# music

Published articles for music.

This is one page of public article previews, not the complete archive. Follow Next page to continue. Summaries are not the original full articles.

## Kacey Musgraves' Quest Concert Shows How Good Immersive Music Can Be

DevFeed: [Kacey Musgraves' Quest Concert Shows How Good Immersive Music Can Be](<https://devfeed.tech/articles/kacey-musgraves-quest-concert-shows-how-good-immersive-music-can-be-35499.md>)

Original publisher: [Read original article](<https://www.uploadvr.com/kacey-musgraves-quest-concert-shows-how-good-immersive-music-can-be/>)

Author: Craig Storm

Published: 2026-09-16T21:26:59Z

Content type: opinion

Language: en

Sources: [UploadVR](<https://devfeed.tech/sources/uploadvr.md>)

Topics: [3D](<https://devfeed.tech/topics/3d.md>), [Meta](<https://devfeed.tech/topics/meta.md>)

Tags: [3d](<https://devfeed.tech/tags/3d.md>), [4k](<https://devfeed.tech/tags/4k.md>), [audio](<https://devfeed.tech/tags/audio.md>), [camera](<https://devfeed.tech/tags/camera.md>), [cameras](<https://devfeed.tech/tags/cameras.md>), [immersive-video](<https://devfeed.tech/tags/immersive-video.md>), [lighting](<https://devfeed.tech/tags/lighting.md>), [meta](<https://devfeed.tech/tags/meta.md>), [music](<https://devfeed.tech/tags/music.md>), [production](<https://devfeed.tech/tags/production.md>), [quality](<https://devfeed.tech/tags/quality.md>), [wi-fi](<https://devfeed.tech/tags/wi-fi.md>)

### AI overview

A review of Kacey Musgraves: Middle of Nowhere, a 49-minute made-for-VR concert filmed at Billy Bob's Texas for Quest 3. The reviewer finds its stereoscopic 3D presentation immersive and natural, with clear visuals over hotel Wi-Fi and strong audio.

### Source excerpt

We had to stop ourselves from applauding. Kacey Musgraves' new made-for-VR concert on Quest 3 shows just how good immersive music can be.

## Syitren R400 is a portable Bluetooth CD player with a modular, customizable design

DevFeed: [Syitren R400 is a portable Bluetooth CD player with a modular, customizable design](<https://devfeed.tech/articles/finally-a-cd-player-gen-z-actually-wants-to-own-26652.md>)

Original publisher: [Read original article](<https://www.yankodesign.com/2026/09/15/finally-a-cd-player-gen-z-actually-wants-to-own/>)

Author: Ida Torres

Published: 2026-09-15T13:20:31Z

Content type: opinion

Language: en

Sources: [Yanko Design](<https://devfeed.tech/sources/yanko-design.md>)

Topics: [Hardware](<https://devfeed.tech/topics/hardware.md>), [Bluetooth](<https://devfeed.tech/topics/bluetooth.md>)

Tags: [2026](<https://devfeed.tech/tags/2026.md>), [a-design-award-and-competition](<https://devfeed.tech/tags/a-design-award-and-competition.md>), [audio](<https://devfeed.tech/tags/audio.md>), [audio-music-technology-a-design-award-and-competition-cd-player-music-player](<https://devfeed.tech/tags/audio-music-technology-a-design-award-and-competition-cd-player-music-player.md>), [bluetooth](<https://devfeed.tech/tags/bluetooth.md>), [cd-player](<https://devfeed.tech/tags/cd-player.md>), [collection](<https://devfeed.tech/tags/collection.md>), [cost](<https://devfeed.tech/tags/cost.md>), [design](<https://devfeed.tech/tags/design.md>), [hardware](<https://devfeed.tech/tags/hardware.md>), [modular](<https://devfeed.tech/tags/modular.md>), [mount](<https://devfeed.tech/tags/mount.md>), [music](<https://devfeed.tech/tags/music.md>), [music-player](<https://devfeed.tech/tags/music-player.md>), [portable](<https://devfeed.tech/tags/portable.md>), [product](<https://devfeed.tech/tags/product.md>), [technology](<https://devfeed.tech/tags/technology.md>)

### AI overview

The article presents Syitren's R400 as an entry-level portable Bluetooth CD player designed by ORGDOT Design. Its detachable modular shell supports customization, a desk stand, and an optional wall-mount bracket, while dual-material construction and cable-management details aim to improve everyday use.

### Source excerpt

Finally, a CD Player Gen Z Actually Wants to Own It really warms my heart when I see Gen Z and Gen Alpha kids collecting physical media from their favorite artists. These are people who...

## How AI Tools Accelerate the Reward Loop of Building

DevFeed: [How AI Tools Accelerate the Reward Loop of Building](<https://devfeed.tech/articles/no-natural-limit-9450.md>)

Original publisher: [Read original article](<https://joncphillips.com/no-natural-limit/>)

Author: Jon C. Phillips

Published: 2026-09-07T02:54:00Z

Content type: opinion

Language: en

Sources: [Jon C. Phillips](<https://devfeed.tech/sources/jon-c-phillips.md>)

Topics: [Artificial Intelligence](<https://devfeed.tech/topics/ai.md>)

Tags: [ai](<https://devfeed.tech/tags/ai.md>), [articles](<https://devfeed.tech/tags/articles.md>), [audience-building](<https://devfeed.tech/tags/audience-building.md>), [code](<https://devfeed.tech/tags/code.md>), [design](<https://devfeed.tech/tags/design.md>), [digital-products](<https://devfeed.tech/tags/digital-products.md>), [music](<https://devfeed.tech/tags/music.md>), [no-natural-limit](<https://devfeed.tech/tags/no-natural-limit.md>), [photography](<https://devfeed.tech/tags/photography.md>), [product-engineering](<https://devfeed.tech/tags/product-engineering.md>), [side-projects](<https://devfeed.tech/tags/side-projects.md>), [tokens](<https://devfeed.tech/tags/tokens.md>), [web-development](<https://devfeed.tech/tags/web-development.md>)

### AI overview

The author argues that building has long been driven by an unpredictable reward loop, but AI tools have shortened the time from idea to working product, making that loop run faster and potentially changing the nature of the hobby.

### Source excerpt

A friend and I were comparing. They'd done about 10 billion tokens in the same period and neither of us found that alarming, really. Which is probably the first thing worth noticing. And we probably all know people running way higher.

