClaim needed on the workload's part. It's been on a steady path since KEP acceptance in 1.34. Alpha landed in 1.35, Beta in 1.36, and now it's Stable. For cluster operators, this is what makes DRA adoption gradual. Existing workloads written against extended resources keep working unmodified while the backend allocation logic moves over to DRA. ResourceClaims status with possible standardized network interface data adds a devices field to ResourceClaim .status, letting DRA drivers report per-device status, including, for network devices, the interface name, MAC address, and IP addresses. This gives users and controllers visibility into device state that was previously invisible once a device was configured in a Pod, and makes it possible to build things like network services that rely on a device's reported IPs. DRA: device taints and tolerations is now Stable; DRA drivers can mark devices as tainted so they're skipped for new Pod scheduling, and cluster admins can apply the same taints cluster-wide via a DeviceTaintRule, without reconfiguring drivers. Pods already using a tainted device can be evicted automatically, unless their ResourceClaim explicitly tolerates

## 'NBA 2K27' With NVIDIA DLSS 5 Leads 28 New Games Coming to GeForce NOW

DevFeed: ['NBA 2K27' With NVIDIA DLSS 5 Leads 28 New Games Coming to GeForce NOW](<https://devfeed.tech/articles/nba-2k27-with-nvidia-dlss-5-leads-28-new-games-coming-to-geforce-now-6951.md>)

Original publisher: [Read original article](<https://blogs.nvidia.com/blog/geforce-now-thursday-september-2026-games-list/>)

Author: GeForce NOW Community

Published: 2026-09-03T13:00:35Z

Content type: news

Language: en

Sources: [NVIDIA Blog](<https://devfeed.tech/sources/nvidia-blog.md>)

Topics: [Nvidia](<https://devfeed.tech/topics/nvidia.md>), [cloud-infrastructure](<https://devfeed.tech/topics/cloud-infrastructure.md>)

Tags: [3d](<https://devfeed.tech/tags/3d.md>), [cloud](<https://devfeed.tech/tags/cloud.md>), [cloud-gaming](<https://devfeed.tech/tags/cloud-gaming.md>), [developers](<https://devfeed.tech/tags/developers.md>), [devices](<https://devfeed.tech/tags/devices.md>), [gaming](<https://devfeed.tech/tags/gaming.md>), [geforce](<https://devfeed.tech/tags/geforce.md>), [geforce-now](<https://devfeed.tech/tags/geforce-now.md>), [launch](<https://devfeed.tech/tags/launch.md>), [nvidia](<https://devfeed.tech/tags/nvidia.md>), [performance](<https://devfeed.tech/tags/performance.md>), [streaming](<https://devfeed.tech/tags/streaming.md>)

### AI overview

NVIDIA highlights 28 games joining GeForce NOW in September, led by NBA 2K27 with DLSS 5 3D-Guided Neural Rendering. The article also features The Blood of Dawnwalker and Onimusha: Way of the Sword, emphasizing cloud streaming, visual fidelity, and supported devices.

### Source excerpt

September is here with 28 more games streaming on GeForce NOW this month, led by a slam dunk: NBA 2K27 with the NVIDIA DLSS 5 3D-Guided Neural Rendering feature. Through NVIDIA's close collaboration with Visual Concepts and 2K, DLSS 5 brings a new level of lifelike lighting and material detail to the court -- tuned [...]

## Emulator control for adaptive app development

DevFeed: [Emulator control for adaptive app development](<https://devfeed.tech/articles/emulator-control-for-adaptive-app-development-22691.md>)

Original publisher: [Read original article](<http://android-developers.googleblog.com/2026/08/emulator-adaptive.html>)

Author: Android Developers (noreply@blogger.com)

Published: 2026-08-31T16:00:00Z

Content type: tutorial

Language: en

Sources: [Android Developers Blog](<https://devfeed.tech/sources/android-developers-blog-3.md>)

Topics: [Android](<https://devfeed.tech/topics/android.md>), [Emulator](<https://devfeed.tech/topics/emulator.md>), [Command-line interface](<https://devfeed.tech/topics/cli.md>), [Large Screen](<https://devfeed.tech/topics/large-screen.md>), [Android Studio](<https://devfeed.tech/topics/android-studio.md>), [Terminal](<https://devfeed.tech/topics/terminal.md>), [Development](<https://devfeed.tech/topics/development.md>)

