# Gaming

Published articles for Gaming.

This is one page of public article previews, not the complete archive. Follow Next page to continue. Summaries are not the original full articles.

## Aniimo Launches on GeForce NOW Alongside a 007 First Light Update

DevFeed: [Aniimo Launches on GeForce NOW Alongside a 007 First Light Update](<https://devfeed.tech/articles/cute-critters-come-to-the-cloud-aniimo-launches-on-geforce-now-41301.md>)

Original publisher: [Read original article](<https://blogs.nvidia.com/blog/geforce-now-thursday-aniimo/>)

Author: GeForce NOW Community

Published: 2026-09-17T13:00:55Z

Content type: news

Language: en

Sources: [NVIDIA Blog](<https://devfeed.tech/sources/nvidia-blog.md>)

Topics: [GeForce](<https://devfeed.tech/topics/geforce.md>), [Cloud](<https://devfeed.tech/topics/cloud.md>), [Streaming](<https://devfeed.tech/topics/streaming.md>), [Steam Deck](<https://devfeed.tech/topics/steam-deck.md>), [Firefox](<https://devfeed.tech/topics/firefox.md>), [Nvidia](<https://devfeed.tech/topics/nvidia.md>)

Tags: [cloud-gaming](<https://devfeed.tech/tags/cloud-gaming.md>), [devices](<https://devfeed.tech/tags/devices.md>), [firefox](<https://devfeed.tech/tags/firefox.md>), [gaming](<https://devfeed.tech/tags/gaming.md>), [geforce-now](<https://devfeed.tech/tags/geforce-now.md>), [launches](<https://devfeed.tech/tags/launches.md>), [steam-deck](<https://devfeed.tech/tags/steam-deck.md>), [stream](<https://devfeed.tech/tags/stream.md>), [super-resolution](<https://devfeed.tech/tags/super-resolution.md>), [update](<https://devfeed.tech/tags/update.md>)

### AI overview

NVIDIA highlights Aniimo's launch on GeForce NOW, support for streaming across devices including Steam Deck and Firefox, and updates and promotions for 007 First Light. The article also mentions other new titles joining the cloud service.

### Source excerpt

A new creature-catching adventure is ready to stream from the cloud this week. Pawprint Studio's Aniimo arrives on GeForce NOW at launch, inviting gamers to explore the vibrant continent of Idyll across supported devices. Also this week, 007 First Light receives a path-tracing update on GeForce NOW, alongside a smashing limited-time Deluxe Edition sale on [...]

## Bomb the Hill Review: A Downhill VR Skateboarding Experience with a Touching Story

DevFeed: [Bomb the Hill Review: A Downhill VR Skateboarding Experience with a Touching Story](<https://devfeed.tech/articles/bomb-the-hill-early-access-review-bring-the-skater-rush-to-your-room-in-vr-26796.md>)

Original publisher: [Read original article](<https://www.uploadvr.com/bomb-the-hill-early-access-review/>)

Author: J Brodie Shirey

Published: 2026-09-15T13:18:26Z

Content type: article

Language: en

Sources: [UploadVR](<https://devfeed.tech/sources/uploadvr.md>)

Topics: [Sports](<https://devfeed.tech/topics/sports.md>), [pc](<https://devfeed.tech/topics/pc.md>), [Meta](<https://devfeed.tech/topics/meta.md>)

Tags: [competition](<https://devfeed.tech/tags/competition.md>), [gaming](<https://devfeed.tech/tags/gaming.md>), [review](<https://devfeed.tech/tags/review.md>), [vr-gaming](<https://devfeed.tech/tags/vr-gaming.md>)

### AI overview

A review of Bomb the Hill, a downhill VR skateboarding game on Quest with a narrative inspired by 1970s skateboarding culture and the early history of the sport.

### Source excerpt

Bomb the Hill on Quest is a fun downhill VR skateboarding experience with a surprisingly touching story about the early days of the sport.

## Valve Confirms Half-Life: Alyx is Coming to Steam Frame Standalone, But Not in Time for Launch

DevFeed: [Valve Confirms Half-Life: Alyx is Coming to Steam Frame Standalone, But Not in Time for Launch](<https://devfeed.tech/articles/valve-confirms-half-life-alyx-is-coming-to-steam-frame-standalone-but-not-in-time-for-launch-17476.md>)

Original publisher: [Read original article](<https://roadtovr.com/valve-half-life-alyx-coming-steam-frame-date/>)

Author: Scott Hayden

Published: 2026-09-14T17:00:00Z

Content type: news

Language: en

Sources: [Road to VR](<https://devfeed.tech/sources/road-to-vr.md>)

Topics: [Optimization](<https://devfeed.tech/topics/optimization.md>), [Open Source](<https://devfeed.tech/topics/open-source.md>), [pc](<https://devfeed.tech/topics/pc.md>), [Windows](<https://devfeed.tech/topics/windows.md>)

Tags: [bug-fixes](<https://devfeed.tech/tags/bug-fixes.md>), [gaming](<https://devfeed.tech/tags/gaming.md>), [news](<https://devfeed.tech/tags/news.md>), [open-source](<https://devfeed.tech/tags/open-source.md>), [optimization](<https://devfeed.tech/tags/optimization.md>), [pc](<https://devfeed.tech/tags/pc.md>), [pc-vr-news-reviews](<https://devfeed.tech/tags/pc-vr-news-reviews.md>), [porting](<https://devfeed.tech/tags/porting.md>), [vulkan](<https://devfeed.tech/tags/vulkan.md>), [windows](<https://devfeed.tech/tags/windows.md>), [xr-industry-news](<https://devfeed.tech/tags/xr-industry-news.md>)

### AI overview

Valve is developing a standalone Steam Frame port of Half-Life: Alyx, but it will not be available at the headset's launch. Eye-tracking, foveated rendering, 16GB of VRAM, Vulkan driver work, and SteamVR work enabled the port without changing game assets, while existing Workshop content will remain compatible.

### Source excerpt

The rumors are true: Valve finally confirmed it's creating a standalone port of Half-Life: Alyx (2020) for Steam Frame, although it won't be ready at launch. Valve finally announced Steam Frame's price and release date, starting at $1,060 with shipping beginning as early as September 18th. Amid the avalanche of news, Valve has also confirmed [...] The post Valve Confirms Half-Life: Alyx is Coming to Steam Frame Standalone, But Not in Time for Launch appeared first on Road to VR.