## Why Developer Feedback Failed to Validate a Photography Tool

DevFeed: [Why Developer Feedback Failed to Validate a Photography Tool](<https://devfeed.tech/articles/the-wrong-room-9454.md>)

Original publisher: [Read original article](<https://joncphillips.com/the-wrong-room/>)

Author: Jon C. Phillips

Published: 2026-08-31T02:08:00Z

Content type: opinion

Language: en

Sources: [Jon C. Phillips](<https://devfeed.tech/sources/jon-c-phillips.md>)

Topics: [App](<https://devfeed.tech/topics/app.md>), [test](<https://devfeed.tech/topics/test.md>)

Tags: [app](<https://devfeed.tech/tags/app.md>), [articles](<https://devfeed.tech/tags/articles.md>), [audience-building](<https://devfeed.tech/tags/audience-building.md>), [code](<https://devfeed.tech/tags/code.md>), [design](<https://devfeed.tech/tags/design.md>), [developer](<https://devfeed.tech/tags/developer.md>), [digital-products](<https://devfeed.tech/tags/digital-products.md>), [evaluation](<https://devfeed.tech/tags/evaluation.md>), [indie-hackers](<https://devfeed.tech/tags/indie-hackers.md>), [launch](<https://devfeed.tech/tags/launch.md>), [music](<https://devfeed.tech/tags/music.md>), [photography](<https://devfeed.tech/tags/photography.md>), [product-engineering](<https://devfeed.tech/tags/product-engineering.md>), [side-projects](<https://devfeed.tech/tags/side-projects.md>), [the-wrong-room](<https://devfeed.tech/tags/the-wrong-room.md>), [web-development](<https://devfeed.tech/tags/web-development.md>)

### AI overview

The author reflects on building a photography tool that received warm feedback from developers and technically inclined beta testers but underperformed with the broader photographer audience. The article argues that feedback from people in the builder's existing community can create a biased sample and obscure whether the product solves a problem for typical users.

### Source excerpt

They told me it was clever and asked about the stack, and a few of them shared it around. The reception from other builders was warm in a way that felt like some sort of signal.

## GDC Side Quest - Inside Austin Wintory's Collaborative Composing Process

DevFeed: [GDC Side Quest - Inside Austin Wintory's Collaborative Composing Process](<https://devfeed.tech/articles/gdc-side-quest-inside-austin-wintory-s-collaborative-composing-process-15045.md>)

Original publisher: [Read original article](<https://www.gamedeveloper.com/audio/gdc-side-quest-inside-austin-wintory-s-collaborative-composing-process>)

Author: Game Developer Podcast

Published: 2026-08-28T14:15:00Z

Content type: article

Language: en

Sources: [gamedeveloper](<https://devfeed.tech/sources/gamedeveloper.md>)

Topics: [Game Development](<https://devfeed.tech/topics/game-development.md>), [Development](<https://devfeed.tech/topics/development.md>)

Tags: [creative](<https://devfeed.tech/tags/creative.md>), [game-development](<https://devfeed.tech/tags/game-development.md>), [gdc](<https://devfeed.tech/tags/gdc.md>), [music](<https://devfeed.tech/tags/music.md>), [podcast](<https://devfeed.tech/tags/podcast.md>)

### AI overview

A GDC Side Quest conversation with composer Austin Wintory explores his creative process, career in video game composing, the Developer's Concert, and collaboration across game development.

### Source excerpt

This month, celebrated composer Austin Wintory joins content marketing manager Beth Elderkin for a conversation about his creative process.

## Type The Repo Name

DevFeed: [Type The Repo Name](<https://devfeed.tech/articles/type-the-repo-name-9455.md>)

Original publisher: [Read original article](<https://joncphillips.com/type-the-repo-name/>)

Author: Jon C. Phillips

Published: 2026-08-24T01:11:00Z

Content type: opinion

Language: en

Sources: [Jon C. Phillips](<https://devfeed.tech/sources/jon-c-phillips.md>)

Topics: [GitHub](<https://devfeed.tech/topics/github.md>), [data](<https://devfeed.tech/topics/data.md>)

Tags: [articles](<https://devfeed.tech/tags/articles.md>), [audience-building](<https://devfeed.tech/tags/audience-building.md>), [case-study](<https://devfeed.tech/tags/case-study.md>), [code](<https://devfeed.tech/tags/code.md>), [conversion](<https://devfeed.tech/tags/conversion.md>), [design](<https://devfeed.tech/tags/design.md>), [digital-products](<https://devfeed.tech/tags/digital-products.md>), [github](<https://devfeed.tech/tags/github.md>), [music](<https://devfeed.tech/tags/music.md>), [photography](<https://devfeed.tech/tags/photography.md>), [product](<https://devfeed.tech/tags/product.md>), [product-engineering](<https://devfeed.tech/tags/product-engineering.md>), [safety](<https://devfeed.tech/tags/safety.md>), [side-projects](<https://devfeed.tech/tags/side-projects.md>), [type-the-repo-name](<https://devfeed.tech/tags/type-the-repo-name.md>), [web-development](<https://devfeed.tech/tags/web-development.md>)

### AI overview

The article argues that reducing friction is beneficial for routine tasks but harmful when it removes protection, learning, or meaningful engagement. It recommends deliberately adding safeguards for irreversible actions, preserving effort in learning experiences, and making users care about outcomes.

### Source excerpt

No click-to-confirm, no checkbox. You type the whole thing out character by character while a red button waits, and it's the most annoying interaction in the entire product.

## Community Day 2026: Save the date!

DevFeed: [Community Day 2026: Save the date!](<https://devfeed.tech/articles/community-day-2026-save-the-date-16716.md>)

Original publisher: [Read original article](<https://esphome.io/blog/2026/08/13/community-day-2026-save-the-date/>)

Author: Missy Quarry

Published: 2026-08-13T00:00:00Z

Content type: news

Language: en

Sources: [ESPHome - Smart Home Made Simple - Blog](<https://devfeed.tech/sources/esphome-smart-home-made-simple-blog.md>)

Topics: [Home Assistant](<https://devfeed.tech/topics/home-assistant.md>), [esphome](<https://devfeed.tech/topics/esphome.md>), [hosting](<https://devfeed.tech/topics/hosting.md>), [Website](<https://devfeed.tech/topics/website.md>)

Tags: [2026](<https://devfeed.tech/tags/2026.md>), [announcements](<https://devfeed.tech/tags/announcements.md>), [blog](<https://devfeed.tech/tags/blog.md>), [community](<https://devfeed.tech/tags/community.md>), [discord](<https://devfeed.tech/tags/discord.md>), [esphome](<https://devfeed.tech/tags/esphome.md>), [event](<https://devfeed.tech/tags/event.md>), [events](<https://devfeed.tech/tags/events.md>), [home-assistant](<https://devfeed.tech/tags/home-assistant.md>), [hosting](<https://devfeed.tech/tags/hosting.md>), [music](<https://devfeed.tech/tags/music.md>)

### AI overview

Community Day 2026 will take place on Saturday, November 7. The event is expanding beyond Home Assistant to include communities from other Open Home Foundation projects, including ESPHome and Music Assistant, with earlier planning and updated support for meetup hosts.