Tags: [adaptive](<https://devfeed.tech/tags/adaptive.md>), [adb](<https://devfeed.tech/tags/adb.md>), [android](<https://devfeed.tech/tags/android.md>), [android-studio](<https://devfeed.tech/tags/android-studio.md>), [app-development](<https://devfeed.tech/tags/app-development.md>), [command-line](<https://devfeed.tech/tags/command-line.md>), [commands](<https://devfeed.tech/tags/commands.md>), [console](<https://devfeed.tech/tags/console.md>), [development](<https://devfeed.tech/tags/development.md>), [devices](<https://devfeed.tech/tags/devices.md>), [emulator](<https://devfeed.tech/tags/emulator.md>), [layout](<https://devfeed.tech/tags/layout.md>), [verify](<https://devfeed.tech/tags/verify.md>), [workflow](<https://devfeed.tech/tags/workflow.md>)

### AI overview

A tutorial on using Android Emulator console commands through adb emu to test adaptive app behavior. It covers folding and unfolding devices, rotating them, simulating physical postures, and resizing displays from the terminal.

### Source excerpt

Posted by Rob Orgiu, Developer Relations Engineer, Adaptive Apps, Android Adaptive app development is fundamental on Android, but making sure everything looks good and every feature works the way it should require multiple tests on multiple devices. Or does it? Well, yes... and no! While Android Studio is bundled with the Resizable Emulator to let you test layouts manually, there's a faster, more streamlined way to control form factors directly from your terminal. By leveraging fire-and-forget console commands using the adb emu shortcut, you can execute commands that immediately return control to your invoking shell. If you have multiple emulators running at the same time, you can target a specific virtual device by passing in the shortcut's serial: adb -s <serial> emu <command> <parameter> First things first: Fold and unfold To test foldable-specific user journeys and layout configurations, you can fold and unfold your emulated device programmatically. adb emu fold If your foldable emulator is unfolded, you can fold it to display its smaller screen configuration, powering on the (virtual) external display. To unfold the emulator and power on the internal display, simply run: adb emu unfold Now, you can instantly verify that your app preserves its state and that layouts appear exactly as they should on different display sizes. Rotation, rotation, rotation Correctly handling orientation changes is a cornerstone of adaptive app development. You can trigger device rotations programmatically to test how well your app handles configuration changes, including state restoration. The following command rotates the device 90° clockwise: adb emu rotate Simulating postures using sensors What about placing the emulator into a specific physical posture, like tabletop mode? The easiest approach is querying for the number of available positions with . First, list all available sensors and their current status: adb emu posture This returns a list of positions similar to the following:

## Emulator control for adaptive app development

DevFeed: [Emulator control for adaptive app development](<https://devfeed.tech/articles/emulator-control-for-adaptive-app-development-4234.md>)

Original publisher: [Read original article](<https://android-developers.googleblog.com/2026/08/emulator-adaptive.html>)

Author: Android Developers (noreply@blogger.com)

Published: 2026-08-31T16:00:00Z

Content type: article

Language: en

Sources: [Android Developers Blog](<https://devfeed.tech/sources/android-developers-blog.md>), [Android Developers Blog](<https://devfeed.tech/sources/android-developers-blog-2.md>)

Topics: [Android](<https://devfeed.tech/topics/android.md>), [Large Screen](<https://devfeed.tech/topics/large-screen.md>), [Command-line interface](<https://devfeed.tech/topics/cli.md>), [Android Studio](<https://devfeed.tech/topics/android-studio.md>), [Terminal](<https://devfeed.tech/topics/terminal.md>)

Tags: [android](<https://devfeed.tech/tags/android.md>), [android-studio](<https://devfeed.tech/tags/android-studio.md>), [command-line](<https://devfeed.tech/tags/command-line.md>), [developer](<https://devfeed.tech/tags/developer.md>), [devices](<https://devfeed.tech/tags/devices.md>), [feature](<https://devfeed.tech/tags/feature.md>), [workflow](<https://devfeed.tech/tags/workflow.md>)

### AI overview

This article explains how to use Android Emulator console commands from a terminal to test adaptive app behavior across foldable configurations, display sizes, rotations, and physical postures. It highlights fire-and-forget commands and targeting specific virtual devices with adb.