## Apple Laid Off Around 100 Staff Working On Vision Pro, But Don't Panic

DevFeed: [Apple Laid Off Around 100 Staff Working On Vision Pro, But Don't Panic](<https://devfeed.tech/articles/apple-laid-off-around-100-staff-working-on-vision-pro-but-don-t-panic-17469.md>)

Original publisher: [Read original article](<https://www.uploadvr.com/apple-vision-pro-layoffs-2026-gaming-immersive-video/>)

Author: David Heaney

Published: 2026-09-14T13:06:59Z

Content type: news

Language: en

Sources: [UploadVR](<https://devfeed.tech/sources/uploadvr.md>)

Topics: [visionOS](<https://devfeed.tech/topics/visionos.md>), [Security](<https://devfeed.tech/topics/security.md>), [Meta](<https://devfeed.tech/topics/meta.md>)

Tags: [apple](<https://devfeed.tech/tags/apple.md>), [article](<https://devfeed.tech/tags/article.md>), [company](<https://devfeed.tech/tags/company.md>), [cost](<https://devfeed.tech/tags/cost.md>), [ecosystem](<https://devfeed.tech/tags/ecosystem.md>), [gaming](<https://devfeed.tech/tags/gaming.md>), [immersive-video](<https://devfeed.tech/tags/immersive-video.md>), [industry-news](<https://devfeed.tech/tags/industry-news.md>), [meta](<https://devfeed.tech/tags/meta.md>), [open](<https://devfeed.tech/tags/open.md>), [report](<https://devfeed.tech/tags/report.md>), [security](<https://devfeed.tech/tags/security.md>), [series](<https://devfeed.tech/tags/series.md>), [third-party](<https://devfeed.tech/tags/third-party.md>), [video](<https://devfeed.tech/tags/video.md>), [vision](<https://devfeed.tech/tags/vision.md>)

### AI overview

Apple laid off around 100 Vision Pro staff, largely shutting down its spatial gaming team and reducing its immersive video team. The cuts also affected security, spatial audio, Siri integration, and visionOS personnel, but Apple is not leaving the VR/MR market. The changes reflect limited gaming use and the high cost of producing immersive video. Apple may launch a slimmer, lighter successor headset around late 2028, although its continuation could depend on the wider headset market.

### Source excerpt

Apple laid off around 100 staff working on Vision Pro, including "largely shutting down" the spatial gaming team and downsizing the immersive video team, Bloomberg's Mark Gurman reported.

## A Custom Handheld Cyberdeck Rehouses an M4 Mac Mini Motherboard

DevFeed: [A Custom Handheld Cyberdeck Rehouses an M4 Mac Mini Motherboard](<https://devfeed.tech/articles/the-mac-mini-belongs-on-a-desk-this-build-runs-it-from-your-hands-17425.md>)

Original publisher: [Read original article](<https://www.yankodesign.com/2026/09/14/the-mac-mini-belongs-on-a-desk-this-build-runs-it-from-your-hands/>)

Author: JC Torres

Published: 2026-09-14T10:07:38Z

Content type: article

Language: en

Sources: [Yanko Design](<https://devfeed.tech/sources/yanko-design.md>)

Topics: [Mac Mini](<https://devfeed.tech/topics/mac-mini.md>), [macOS](<https://devfeed.tech/topics/macos.md>), [touchscreen](<https://devfeed.tech/topics/touchscreen.md>), [USB](<https://devfeed.tech/topics/usb.md>), [3D](<https://devfeed.tech/topics/3d.md>)

Tags: [3d](<https://devfeed.tech/tags/3d.md>), [apple](<https://devfeed.tech/tags/apple.md>), [cyberdeck](<https://devfeed.tech/tags/cyberdeck.md>), [diy](<https://devfeed.tech/tags/diy.md>), [gadgets](<https://devfeed.tech/tags/gadgets.md>), [gadgets-gaming-technology-cyberdeck-diy-gaming-handheld-mac-mini-modular](<https://devfeed.tech/tags/gadgets-gaming-technology-cyberdeck-diy-gaming-handheld-mac-mini-modular.md>), [gaming](<https://devfeed.tech/tags/gaming.md>), [gaming-handheld](<https://devfeed.tech/tags/gaming-handheld.md>), [mac-mini](<https://devfeed.tech/tags/mac-mini.md>), [macos](<https://devfeed.tech/tags/macos.md>), [modular](<https://devfeed.tech/tags/modular.md>), [technology](<https://devfeed.tech/tags/technology.md>), [touchscreen](<https://devfeed.tech/tags/touchscreen.md>), [usb](<https://devfeed.tech/tags/usb.md>)

### AI overview

A builder converted an M4 Mac Mini motherboard into the core of a handheld cyberdeck. The custom 3D-printed device retains the original cooling system, runs macOS, and includes a touchscreen, keyboard, wired Joy-Con controls, and a USB hub.

### Source excerpt

The Mac Mini Belongs on a Desk, This Build Runs It From Your Hands Most people who outgrow a Mac Mini just buy a bigger one. One builder went the opposite direction, gutting an M4 Mac Mini down to...

## Apple is Working on Two iPhone Game Controllers Under its Beats Brand

DevFeed: [Apple is Working on Two iPhone Game Controllers Under its Beats Brand](<https://devfeed.tech/articles/apple-is-working-on-two-iphone-game-controllers-under-its-beats-brand-10834.md>)

Original publisher: [Read original article](<https://www.yankodesign.com/2026/09/13/apple-is-working-on-two-iphone-game-controllers-under-its-beats-brand/>)

Author: Sarang Sheth

Published: 2026-09-13T20:45:46Z

Content type: article

Language: en

Sources: [Yanko Design](<https://devfeed.tech/sources/yanko-design.md>)

Topics: [iphone](<https://devfeed.tech/topics/iphone.md>), [Hardware](<https://devfeed.tech/topics/hardware.md>), [Steam Deck](<https://devfeed.tech/topics/steam-deck.md>), [macOS](<https://devfeed.tech/topics/macos.md>)

Tags: [apple](<https://devfeed.tech/tags/apple.md>), [audio](<https://devfeed.tech/tags/audio.md>), [beats](<https://devfeed.tech/tags/beats.md>), [devices](<https://devfeed.tech/tags/devices.md>), [gadgets](<https://devfeed.tech/tags/gadgets.md>), [gadgets-gaming-product-design-apple-beats-gaming-controllers](<https://devfeed.tech/tags/gadgets-gaming-product-design-apple-beats-gaming-controllers.md>), [gaming](<https://devfeed.tech/tags/gaming.md>), [gaming-controllers](<https://devfeed.tech/tags/gaming-controllers.md>), [hardware](<https://devfeed.tech/tags/hardware.md>), [iphone](<https://devfeed.tech/tags/iphone.md>), [product](<https://devfeed.tech/tags/product.md>), [product-design](<https://devfeed.tech/tags/product-design.md>)

### AI overview

Apple is reportedly developing two iPhone game controllers under its Beats brand. The unreleased T6502 is wired, while the Bluetooth-enabled T1057 adds motion sensors and a different haptic engine. Neither device has a confirmed price, release date, or launch status.

### Source excerpt

Apple is Working on Two iPhone Game Controllers Under its Beats Brand Apple and the gaming crowd have always had one of those relationships where you nod at each other across a party and never actually walk...

