# pc

Published articles for pc.

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## The Mac mini's compact design is influencing competing mini PCs

DevFeed: [The Mac mini's compact design is influencing competing mini PCs](<https://devfeed.tech/articles/the-mac-mini-form-factor-is-so-perfect-literally-everyone-is-copying-it-26657.md>)

Original publisher: [Read original article](<https://www.yankodesign.com/2026/09/15/the-mac-mini-form-factor-is-so-perfect-literally-everyone-is-copying-it/>)

Author: Sarang Sheth

Published: 2026-09-15T19:15:48Z

Content type: opinion

Language: en

Sources: [Yanko Design](<https://devfeed.tech/sources/yanko-design.md>)

Topics: [Mac Mini](<https://devfeed.tech/topics/mac-mini.md>), [pc](<https://devfeed.tech/topics/pc.md>), [ASUS](<https://devfeed.tech/topics/asus.md>), [ddr5](<https://devfeed.tech/topics/ddr5.md>), [UEFI](<https://devfeed.tech/topics/uefi.md>)

Tags: [amd](<https://devfeed.tech/tags/amd.md>), [apple](<https://devfeed.tech/tags/apple.md>), [asus](<https://devfeed.tech/tags/asus.md>), [benchmark](<https://devfeed.tech/tags/benchmark.md>), [ddr5](<https://devfeed.tech/tags/ddr5.md>), [design](<https://devfeed.tech/tags/design.md>), [desktops](<https://devfeed.tech/tags/desktops.md>), [desktops-editorial-product-design-mac-mini-mini-pcs](<https://devfeed.tech/tags/desktops-editorial-product-design-mac-mini-mini-pcs.md>), [editorial](<https://devfeed.tech/tags/editorial.md>), [mac-mini](<https://devfeed.tech/tags/mac-mini.md>), [mini-pc](<https://devfeed.tech/tags/mini-pc.md>), [mini-pcs](<https://devfeed.tech/tags/mini-pcs.md>), [pc](<https://devfeed.tech/tags/pc.md>), [pcie](<https://devfeed.tech/tags/pcie.md>), [product-design](<https://devfeed.tech/tags/product-design.md>), [review](<https://devfeed.tech/tags/review.md>), [uefi](<https://devfeed.tech/tags/uefi.md>)

### AI overview

The article argues that Apple's Mac mini dimensions and compact aluminum design have influenced competing mini PCs from ASUS, Geekom, Links, Dell, Lenovo and MSI. It also discusses differences in hardware, thermals and firmware, including a UEFI bug that affected one Geekom benchmark.

### Source excerpt

The Mac mini Form Factor is So Perfect, Literally Everyone is Copying It Apple's Mac mini is a 127 by 127 by 50mm aluminum square, and the PC industry has spent 2026 rebuilding that square with different logos...

## Steam Frame Is $1059 & Comes With Standalone Half-Life: Alyx, Reservations Open Now

DevFeed: [Steam Frame Is $1059 & Comes With Standalone Half-Life: Alyx, Reservations Open Now](<https://devfeed.tech/articles/steam-frame-is-1059-comes-with-standalone-half-life-alyx-reservations-open-now-17471.md>)

Original publisher: [Read original article](<https://www.uploadvr.com/steam-frame-price-revealed-reservations-opened-alyx-included/>)

Author: David Heaney

Published: 2026-09-14T17:00:16Z

Content type: news

Language: en

Sources: [UploadVR](<https://devfeed.tech/sources/uploadvr.md>)

Topics: [Linux](<https://devfeed.tech/topics/linux.md>), [Steam Deck](<https://devfeed.tech/topics/steam-deck.md>), [pc](<https://devfeed.tech/topics/pc.md>), [Arm](<https://devfeed.tech/topics/arm.md>), [Windows](<https://devfeed.tech/topics/windows.md>), [USB](<https://devfeed.tech/topics/usb.md>), [Code](<https://devfeed.tech/topics/code.md>)