### Source excerpt

Posted by Rob Orgiu, Developer Relations Engineer, Adaptive Apps, Android Adaptive app development is fundamental on Android, but making sure everything looks good and every feature works the way it should require multiple tests on multiple devices. Or does it? Well, yes... and no! While Android Studio is bundled with the Resizable Emulator to let you test layouts manually, there's a faster, more streamlined way to control form factors directly from your terminal. By leveraging fire-and-forget console commands using the adb emu shortcut, you can execute commands that immediately return control to your invoking shell. If you have multiple emulators running at the same time, you can target a specific virtual device by passing in the shortcut's serial: adb -s <serial> emu <command> <parameter> First things first: Fold and unfold To test foldable-specific user journeys and layout configurations, you can fold and unfold your emulated device programmatically. adb emu fold If your foldable emulator is unfolded, you can fold it to display its smaller screen configuration, powering on the (virtual) external display. To unfold the emulator and power on the internal display, simply run: adb emu unfold Now, you can instantly verify that your app preserves its state and that layouts appear exactly as they should on different display sizes. Rotation, rotation, rotation Correctly handling orientation changes is a cornerstone of adaptive app development. You can trigger device rotations programmatically to test how well your app handles configuration changes, including state restoration. The following command rotates the device 90° clockwise: adb emu rotate Simulating postures using sensors What about placing the emulator into a specific physical posture, like tabletop mode? The easiest approach is querying for the number of available positions with . First, list all available sensors and their current status: adb emu posture This returns a list of positions similar to the following:

## I replaced my DNS resolver and the smart home finally shut up

DevFeed: [I replaced my DNS resolver and the smart home finally shut up](<https://devfeed.tech/articles/i-replaced-my-dns-resolver-and-the-smart-home-finally-shut-up-10753.md>)

Original publisher: [Read original article](<https://shedstack.dev/posts/quiet-smart-home.html>)

Author: Shed Stack

Published: 2026-08-29T15:00:00Z

Content type: article

Language: en

Sources: [Shed Stack](<https://devfeed.tech/sources/shed-stack.md>)

Topics: [Internet of things](<https://devfeed.tech/topics/iot.md>), [Network](<https://devfeed.tech/topics/network.md>), [Pi-hole](<https://devfeed.tech/topics/pihole.md>), [telemetry](<https://devfeed.tech/topics/telemetry.md>)

Tags: [apps](<https://devfeed.tech/tags/apps.md>), [devices](<https://devfeed.tech/tags/devices.md>), [dns](<https://devfeed.tech/tags/dns.md>), [internet](<https://devfeed.tech/tags/internet.md>), [local](<https://devfeed.tech/tags/local.md>), [network](<https://devfeed.tech/tags/network.md>), [router](<https://devfeed.tech/tags/router.md>), [smart-home](<https://devfeed.tech/tags/smart-home.md>), [telemetry](<https://devfeed.tech/tags/telemetry.md>)

### AI overview

The article describes replacing Pi-hole with AdGuard Home, using device-level DNS rules and VLAN isolation to reduce telemetry from nearly 100 smart-home devices. It also notes maintenance costs, including occasional false blocks, app issues, and manual DNS configuration.

### Source excerpt

AdGuard Home and some strict VLANs quieted almost 100 internet connected devices that all wanted to phone home.

