# gitea

Published articles for gitea.

This is one page of public article previews, not the complete archive. Follow Next page to continue. Summaries are not the original full articles.

## Migrating from Gitea to Forgejo the long way

DevFeed: [Migrating from Gitea to Forgejo the long way](<https://devfeed.tech/articles/migrating-from-gitea-to-forgejo-the-long-way-38547.md>)

Original publisher: [Read original article](<https://msfjarvis.dev/posts/migrating-from-gitea-to-forgejo-the-long-way/>)

Author: Harsh Shandilya

Published: 2025-09-01T14:02:00Z

Content type: tutorial

Language: en

Sources: [Posts on Harsh Shandilya](<https://devfeed.tech/sources/posts-on-harsh-shandilya.md>)

Topics: [forgejo](<https://devfeed.tech/topics/forgejo.md>), [Gitea](<https://devfeed.tech/topics/gitea.md>), [migration](<https://devfeed.tech/topics/migration.md>), [PostgreSQL](<https://devfeed.tech/topics/postgresql.md>), [SQLite](<https://devfeed.tech/topics/sqlite.md>), [Zip](<https://devfeed.tech/topics/zip.md>)

Tags: [forgejo](<https://devfeed.tech/tags/forgejo.md>), [forgejo-migration](<https://devfeed.tech/tags/forgejo-migration.md>), [gitea](<https://devfeed.tech/tags/gitea.md>), [github](<https://devfeed.tech/tags/github.md>), [github-alternative](<https://devfeed.tech/tags/github-alternative.md>), [github-copilot](<https://devfeed.tech/tags/github-copilot.md>), [migration](<https://devfeed.tech/tags/migration.md>), [postgresql](<https://devfeed.tech/tags/postgresql.md>), [sqlite](<https://devfeed.tech/tags/sqlite.md>)

### AI overview

A firsthand account of migrating a Git server from Gitea to Forgejo. The author describes why a direct instance migration no longer worked, the risks of an attempted upgrade, and later approaches involving account-by-account migration and database dumps.

### Source excerpt

With the renewed interest in Forgejo I decided to finally pull the plug on moving out of Gitea, and this is how it went.

## Building The Roottrees are Dead

DevFeed: [Building The Roottrees are Dead](<https://devfeed.tech/articles/building-the-roottrees-are-dead-40645.md>)

Original publisher: [Read original article](<https://eviltrout.com/blog/2025-01-27-building-the-roottrees/>)

Published: 2025-01-27T00:00:00Z

Content type: tutorial

Language: en

Sources: [Robin Ward](<https://devfeed.tech/sources/robin-ward.md>)

Topics: [Game Development](<https://devfeed.tech/topics/game-development.md>), [Godot](<https://devfeed.tech/topics/godot.md>), [Homelab](<https://devfeed.tech/topics/homelab.md>), [Linux](<https://devfeed.tech/topics/linux.md>), [Gitea](<https://devfeed.tech/topics/gitea.md>), [Docker](<https://devfeed.tech/topics/docker.md>), [Git](<https://devfeed.tech/topics/git.md>), [Windows 11](<https://devfeed.tech/topics/windows-11.md>), [tailscale](<https://devfeed.tech/topics/tailscale.md>), [blender](<https://devfeed.tech/topics/blender.md>), [Synology](<https://devfeed.tech/topics/synology.md>)

Tags: [diskstation](<https://devfeed.tech/tags/diskstation.md>), [docker](<https://devfeed.tech/tags/docker.md>), [game](<https://devfeed.tech/tags/game.md>), [game-development](<https://devfeed.tech/tags/game-development.md>), [git](<https://devfeed.tech/tags/git.md>), [gitea](<https://devfeed.tech/tags/gitea.md>), [homelab](<https://devfeed.tech/tags/homelab.md>), [linux](<https://devfeed.tech/tags/linux.md>), [tailscale](<https://devfeed.tech/tags/tailscale.md>), [windows](<https://devfeed.tech/tags/windows.md>)

### AI overview

The developer describes the technical considerations behind building the Steam version of The Roottrees Are Dead. The supplied excerpt covers the game's release and reception, a homelab using Linux, ZFS, Gitea, Docker, and Git LFS, backup practices, remote access through Tailscale, and development hardware. It also identifies Godot as the game's engine.

### Source excerpt

The Roottrees are Dead was released on January 15, 2025 and it did much better than I ever expected. The reception has been amazing. In just over a week, the game hit the magic mark of 500 reviews on Steam, and triggered the "Overwhelmingly Positive" status. On BlueSky, Bloomberg writer Jason Schreier blew me away when he posted: "Seven days into 2025 and I've already played what I suspect will be one of my favorite games of the year: The Roottrees Are Dead." Wow!