Tags: [arm](<https://devfeed.tech/tags/arm.md>), [developers](<https://devfeed.tech/tags/developers.md>), [headsets-tech](<https://devfeed.tech/tags/headsets-tech.md>), [linux](<https://devfeed.tech/tags/linux.md>), [pc](<https://devfeed.tech/tags/pc.md>), [steam-deck](<https://devfeed.tech/tags/steam-deck.md>), [tech](<https://devfeed.tech/tags/tech.md>), [usb](<https://devfeed.tech/tags/usb.md>), [windows](<https://devfeed.tech/tags/windows.md>)

### AI overview

Valve revealed that the Steam Frame standalone VR headset starts at $1059 for the 256GB model, with a 1TB version priced at $1299, and opened reservations. It runs a VR-adapted Linux-based SteamOS, supports compatible Linux and Windows games, and includes a USB wireless dongle. Valve also announced a standalone ARM build of Half-Life: Alyx, while additional accessories are sold separately.

### Source excerpt

BREAKING: Steam Frame starts at $1059 for the 256GB model and comes with standalone-capable Half-Life: Alyx. Reservations are open right now.

## Valve Confirms Half-Life: Alyx is Coming to Steam Frame Standalone, But Not in Time for Launch

DevFeed: [Valve Confirms Half-Life: Alyx is Coming to Steam Frame Standalone, But Not in Time for Launch](<https://devfeed.tech/articles/valve-confirms-half-life-alyx-is-coming-to-steam-frame-standalone-but-not-in-time-for-launch-17476.md>)

Original publisher: [Read original article](<https://roadtovr.com/valve-half-life-alyx-coming-steam-frame-date/>)

Author: Scott Hayden

Published: 2026-09-14T17:00:00Z

Content type: news

Language: en

Sources: [Road to VR](<https://devfeed.tech/sources/road-to-vr.md>)

Topics: [Optimization](<https://devfeed.tech/topics/optimization.md>), [Open Source](<https://devfeed.tech/topics/open-source.md>), [pc](<https://devfeed.tech/topics/pc.md>), [Windows](<https://devfeed.tech/topics/windows.md>)

Tags: [bug-fixes](<https://devfeed.tech/tags/bug-fixes.md>), [gaming](<https://devfeed.tech/tags/gaming.md>), [news](<https://devfeed.tech/tags/news.md>), [open-source](<https://devfeed.tech/tags/open-source.md>), [optimization](<https://devfeed.tech/tags/optimization.md>), [pc](<https://devfeed.tech/tags/pc.md>), [pc-vr-news-reviews](<https://devfeed.tech/tags/pc-vr-news-reviews.md>), [porting](<https://devfeed.tech/tags/porting.md>), [vulkan](<https://devfeed.tech/tags/vulkan.md>), [windows](<https://devfeed.tech/tags/windows.md>), [xr-industry-news](<https://devfeed.tech/tags/xr-industry-news.md>)

### AI overview

Valve is developing a standalone Steam Frame port of Half-Life: Alyx, but it will not be available at the headset's launch. Eye-tracking, foveated rendering, 16GB of VRAM, Vulkan driver work, and SteamVR work enabled the port without changing game assets, while existing Workshop content will remain compatible.

### Source excerpt

The rumors are true: Valve finally confirmed it's creating a standalone port of Half-Life: Alyx (2020) for Steam Frame, although it won't be ready at launch. Valve finally announced Steam Frame's price and release date, starting at $1,060 with shipping beginning as early as September 18th. Amid the avalanche of news, Valve has also confirmed [...] The post Valve Confirms Half-Life: Alyx is Coming to Steam Frame Standalone, But Not in Time for Launch appeared first on Road to VR.

## Steam Frame vs. Quest 3 Specs: Better PC Streaming, Power & Hackability

DevFeed: [Steam Frame vs. Quest 3 Specs: Better PC Streaming, Power & Hackability](<https://devfeed.tech/articles/steam-frame-vs-quest-3-specs-better-pc-streaming-power-hackability-17475.md>)

Original publisher: [Read original article](<https://roadtovr.com/steam-frame-vs-quest-3-specs/>)

Author: Scott Hayden

Published: 2026-09-14T16:59:00Z

Content type: comparison

Language: en

Sources: [Road to VR](<https://devfeed.tech/sources/road-to-vr.md>)