## Patches Ready For AMDGPU HDMI 2.1 Enabled By Default With Linux 7.4 With FreeSync, VRR & ALLM

DevFeed: [Patches Ready For AMDGPU HDMI 2.1 Enabled By Default With Linux 7.4 With FreeSync, VRR & ALLM](<https://devfeed.tech/articles/patches-ready-for-amdgpu-hdmi-2-1-enabled-by-default-with-linux-7-4-with-freesync-vrr-allm-12416.md>)

Original publisher: [Read original article](<https://www.phoronix.com/news/Linux-7.4-AMDGPU-HDMI-2.1-Go>)

Author: Michael Larabel

Published: 2026-09-11T10:39:00Z

Content type: news

Language: en

Sources: [Phoronix](<https://devfeed.tech/sources/phoronix.md>)

Topics: [hdmi](<https://devfeed.tech/topics/hdmi.md>), [Linux](<https://devfeed.tech/topics/linux.md>), [Low Latency](<https://devfeed.tech/topics/low-latency.md>), [Code](<https://devfeed.tech/topics/code.md>)

Tags: [code](<https://devfeed.tech/tags/code.md>), [desktop-linux](<https://devfeed.tech/tags/desktop-linux.md>), [driver](<https://devfeed.tech/tags/driver.md>), [gaming](<https://devfeed.tech/tags/gaming.md>), [graphics](<https://devfeed.tech/tags/graphics.md>), [hdmi](<https://devfeed.tech/tags/hdmi.md>), [kernel](<https://devfeed.tech/tags/kernel.md>), [latency](<https://devfeed.tech/tags/latency.md>), [linux](<https://devfeed.tech/tags/linux.md>), [linux-benchmarking](<https://devfeed.tech/tags/linux-benchmarking.md>), [linux-hardware-benchmarks](<https://devfeed.tech/tags/linux-hardware-benchmarks.md>), [linux-hardware-reviews](<https://devfeed.tech/tags/linux-hardware-reviews.md>), [linux-how-to](<https://devfeed.tech/tags/linux-how-to.md>), [linux-performance](<https://devfeed.tech/tags/linux-performance.md>), [linux-server-benchmarks](<https://devfeed.tech/tags/linux-server-benchmarks.md>), [low-latency](<https://devfeed.tech/tags/low-latency.md>), [open](<https://devfeed.tech/tags/open.md>), [open-source-graphics](<https://devfeed.tech/tags/open-source-graphics.md>), [phoronix](<https://devfeed.tech/tags/phoronix.md>), [phoronix-test-suite](<https://devfeed.tech/tags/phoronix-test-suite.md>), [release](<https://devfeed.tech/tags/release.md>), [ubuntu-benchmarks](<https://devfeed.tech/tags/ubuntu-benchmarks.md>), [ubuntu-hardware](<https://devfeed.tech/tags/ubuntu-hardware.md>), [updates](<https://devfeed.tech/tags/updates.md>)

### AI overview

The article reports that most AMDGPU HDMI 2.1 support is expected to merge for Linux 7.4 and be enabled by default. The work includes FreeSync, VRR, ALLM, and HDMI FRL support, along with updates to AMD graphics and display engines.

### Source excerpt

Linux 7.4 is now set to reach the elusive milestone of HDMI 2.1 support for the AMDGPU kernel graphics driver. After the HDMI Forum previously rejected HDMI 2.1 for the AMDGPU open-source driver implementation going back years, earlier this year something changed -- widely speculated to be with Valve's involvement -- that HDMI 2.1 patches began appearing for the AMDGPU driver. With the upcoming Linux 7.4 cycle, the bulk of that work will now be in place and enabled by default...

## The 15 Best Chinese Live Streaming Platforms (ICP Licensed and Native) for 2026

DevFeed: [The 15 Best Chinese Live Streaming Platforms (ICP Licensed and Native) for 2026](<https://devfeed.tech/articles/the-15-best-chinese-live-streaming-platforms-icp-licensed-and-native-for-2026-38026.md>)

Original publisher: [Read original article](<https://www.dacast.com/blog/live-video-streaming-and-hosting-in-china/>)

Author: Jon Whitehead

Published: 2026-09-11T07:30:31Z

Content type: comparison

Language: en

Sources: [DaCast](<https://devfeed.tech/sources/dacast.md>)

Topics: [Streaming](<https://devfeed.tech/topics/streaming.md>), [Firewall](<https://devfeed.tech/topics/firewall.md>), [Sports](<https://devfeed.tech/topics/sports.md>)

Tags: [2026](<https://devfeed.tech/tags/2026.md>), [china](<https://devfeed.tech/tags/china.md>), [comparison](<https://devfeed.tech/tags/comparison.md>), [e-commerce](<https://devfeed.tech/tags/e-commerce.md>), [firewall](<https://devfeed.tech/tags/firewall.md>), [gaming](<https://devfeed.tech/tags/gaming.md>), [live-streaming](<https://devfeed.tech/tags/live-streaming.md>), [platform](<https://devfeed.tech/tags/platform.md>), [selection](<https://devfeed.tech/tags/selection.md>), [streaming](<https://devfeed.tech/tags/streaming.md>), [the-video-experts-blog](<https://devfeed.tech/tags/the-video-experts-blog.md>)

### AI overview

This comparison reviews 15 live-streaming platforms for reaching audiences in China, covering international ICP-licensed services and native Chinese platforms. It discusses market scale, platform selection, the Great Firewall, and legal and regulatory considerations.

### Source excerpt

Dacast Editorial Team | Reviewed by Jon Whitehead, COO at Dacast | Updated September 2026 Live streaming in China isn't a niche channel, it's one of the most competitive, fastest-moving live-streaming markets in the world, and which platform you choose to reach it matters just as much as the decision to enter it in the [...] The post The 15 Best Chinese Live Streaming Platforms (ICP Licensed and Native) for 2026 appeared first on Dacast.

## EA is using genAI for commentator voiceover in NHL 27

DevFeed: [EA is using genAI for commentator voiceover in NHL 27](<https://devfeed.tech/articles/ea-is-using-genai-for-commentator-voiceover-in-nhl-27-15068.md>)

Original publisher: [Read original article](<https://www.gamedeveloper.com/business/report-ea-s-nhl-27-is-using-genai-to-create-voiceover-claims-a-sports-commentator>)

Author: Diego Argüello

Published: 2026-09-10T17:18:45Z

Content type: news

Language: en

Sources: [gamedeveloper](<https://devfeed.tech/sources/gamedeveloper.md>)

Topics: [genai](<https://devfeed.tech/topics/genai.md>), [Artificial Intelligence](<https://devfeed.tech/topics/ai.md>), [Sports](<https://devfeed.tech/topics/sports.md>), [simulator](<https://devfeed.tech/topics/simulator.md>)

Tags: [ai](<https://devfeed.tech/tags/ai.md>), [gaming](<https://devfeed.tech/tags/gaming.md>), [genai](<https://devfeed.tech/tags/genai.md>), [simulator](<https://devfeed.tech/tags/simulator.md>), [sports](<https://devfeed.tech/tags/sports.md>)

### AI overview

EA says NHL 27 uses AI voice technology to expand commentary recordings made with John Buccigross and Darren Pang, with their consent and active collaboration. The article also reports earlier claims about the technology and notes that AI-generated lines can require correction.