### Source excerpt

You've been asking all year, and the wait is over... Mark your calendars, because Community Day 2026 will be held on Saturday, November 7! 🎉

## Nothing To See Here Yet

DevFeed: [Nothing To See Here Yet](<https://devfeed.tech/articles/nothing-to-see-here-yet-9451.md>)

Original publisher: [Read original article](<https://joncphillips.com/nothing-to-see-here-yet/>)

Author: Jon C. Phillips

Published: 2026-08-09T13:48:00Z

Content type: article

Language: en

Sources: [Jon C. Phillips](<https://devfeed.tech/sources/jon-c-phillips.md>)

Topics: [Software](<https://devfeed.tech/topics/software.md>), [dashboards](<https://devfeed.tech/topics/dashboards.md>), [data](<https://devfeed.tech/topics/data.md>), [ibm](<https://devfeed.tech/topics/ibm.md>)

Tags: [articles](<https://devfeed.tech/tags/articles.md>), [audience-building](<https://devfeed.tech/tags/audience-building.md>), [code](<https://devfeed.tech/tags/code.md>), [data](<https://devfeed.tech/tags/data.md>), [design](<https://devfeed.tech/tags/design.md>), [digital-products](<https://devfeed.tech/tags/digital-products.md>), [ibm](<https://devfeed.tech/tags/ibm.md>), [music](<https://devfeed.tech/tags/music.md>), [nothing-to-see-here-yet](<https://devfeed.tech/tags/nothing-to-see-here-yet.md>), [photography](<https://devfeed.tech/tags/photography.md>), [product-engineering](<https://devfeed.tech/tags/product-engineering.md>), [side-projects](<https://devfeed.tech/tags/side-projects.md>), [software](<https://devfeed.tech/tags/software.md>), [web-development](<https://devfeed.tech/tags/web-development.md>)

### AI overview

An experienced developer reflects on why products repeatedly ship poor empty states. The article argues that blank screens reduce confidence, hurt discoverability, and appear in many situations beyond a first login, including empty searches, filters, cleared task lists, and unused accounts. It calls for designing these states deliberately instead of focusing only on populated interfaces.

### Source excerpt

Every product has a moment before it has any data in it, and almost nobody designs for that moment on purpose. This is about why that screen keeps shipping broken, and what a good one should actually look like.

## Learning to Wait Again

DevFeed: [Learning to Wait Again](<https://devfeed.tech/articles/learning-to-wait-again-9449.md>)

Original publisher: [Read original article](<https://joncphillips.com/learning-to-wait-again/>)

Author: Jon C. Phillips

Published: 2026-08-02T20:47:00Z

Content type: article

Language: en

Sources: [Jon C. Phillips](<https://devfeed.tech/sources/jon-c-phillips.md>)

Topics: [Code](<https://devfeed.tech/topics/code.md>), [Slack](<https://devfeed.tech/topics/slack.md>)

Tags: [articles](<https://devfeed.tech/tags/articles.md>), [audience-building](<https://devfeed.tech/tags/audience-building.md>), [code](<https://devfeed.tech/tags/code.md>), [design](<https://devfeed.tech/tags/design.md>), [digital-products](<https://devfeed.tech/tags/digital-products.md>), [learning](<https://devfeed.tech/tags/learning.md>), [learning-to-wait-again](<https://devfeed.tech/tags/learning-to-wait-again.md>), [music](<https://devfeed.tech/tags/music.md>), [photography](<https://devfeed.tech/tags/photography.md>), [product-engineering](<https://devfeed.tech/tags/product-engineering.md>), [productivity](<https://devfeed.tech/tags/productivity.md>), [research](<https://devfeed.tech/tags/research.md>), [side-projects](<https://devfeed.tech/tags/side-projects.md>), [web-development](<https://devfeed.tech/tags/web-development.md>)

### AI overview

A reflection on relearning patience in software development, where faster tools have removed the natural delays that once gave ideas time to evolve. The article argues that deliberate waiting supports better thinking when it follows focused work and involves mildly engaging activities such as walking.

### Source excerpt

I'm not optimizing my rest so I can output more on the other side. I just noticed at some point this year that I'd stopped leaving any space between having an idea and doing something about it.

## We're launching Lyria 3.5 in Google Flow Music, with advances across musicality, lyrics, vocals, and creative control

DevFeed: [We're launching Lyria 3.5 in Google Flow Music, with advances across musicality, lyrics, vocals, and creative control](<https://devfeed.tech/articles/we-re-launching-lyria-3-5-in-google-flow-music-with-advances-across-musicality-lyrics-vocals-and-creative-control-6262.md>)

Original publisher: [Read original article](<https://deepmind.google/blog/were-launching-lyria-35-in-google-flow-music-with-advances-across-musicality-lyrics-vocals-and-creative-control/>)

Author: Michael Chang

Published: 2026-07-29T16:02:10Z

Content type: release

Language: en

Sources: [Google DeepMind News](<https://devfeed.tech/sources/google-deepmind-news.md>)

Topics: [Google](<https://devfeed.tech/topics/google.md>)

Tags: [generate](<https://devfeed.tech/tags/generate.md>), [generation](<https://devfeed.tech/tags/generation.md>), [google](<https://devfeed.tech/tags/google.md>), [model](<https://devfeed.tech/tags/model.md>), [music](<https://devfeed.tech/tags/music.md>), [none](<https://devfeed.tech/tags/none.md>)

### AI overview

Google is launching Lyria 3.5 in Google Flow Music, introducing improvements to musicality, lyrics, vocals, pronunciation, and creative control over tempo and duration.

### Source excerpt

Our newest music generation model, Lyria 3.5, delivers significant advancements across musicality, lyrics, and vocal quality, empowering you to craft richer tracks. We'r...