Topics: [Streaming](<https://devfeed.tech/topics/streaming.md>), [pc](<https://devfeed.tech/topics/pc.md>), [Linux](<https://devfeed.tech/topics/linux.md>), [Steam Deck](<https://devfeed.tech/topics/steam-deck.md>), [Windows](<https://devfeed.tech/topics/windows.md>), [Operating system](<https://devfeed.tech/topics/operating-system.md>), [Arm](<https://devfeed.tech/topics/arm.md>)

Tags: [arm](<https://devfeed.tech/tags/arm.md>), [cameras](<https://devfeed.tech/tags/cameras.md>), [compatibility](<https://devfeed.tech/tags/compatibility.md>), [devices](<https://devfeed.tech/tags/devices.md>), [hacking](<https://devfeed.tech/tags/hacking.md>), [linux](<https://devfeed.tech/tags/linux.md>), [meta-quest-3-news-reviews](<https://devfeed.tech/tags/meta-quest-3-news-reviews.md>), [news](<https://devfeed.tech/tags/news.md>), [os](<https://devfeed.tech/tags/os.md>), [pc](<https://devfeed.tech/tags/pc.md>), [pc-vr-news-reviews](<https://devfeed.tech/tags/pc-vr-news-reviews.md>), [pcie](<https://devfeed.tech/tags/pcie.md>), [steam-deck](<https://devfeed.tech/tags/steam-deck.md>), [streaming](<https://devfeed.tech/tags/streaming.md>), [windows](<https://devfeed.tech/tags/windows.md>), [x86](<https://devfeed.tech/tags/x86.md>)

### AI overview

This comparison examines Valve's Steam Frame standalone headset against Quest 3. Steam Frame is designed to run Steam's flatscreen and PC VR libraries, stream PC VR games wirelessly through a dedicated Wi-Fi 6E dongle, and support native x86 Windows and Linux content through a compatibility layer. Compared with Quest 3, it offers a more powerful Qualcomm Snapdragon processor, a more open and hackable SteamOS platform, an accessible gen4 PCIe expansion port, and broader compatibility, although its application compatibility is not yet as established.

### Source excerpt

Want to know how Valve's Steam Frame standalone headset stacks up against the competition? Read on to find out. Steam Frame is a lot like Steam Deck; it can play pretty much all of Steam's game library out of the box, which includes flatscreen content based on x86 architecture--basically everything on Steam--and also now PC [...] The post Steam Frame vs. Quest 3 Specs: Better PC Streaming, Power & Hackability appeared first on Road to VR.

## You Don't Need a VR-Ready PC (or a PC at all) to Use Steam Frame

DevFeed: [You Don't Need a VR-Ready PC (or a PC at all) to Use Steam Frame](<https://devfeed.tech/articles/you-don-t-need-a-vr-ready-pc-or-a-pc-at-all-to-use-steam-frame-17474.md>)

Original publisher: [Read original article](<https://roadtovr.com/steam-frame-doesnt-need-vr-ready-pc/>)

Author: Scott Hayden

Published: 2026-09-14T16:59:00Z

Content type: opinion

Language: en

Sources: [Road to VR](<https://devfeed.tech/sources/road-to-vr.md>)

Topics: [pc](<https://devfeed.tech/topics/pc.md>), [Linux](<https://devfeed.tech/topics/linux.md>), [Streaming](<https://devfeed.tech/topics/streaming.md>)

Tags: [bluetooth](<https://devfeed.tech/tags/bluetooth.md>), [games](<https://devfeed.tech/tags/games.md>), [linux](<https://devfeed.tech/tags/linux.md>), [pc](<https://devfeed.tech/tags/pc.md>), [pc-vr-news-reviews](<https://devfeed.tech/tags/pc-vr-news-reviews.md>), [storage](<https://devfeed.tech/tags/storage.md>), [streaming](<https://devfeed.tech/tags/streaming.md>), [wi-fi](<https://devfeed.tech/tags/wi-fi.md>), [xr-industry-news](<https://devfeed.tech/tags/xr-industry-news.md>)

### AI overview

The article argues that Steam Frame can function as a standalone VR and gaming device, without requiring a VR-ready PC or any PC at all. It provides a self-contained setup, Steam interface, Linux desktop, access to flat and VR games, Bluetooth peripheral support, and expandable storage.