### Source excerpt

EA says it's using the tech to expand on recording sessions with John Buccigross and Darren Pang's 'full consent and active collaboration.'

## Untracked Nightmares: The Threats Hiding Behind Commodity Infrastructure

DevFeed: [Untracked Nightmares: The Threats Hiding Behind Commodity Infrastructure](<https://devfeed.tech/articles/untracked-nightmares-the-threats-hiding-behind-commodity-infrastructure-7757.md>)

Original publisher: [Read original article](<https://unit42.paloaltonetworks.com/ppi-network-malware-campaign-analysis/>)

Author: Rem Dudas

Published: 2026-09-09T10:00:55Z

Content type: article

Language: en

Sources: [Unit 42](<https://devfeed.tech/sources/unit-42.md>)

Topics: [ARKTunnel](<https://devfeed.tech/topics/arktunnel.md>), [backdoor](<https://devfeed.tech/topics/backdoor.md>)

Tags: [arktunnel](<https://devfeed.tech/tags/arktunnel.md>), [backdoor](<https://devfeed.tech/tags/backdoor.md>), [c2](<https://devfeed.tech/tags/c2.md>), [cl-cri-1171](<https://devfeed.tech/tags/cl-cri-1171.md>), [cybercrime](<https://devfeed.tech/tags/cybercrime.md>), [docro-hijacker](<https://devfeed.tech/tags/docro-hijacker.md>), [gaming](<https://devfeed.tech/tags/gaming.md>), [malware](<https://devfeed.tech/tags/malware.md>), [pay-per-install](<https://devfeed.tech/tags/pay-per-install.md>), [payload](<https://devfeed.tech/tags/payload.md>), [remote-access-trojan](<https://devfeed.tech/tags/remote-access-trojan.md>), [threat-research](<https://devfeed.tech/tags/threat-research.md>), [youtube](<https://devfeed.tech/tags/youtube.md>)

### AI overview

An investigation of the CL-CRI-1171 cybercrime campaign describes how YouTube gaming lures and SEO poisoning delivered malware through a custom loader. It covers Docro Hijacker, ARKTunnel, and the Insomnia remote access Trojan.

### Source excerpt

An investigation into how cybercriminals used YouTube gaming lures and SEO poisoning to deliver multi-payload malware to enterprise networks. The post Untracked Nightmares: The Threats Hiding Behind Commodity Infrastructure appeared first on Unit 42.

## NVIDIA PAIR Virtual Inference Router Expands Available Compute on Your Local Network

DevFeed: [NVIDIA PAIR Virtual Inference Router Expands Available Compute on Your Local Network](<https://devfeed.tech/articles/nvidia-pair-virtual-inference-router-expands-available-compute-on-your-local-network-6907.md>)

Original publisher: [Read original article](<https://developer.nvidia.com/blog/nvidia-pair-virtual-inference-router-expands-available-compute-on-your-local-network/>)

Author: Tanya Lenz

Published: 2026-09-03T16:00:00Z

Content type: release

Language: en

Sources: [NVIDIA Developer](<https://devfeed.tech/sources/nvidia-developer.md>), [NVIDIA Technical Blog](<https://devfeed.tech/sources/nvidia-technical-blog.md>)

Topics: [Inference](<https://devfeed.tech/topics/inference.md>), [Local AI](<https://devfeed.tech/topics/local-ai.md>), [GPU](<https://devfeed.tech/topics/gpu.md>), [Hardware](<https://devfeed.tech/topics/hardware.md>)

Tags: [ai-agent](<https://devfeed.tech/tags/ai-agent.md>), [ai-agents](<https://devfeed.tech/tags/ai-agents.md>), [ai-inference](<https://devfeed.tech/tags/ai-inference.md>), [compute](<https://devfeed.tech/tags/compute.md>), [content-creation-rendering](<https://devfeed.tech/tags/content-creation-rendering.md>), [dgx-spark](<https://devfeed.tech/tags/dgx-spark.md>), [edge-computing](<https://devfeed.tech/tags/edge-computing.md>), [gaming](<https://devfeed.tech/tags/gaming.md>), [geforce](<https://devfeed.tech/tags/geforce.md>), [gpu](<https://devfeed.tech/tags/gpu.md>), [hardware](<https://devfeed.tech/tags/hardware.md>), [inference](<https://devfeed.tech/tags/inference.md>), [local](<https://devfeed.tech/tags/local.md>), [nvidia](<https://devfeed.tech/tags/nvidia.md>), [open-source](<https://devfeed.tech/tags/open-source.md>)

### AI overview

NVIDIA PAIR is a beta virtual inference router that distributes independent local inference requests across eligible machines on a home network. It works through compatible Ollama and LM Studio interfaces without requiring changes to an agent harness.

### Source excerpt

AI agents are learning to do more by working together. A lead agent can break a complex task into smaller jobs and assign those jobs to specialized subagents....

## 'NBA 2K27' With NVIDIA DLSS 5 Leads 28 New Games Coming to GeForce NOW

DevFeed: ['NBA 2K27' With NVIDIA DLSS 5 Leads 28 New Games Coming to GeForce NOW](<https://devfeed.tech/articles/nba-2k27-with-nvidia-dlss-5-leads-28-new-games-coming-to-geforce-now-6951.md>)

Original publisher: [Read original article](<https://blogs.nvidia.com/blog/geforce-now-thursday-september-2026-games-list/>)

Author: GeForce NOW Community

Published: 2026-09-03T13:00:35Z

Content type: news

Language: en

Sources: [NVIDIA Blog](<https://devfeed.tech/sources/nvidia-blog.md>)

Topics: [Nvidia](<https://devfeed.tech/topics/nvidia.md>), [cloud-infrastructure](<https://devfeed.tech/topics/cloud-infrastructure.md>)

Tags: [3d](<https://devfeed.tech/tags/3d.md>), [cloud](<https://devfeed.tech/tags/cloud.md>), [cloud-gaming](<https://devfeed.tech/tags/cloud-gaming.md>), [developers](<https://devfeed.tech/tags/developers.md>), [devices](<https://devfeed.tech/tags/devices.md>), [gaming](<https://devfeed.tech/tags/gaming.md>), [geforce](<https://devfeed.tech/tags/geforce.md>), [geforce-now](<https://devfeed.tech/tags/geforce-now.md>), [launch](<https://devfeed.tech/tags/launch.md>), [nvidia](<https://devfeed.tech/tags/nvidia.md>), [performance](<https://devfeed.tech/tags/performance.md>), [streaming](<https://devfeed.tech/tags/streaming.md>)

### AI overview

NVIDIA highlights 28 games joining GeForce NOW in September, led by NBA 2K27 with DLSS 5 3D-Guided Neural Rendering. The article also features The Blood of Dawnwalker and Onimusha: Way of the Sword, emphasizing cloud streaming, visual fidelity, and supported devices.