## Introducing DNS filtering by Control D

DevFeed: [Introducing DNS filtering by Control D](<https://devfeed.tech/articles/introducing-dns-filtering-by-control-d-162.md>)

Original publisher: [Read original article](<https://tailscale.com/blog/dns-filtering-by-control-d>)

Author: Kabir Sikand

Published: 2026-08-28T14:00:00Z

Content type: article

Language: en

Sources: [Blog on Tailscale](<https://devfeed.tech/sources/blog-on-tailscale.md>)

Topics: [Security](<https://devfeed.tech/topics/security.md>), [Malware](<https://devfeed.tech/topics/malware.md>), [API](<https://devfeed.tech/topics/api.md>), [dashboards](<https://devfeed.tech/topics/dashboards.md>), [Serverless](<https://devfeed.tech/topics/serverless.md>)

Tags: [api](<https://devfeed.tech/tags/api.md>), [devices](<https://devfeed.tech/tags/devices.md>), [infrastructure](<https://devfeed.tech/tags/infrastructure.md>), [malware](<https://devfeed.tech/tags/malware.md>), [security](<https://devfeed.tech/tags/security.md>), [serverless](<https://devfeed.tech/tags/serverless.md>)

### AI overview

Tailscale introduces a Control D DNS filtering integration that lets organizations apply per-group or per-device rules through Tailscale ACLs. Control D filters malicious, phishing, unwanted, and suspicious destinations using threat feeds, domain and IP detection, machine learning, managed lists, and custom rules.

### Source excerpt

Just-in-time access, resource policies, and session auditing

## The Open ASR Leaderboard Adds Its First Global South Language

DevFeed: [The Open ASR Leaderboard Adds Its First Global South Language](<https://devfeed.tech/articles/the-open-asr-leaderboard-adds-its-first-global-south-language-7411.md>)

Original publisher: [Read original article](<https://huggingface.co/blog/open-asr-leaderboard-global-south>)

Author: Eric Bezzam; Shobhit Banga; Manas Dhir; Bhaskar Singh; Manmeet Kaur; Aaditya Pareek; Walecha; Sagar Jain; Hanuman Sidh; Vanshika Chhabra

Published: 2026-08-28T00:00:00Z

Content type: article

Language: en

Sources: [Hugging Face - Blog](<https://devfeed.tech/sources/hugging-face-blog.md>)

Topics: [asr](<https://devfeed.tech/topics/asr.md>), [Benchmark](<https://devfeed.tech/topics/benchmark.md>), [Human-AI evaluation](<https://devfeed.tech/topics/human-ai-evaluation.md>)

Tags: [artificial-intelligence](<https://devfeed.tech/tags/artificial-intelligence.md>), [asr](<https://devfeed.tech/tags/asr.md>), [audio](<https://devfeed.tech/tags/audio.md>), [benchmark](<https://devfeed.tech/tags/benchmark.md>), [benchmarks](<https://devfeed.tech/tags/benchmarks.md>), [contributors](<https://devfeed.tech/tags/contributors.md>), [datasets](<https://devfeed.tech/tags/datasets.md>), [devices](<https://devfeed.tech/tags/devices.md>), [evaluation](<https://devfeed.tech/tags/evaluation.md>), [leaderboard](<https://devfeed.tech/tags/leaderboard.md>), [metrics](<https://devfeed.tech/tags/metrics.md>), [open](<https://devfeed.tech/tags/open.md>), [open-source](<https://devfeed.tech/tags/open-source.md>), [research](<https://devfeed.tech/tags/research.md>), [speech](<https://devfeed.tech/tags/speech.md>)

### AI overview

The Open ASR Leaderboard introduces Monsoon evaluation sets for Hindi in India, expanding coverage beyond European languages and testing how recognition performance varies across populations and conditions. The sets use public and private splits, speaker-disjoint data, detailed speaker attributes, and variation in geography, age, gender, vocabulary, devices, acoustic environments, speech type, speech rate, and transcript validity.

### Source excerpt

We're on a journey to advance and democratize artificial intelligence through open source and open science.