### Source excerpt

Valve essentially considers Steam Frame a 'streaming-first' VR device, capable of directly connecting to your PC via a Wi-Fi 6E dongle so you can play high-quality VR and flatscreen games. But don't let the RAMpocalypse get you down: you don't even need a PC, VR-ready or otherwise. Before I ever got my hands on Frame, [...] The post You Don't Need a VR-Ready PC (or a PC at all) to Use Steam Frame appeared first on Road to VR.

## 'Moss' Developer Polyarc Announces Closure Following "major project" Cancellation

DevFeed: ['Moss' Developer Polyarc Announces Closure Following "major project" Cancellation](<https://devfeed.tech/articles/moss-developer-polyarc-announces-closure-following-major-project-cancellation-17473.md>)

Original publisher: [Read original article](<https://roadtovr.com/moss-polyarc-closure-project-cancellation/>)

Author: Scott Hayden

Published: 2026-09-14T11:14:59Z

Content type: news

Language: en

Sources: [Road to VR](<https://devfeed.tech/sources/road-to-vr.md>)

Topics: [Game Development](<https://devfeed.tech/topics/game-development.md>), [Virtual reality](<https://devfeed.tech/topics/virtual-reality.md>), [Meta](<https://devfeed.tech/topics/meta.md>), [pc](<https://devfeed.tech/topics/pc.md>), [real-time](<https://devfeed.tech/topics/real-time.md>)

Tags: [2025](<https://devfeed.tech/tags/2025.md>), [2026](<https://devfeed.tech/tags/2026.md>), [developer](<https://devfeed.tech/tags/developer.md>), [game-development](<https://devfeed.tech/tags/game-development.md>), [games](<https://devfeed.tech/tags/games.md>), [industry](<https://devfeed.tech/tags/industry.md>), [meta](<https://devfeed.tech/tags/meta.md>), [pc](<https://devfeed.tech/tags/pc.md>), [platforms](<https://devfeed.tech/tags/platforms.md>), [projects](<https://devfeed.tech/tags/projects.md>), [recruiting](<https://devfeed.tech/tags/recruiting.md>), [release](<https://devfeed.tech/tags/release.md>), [xr-industry-news](<https://devfeed.tech/tags/xr-industry-news.md>)

### AI overview

Polyarc Games, developer of the Moss VR puzzle-platformer series, is closing after the cancellation of a major project. The article covers the studio's history, staff layoffs, recent releases, and the broader difficulties affecting the XR game industry.

### Source excerpt

Moss developer Polyarc Games announced it's closing shop following a "major project" cancellation earlier this year. Polyarc announced the closure in a LinkedIn post (via Good Virtual Reality), marking the end of an 11-year stint in VR game development, most of which was spent creating its VR puzzle-platformer series Moss. You can read the full message [...] The post 'Moss' Developer Polyarc Announces Closure Following "major project" Cancellation appeared first on Road to VR.

## ARCTIC's Fan Controller Driver For Linux Being Dual-Licensed With BSD-2-Clause

DevFeed: [ARCTIC's Fan Controller Driver For Linux Being Dual-Licensed With BSD-2-Clause](<https://devfeed.tech/articles/arctic-s-fan-controller-driver-for-linux-being-dual-licensed-with-bsd-2-clause-12396.md>)

Original publisher: [Read original article](<https://www.phoronix.com/news/ARCTIC-Fan-Controller-BSD>)

Author: Michael Larabel

Published: 2026-09-13T10:54:44Z

Content type: news

Language: en

Sources: [Phoronix](<https://devfeed.tech/sources/phoronix.md>)

Topics: [Linux](<https://devfeed.tech/topics/linux.md>), [Open Source](<https://devfeed.tech/topics/open-source.md>), [pc](<https://devfeed.tech/topics/pc.md>), [Windows](<https://devfeed.tech/topics/windows.md>)