### Source excerpt

September is here with 28 more games streaming on GeForce NOW this month, led by a slam dunk: NBA 2K27 with the NVIDIA DLSS 5 3D-Guided Neural Rendering feature. Through NVIDIA's close collaboration with Visual Concepts and 2K, DLSS 5 brings a new level of lifelike lighting and material detail to the court -- tuned [...]

## 8 Best Xsolla Alternatives for Game Monetization in 2026

DevFeed: [8 Best Xsolla Alternatives for Game Monetization in 2026](<https://devfeed.tech/articles/8-best-xsolla-alternatives-for-game-monetization-in-2026-10453.md>)

Original publisher: [Read original article](<https://dodopayments.com/blogs/xsolla-alternatives/>)

Author: Deepak Jangir

Published: 2026-09-01T00:00:00Z

Content type: article

Language: en

Sources: [Dodo Payments Blog](<https://devfeed.tech/sources/dodo-payments-blog.md>)

Topics: [Web](<https://devfeed.tech/topics/web.md>), [stripe](<https://devfeed.tech/topics/stripe.md>)

Tags: [alternatives](<https://devfeed.tech/tags/alternatives.md>), [chargebacks](<https://devfeed.tech/tags/chargebacks.md>), [comparison](<https://devfeed.tech/tags/comparison.md>), [gaming](<https://devfeed.tech/tags/gaming.md>), [go](<https://devfeed.tech/tags/go.md>), [launch](<https://devfeed.tech/tags/launch.md>), [legal](<https://devfeed.tech/tags/legal.md>), [merchant-of-record](<https://devfeed.tech/tags/merchant-of-record.md>), [payments](<https://devfeed.tech/tags/payments.md>), [platform](<https://devfeed.tech/tags/platform.md>), [product](<https://devfeed.tech/tags/product.md>), [products](<https://devfeed.tech/tags/products.md>), [shop](<https://devfeed.tech/tags/shop.md>), [stripe](<https://devfeed.tech/tags/stripe.md>), [tax](<https://devfeed.tech/tags/tax.md>), [us](<https://devfeed.tech/tags/us.md>), [vat](<https://devfeed.tech/tags/vat.md>), [web](<https://devfeed.tech/tags/web.md>)

### AI overview

This article compares eight alternatives to Xsolla for game monetization, including merchant of record platforms, game web shops, and payment providers. It focuses on direct sales of digital game products such as virtual currency, battle passes, DLC, subscriptions, and PC keys, with particular attention to merchant of record coverage, tax handling, fraud, chargebacks, and commercial transparency.

### Source excerpt

Compare the best Xsolla alternatives for game payments and web shops. Merchant of record coverage, global tax handling, and payout terms explained.

## 4 new ways Android is protecting your network connections

DevFeed: [4 new ways Android is protecting your network connections](<https://devfeed.tech/articles/4-new-ways-android-is-protecting-your-network-connections-7630.md>)

Original publisher: [Read original article](<https://blog.google/security/new-android-network-security-protections/>)

Author: Shuaibo Huang

Published: 2026-08-27T14:00:00Z

Content type: article

Language: en

Sources: [Security](<https://devfeed.tech/sources/security.md>)

Topics: [Android](<https://devfeed.tech/topics/android.md>), [Network](<https://devfeed.tech/topics/network.md>), [Security](<https://devfeed.tech/topics/security.md>), [networking](<https://devfeed.tech/topics/networking.md>), [App](<https://devfeed.tech/topics/app.md>)

Tags: [android](<https://devfeed.tech/tags/android.md>), [android-security](<https://devfeed.tech/tags/android-security.md>), [apps](<https://devfeed.tech/tags/apps.md>), [developers](<https://devfeed.tech/tags/developers.md>), [devices](<https://devfeed.tech/tags/devices.md>), [dns](<https://devfeed.tech/tags/dns.md>), [gaming](<https://devfeed.tech/tags/gaming.md>), [github](<https://devfeed.tech/tags/github.md>), [network](<https://devfeed.tech/tags/network.md>), [networking](<https://devfeed.tech/tags/networking.md>), [none](<https://devfeed.tech/tags/none.md>), [privacy](<https://devfeed.tech/tags/privacy.md>), [security](<https://devfeed.tech/tags/security.md>)

### AI overview

Android 17 introduces network security protections including Encrypted Client Hello support with private DNS to hide visited domain names, plus Local Network Protection requiring permission for apps to scan or connect to devices on a home Wi-Fi network. The article also outlines developer steps involving OkHttp 5.5.0, ECH, and HTTPS resource record query optimization.

### Source excerpt

Android bot with a shield protecting the network

## GeForce NOW Gives Gamers More Ways to Play at Gamescom 2026

DevFeed: [GeForce NOW Gives Gamers More Ways to Play at Gamescom 2026](<https://devfeed.tech/articles/geforce-now-gives-gamers-more-ways-to-play-at-gamescom-2026-6950.md>)

Original publisher: [Read original article](<https://blogs.nvidia.com/blog/geforce-now-thursday-gamescom-2026/>)

Author: GeForce NOW Community

Published: 2026-08-27T13:00:33Z

Content type: news

Language: en

Sources: [NVIDIA Blog](<https://devfeed.tech/sources/nvidia-blog.md>)

Topics: [Cloud](<https://devfeed.tech/topics/cloud.md>), [Nvidia](<https://devfeed.tech/topics/nvidia.md>), [Streaming](<https://devfeed.tech/topics/streaming.md>), [Firefox](<https://devfeed.tech/topics/firefox.md>), [amazon](<https://devfeed.tech/topics/amazon.md>), [Hardware](<https://devfeed.tech/topics/hardware.md>), [macOS](<https://devfeed.tech/topics/macos.md>), [Windows](<https://devfeed.tech/topics/windows.md>)

Tags: [announcements](<https://devfeed.tech/tags/announcements.md>), [cloud](<https://devfeed.tech/tags/cloud.md>), [cloud-gaming](<https://devfeed.tech/tags/cloud-gaming.md>), [firefox](<https://devfeed.tech/tags/firefox.md>), [gamescom](<https://devfeed.tech/tags/gamescom.md>), [gaming](<https://devfeed.tech/tags/gaming.md>), [geforce-now](<https://devfeed.tech/tags/geforce-now.md>), [hardware](<https://devfeed.tech/tags/hardware.md>), [launch](<https://devfeed.tech/tags/launch.md>), [macos](<https://devfeed.tech/tags/macos.md>), [nvidia](<https://devfeed.tech/tags/nvidia.md>), [pc](<https://devfeed.tech/tags/pc.md>), [streaming](<https://devfeed.tech/tags/streaming.md>), [windows](<https://devfeed.tech/tags/windows.md>)

### AI overview

NVIDIA's Gamescom 2026 announcements expand GeForce NOW with new cloud-gaming capabilities, device and platform support, DLSS 4.5 controls, GOG single sign-on, Firefox support, and additional games.

