# everyonematters

Published articles for everyonematters.

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## Accessibility insights. How to make the most of Android's accessibility features.

DevFeed: [Accessibility insights. How to make the most of Android's accessibility features.](<https://devfeed.tech/articles/accessibility-insights-how-to-make-the-most-of-android-s-accessibility-features-24749.md>)

Original publisher: [Read original article](<https://medium.com/ymedialabs-innovation/accessibility-insights-how-to-make-the-most-of-androids-accessibility-features-adaab8afe01d?source=rss----8b5620c36355---4>)

Author: Pradeep Kumar HK.

Published: 2022-10-14T15:28:31Z

Content type: tutorial

Language: en

Sources: [ymedialabs-innovation - Medium](<https://devfeed.tech/sources/ymedialabs-innovation-medium.md>)

Topics: [Accessibility](<https://devfeed.tech/topics/accessibility.md>), [Android](<https://devfeed.tech/topics/android.md>), [Mobile](<https://devfeed.tech/topics/mobile.md>), [Usability](<https://devfeed.tech/topics/usability.md>), [Testing](<https://devfeed.tech/topics/testing.md>), [User interface design](<https://devfeed.tech/topics/ui-design.md>)

Tags: [a11y](<https://devfeed.tech/tags/a11y.md>), [accessibility](<https://devfeed.tech/tags/accessibility.md>), [accessibility-testing](<https://devfeed.tech/tags/accessibility-testing.md>), [android](<https://devfeed.tech/tags/android.md>), [everyonematters](<https://devfeed.tech/tags/everyonematters.md>), [gestures](<https://devfeed.tech/tags/gestures.md>), [how-to](<https://devfeed.tech/tags/how-to.md>), [mobile](<https://devfeed.tech/tags/mobile.md>), [testing](<https://devfeed.tech/tags/testing.md>), [usability](<https://devfeed.tech/tags/usability.md>)

### AI overview

This tutorial explains how to improve Android app accessibility for people with visual, hearing, cognitive, motor, and situational disabilities. It introduces tools such as TalkBack, Magnification, and Switch Access, and covers identifying accessibility issues, preventing regressions, using Android attributes, and applying accessible design guidelines.

### Source excerpt

Note : Accessibility (often abbreviated to A11y -- as in, "a", then 11 characters, and then "y") Improving your product's a11y can enhance the usability for all users, including those with low vision, blindness, hearing impairments, cognitive impairments, motor impairments or situational disabilities (such as a broken arm). You may have experienced difficulties using your phone while wearing gloves when it's cold outside. Maybe you've had a hard time distinguishing items on the screen when it's bright outside. Most people will have at least a short term disability at some time that makes it difficult to use their mobile device. This includes someone who was born blind, or lost fine motor skills in an accident. With so much of the population experiencing decreased vision, hearing, mobility, and cognitive function, you should do your best to give everyone the best experience in your apps. In this write up, we are going to discuss ways we can make Android app more accessible, and by the end of this you will know the most basic ways you can improve your app for a11y. You will learn: Available a11y tools people are using. How to discover existing a11y issues, and prevent a11y regression. Android attributes you can use to make your app more accessible. Design guidelines to allow your user to use your app with ease. A11y tools : Assistive technology helps increase, maintain, or improve the functional capabilities of individuals with disabilities, through devices like screen readers, magnification tools, and hearing aids. There are many tools that people use to interact with their Android devices. This includes TalkBack, Magnification, and Switch Access, to name a few. TalkBack allows you to explore the view using gestures, while also audibly describing what's on the screen.Magnification allows you to zoom in on parts of the screen. Both TalkBack and Magnification are helpful for people with limited visibility.People with limited mobility can use Switch Access to allow them