## Six Out of Ten

DevFeed: [Six Out of Ten](<https://devfeed.tech/articles/six-out-of-ten-9452.md>)

Original publisher: [Read original article](<https://joncphillips.com/six-out-of-ten/>)

Author: Jon C. Phillips

Published: 2026-07-27T00:58:00Z

Content type: article

Language: en

Sources: [Jon C. Phillips](<https://devfeed.tech/sources/jon-c-phillips.md>)

Topics: [dashboards](<https://devfeed.tech/topics/dashboards.md>), [Server](<https://devfeed.tech/topics/server.md>), [Benchmark](<https://devfeed.tech/topics/benchmark.md>), [Statistics](<https://devfeed.tech/topics/statistics.md>), [Artificial Intelligence](<https://devfeed.tech/topics/ai.md>)

Tags: [articles](<https://devfeed.tech/tags/articles.md>), [audience-building](<https://devfeed.tech/tags/audience-building.md>), [benchmarks](<https://devfeed.tech/tags/benchmarks.md>), [code](<https://devfeed.tech/tags/code.md>), [dashboards](<https://devfeed.tech/tags/dashboards.md>), [design](<https://devfeed.tech/tags/design.md>), [digital-products](<https://devfeed.tech/tags/digital-products.md>), [enterprise](<https://devfeed.tech/tags/enterprise.md>), [marketing](<https://devfeed.tech/tags/marketing.md>), [music](<https://devfeed.tech/tags/music.md>), [newsletter](<https://devfeed.tech/tags/newsletter.md>), [photography](<https://devfeed.tech/tags/photography.md>), [product-engineering](<https://devfeed.tech/tags/product-engineering.md>), [server](<https://devfeed.tech/tags/server.md>), [side-projects](<https://devfeed.tech/tags/side-projects.md>), [six-out-of-ten](<https://devfeed.tech/tags/six-out-of-ten.md>), [statistics](<https://devfeed.tech/tags/statistics.md>), [web-development](<https://devfeed.tech/tags/web-development.md>)

### AI overview

The article explains why email delivery and deliverability are different metrics. It compares benchmark results, showing that messages accepted by receiving servers may still reach spam or disappear, and that outcomes vary by sender type, engagement, and measurement window.

### Source excerpt

I've been sending email for over a decade. Across the newsletters I run we push roughly three million emails a quarter, every day, to lists in the tens of thousands.

## The Code You Didn't Write

DevFeed: [The Code You Didn't Write](<https://devfeed.tech/articles/the-code-you-didn-t-write-9453.md>)

Original publisher: [Read original article](<https://joncphillips.com/the-code-you-didnt-write/>)

Author: Jon C. Phillips

Published: 2026-07-12T16:51:00Z

Content type: article

Language: en

Sources: [Jon C. Phillips](<https://devfeed.tech/sources/jon-c-phillips.md>)

Topics: [Code](<https://devfeed.tech/topics/code.md>), [JavaScript](<https://devfeed.tech/topics/javascript.md>), [payload](<https://devfeed.tech/topics/payload.md>), [Back end](<https://devfeed.tech/topics/backend.md>), [Blockchain](<https://devfeed.tech/topics/blockchain.md>), [Resilience](<https://devfeed.tech/topics/resilience.md>)

Tags: [analysis](<https://devfeed.tech/tags/analysis.md>), [articles](<https://devfeed.tech/tags/articles.md>), [audience-building](<https://devfeed.tech/tags/audience-building.md>), [backend](<https://devfeed.tech/tags/backend.md>), [code](<https://devfeed.tech/tags/code.md>), [design](<https://devfeed.tech/tags/design.md>), [developers](<https://devfeed.tech/tags/developers.md>), [digital-products](<https://devfeed.tech/tags/digital-products.md>), [javascript](<https://devfeed.tech/tags/javascript.md>), [music](<https://devfeed.tech/tags/music.md>), [payload](<https://devfeed.tech/tags/payload.md>), [photography](<https://devfeed.tech/tags/photography.md>), [product-engineering](<https://devfeed.tech/tags/product-engineering.md>), [resilience](<https://devfeed.tech/tags/resilience.md>), [side-projects](<https://devfeed.tech/tags/side-projects.md>), [the-code-you-didn-t-write](<https://devfeed.tech/tags/the-code-you-didn-t-write.md>), [web-development](<https://devfeed.tech/tags/web-development.md>)

### AI overview

A developer discovers obfuscated JavaScript embedded in a backend file that executes automatically when the application starts. Static analysis reveals a throttled loader that retrieves encrypted commands through attacker-controlled blockchain transactions, decrypts the payload, and executes it.

### Source excerpt

I pulled down a codebase for some work, like I normally do. I cloned the repo, installed the dependencies, spun it up locally, and started poking around to get my bearings. Then things started looking strange.

## GPT-5.6 is now available in Figma Make

DevFeed: [GPT-5.6 is now available in Figma Make](<https://devfeed.tech/articles/gpt-5-6-is-now-available-in-figma-make-9741.md>)

Original publisher: [Read original article](<https://www.figma.com/blog/gpt-5-6-is-now-available-in-figma-make/>)

Author: Gui Seiz

Published: 2026-07-09T12:00:00Z

Content type: article

Language: en

Sources: [Figma Blog](<https://devfeed.tech/sources/figma-blog.md>)

Topics: [Figma](<https://devfeed.tech/topics/figma.md>), [Code](<https://devfeed.tech/topics/code.md>), [App](<https://devfeed.tech/topics/app.md>), [dashboards](<https://devfeed.tech/topics/dashboards.md>), [GUI](<https://devfeed.tech/topics/gui.md>), [Playback](<https://devfeed.tech/topics/playback.md>), [FIRST](<https://devfeed.tech/topics/first.md>)

Tags: [app](<https://devfeed.tech/tags/app.md>), [audio](<https://devfeed.tech/tags/audio.md>), [building](<https://devfeed.tech/tags/building.md>), [code](<https://devfeed.tech/tags/code.md>), [design](<https://devfeed.tech/tags/design.md>), [efficiency](<https://devfeed.tech/tags/efficiency.md>), [evals](<https://devfeed.tech/tags/evals.md>), [figma](<https://devfeed.tech/tags/figma.md>), [gpt](<https://devfeed.tech/tags/gpt.md>), [music](<https://devfeed.tech/tags/music.md>), [openai](<https://devfeed.tech/tags/openai.md>), [playback](<https://devfeed.tech/tags/playback.md>), [prototypes](<https://devfeed.tech/tags/prototypes.md>), [search](<https://devfeed.tech/tags/search.md>), [ui](<https://devfeed.tech/tags/ui.md>), [visual-hierarchy](<https://devfeed.tech/tags/visual-hierarchy.md>), [workflow](<https://devfeed.tech/tags/workflow.md>)

### AI overview

This article announces OpenAI's GPT-5.6 integration in Figma Make, describing faster, higher-quality first results, efficient iteration, error self-healing, and faithful conversion of Figma designs into interactive prototypes and production code.