## 4 new ways Android is protecting your network connections

DevFeed: [4 new ways Android is protecting your network connections](<https://devfeed.tech/articles/4-new-ways-android-is-protecting-your-network-connections-7630.md>)

Original publisher: [Read original article](<https://blog.google/security/new-android-network-security-protections/>)

Author: Shuaibo Huang

Published: 2026-08-27T14:00:00Z

Content type: article

Language: en

Sources: [Security](<https://devfeed.tech/sources/security.md>)

Topics: [Android](<https://devfeed.tech/topics/android.md>), [Network](<https://devfeed.tech/topics/network.md>), [Security](<https://devfeed.tech/topics/security.md>), [networking](<https://devfeed.tech/topics/networking.md>), [App](<https://devfeed.tech/topics/app.md>)

Tags: [android](<https://devfeed.tech/tags/android.md>), [android-security](<https://devfeed.tech/tags/android-security.md>), [apps](<https://devfeed.tech/tags/apps.md>), [developers](<https://devfeed.tech/tags/developers.md>), [devices](<https://devfeed.tech/tags/devices.md>), [dns](<https://devfeed.tech/tags/dns.md>), [gaming](<https://devfeed.tech/tags/gaming.md>), [github](<https://devfeed.tech/tags/github.md>), [network](<https://devfeed.tech/tags/network.md>), [networking](<https://devfeed.tech/tags/networking.md>), [none](<https://devfeed.tech/tags/none.md>), [privacy](<https://devfeed.tech/tags/privacy.md>), [security](<https://devfeed.tech/tags/security.md>)

### AI overview

Android 17 introduces network security protections including Encrypted Client Hello support with private DNS to hide visited domain names, plus Local Network Protection requiring permission for apps to scan or connect to devices on a home Wi-Fi network. The article also outlines developer steps involving OkHttp 5.5.0, ECH, and HTTPS resource record query optimization.

### Source excerpt

Android bot with a shield protecting the network

## Anonymous and open to all: The Home Assistant survey dataset

DevFeed: [Anonymous and open to all: The Home Assistant survey dataset](<https://devfeed.tech/articles/anonymous-and-open-to-all-the-home-assistant-survey-dataset-16695.md>)

Original publisher: [Read original article](<https://www.openhomefoundation.org/blog/home-assistant-survey-dataset/>)

Author: Annika Schulz; Idil Bostan

Published: 2026-08-26T00:00:01Z

Content type: article

Language: en

Sources: [Home Assistant](<https://devfeed.tech/sources/home-assistant.md>)

Topics: [Home Assistant](<https://devfeed.tech/topics/home-assistant.md>), [dataset](<https://devfeed.tech/topics/dataset.md>), [data](<https://devfeed.tech/topics/data.md>), [Open Source](<https://devfeed.tech/topics/open-source.md>), [GitHub](<https://devfeed.tech/topics/github.md>)

Tags: [customization](<https://devfeed.tech/tags/customization.md>), [data](<https://devfeed.tech/tags/data.md>), [devices](<https://devfeed.tech/tags/devices.md>), [open-source](<https://devfeed.tech/tags/open-source.md>), [privacy](<https://devfeed.tech/tags/privacy.md>), [research](<https://devfeed.tech/tags/research.md>), [smart-home](<https://devfeed.tech/tags/smart-home.md>), [survey](<https://devfeed.tech/tags/survey.md>)

### AI overview

This article announces the free publication of anonymized results from Home Assistant's first community survey, conducted in December 2024 and completed by 8,616 respondents. It describes the survey's purpose, anonymization and privacy safeguards, findings about smart-home users, and how the data will support product work and further research.

### Source excerpt

Our why as an organization is clear: to fight for privacy, choice, and sustainability for smart homes, and for every person who lives in one. But who does live in them? In December 2024, we launched the first Home Assistant survey to find out. Our goal was simple: to make Home Assistant more inclusive and approachable by listening directly to the diverse community of people who use it. In the spirit of building in the open, today we're thrilled to announce the anonymized results of that survey are now freely available. In this post, we'll run you through what the survey covered, why and how we're publishing this data, what the data is not (read: identifiable), how we're using this information to improve what we do, and opportunities for further understanding and research.

