# GPUOpen Tools

Published articles for GPUOpen Tools.

This is one page of public article previews, not the complete archive. Follow Next page to continue. Summaries are not the original full articles.

## MiniDXNN v0.4.0: Interactive neural texture compression on DirectX 12

DevFeed: [MiniDXNN v0.4.0: Interactive neural texture compression on DirectX 12](<https://devfeed.tech/articles/minidxnn-v0-4-0-interactive-neural-texture-compression-on-directx-12-15043.md>)

Original publisher: [Read original article](<https://gpuopen.com/learn/minidxnn-v040-interactive-neural-texture-compression/>)

Author: Takahiro Harada; Sho Ikeda

Published: 2026-08-13T14:30:00Z

Content type: release

Language: en

Sources: [AMD GPUOpen](<https://devfeed.tech/sources/amd-gpuopen.md>)

Topics: [Compression](<https://devfeed.tech/topics/compression.md>), [GPU](<https://devfeed.tech/topics/gpu.md>), [Inference](<https://devfeed.tech/topics/inference.md>), [mlp](<https://devfeed.tech/topics/mlp.md>), [Machine learning](<https://devfeed.tech/topics/machine-learning.md>), [GUI](<https://devfeed.tech/topics/gui.md>), [shaders](<https://devfeed.tech/topics/shaders.md>), [Open Source](<https://devfeed.tech/topics/open-source.md>)

Tags: [agility-sdk](<https://devfeed.tech/tags/agility-sdk.md>), [announcement](<https://devfeed.tech/tags/announcement.md>), [compression](<https://devfeed.tech/tags/compression.md>), [directx](<https://devfeed.tech/tags/directx.md>), [driver](<https://devfeed.tech/tags/driver.md>), [getting-started](<https://devfeed.tech/tags/getting-started.md>), [gpu](<https://devfeed.tech/tags/gpu.md>), [gpu-open-sdks](<https://devfeed.tech/tags/gpu-open-sdks.md>), [gpu-open-tools](<https://devfeed.tech/tags/gpu-open-tools.md>), [gpuopen-sdks](<https://devfeed.tech/tags/gpuopen-sdks.md>), [gpuopen-tools](<https://devfeed.tech/tags/gpuopen-tools.md>), [graphics-apis](<https://devfeed.tech/tags/graphics-apis.md>), [gui](<https://devfeed.tech/tags/gui.md>), [inference](<https://devfeed.tech/tags/inference.md>), [maths](<https://devfeed.tech/tags/maths.md>), [memory](<https://devfeed.tech/tags/memory.md>), [microsoft](<https://devfeed.tech/tags/microsoft.md>), [microsoft-agility-sdk](<https://devfeed.tech/tags/microsoft-agility-sdk.md>), [microsoft-directx](<https://devfeed.tech/tags/microsoft-directx.md>), [ml](<https://devfeed.tech/tags/ml.md>), [mlp](<https://devfeed.tech/tags/mlp.md>), [neural](<https://devfeed.tech/tags/neural.md>), [open-source](<https://devfeed.tech/tags/open-source.md>), [product-release](<https://devfeed.tech/tags/product-release.md>), [quick-start](<https://devfeed.tech/tags/quick-start.md>), [real-time](<https://devfeed.tech/tags/real-time.md>), [shaders](<https://devfeed.tech/tags/shaders.md>), [technical-article](<https://devfeed.tech/tags/technical-article.md>), [technical-articles](<https://devfeed.tech/tags/technical-articles.md>), [tools](<https://devfeed.tech/tags/tools.md>)

### AI overview

MiniDXNN v0.4.0 is an open-source library for GPU-accelerated MLP inference and training on DirectX 12. The release adds D3D12 Linear Algebra support, input encoding for neural texture compression, and a real-time GUI application for training and visualizing texture representations.

### Source excerpt

MiniDXNN v0.4.0 introduces D3D12 Linear Algebra (SM 6.10) support, input encodings and neural texture compression, plus a real-time GUI app that trains and visualizes GPU-accelerated MLPs on DirectX® 12.