### Source excerpt

NVIDIA's Gamescom announcements are revealing what's next for GeForce NOW, with new ways to play, more supported devices and platforms, and even more big PC games headed to the cloud. New NVIDIA DLSS 4.5 technology controls give members more ways to fine-tune gameplay, while expanded support for new Steam devices, GOG single sign-on, Firefox browser [...]

## Xbox officially announces disc to digital program

DevFeed: [Xbox officially announces disc to digital program](<https://devfeed.tech/articles/xbox-officially-announces-disc-to-digital-program-15085.md>)

Original publisher: [Read original article](<https://www.gamedeveloper.com/business/xbox-officially-announces-disc-to-digital-program>)

Author: Nicole Carpenter

Published: 2026-08-26T17:58:25Z

Content type: news

Language: en

Sources: [gamedeveloper](<https://devfeed.tech/sources/gamedeveloper.md>)

Topics: [Xbox](<https://devfeed.tech/topics/xbox.md>), [Cloud Gaming](<https://devfeed.tech/topics/cloud-gaming.md>)

Tags: [announcement](<https://devfeed.tech/tags/announcement.md>), [cloud-gaming](<https://devfeed.tech/tags/cloud-gaming.md>), [games](<https://devfeed.tech/tags/games.md>), [gaming](<https://devfeed.tech/tags/gaming.md>), [xbox](<https://devfeed.tech/tags/xbox.md>)

### AI overview

Xbox announced a program that lets players convert eligible Xbox One and Xbox Series X physical game discs into digital entitlements. The feature will initially be available to Xbox Insiders on August 31, begin with thousands of titles, and support digital play, Xbox Play Anywhere, and Xbox Cloud Gaming for compatible games.

### Source excerpt

The Verge reported this program back in July.

## Leading Publishers Bring Blockbuster PC Games and Technology to NVIDIA RTX Spark

DevFeed: [Leading Publishers Bring Blockbuster PC Games and Technology to NVIDIA RTX Spark](<https://devfeed.tech/articles/leading-publishers-bring-blockbuster-pc-games-and-technology-to-nvidia-rtx-spark-6948.md>)

Original publisher: [Read original article](<https://blogs.nvidia.com/blog/gamescom-rtx-spark-pc-games-technology/>)

Author: Alexander Mejia

Published: 2026-08-25T15:30:48Z

Content type: news

Language: en

Sources: [NVIDIA Blog](<https://devfeed.tech/sources/nvidia-blog.md>)

Topics: [Nvidia](<https://devfeed.tech/topics/nvidia.md>), [Artificial Intelligence](<https://devfeed.tech/topics/ai.md>)

Tags: [conference](<https://devfeed.tech/tags/conference.md>), [developers](<https://devfeed.tech/tags/developers.md>), [game-development](<https://devfeed.tech/tags/game-development.md>), [gamescom](<https://devfeed.tech/tags/gamescom.md>), [gaming](<https://devfeed.tech/tags/gaming.md>), [geforce](<https://devfeed.tech/tags/geforce.md>), [geforce-now](<https://devfeed.tech/tags/geforce-now.md>), [generation](<https://devfeed.tech/tags/generation.md>), [launch](<https://devfeed.tech/tags/launch.md>), [model](<https://devfeed.tech/tags/model.md>), [nvidia](<https://devfeed.tech/tags/nvidia.md>), [nvidia-rtx](<https://devfeed.tech/tags/nvidia-rtx.md>), [pc](<https://devfeed.tech/tags/pc.md>), [performance](<https://devfeed.tech/tags/performance.md>), [platform](<https://devfeed.tech/tags/platform.md>), [ray-tracing](<https://devfeed.tech/tags/ray-tracing.md>), [rtx-spark](<https://devfeed.tech/tags/rtx-spark.md>), [technology](<https://devfeed.tech/tags/technology.md>)

### AI overview

NVIDIA is bringing RTX Spark gaming PCs to Gamescom with support from major publishers including Electronic Arts, Embark and Ubisoft. The platform combines NVIDIA RTX technologies, Windows gaming, anti-cheat support and AI-enabled capabilities, with a launch planned for this fall.

### Source excerpt

NVIDIA is bringing the next wave of RTX gaming to the Gamescom conference running this week in Cologne, Germany, with support for new games, anti-cheat technologies and increased visual quality. Electronic Arts, Embark and Ubisoft are among the latest game publishers and developers bringing their blockbuster titles to NVIDIA RTX Spark ahead of its launch [...]

## From Atari to EVE Online: Building on 15 Years of AI Research in Games

DevFeed: [From Atari to EVE Online: Building on 15 Years of AI Research in Games](<https://devfeed.tech/articles/from-atari-to-eve-online-building-on-15-years-of-ai-research-in-games-6154.md>)

Original publisher: [Read original article](<https://deepmind.google/blog/from-atari-to-eve-online-building-on-15-years-of-ai-research-in-games/>)

Author: Alexandre Moufarek; Adrian Bolton

Published: 2026-08-21T11:59:48Z

Content type: article

Language: en

Sources: [Google DeepMind News](<https://devfeed.tech/sources/google-deepmind-news.md>)

Topics: [Artificial Intelligence](<https://devfeed.tech/topics/ai.md>), [Game Development](<https://devfeed.tech/topics/game-development.md>), [Reinforcement learning](<https://devfeed.tech/topics/reinforcement-learning.md>), [Google](<https://devfeed.tech/topics/google.md>), [Neural Network](<https://devfeed.tech/topics/neural-network.md>), [real-time](<https://devfeed.tech/topics/real-time.md>)

Tags: [ai](<https://devfeed.tech/tags/ai.md>), [developers](<https://devfeed.tech/tags/developers.md>), [game-development](<https://devfeed.tech/tags/game-development.md>), [gaming](<https://devfeed.tech/tags/gaming.md>), [google](<https://devfeed.tech/tags/google.md>), [partnership](<https://devfeed.tech/tags/partnership.md>), [real-time](<https://devfeed.tech/tags/real-time.md>), [reinforcement-learning](<https://devfeed.tech/tags/reinforcement-learning.md>), [research](<https://devfeed.tech/tags/research.md>)

### AI overview

Google DeepMind describes 15 years of AI research driven by games, from Atari and Go to StarCraft II. The article highlights partnerships with game developers and milestones including DQN, AlphaGo, AlphaZero, MuZero, and AlphaStar, showing how game environments have advanced AI research and influenced gameplay strategies.