## Project Phoenix: Everything We Know So Far About Meta's Next Headset

DevFeed: [Project Phoenix: Everything We Know So Far About Meta's Next Headset](<https://devfeed.tech/articles/project-phoenix-everything-we-know-so-far-about-meta-s-next-headset-17296.md>)

Original publisher: [Read original article](<https://www.uploadvr.com/phoenix-everything-we-know-so-far-meta-next-headset/>)

Author: Luna

Published: 2026-08-24T17:04:15Z

Content type: article

Language: en

Sources: [UploadVR](<https://devfeed.tech/sources/uploadvr.md>)

Topics: [Meta](<https://devfeed.tech/topics/meta.md>), [phoenix](<https://devfeed.tech/topics/phoenix.md>), [Hardware](<https://devfeed.tech/topics/hardware.md>)

Tags: [components](<https://devfeed.tech/tags/components.md>), [devices](<https://devfeed.tech/tags/devices.md>), [headsets-tech](<https://devfeed.tech/tags/headsets-tech.md>), [meta](<https://devfeed.tech/tags/meta.md>), [prototype](<https://devfeed.tech/tags/prototype.md>), [tech](<https://devfeed.tech/tags/tech.md>)

### AI overview

The article reviews reported details about Meta's Project Phoenix, a premium, ultralight passthrough VR/MR headset with computing and battery hardware offloaded to a tethered puck. It describes the project's origins in the earlier Puffin prototype, possible eye-and-hand tracking, and Meta's reported emphasis on comfort and wearability over maximum specifications.

### Source excerpt

Here's everything we know (so far) about Project Phoenix, Meta's next headset.

## \[GSoC 2026\] Expanding the functionality of the Haiku Devices Application - Final Report

DevFeed: [\[GSoC 2026\] Expanding the functionality of the Haiku Devices Application - Final Report](<https://devfeed.tech/articles/gsoc-2026-expanding-the-functionality-of-the-haiku-devices-application-final-report-34778.md>)

Original publisher: [Read original article](<https://www.haiku-os.org/blog/aquamatic123/2026-08-21_gsoc_2026_expanding_the_functionality_of_the_haiku_devices_application_-_final_report/>)

Author: aquamatic123

Published: 2026-08-21T15:52:01Z

Content type: article

Language: en

Sources: [Haiku Project](<https://devfeed.tech/sources/haiku-project.md>)

Topics: [App](<https://devfeed.tech/topics/app.md>), [Hardware](<https://devfeed.tech/topics/hardware.md>), [GUI](<https://devfeed.tech/topics/gui.md>), [USB](<https://devfeed.tech/topics/usb.md>), [configuration](<https://devfeed.tech/topics/configuration.md>), [User Experience](<https://devfeed.tech/topics/user-experience.md>), [Kernel](<https://devfeed.tech/topics/kernel.md>), [Testing](<https://devfeed.tech/topics/testing.md>)

Tags: [2026](<https://devfeed.tech/tags/2026.md>), [api](<https://devfeed.tech/tags/api.md>), [application](<https://devfeed.tech/tags/application.md>), [configuration](<https://devfeed.tech/tags/configuration.md>), [devices](<https://devfeed.tech/tags/devices.md>), [gsoc](<https://devfeed.tech/tags/gsoc.md>), [gsoc2026](<https://devfeed.tech/tags/gsoc2026.md>), [gui](<https://devfeed.tech/tags/gui.md>), [haiku](<https://devfeed.tech/tags/haiku.md>), [hardware](<https://devfeed.tech/tags/hardware.md>), [kernel](<https://devfeed.tech/tags/kernel.md>), [report](<https://devfeed.tech/tags/report.md>), [software](<https://devfeed.tech/tags/software.md>), [unit-tests](<https://devfeed.tech/tags/unit-tests.md>), [user-experience](<https://devfeed.tech/tags/user-experience.md>)

### AI overview

This final report describes a Google Summer of Code 2026 project that expanded Haiku's Devices application from a basic hardware list into a more capable management utility. The work added driver mapping, USB and HID descriptor inspection, packaged-driver blocking with safety checks, unit tests, alphabetical sorting, improved attribute organization, and persistent selection.