### Source excerpt

With accurate first results and fast iterations, OpenAI's GPT-5.6 gives your builds a strong start in Figma Make.

## Designing for One

DevFeed: [Designing for One](<https://devfeed.tech/articles/designing-for-one-9447.md>)

Original publisher: [Read original article](<https://joncphillips.com/designing-for-one/>)

Author: Jon C. Phillips

Published: 2026-07-05T23:45:00Z

Content type: opinion

Language: en

Sources: [Jon C. Phillips](<https://devfeed.tech/sources/jon-c-phillips.md>)

Topics: [designing for one](<https://devfeed.tech/topics/designing-for-one.md>), [Product Management](<https://devfeed.tech/topics/product-management.md>), [Software](<https://devfeed.tech/topics/software.md>), [Open Source](<https://devfeed.tech/topics/open-source.md>)

Tags: [articles](<https://devfeed.tech/tags/articles.md>), [audience-building](<https://devfeed.tech/tags/audience-building.md>), [building](<https://devfeed.tech/tags/building.md>), [code](<https://devfeed.tech/tags/code.md>), [design](<https://devfeed.tech/tags/design.md>), [designing-for-one](<https://devfeed.tech/tags/designing-for-one.md>), [digital-products](<https://devfeed.tech/tags/digital-products.md>), [music](<https://devfeed.tech/tags/music.md>), [open-source](<https://devfeed.tech/tags/open-source.md>), [photography](<https://devfeed.tech/tags/photography.md>), [product-engineering](<https://devfeed.tech/tags/product-engineering.md>), [product-management](<https://devfeed.tech/tags/product-management.md>), [side-projects](<https://devfeed.tech/tags/side-projects.md>), [software](<https://devfeed.tech/tags/software.md>), [web-development](<https://devfeed.tech/tags/web-development.md>), [workflow](<https://devfeed.tech/tags/workflow.md>)

### AI overview

"Designing for One" explores the appeal and hidden costs of building software for a single user: yourself. The article argues that this approach creates fast feedback, clear priorities, and highly opinionated products, while shortcuts around labels, instructions, and empty states become liabilities when other people start using the product.

### Source excerpt

No audience to picture and no personas on the whiteboard. There's no imagined user whose confusion you have to design around. It's just you with the problem in front of you. You have the freedom to solve it exactly the way your own brain wants it solved.

## Inaugural Music Technology Research Showcase celebrates work of new graduate program's initial students

DevFeed: [Inaugural Music Technology Research Showcase celebrates work of new graduate program's initial students](<https://devfeed.tech/articles/inaugural-music-technology-research-showcase-celebrates-work-of-new-graduate-program-s-initial-students-37960.md>)

Original publisher: [Read original article](<https://news.mit.edu/2026/inaugural-mit-music-technology-research-showcase-celebrates-work-students-0629>)

Author: Dan Pecci | MIT Music and Theater Arts

Published: 2026-06-29T19:00:00Z

Content type: news

Language: en

Sources: [MIT AI News](<https://devfeed.tech/sources/mit-ai-news.md>)

Topics: [Computing](<https://devfeed.tech/topics/computing.md>), [Artificial Intelligence](<https://devfeed.tech/topics/ai.md>)

Tags: [agustin-rayo](<https://devfeed.tech/tags/agustin-rayo.md>), [ai](<https://devfeed.tech/tags/ai.md>), [ai-in-music](<https://devfeed.tech/tags/ai-in-music.md>), [algorithms](<https://devfeed.tech/tags/algorithms.md>), [anna-huang](<https://devfeed.tech/tags/anna-huang.md>), [artificial-intelligence](<https://devfeed.tech/tags/artificial-intelligence.md>), [arts](<https://devfeed.tech/tags/arts.md>), [electrical-engineering-and-computer-science-eecs](<https://devfeed.tech/tags/electrical-engineering-and-computer-science-eecs.md>), [electronics](<https://devfeed.tech/tags/electronics.md>), [eran-egozy](<https://devfeed.tech/tags/eran-egozy.md>), [event](<https://devfeed.tech/tags/event.md>), [graduate-postdoctoral](<https://devfeed.tech/tags/graduate-postdoctoral.md>), [grisha-coleman](<https://devfeed.tech/tags/grisha-coleman.md>), [hip-hop](<https://devfeed.tech/tags/hip-hop.md>), [human-computer-interaction](<https://devfeed.tech/tags/human-computer-interaction.md>), [machine-learning](<https://devfeed.tech/tags/machine-learning.md>), [mark-rau](<https://devfeed.tech/tags/mark-rau.md>), [media-lab](<https://devfeed.tech/tags/media-lab.md>), [mit-class-21m-369-569-tuning-attention-creative-practices-in-movement-sound-and-ai](<https://devfeed.tech/tags/mit-class-21m-369-569-tuning-attention-creative-practices-in-movement-sound-and-ai.md>), [mit-music-and-theater-arts](<https://devfeed.tech/tags/mit-music-and-theater-arts.md>), [mit-music-technology-and-computation-mtc-graduate-program](<https://devfeed.tech/tags/mit-music-technology-and-computation-mtc-graduate-program.md>), [mit-music-technology-research-showcase](<https://devfeed.tech/tags/mit-music-technology-research-showcase.md>), [mit-schwarzman-college-of-computing](<https://devfeed.tech/tags/mit-schwarzman-college-of-computing.md>), [mit-shass](<https://devfeed.tech/tags/mit-shass.md>), [mit-soe](<https://devfeed.tech/tags/mit-soe.md>), [music](<https://devfeed.tech/tags/music.md>), [music-and-theater-arts](<https://devfeed.tech/tags/music-and-theater-arts.md>), [music-in-eeg-signals](<https://devfeed.tech/tags/music-in-eeg-signals.md>), [music-technology](<https://devfeed.tech/tags/music-technology.md>), [network](<https://devfeed.tech/tags/network.md>), [paris-smaragdis](<https://devfeed.tech/tags/paris-smaragdis.md>), [paula-hammond](<https://devfeed.tech/tags/paula-hammond.md>), [performance](<https://devfeed.tech/tags/performance.md>), [performances](<https://devfeed.tech/tags/performances.md>), [real-time](<https://devfeed.tech/tags/real-time.md>), [research](<https://devfeed.tech/tags/research.md>), [school-of-engineering](<https://devfeed.tech/tags/school-of-engineering.md>), [school-of-humanities-arts-and-social-sciences](<https://devfeed.tech/tags/school-of-humanities-arts-and-social-sciences.md>), [special-events-and-guest-speakers](<https://devfeed.tech/tags/special-events-and-guest-speakers.md>), [students](<https://devfeed.tech/tags/students.md>)

### AI overview

MIT's Music Technology and Computation Graduate Program held its inaugural research showcase on May 13, featuring presentations and performances by its initial students, PhD students, and faculty. Projects included AI-assisted piano improvisation visualization, sound art using noisy network communication, dance-generated music, and EEG-based musical tune identification.