Tags: [desktop](<https://devfeed.tech/tags/desktop.md>), [desktop-linux](<https://devfeed.tech/tags/desktop-linux.md>), [driver](<https://devfeed.tech/tags/driver.md>), [kernel](<https://devfeed.tech/tags/kernel.md>), [linux](<https://devfeed.tech/tags/linux.md>), [linux-benchmarking](<https://devfeed.tech/tags/linux-benchmarking.md>), [linux-hardware-benchmarks](<https://devfeed.tech/tags/linux-hardware-benchmarks.md>), [linux-hardware-reviews](<https://devfeed.tech/tags/linux-hardware-reviews.md>), [linux-how-to](<https://devfeed.tech/tags/linux-how-to.md>), [linux-performance](<https://devfeed.tech/tags/linux-performance.md>), [linux-server-benchmarks](<https://devfeed.tech/tags/linux-server-benchmarks.md>), [open-source](<https://devfeed.tech/tags/open-source.md>), [open-source-graphics](<https://devfeed.tech/tags/open-source-graphics.md>), [pc](<https://devfeed.tech/tags/pc.md>), [phoronix](<https://devfeed.tech/tags/phoronix.md>), [phoronix-test-suite](<https://devfeed.tech/tags/phoronix-test-suite.md>), [platforms](<https://devfeed.tech/tags/platforms.md>), [ubuntu-benchmarks](<https://devfeed.tech/tags/ubuntu-benchmarks.md>), [ubuntu-hardware](<https://devfeed.tech/tags/ubuntu-hardware.md>), [windows](<https://devfeed.tech/tags/windows.md>)

### AI overview

ARCTIC has dual-licensed its arctic_fan_controller Linux driver under GPLv2+ and BSD-2-Clause. The change is intended to make porting the driver to BSD and other platforms easier, and it is expected to arrive through the Linux 7.4 kernel cycle.

### Source excerpt

Earlier this year ARCTIC published a fan controller driver for Linux. Besides being rare for an enthusiast-oriented company to publish a Linux driver themselves where typically it's left up to the open-source community for driver support for such peripherals, it was all the more interesting as they published the Linux driver and got it mainlined before the product was even released. In the end the ARCTIC Fan Controller is the best desktop fan controller for Linux and less than $10 USD. That open-source driver is now being dual-licensed to help with in bringing it to more operating systems...

## Higher prices can't crimp server sales as AI drives demand

DevFeed: [Higher prices can't crimp server sales as AI drives demand](<https://devfeed.tech/articles/higher-prices-can-t-crimp-server-sales-as-ai-drives-demand-8574.md>)

Original publisher: [Read original article](<https://www.theregister.com/systems/2026/09/11/higher-prices-cant-crimp-server-sales-as-ai-drives-demand/5295827>)

Author: Dan Robinson

Published: 2026-09-11T14:27:00Z

Content type: news

Language: en

Sources: [www.theregister.com - Articles](<https://devfeed.tech/sources/www-theregister-com-articles.md>)

Topics: [Server](<https://devfeed.tech/topics/server.md>)

Tags: [ai](<https://devfeed.tech/tags/ai.md>), [ai-and-ml](<https://devfeed.tech/tags/ai-and-ml.md>), [enterprise](<https://devfeed.tech/tags/enterprise.md>), [government](<https://devfeed.tech/tags/government.md>), [idc](<https://devfeed.tech/tags/idc.md>), [pc](<https://devfeed.tech/tags/pc.md>), [sales](<https://devfeed.tech/tags/sales.md>), [server](<https://devfeed.tech/tags/server.md>), [systems](<https://devfeed.tech/tags/systems.md>)

### AI overview

Server shipments are rising as AI demand drives spending by hyperscalers, enterprises, and government buyers.

### Source excerpt

Shipments rise with enterprise and government buyers joining the hyperscaler spending spree

## Murder Mystery Puzzler Detective VR Available Now For PC VR & PlayStation VR2

DevFeed: [Murder Mystery Puzzler Detective VR Available Now For PC VR & PlayStation VR2](<https://devfeed.tech/articles/murder-mystery-puzzler-detective-vr-available-now-for-pc-vr-playstation-vr2-17291.md>)

Original publisher: [Read original article](<https://www.uploadvr.com/murder-mystery-puzzler-detective-vr-available-now-for-pc-vr-playstation-vr2/>)

Author: Mike Johnson

Published: 2026-09-10T20:10:53Z

Content type: news

Language: en

Sources: [UploadVR](<https://devfeed.tech/sources/uploadvr.md>)

Topics: [pc](<https://devfeed.tech/topics/pc.md>)

Tags: [pc](<https://devfeed.tech/tags/pc.md>), [vr-gaming](<https://devfeed.tech/tags/vr-gaming.md>)

### AI overview

Detective VR, a crime scene investigation puzzle game, launched on SteamVR and PlayStation VR2 with hand-tracking support on PS VR2. The game is also available on Quest, includes investigation mechanics such as searching crime scenes and interviewing witnesses, and has a free Steam demo.