### Source excerpt

Hello everyone! As Google Summer of Code 2026 comes to a close, it's time to summarize the work I've done over the summer on expanding the functionality of the Haiku Devices application. Overview Haiku's Devices application previously provided a basic list of connected hardware, but lacked the features necessary to function as a true management utility. My project aimed to transform Devices into a more capable hardware manager, allowing users to view detailed technical specifications and perform administrative tasks directly from the GUI. Over the course of the summer, I focused on implementing new visualization features, improving the user experience, and pulling more detailed hardware information directly from the system. Completed Objectives & Work Accomplished Here is a breakdown of what was accomplished this summer: Driver Mapping: Integrated the GUI with the kernel structures to display the active driver module name and its absolute path (/dev). This involved extending the device_manager module by adding a new device attribute and being able to fill that attribute when possible. Extract USB descriptors: Enhanced the application's ability to inspect USB devices. By utilizing the BUSBDevice API, the app now builds a tree with all USB attributes descending the USB hierarchy. We first loop through the configurations, then the interfaces, and finally the endpoints. The app can also display HID descriptors. State Management (Packaged Driver Blocking): Added a new GUI button to disable or re-enable packaged drivers. This required implementing the backend logic to read, modify, and write to the system's Packages configuration file. I also added safety checks to prevent users from accidentally disabling drivers essential to the system, and added warnings to guide the user through the process. Unit Tests: Although not explicitly part of my initial proposal, I took the initiative to write unit tests for the application. This was a fantastic learning experience for unders

## Bring the Fire: Play Games on GeForce NOW With New Firefox Browser Support

DevFeed: [Bring the Fire: Play Games on GeForce NOW With New Firefox Browser Support](<https://devfeed.tech/articles/bring-the-fire-play-games-on-geforce-now-with-new-firefox-browser-support-6949.md>)

Original publisher: [Read original article](<https://blogs.nvidia.com/blog/geforce-now-thursday-firefox/>)

Author: GeForce NOW Community

Published: 2026-08-20T13:00:24Z

Content type: news

Language: en

Sources: [NVIDIA Blog](<https://devfeed.tech/sources/nvidia-blog.md>)

Topics: [Firefox](<https://devfeed.tech/topics/firefox.md>), [Cloud](<https://devfeed.tech/topics/cloud.md>), [browser](<https://devfeed.tech/topics/browser.md>), [Edge](<https://devfeed.tech/topics/edge.md>)

Tags: [browser](<https://devfeed.tech/tags/browser.md>), [cloud](<https://devfeed.tech/tags/cloud.md>), [cloud-gaming](<https://devfeed.tech/tags/cloud-gaming.md>), [devices](<https://devfeed.tech/tags/devices.md>), [firefox](<https://devfeed.tech/tags/firefox.md>), [gaming](<https://devfeed.tech/tags/gaming.md>), [geforce-now](<https://devfeed.tech/tags/geforce-now.md>), [laptop](<https://devfeed.tech/tags/laptop.md>), [pc](<https://devfeed.tech/tags/pc.md>), [streaming](<https://devfeed.tech/tags/streaming.md>), [updates](<https://devfeed.tech/tags/updates.md>), [windows](<https://devfeed.tech/tags/windows.md>)

### AI overview

GeForce NOW adds Firefox support, allowing members to stream supported PC games directly from the browser without installing a dedicated app. The service also highlights 12 games entering its streaming library this week.

### Source excerpt

It's a new way into the cloud. GeForce NOW welcomes Firefox support to the cloud, opening up another way to jump into high-performance PC gaming straight from the browser, starting today. Whether on a school laptop or everyday PC, it's now even easier to play supported PC games without downloading a dedicated app. Plus, discover [...]

## How to Install and Configure UniFi Controller on Raspberry Pi?

DevFeed: [How to Install and Configure UniFi Controller on Raspberry Pi?](<https://devfeed.tech/articles/how-to-install-and-configure-unifi-controller-on-raspberry-pi-10820.md>)

Original publisher: [Read original article](<https://raspberrytips.com/unifi-controller-raspberry-pi/>)

Author: Patrick Fromaget

Published: 2026-08-13T02:01:39Z

Content type: tutorial

Language: en

Sources: [RaspberryTips](<https://devfeed.tech/sources/raspberrytips.md>)