### Source excerpt

Associate Professor Anna Huang delivers the keynote address, "In Search of Human-AI Resonance," to a capacity crowd.

## AI Coding Tools Shift Experienced Developers from Slower to Faster Work

DevFeed: [AI Coding Tools Shift Experienced Developers from Slower to Faster Work](<https://devfeed.tech/articles/judgment-bottleneck-9448.md>)

Original publisher: [Read original article](<https://joncphillips.com/judgment-bottleneck/>)

Author: Jon C. Phillips

Published: 2026-06-28T17:56:00Z

Content type: opinion

Language: en

Sources: [Jon C. Phillips](<https://devfeed.tech/sources/jon-c-phillips.md>)

Topics: [Artificial Intelligence](<https://devfeed.tech/topics/ai.md>), [Code](<https://devfeed.tech/topics/code.md>), [Stack Overflow](<https://devfeed.tech/topics/stackoverflow.md>)

Tags: [ai](<https://devfeed.tech/tags/ai.md>), [articles](<https://devfeed.tech/tags/articles.md>), [audience-building](<https://devfeed.tech/tags/audience-building.md>), [code](<https://devfeed.tech/tags/code.md>), [design](<https://devfeed.tech/tags/design.md>), [developers](<https://devfeed.tech/tags/developers.md>), [digital-products](<https://devfeed.tech/tags/digital-products.md>), [judgment-bottleneck](<https://devfeed.tech/tags/judgment-bottleneck.md>), [music](<https://devfeed.tech/tags/music.md>), [photography](<https://devfeed.tech/tags/photography.md>), [product-engineering](<https://devfeed.tech/tags/product-engineering.md>), [side-projects](<https://devfeed.tech/tags/side-projects.md>), [survey](<https://devfeed.tech/tags/survey.md>), [web-development](<https://devfeed.tech/tags/web-development.md>), [writing-code](<https://devfeed.tech/tags/writing-code.md>)

### AI overview

The article argues that experienced developers' measured performance with AI coding tools shifted from roughly 19% slower in mid-2025 to roughly 18% faster by early 2026. It attributes the change to better tools and developers gaining experience directing and reviewing generated code, while noting sample-selection caveats.

### Source excerpt

That puts me on one side of a heated argument. A well-known METR study in 2025 found experienced developers were around 19% slower with AI while sure they were faster, and skeptics passed it around as proof.

## Obfuscated Rhythm Games

DevFeed: [Obfuscated Rhythm Games](<https://devfeed.tech/articles/obfuscated-rhythm-games-38399.md>)

Original publisher: [Read original article](<https://blog.danlew.net/2026/06/23/obfuscated-rhythm-games/>)

Author: Dan Lew

Published: 2026-06-23T14:17:46Z

Content type: opinion

Language: en

Sources: [Dan Lew Blog](<https://devfeed.tech/sources/dan-lew-blog.md>)

Topics: [obfuscation](<https://devfeed.tech/topics/obfuscation.md>), [standard](<https://devfeed.tech/topics/standard.md>)

Tags: [game](<https://devfeed.tech/tags/game.md>), [games](<https://devfeed.tech/tags/games.md>), [music](<https://devfeed.tech/tags/music.md>), [obfuscation](<https://devfeed.tech/tags/obfuscation.md>), [standard](<https://devfeed.tech/tags/standard.md>)

### AI overview

The article examines three rhythm games released in 2025 that intentionally obscure which buttons players should press and when. It discusses how Rift of the Necrodancer, Rhythm Doctor, and Unbeatable derive much of their challenge from less legible note charts and altered visual or auditory cues.

### Source excerpt

I've been a rhythm game fiend since my introduction to Dance Dance Revolution in the early 2000s. I spent years obsessed with DDR, took a detour into Beatmania, then played Guitar Hero / Rock Band nonstop for years. I haven't gone deep on any rhythm games recently,

## Logic for Programmers v0.15, Livecoding

DevFeed: [Logic for Programmers v0.15, Livecoding](<https://devfeed.tech/articles/logic-for-programmers-v0-15-livecoding-25493.md>)

Original publisher: [Read original article](<https://buttondown.com/hillelwayne/archive/logic-for-programmers-v015-livecoding/>)

Author: Hillel Wayne

Published: 2026-06-17T16:40:09Z

Content type: release

Language: en

Sources: [Newsletter feed for Hillel Wayne's Newsletter](<https://devfeed.tech/sources/newsletter-feed-for-hillel-wayne-s-newsletter.md>)

Topics: [releases](<https://devfeed.tech/topics/releases.md>), [Release notes](<https://devfeed.tech/topics/release-notes.md>), [JavaScript](<https://devfeed.tech/topics/javascript.md>), [Haskell](<https://devfeed.tech/topics/haskell.md>)

Tags: [javascript](<https://devfeed.tech/tags/javascript.md>), [language](<https://devfeed.tech/tags/language.md>), [music](<https://devfeed.tech/tags/music.md>), [release](<https://devfeed.tech/tags/release.md>), [release-notes](<https://devfeed.tech/tags/release-notes.md>)

### AI overview

Logic for Programmers version 0.15 is described as the first true release candidate, with content complete and copy edited and proofread. The article also recommends the Strudel and CLAVIER-36 livecoding music languages discussed at a Chicago meetup.