### Source excerpt

Detective VR, a crime scene investigation puzzle game, is out now for PC VR and PS VR2. It launched on Quest in 2025.

## On Binary Translation and its Consequences

DevFeed: [On Binary Translation and its Consequences](<https://devfeed.tech/articles/on-binary-translation-and-its-consequences-14002.md>)

Original publisher: [Read original article](<https://chipsandcheese.com/p/on-binary-translation-and-its-consequences>)

Author: Chester Lam

Published: 2026-09-10T09:46:18Z

Content type: article

Language: en

Sources: [Chips and Cheese](<https://devfeed.tech/sources/chips-and-cheese.md>)

Topics: [cpu](<https://devfeed.tech/topics/cpu.md>), [x86](<https://devfeed.tech/topics/x86.md>), [Arm](<https://devfeed.tech/topics/arm.md>), [Benchmark](<https://devfeed.tech/topics/benchmark.md>), [Windows](<https://devfeed.tech/topics/windows.md>), [Emulator](<https://devfeed.tech/topics/emulator.md>), [pc](<https://devfeed.tech/topics/pc.md>), [Microsoft](<https://devfeed.tech/topics/microsoft.md>), [Azure](<https://devfeed.tech/topics/azure.md>)

Tags: [arm](<https://devfeed.tech/tags/arm.md>), [benchmark](<https://devfeed.tech/tags/benchmark.md>), [cpu](<https://devfeed.tech/tags/cpu.md>), [emulator](<https://devfeed.tech/tags/emulator.md>), [hardware](<https://devfeed.tech/tags/hardware.md>), [microsoft](<https://devfeed.tech/tags/microsoft.md>), [microsoft-azure](<https://devfeed.tech/tags/microsoft-azure.md>), [pc](<https://devfeed.tech/tags/pc.md>), [windows](<https://devfeed.tech/tags/windows.md>), [x86](<https://devfeed.tech/tags/x86.md>)

### AI overview

This article examines the performance cost of running x86-64 software through Windows 11's Prism binary translator on Arm-based PCs. Using Geekbench 7, it compares translated x86-64 workloads with native Arm performance while noting that the benchmark represents only a limited range of applications.

### Source excerpt

The PC market is one of the toughest areas for a CPU designer to compete in.

## Squingle Arcade Is Available Now For Free On PC VR

DevFeed: [Squingle Arcade Is Available Now For Free On PC VR](<https://devfeed.tech/articles/squingle-arcade-is-available-now-for-free-on-pc-vr-17308.md>)

Original publisher: [Read original article](<https://www.uploadvr.com/squingle-arcade-available-now-on-pcvr/>)

Author: Mike Johnson

Published: 2026-09-10T00:14:39Z

Content type: news

Language: en

Sources: [UploadVR](<https://devfeed.tech/sources/uploadvr.md>)

Topics: [arcade](<https://devfeed.tech/topics/arcade.md>), [Mazes](<https://devfeed.tech/topics/maze.md>), [pc](<https://devfeed.tech/topics/pc.md>)

Tags: [free](<https://devfeed.tech/tags/free.md>), [leaderboards](<https://devfeed.tech/tags/leaderboards.md>), [multiplayer](<https://devfeed.tech/tags/multiplayer.md>), [orbs](<https://devfeed.tech/tags/orbs.md>), [pc](<https://devfeed.tech/tags/pc.md>), [puzzle](<https://devfeed.tech/tags/puzzle.md>), [vr-gaming](<https://devfeed.tech/tags/vr-gaming.md>)

### AI overview

Squingle Arcade, a free-to-play quickplay version of the fluid-maze puzzle game Squingle, is now available on SteamVR and Quest. It includes more than 60 levels, asynchronous multiplayer, ghost racing, leaderboards, and scalable mazes.