Topics: [Network](<https://devfeed.tech/topics/network.md>), [configuration](<https://devfeed.tech/topics/configuration.md>), [Linux](<https://devfeed.tech/topics/linux.md>), [Debian](<https://devfeed.tech/topics/debian.md>), [apt](<https://devfeed.tech/topics/apt.md>), [Software](<https://devfeed.tech/topics/software.md>), [Web](<https://devfeed.tech/topics/web.md>), [Hardware](<https://devfeed.tech/topics/hardware.md>)

Tags: [apt](<https://devfeed.tech/tags/apt.md>), [article](<https://devfeed.tech/tags/article.md>), [debian](<https://devfeed.tech/tags/debian.md>), [devices](<https://devfeed.tech/tags/devices.md>), [guide](<https://devfeed.tech/tags/guide.md>), [hardware](<https://devfeed.tech/tags/hardware.md>), [how-to](<https://devfeed.tech/tags/how-to.md>), [how-to-tutorials](<https://devfeed.tech/tags/how-to-tutorials.md>), [linux](<https://devfeed.tech/tags/linux.md>), [network](<https://devfeed.tech/tags/network.md>), [networks](<https://devfeed.tech/tags/networks.md>), [raspberry-pi](<https://devfeed.tech/tags/raspberry-pi.md>), [software](<https://devfeed.tech/tags/software.md>), [unifi](<https://devfeed.tech/tags/unifi.md>), [web-interface](<https://devfeed.tech/tags/web-interface.md>)

### AI overview

A practical guide to installing and configuring the UniFi Network Application on a Raspberry Pi using a Debian repository or .deb package, apt, and a web interface. It also explains how the application manages multiple access points and wireless devices.

### Source excerpt

I've managed access points for years as a sysadmin, and once you have 10+ devices connected, it can quickly become a nightmare. UniFi solved that problem for us, but its dedicated gateways can be expensive. The good news is that a Raspberry Pi can handle the controller role instead. Here's how to set it up....

## Putting sign language AI into users' hands

DevFeed: [Putting sign language AI into users' hands](<https://devfeed.tech/articles/putting-sign-language-ai-into-users-hands-6236.md>)

Original publisher: [Read original article](<https://deepmind.google/blog/putting-sign-language-ai-into-users-hands/>)

Author: Google DeepMind Sign Language Team

Published: 2026-08-12T14:01:59Z

Content type: article

Language: en

Sources: [Google DeepMind News](<https://devfeed.tech/sources/google-deepmind-news.md>)

Topics: [Artificial Intelligence](<https://devfeed.tech/topics/ai.md>), [Accessibility](<https://devfeed.tech/topics/accessibility.md>), [Google](<https://devfeed.tech/topics/google.md>), [Android](<https://devfeed.tech/topics/android.md>), [Frontier AI](<https://devfeed.tech/topics/frontier-ai.md>)

Tags: [accessibility](<https://devfeed.tech/tags/accessibility.md>), [ai](<https://devfeed.tech/tags/ai.md>), [android](<https://devfeed.tech/tags/android.md>), [community](<https://devfeed.tech/tags/community.md>), [devices](<https://devfeed.tech/tags/devices.md>), [evaluation](<https://devfeed.tech/tags/evaluation.md>), [frontier-ai](<https://devfeed.tech/tags/frontier-ai.md>), [google](<https://devfeed.tech/tags/google.md>), [models](<https://devfeed.tech/tags/models.md>), [phones](<https://devfeed.tech/tags/phones.md>), [release](<https://devfeed.tech/tags/release.md>), [research](<https://devfeed.tech/tags/research.md>)

### AI overview

Google introduces sign-language-to-text (SL2T), a model integrated into Gboard and Live Transcribe to support Deaf and hard-of-hearing users. The article describes community-led development, evaluation with Deaf users and experts, responsible deployment, expansion to additional sign languages, and initial availability on Pixel 11 at no additional cost.

### Source excerpt

Introducing sign-language-to-text (SL2T), our breakthrough model powering new sign language features for Deaf and hard of hearing users.

[Next page](<https://devfeed.tech/tags/devices.md?cursor=WyIyMDI2LTA4LTEyVDE0OjAxOjU5KzAwOjAwIiwgIjkxZmFiNzNhLWMzMjAtNDg5NS1hZTFkLWM4ODFiM2RjMzJjMSJd>)