### Source excerpt

There's a new release of Logic for Programmers! This one, version 0.15, is the first true release candidate. There's a couple of minor touch-ups I need to do but all content is in and copy edited and proofread. Unless something absolutely major comes up, the next release will be 1.0 and available in print. Full release notes here. (I'm also testing if a smaller low margin PDF is better for phones and computers. The printed book is going to have much larger proper margins. Let me know what you think about this experiment!) Anyway I hurt my wrist and can't write a whole newsletter, so I'll just do a couple of recommendations. My friend Richard Whaling invited me to the inaugural livecode.chicago meetup, which was pretty cool! Among other things, people demoed two languages for livecoding music: Strudel is an extensive javascript DSL that seems relatively friendly to get into CLAVIER-36 is a ground-up special purpose language where the program is a 2D grid It all kinda makes me wish I knew the basics of music because it seems like it'd be a lot of fun to compare and contrast all of the various approaches to livecoding languages. Check em out if that's at all your thing! (For completeness, Strudel is a port of the Haskell TidalCycles and C36 was inspired by Orca)

## Lyria 3 Pro: Create longer tracks in more

DevFeed: [Lyria 3 Pro: Create longer tracks in more](<https://devfeed.tech/articles/lyria-3-pro-create-longer-tracks-in-more-6213.md>)

Original publisher: [Read original article](<https://deepmind.google/blog/lyria-3-pro-create-longer-tracks-in-more/>)

Author: Myriam Hamed Torres

Published: 2026-03-25T16:01:39Z

Content type: release

Language: en

Sources: [Google DeepMind News](<https://devfeed.tech/sources/google-deepmind-news.md>)

Topics: [Google](<https://devfeed.tech/topics/google.md>), [Google AI](<https://devfeed.tech/topics/google-ai.md>), [Artificial Intelligence](<https://devfeed.tech/topics/ai.md>), [API](<https://devfeed.tech/topics/api.md>), [App](<https://devfeed.tech/topics/app.md>)

Tags: [ai](<https://devfeed.tech/tags/ai.md>), [api](<https://devfeed.tech/tags/api.md>), [app](<https://devfeed.tech/tags/app.md>), [audio](<https://devfeed.tech/tags/audio.md>), [creative-tools](<https://devfeed.tech/tags/creative-tools.md>), [creativity](<https://devfeed.tech/tags/creativity.md>), [developers](<https://devfeed.tech/tags/developers.md>), [experiment](<https://devfeed.tech/tags/experiment.md>), [gemini](<https://devfeed.tech/tags/gemini.md>), [generate](<https://devfeed.tech/tags/generate.md>), [generation](<https://devfeed.tech/tags/generation.md>), [google](<https://devfeed.tech/tags/google.md>), [google-ai](<https://devfeed.tech/tags/google-ai.md>), [integrations](<https://devfeed.tech/tags/integrations.md>), [marketing](<https://devfeed.tech/tags/marketing.md>), [model](<https://devfeed.tech/tags/model.md>), [music](<https://devfeed.tech/tags/music.md>), [none](<https://devfeed.tech/tags/none.md>), [products](<https://devfeed.tech/tags/products.md>), [tool](<https://devfeed.tech/tags/tool.md>), [vertex](<https://devfeed.tech/tags/vertex.md>)

### AI overview

Lyria 3 Pro is Google's advanced music generation model for creating tracks up to three minutes long with greater customization and structural awareness. The announcement covers its availability across Vertex AI, Google AI Studio, the Gemini API, Google Vids, the Gemini app, and ProducerAI.

### Source excerpt

Introducing Lyria 3 Pro, which unlocks longer tracks with structural awareness. We're also bringing Lyria to more Google products and surfaces.

## A new way to express yourself: Gemini can now create music

DevFeed: [A new way to express yourself: Gemini can now create music](<https://devfeed.tech/articles/a-new-way-to-express-yourself-gemini-can-now-create-music-6129.md>)

Original publisher: [Read original article](<https://deepmind.google/blog/a-new-way-to-express-yourself-gemini-can-now-create-music/>)

Author: Joël Yawili

Published: 2026-02-18T16:01:38Z

Content type: article

Language: en

Sources: [Google DeepMind News](<https://devfeed.tech/sources/google-deepmind-news.md>)

Topics: [Artificial Intelligence](<https://devfeed.tech/topics/ai.md>), [Google AI](<https://devfeed.tech/topics/google-ai.md>), [Google](<https://devfeed.tech/topics/google.md>), [App](<https://devfeed.tech/topics/app.md>), [synthid](<https://devfeed.tech/topics/synthid.md>)

Tags: [ai](<https://devfeed.tech/tags/ai.md>), [ai-content](<https://devfeed.tech/tags/ai-content.md>), [audio](<https://devfeed.tech/tags/audio.md>), [creators](<https://devfeed.tech/tags/creators.md>), [gemini](<https://devfeed.tech/tags/gemini.md>), [generation](<https://devfeed.tech/tags/generation.md>), [google](<https://devfeed.tech/tags/google.md>), [google-ai](<https://devfeed.tech/tags/google-ai.md>), [images](<https://devfeed.tech/tags/images.md>), [music](<https://devfeed.tech/tags/music.md>), [none](<https://devfeed.tech/tags/none.md>), [synthid](<https://devfeed.tech/tags/synthid.md>)

### AI overview

Google DeepMind announces Lyria 3, a generative music model rolling out in beta in the Gemini app. Users can create 30-second tracks from text, photos, or videos, with generated lyrics, customizable musical elements, and custom cover art. Tracks include SynthID watermarking to help identify Google AI-generated content.

### Source excerpt

The Gemini app now features our most advanced music generation model Lyria 3, empowering anyone to make 30-second tracks using text or images.

## Behind the music: How Chartmetric is scaling music analytics with ClickHouse

DevFeed: [Behind the music: How Chartmetric is scaling music analytics with ClickHouse](<https://devfeed.tech/articles/behind-the-music-how-chartmetric-is-scaling-music-analytics-with-clickhouse-5025.md>)

Original publisher: [Read original article](<https://clickhouse.com/blog/chartmetric-scaling-music-analytics>)

Author: ClickHouse

Published: 2026-01-08T14:17:18Z

Content type: article

Language: en

Sources: [ClickHouse Blog](<https://devfeed.tech/sources/clickhouse-blog.md>)

Topics: [clickhouse](<https://devfeed.tech/topics/clickhouse.md>), [data](<https://devfeed.tech/topics/data.md>), [Time Series](<https://devfeed.tech/topics/time-series.md>), [real-time](<https://devfeed.tech/topics/real-time.md>), [Streaming](<https://devfeed.tech/topics/streaming.md>), [API](<https://devfeed.tech/topics/api.md>), [dashboards](<https://devfeed.tech/topics/dashboards.md>), [Web app](<https://devfeed.tech/topics/webapp.md>), [airflow](<https://devfeed.tech/topics/airflow.md>), [elasticsearch](<https://devfeed.tech/topics/elasticsearch.md>), [Web](<https://devfeed.tech/topics/web.md>)