## Post-mortem GPU crash debugging with LLMs

DevFeed: [Post-mortem GPU crash debugging with LLMs](<https://devfeed.tech/articles/post-mortem-gpu-crash-debugging-with-llms-15044.md>)

Original publisher: [Read original article](<https://gpuopen.com/learn/post-mortem-gpu-crash-debugging-with-llms/>)

Author: Amit Ben-Moshe; Amit Mulay

Published: 2026-07-14T12:00:00Z

Content type: article

Language: en

Sources: [AMD GPUOpen](<https://devfeed.tech/sources/amd-gpuopen.md>)

Topics: [GPU](<https://devfeed.tech/topics/gpu.md>), [debugging](<https://devfeed.tech/topics/debugging.md>), [Model Context Protocol](<https://devfeed.tech/topics/model-context-protocol.md>), [MCP Server](<https://devfeed.tech/topics/mcp-server.md>), [Large Language Model](<https://devfeed.tech/topics/llm.md>), [Code](<https://devfeed.tech/topics/code.md>), [Post Mortem](<https://devfeed.tech/topics/post-mortem.md>)

Tags: [announcement](<https://devfeed.tech/tags/announcement.md>), [coding-agents](<https://devfeed.tech/tags/coding-agents.md>), [debugging](<https://devfeed.tech/tags/debugging.md>), [getting-started](<https://devfeed.tech/tags/getting-started.md>), [gpu](<https://devfeed.tech/tags/gpu.md>), [gpu-open-tools](<https://devfeed.tech/tags/gpu-open-tools.md>), [gpuopen-third-party](<https://devfeed.tech/tags/gpuopen-third-party.md>), [gpuopen-tools](<https://devfeed.tech/tags/gpuopen-tools.md>), [graphics-apis](<https://devfeed.tech/tags/graphics-apis.md>), [llms](<https://devfeed.tech/tags/llms.md>), [mcp](<https://devfeed.tech/tags/mcp.md>), [mcp-server](<https://devfeed.tech/tags/mcp-server.md>), [memory](<https://devfeed.tech/tags/memory.md>), [microsoft](<https://devfeed.tech/tags/microsoft.md>), [ml](<https://devfeed.tech/tags/ml.md>), [news](<https://devfeed.tech/tags/news.md>), [product-release](<https://devfeed.tech/tags/product-release.md>), [quick-start](<https://devfeed.tech/tags/quick-start.md>), [radeon-developer-tool-suite](<https://devfeed.tech/tags/radeon-developer-tool-suite.md>), [radeon-gpu-detective](<https://devfeed.tech/tags/radeon-gpu-detective.md>), [rdts](<https://devfeed.tech/tags/rdts.md>), [rgd](<https://devfeed.tech/tags/rgd.md>), [root-cause-analysis](<https://devfeed.tech/tags/root-cause-analysis.md>), [technical-article](<https://devfeed.tech/tags/technical-article.md>), [technical-articles](<https://devfeed.tech/tags/technical-articles.md>), [third-party](<https://devfeed.tech/tags/third-party.md>), [tools](<https://devfeed.tech/tags/tools.md>), [user-guides-manuals](<https://devfeed.tech/tags/user-guides-manuals.md>)

### AI overview

This article introduces the open-source AMD Radeon GPU Detective MCP Server, which gives LLMs structured access to GPU crash dumps and application source code for post-mortem debugging. It describes a workflow in which an LLM investigates crash evidence and suggests source-code fixes through a single natural-language prompt.

### Source excerpt

The new AMD RGD MCP Server connects LLM agents to AMD's GPU crash analysis pipeline, turning a single prompt into root-cause analysis and source-code fix suggestions.

## New AMD Radeon Developer Tool Suite update brings shader source code, Extended PIX Markers, and command-line capture

DevFeed: [New AMD Radeon Developer Tool Suite update brings shader source code, Extended PIX Markers, and command-line capture](<https://devfeed.tech/articles/new-amd-radeon-developer-tool-suite-update-brings-shader-source-code-extended-pix-markers-and-command-line-capture-15046.md>)

Original publisher: [Read original article](<https://gpuopen.com/learn/radeon-developer-tool-suite-shader-source-code/>)

Author: Chris Hesik

Published: 2026-06-11T16:26:00Z

Content type: release

Language: en

Sources: [AMD GPUOpen](<https://devfeed.tech/sources/amd-gpuopen.md>)