### Source excerpt

Google DeepMind partners with game studios to prototype breakthrough AI gameplay.

## Bring the Fire: Play Games on GeForce NOW With New Firefox Browser Support

DevFeed: [Bring the Fire: Play Games on GeForce NOW With New Firefox Browser Support](<https://devfeed.tech/articles/bring-the-fire-play-games-on-geforce-now-with-new-firefox-browser-support-6949.md>)

Original publisher: [Read original article](<https://blogs.nvidia.com/blog/geforce-now-thursday-firefox/>)

Author: GeForce NOW Community

Published: 2026-08-20T13:00:24Z

Content type: news

Language: en

Sources: [NVIDIA Blog](<https://devfeed.tech/sources/nvidia-blog.md>)

Topics: [Firefox](<https://devfeed.tech/topics/firefox.md>), [Cloud](<https://devfeed.tech/topics/cloud.md>), [browser](<https://devfeed.tech/topics/browser.md>), [Edge](<https://devfeed.tech/topics/edge.md>)

Tags: [browser](<https://devfeed.tech/tags/browser.md>), [cloud](<https://devfeed.tech/tags/cloud.md>), [cloud-gaming](<https://devfeed.tech/tags/cloud-gaming.md>), [devices](<https://devfeed.tech/tags/devices.md>), [firefox](<https://devfeed.tech/tags/firefox.md>), [gaming](<https://devfeed.tech/tags/gaming.md>), [geforce-now](<https://devfeed.tech/tags/geforce-now.md>), [laptop](<https://devfeed.tech/tags/laptop.md>), [pc](<https://devfeed.tech/tags/pc.md>), [streaming](<https://devfeed.tech/tags/streaming.md>), [updates](<https://devfeed.tech/tags/updates.md>), [windows](<https://devfeed.tech/tags/windows.md>)

### AI overview

GeForce NOW adds Firefox support, allowing members to stream supported PC games directly from the browser without installing a dedicated app. The service also highlights 12 games entering its streaming library this week.

### Source excerpt

It's a new way into the cloud. GeForce NOW welcomes Firefox support to the cloud, opening up another way to jump into high-performance PC gaming straight from the browser, starting today. Whether on a school laptop or everyday PC, it's now even easier to play supported PC games without downloading a dedicated app. Plus, discover [...]

## Batocera vs RetroPie: Which One Should You Install in 2026?

DevFeed: [Batocera vs RetroPie: Which One Should You Install in 2026?](<https://devfeed.tech/articles/batocera-vs-retropie-which-one-should-you-install-in-2026-10786.md>)

Original publisher: [Read original article](<https://raspberrytips.com/batocera-vs-retropie/>)

Author: Karen Rangi

Published: 2026-08-08T05:00:00Z

Content type: comparison

Language: en

Sources: [RaspberryTips](<https://devfeed.tech/sources/raspberrytips.md>)

Topics: [Operating system](<https://devfeed.tech/topics/operating-system.md>)

Tags: [gaming](<https://devfeed.tech/tags/gaming.md>), [gaming-on-raspberry-pi](<https://devfeed.tech/tags/gaming-on-raspberry-pi.md>), [guide](<https://devfeed.tech/tags/guide.md>), [raspberry-pi](<https://devfeed.tech/tags/raspberry-pi.md>)

### AI overview

A comparison of Batocera and RetroPie for retro gaming on Raspberry Pi. Batocera is presented as easier to set up and better for beginners, while RetroPie offers greater flexibility and customization at the cost of more configuration and troubleshooting.

### Source excerpt

The first retro game I played on a Raspberry Pi was Super Mario on RetroPie. Back then, RetroPie was almost the default recommendation, and it's the setup I used for years. But things have changed. Batocera has improved a lot, and it's now one of the first options I recommend to beginners. Batocera is the...

## Debugging Ray Tracing Applications Using NVIDIA OptiX Toolkit

DevFeed: [Debugging Ray Tracing Applications Using NVIDIA OptiX Toolkit](<https://devfeed.tech/articles/debugging-ray-tracing-applications-using-nvidia-optix-toolkit-6792.md>)

Original publisher: [Read original article](<https://developer.nvidia.com/blog/debugging-ray-tracing-applications-using-nvidia-optix-toolkit/>)

Author: Tanya Lenz

Published: 2026-07-23T16:07:03Z

Content type: tutorial

Language: en

Sources: [NVIDIA Developer](<https://devfeed.tech/sources/nvidia-developer.md>), [NVIDIA Technical Blog](<https://devfeed.tech/sources/nvidia-technical-blog.md>)

Topics: [debugging](<https://devfeed.tech/topics/debugging.md>), [SDKs](<https://devfeed.tech/topics/sdks.md>)

Tags: [api](<https://devfeed.tech/tags/api.md>), [cuda](<https://devfeed.tech/tags/cuda.md>), [debugging](<https://devfeed.tech/tags/debugging.md>), [developer-tools-techniques](<https://devfeed.tech/tags/developer-tools-techniques.md>), [errors](<https://devfeed.tech/tags/errors.md>), [featured](<https://devfeed.tech/tags/featured.md>), [gaming](<https://devfeed.tech/tags/gaming.md>), [github](<https://devfeed.tech/tags/github.md>), [gpu](<https://devfeed.tech/tags/gpu.md>), [nvidia](<https://devfeed.tech/tags/nvidia.md>), [ray-tracing](<https://devfeed.tech/tags/ray-tracing.md>), [ray-tracing-path-tracing](<https://devfeed.tech/tags/ray-tracing-path-tracing.md>), [testing](<https://devfeed.tech/tags/testing.md>), [validation](<https://devfeed.tech/tags/validation.md>)

### AI overview

The article explains how NVIDIA OptiX Toolkit debugging facilities help diagnose GPU ray-tracing application failures, including API error checking and device-side debug printing.

### Source excerpt

NVIDIA OptiX ray tracing engine is an application framework for achieving optimal ray tracing performance on the GPU. Applications using OptiX can fail in ways...