Tags: [airflow](<https://devfeed.tech/tags/airflow.md>), [analytics](<https://devfeed.tech/tags/analytics.md>), [api](<https://devfeed.tech/tags/api.md>), [app](<https://devfeed.tech/tags/app.md>), [apple](<https://devfeed.tech/tags/apple.md>), [cache](<https://devfeed.tech/tags/cache.md>), [clickhouse](<https://devfeed.tech/tags/clickhouse.md>), [cloud](<https://devfeed.tech/tags/cloud.md>), [dashboards](<https://devfeed.tech/tags/dashboards.md>), [data](<https://devfeed.tech/tags/data.md>), [elasticsearch](<https://devfeed.tech/tags/elasticsearch.md>), [music](<https://devfeed.tech/tags/music.md>), [scale](<https://devfeed.tech/tags/scale.md>), [search](<https://devfeed.tech/tags/search.md>), [series](<https://devfeed.tech/tags/series.md>), [speed](<https://devfeed.tech/tags/speed.md>), [streaming](<https://devfeed.tech/tags/streaming.md>), [time](<https://devfeed.tech/tags/time.md>), [time-series](<https://devfeed.tech/tags/time-series.md>), [web](<https://devfeed.tech/tags/web.md>)

### AI overview

Chartmetric uses ClickHouse Cloud to scale real-time music analytics across billions of rows from streaming services, social media, and music charts. The migration from Postgres and Snowflake improved query speed and reduced storage costs, while ClickHouse now supports LLM-facing queries and a playlist cache ingesting more than 15 million rows daily.

### Source excerpt

"ClickHouse works very well as part of our multi-system data stack. It's excellent for time-series data, and the VersionedCollapsingMergeTree engine was a game-changer for us, speeding up queries from 20 seconds in Snowflake to 1.5 seconds in ClickHouse."

## Reclaiming My Attention

DevFeed: [Reclaiming My Attention](<https://devfeed.tech/articles/reclaiming-my-attention-28893.md>)

Original publisher: [Read original article](<https://glebbahmutov.com/blog/reclaiming-my-attention/>)

Author: Gleb Bahmutov

Published: 2026-01-07T05:00:00Z

Content type: opinion

Language: en

Sources: [Gleb Bahmutov](<https://devfeed.tech/sources/gleb-bahmutov.md>)

Topics: [iphone](<https://devfeed.tech/topics/iphone.md>), [Bluetooth](<https://devfeed.tech/topics/bluetooth.md>), [email](<https://devfeed.tech/topics/email.md>)

Tags: [advice](<https://devfeed.tech/tags/advice.md>), [bluetooth](<https://devfeed.tech/tags/bluetooth.md>), [email](<https://devfeed.tech/tags/email.md>), [iphone](<https://devfeed.tech/tags/iphone.md>), [music](<https://devfeed.tech/tags/music.md>), [music-player](<https://devfeed.tech/tags/music-player.md>), [people](<https://devfeed.tech/tags/people.md>)

### AI overview

The author describes reducing phone distractions while reading and working by leaving an iPhone at home and carrying a small ECHO Mini music player, headphones, and a regular watch instead.

### Source excerpt

This year I am reclaiming my attention span away from my iPhone. Lately, I have noticed that while reading or working, I reach for my pho

## Press start: How controllers shaped video game design--and where interfaces may go next

DevFeed: [Press start: How controllers shaped video game design--and where interfaces may go next](<https://devfeed.tech/articles/press-start-how-controllers-shaped-video-game-design-and-where-interfaces-may-go-next-10013.md>)

Original publisher: [Read original article](<https://www.figma.com/blog/press-start-video-game-navigation/>)

Author: Aashrey Sharma

Published: 2026-01-05T10:00:00Z

Content type: article

Language: en

Sources: [Figma Blog](<https://devfeed.tech/sources/figma-blog.md>)

Topics: [User experience (UX)](<https://devfeed.tech/topics/ux.md>), [User interface design](<https://devfeed.tech/topics/ui-design.md>), [ui](<https://devfeed.tech/topics/ui.md>), [Hardware](<https://devfeed.tech/topics/hardware.md>)

Tags: [games](<https://devfeed.tech/tags/games.md>), [gaming](<https://devfeed.tech/tags/gaming.md>), [interfaces](<https://devfeed.tech/tags/interfaces.md>), [map](<https://devfeed.tech/tags/map.md>), [music](<https://devfeed.tech/tags/music.md>), [twitch](<https://devfeed.tech/tags/twitch.md>), [ux](<https://devfeed.tech/tags/ux.md>), [youtube](<https://devfeed.tech/tags/youtube.md>)

### AI overview

A UX designer at Epic Games examines how video game controllers shaped navigation principles and interface design. The article traces the evolution from simple game screens to complex systems of menus, tabs, maps, inventories, and other features, and considers what game navigation may teach the next generation of interfaces.

### Source excerpt

Aashrey Sharma, a UX designer at Epic Games, shares what video game navigation can teach us about building the next generation of interfaces.

## Getting into the groove: How music shaped the scatter brushes in Figma Draw

DevFeed: [Getting into the groove: How music shaped the scatter brushes in Figma Draw](<https://devfeed.tech/articles/getting-into-the-groove-how-music-shaped-the-scatter-brushes-in-figma-draw-9678.md>)

Original publisher: [Read original article](<https://www.figma.com/blog/figma-draw-scatter-brushes/>)

Author: Jenny Xie

Published: 2025-08-07T00:00:00Z

Content type: article

Language: en

Sources: [Figma Blog](<https://devfeed.tech/sources/figma-blog.md>)

Topics: [Figma](<https://devfeed.tech/topics/figma.md>), [User experience (UX)](<https://devfeed.tech/topics/ux.md>)

Tags: [creativity](<https://devfeed.tech/tags/creativity.md>), [design](<https://devfeed.tech/tags/design.md>), [figma](<https://devfeed.tech/tags/figma.md>), [music](<https://devfeed.tech/tags/music.md>), [ux](<https://devfeed.tech/tags/ux.md>)

### AI overview

Figma introduces 10 new scatter brushes for Figma Draw, expanding its vector-editing tools for visual expression. The article explains how music genres such as Doo-wop and Vaporwave inspired the brushes' visual styles and design process.

### Source excerpt

Today, we're adding 10 new scatter brushes to push the creative possibilities in Figma Draw. Here's how the team drew inspiration from Doo-wop, Vaporwave, and other music genres to design them.

[Next page](<https://devfeed.tech/tags/music.md?cursor=WyIyMDI1LTA4LTA3VDAwOjAwOjAwKzAwOjAwIiwgIjExODkxY2U1LWJjYWItNDk3YS04YmI2LWE3YmE0NjFmNjU5NCJd>)