Topics: [GPU](<https://devfeed.tech/topics/gpu.md>), [shaders](<https://devfeed.tech/topics/shaders.md>), [Ray Tracing](<https://devfeed.tech/topics/ray-tracing.md>), [Command-line interface](<https://devfeed.tech/topics/cli.md>), [Software](<https://devfeed.tech/topics/software.md>), [Hardware](<https://devfeed.tech/topics/hardware.md>)

Tags: [agility-sdk](<https://devfeed.tech/tags/agility-sdk.md>), [amd](<https://devfeed.tech/tags/amd.md>), [announcement](<https://devfeed.tech/tags/announcement.md>), [command-line](<https://devfeed.tech/tags/command-line.md>), [developer](<https://devfeed.tech/tags/developer.md>), [directx](<https://devfeed.tech/tags/directx.md>), [driver](<https://devfeed.tech/tags/driver.md>), [gpu](<https://devfeed.tech/tags/gpu.md>), [gpu-open-tools](<https://devfeed.tech/tags/gpu-open-tools.md>), [gpuopen-other-amd](<https://devfeed.tech/tags/gpuopen-other-amd.md>), [gpuopen-tools](<https://devfeed.tech/tags/gpuopen-tools.md>), [graphics-apis](<https://devfeed.tech/tags/graphics-apis.md>), [hardware](<https://devfeed.tech/tags/hardware.md>), [memory](<https://devfeed.tech/tags/memory.md>), [microsoft](<https://devfeed.tech/tags/microsoft.md>), [microsoft-agility-sdk](<https://devfeed.tech/tags/microsoft-agility-sdk.md>), [microsoft-directx](<https://devfeed.tech/tags/microsoft-directx.md>), [news](<https://devfeed.tech/tags/news.md>), [optimization](<https://devfeed.tech/tags/optimization.md>), [other-amd](<https://devfeed.tech/tags/other-amd.md>), [performance](<https://devfeed.tech/tags/performance.md>), [product-blogs](<https://devfeed.tech/tags/product-blogs.md>), [product-release](<https://devfeed.tech/tags/product-release.md>), [profiling](<https://devfeed.tech/tags/profiling.md>), [radeon-developer-panel](<https://devfeed.tech/tags/radeon-developer-panel.md>), [radeon-developer-tool-suite](<https://devfeed.tech/tags/radeon-developer-tool-suite.md>), [radeon-gpu-analyzer](<https://devfeed.tech/tags/radeon-gpu-analyzer.md>), [radeon-gpu-detective](<https://devfeed.tech/tags/radeon-gpu-detective.md>), [radeon-gpu-profiler](<https://devfeed.tech/tags/radeon-gpu-profiler.md>), [radeon-memory-visualizer](<https://devfeed.tech/tags/radeon-memory-visualizer.md>), [radeon-raytracing-analyzer](<https://devfeed.tech/tags/radeon-raytracing-analyzer.md>), [ray-tracing](<https://devfeed.tech/tags/ray-tracing.md>), [raytracing](<https://devfeed.tech/tags/raytracing.md>), [rdp](<https://devfeed.tech/tags/rdp.md>), [rdts](<https://devfeed.tech/tags/rdts.md>), [release](<https://devfeed.tech/tags/release.md>), [rga](<https://devfeed.tech/tags/rga.md>), [rgd](<https://devfeed.tech/tags/rgd.md>), [rgp](<https://devfeed.tech/tags/rgp.md>), [rmv](<https://devfeed.tech/tags/rmv.md>), [rra](<https://devfeed.tech/tags/rra.md>), [shaders](<https://devfeed.tech/tags/shaders.md>), [source](<https://devfeed.tech/tags/source.md>), [technical-articles](<https://devfeed.tech/tags/technical-articles.md>), [tool](<https://devfeed.tech/tags/tool.md>), [tools](<https://devfeed.tech/tags/tools.md>)

### AI overview

AMD's Radeon Developer Tool Suite update adds shader source code viewing, instruction-level divergence metrics, and Extended PIX Marker support in RGP 2.7. It also expands hardware compatibility and updates other tools in the suite.

### Source excerpt

The new AMD Radeon Developer Tool Suite release delivers RGP 2.7 with shader source code viewing, instruction-level divergence metrics, and Extended PIX Marker support, expanded hardware compatibility, and updates across RGD, RRA, RMV, RGA, and RDP.