## Q&A: How Capcom Brought Path Tracing to RE ENGINE Across PRAGMATA and Resident Evil Requiem

DevFeed: [Q&A: How Capcom Brought Path Tracing to RE ENGINE Across PRAGMATA and Resident Evil Requiem](<https://devfeed.tech/articles/q-a-how-capcom-brought-path-tracing-to-re-engine-across-pragmata-and-resident-evil-requiem-6923.md>)

Original publisher: [Read original article](<https://developer.nvidia.com/blog/qa-how-capcom-brought-path-tracing-to-re-engine-across-pragmata-and-resident-evil-requiem/>)

Author: Michelle Horton

Published: 2026-07-16T22:59:09Z

Content type: article

Language: en

Sources: [NVIDIA Developer](<https://devfeed.tech/sources/nvidia-developer.md>), [NVIDIA Technical Blog](<https://devfeed.tech/sources/nvidia-technical-blog.md>)

Topics: [Game Development](<https://devfeed.tech/topics/game-development.md>), [Game engine](<https://devfeed.tech/topics/game-engine.md>), [real-time](<https://devfeed.tech/topics/real-time.md>), [Nvidia](<https://devfeed.tech/topics/nvidia.md>)

Tags: [content-creation-rendering](<https://devfeed.tech/tags/content-creation-rendering.md>), [development](<https://devfeed.tech/tags/development.md>), [featured](<https://devfeed.tech/tags/featured.md>), [game-development](<https://devfeed.tech/tags/game-development.md>), [gaming](<https://devfeed.tech/tags/gaming.md>), [hardware](<https://devfeed.tech/tags/hardware.md>), [nvidia](<https://devfeed.tech/tags/nvidia.md>), [nvidia-rtx](<https://devfeed.tech/tags/nvidia-rtx.md>), [pc](<https://devfeed.tech/tags/pc.md>), [ray-tracing](<https://devfeed.tech/tags/ray-tracing.md>), [ray-tracing-path-tracing](<https://devfeed.tech/tags/ray-tracing-path-tracing.md>), [real-time](<https://devfeed.tech/tags/real-time.md>), [technology](<https://devfeed.tech/tags/technology.md>), [unreal-engine](<https://devfeed.tech/tags/unreal-engine.md>)

### AI overview

Capcom's RE ENGINE team developed and integrated a real-time path tracer for PRAGMATA and Resident Evil Requiem. Built on the NVIDIA RTX Kit and optimized for DLSS, the renderer replaces shadow-map direct lighting, improves continuity between gameplay and cutscenes, and enables more cohesive indirect lighting, reflections, and strand-hair light transmission.

### Source excerpt

Capcom's RE ENGINE team set out to bring path tracing into two shipping titles at once, Resident Evil Requiem and PRAGMATA, each with a different visual...

## Romm - Self-Hosted ROM Manager with EmulatorJS Baked In

DevFeed: [Romm - Self-Hosted ROM Manager with EmulatorJS Baked In](<https://devfeed.tech/articles/romm-self-hosted-rom-manager-with-emulatorjs-baked-in-10737.md>)

Original publisher: [Read original article](<https://noted.lol/romm/>)

Author: Jeremy

Published: 2026-07-01T17:22:00Z

Content type: tutorial

Language: en

Sources: [Noted](<https://devfeed.tech/sources/noted.md>)

Topics: [Self-hosted](<https://devfeed.tech/topics/self-hosted.md>), [Tool](<https://devfeed.tech/topics/tool.md>), [Docker Compose](<https://devfeed.tech/topics/docker-compose.md>), [browser](<https://devfeed.tech/topics/browser.md>), [Twitch](<https://devfeed.tech/topics/twitch.md>), [API](<https://devfeed.tech/topics/api.md>)

Tags: [api](<https://devfeed.tech/tags/api.md>), [browser](<https://devfeed.tech/tags/browser.md>), [docker](<https://devfeed.tech/tags/docker.md>), [gaming](<https://devfeed.tech/tags/gaming.md>), [self-hosted](<https://devfeed.tech/tags/self-hosted.md>), [self-hosted-games-administrative-utilities-control-panels](<https://devfeed.tech/tags/self-hosted-games-administrative-utilities-control-panels.md>), [tool](<https://devfeed.tech/tags/tool.md>), [twitch](<https://devfeed.tech/tags/twitch.md>)

### AI overview

This article introduces Romm, a self-hosted tool for organizing game ROM collections and playing supported games in a browser through EmulatorJS. It explains setup with Docker Compose, including obtaining Twitch API credentials through IGDB, and notes folder-structure requirements and database issues with very large ROM collections.

### Source excerpt

Bring back childhood nostalgia with classic games by self-hosting Romm. A tool for organizing and playing ROM based games.

## Block Everything You Hate Online with AdGuard Home

DevFeed: [Block Everything You Hate Online with AdGuard Home](<https://devfeed.tech/articles/block-everything-you-hate-online-with-adguard-home-10728.md>)

Original publisher: [Read original article](<https://noted.lol/adguard-home/>)

Author: Jeremy

Published: 2026-06-25T19:47:00Z

Content type: article

Language: en

Sources: [Noted](<https://devfeed.tech/sources/noted.md>)

Topics: [Network](<https://devfeed.tech/topics/network.md>), [dashboards](<https://devfeed.tech/topics/dashboards.md>), [hosting](<https://devfeed.tech/topics/hosting.md>), [browser](<https://devfeed.tech/topics/browser.md>), [Streaming](<https://devfeed.tech/topics/streaming.md>)

Tags: [ads](<https://devfeed.tech/tags/ads.md>), [browser](<https://devfeed.tech/tags/browser.md>), [browsers](<https://devfeed.tech/tags/browsers.md>), [devices](<https://devfeed.tech/tags/devices.md>), [dns](<https://devfeed.tech/tags/dns.md>), [extensions](<https://devfeed.tech/tags/extensions.md>), [gaming](<https://devfeed.tech/tags/gaming.md>), [hosting](<https://devfeed.tech/tags/hosting.md>), [internet](<https://devfeed.tech/tags/internet.md>), [malware](<https://devfeed.tech/tags/malware.md>), [real-time](<https://devfeed.tech/tags/real-time.md>), [self-hosted-web-tools](<https://devfeed.tech/tags/self-hosted-web-tools.md>), [self-hosting](<https://devfeed.tech/tags/self-hosting.md>), [server](<https://devfeed.tech/tags/server.md>), [servers](<https://devfeed.tech/tags/servers.md>), [streaming](<https://devfeed.tech/tags/streaming.md>), [youtube](<https://devfeed.tech/tags/youtube.md>)

### AI overview

AdGuard Home is a self-hosted, network-wide blocker for ads, trackers, malware domains, and adult content. It applies custom filtering rules across phones, tablets, smart TVs, laptops, apps, games, and streaming services, with a web dashboard for management and real-time visibility.

### Source excerpt

Self-host AdGuard Home or use their public DNS to block ads, trackers, and adult content across all your devices with ease.

[Next page](<https://devfeed.tech/tags/gaming.md?cursor=WyIyMDI2LTA2LTI1VDE5OjQ3OjAwKzAwOjAwIiwgImYxZjI2NmUwLTg2ZGMtNGM3My1iNjEyLTU5MmYwZmMyMWExNyJd>)