### Source excerpt

Squingle Arcade, the follow up to the original fluid-maze-navigating puzzle game Squingle, is out now for PC VR.

## No Man's Sky's PC VR Eye-Tracked Foveated Rendering Was Listed in Error and Is Planned for a Later Patch

DevFeed: [No Man's Sky's PC VR Eye-Tracked Foveated Rendering Was Listed in Error and Is Planned for a Later Patch](<https://devfeed.tech/articles/updated-with-steam-frame-looming-no-man-s-sky-to-add-pc-vr-eye-tracked-foveated-rendering-17294.md>)

Original publisher: [Read original article](<https://www.uploadvr.com/no-mans-sky-adds-pc-vr-eye-tracked-foveated-rendering/>)

Author: Mike Johnson

Published: 2026-09-09T17:14:49Z

Content type: article

Language: en

Sources: [UploadVR](<https://devfeed.tech/sources/uploadvr.md>)

Topics: [pc](<https://devfeed.tech/topics/pc.md>), [GPU](<https://devfeed.tech/topics/gpu.md>), [Hardware](<https://devfeed.tech/topics/hardware.md>)

Tags: [gpu](<https://devfeed.tech/tags/gpu.md>), [hardware](<https://devfeed.tech/tags/hardware.md>), [pc](<https://devfeed.tech/tags/pc.md>), [performance](<https://devfeed.tech/tags/performance.md>), [update](<https://devfeed.tech/tags/update.md>), [vr-gaming](<https://devfeed.tech/tags/vr-gaming.md>)

### AI overview

No Man's Sky's Cosmos update notes incorrectly listed eye-tracked foveated rendering for PC VR. The feature is planned for a later patch, and the article examines its potential performance benefits and the limited current audience for compatible headsets.

### Source excerpt

The new Cosmos update for No Man's Sky also adds eye-tracked foveated rendering on PC VR, boosting performance ahead of Valve's upcoming Steam Frame headset.

## Plex Urges Users to Update After Undisclosed Security Fixes in 1.43.3

DevFeed: [Plex Urges Users to Update After Undisclosed Security Fixes in 1.43.3](<https://devfeed.tech/articles/plex-urges-users-to-update-after-undisclosed-security-fixes-in-1-43-3-10727.md>)

Original publisher: [Read original article](<https://selfhostlab.io/plex-security-update-1-43-3/>)

Author: Christian Rakoot

Published: 2026-09-05T06:33:40Z

Content type: news

Language: en

Sources: [Self Host Lab](<https://devfeed.tech/sources/self-host-lab.md>)

Topics: [Security](<https://devfeed.tech/topics/security.md>), [Vulnerabilities](<https://devfeed.tech/topics/vulnerabilities.md>), [Server](<https://devfeed.tech/topics/server.md>), [Docker](<https://devfeed.tech/topics/docker.md>)

Tags: [announcement](<https://devfeed.tech/tags/announcement.md>), [docker](<https://devfeed.tech/tags/docker.md>), [media](<https://devfeed.tech/tags/media.md>), [nas](<https://devfeed.tech/tags/nas.md>), [news](<https://devfeed.tech/tags/news.md>), [news-plex](<https://devfeed.tech/tags/news-plex.md>), [pc](<https://devfeed.tech/tags/pc.md>), [plex](<https://devfeed.tech/tags/plex.md>), [plex-urges-users](<https://devfeed.tech/tags/plex-urges-users.md>), [security](<https://devfeed.tech/tags/security.md>), [server](<https://devfeed.tech/tags/server.md>), [update](<https://devfeed.tech/tags/update.md>), [updates](<https://devfeed.tech/tags/updates.md>), [vulnerabilities](<https://devfeed.tech/tags/vulnerabilities.md>)

### AI overview

Plex released Media Server 1.43.3 and Plex Desktop 1.115.0 to address undisclosed security issues affecting Media Server 1.43.2 and earlier. CVE identifiers and technical details were not public at the time of writing, but Plex urges all server owners and Desktop users to update promptly.

### Source excerpt

Plex has pushed out Plex Media Server 1.43.3 and Plex Desktop 1.115.0 to patch what the company describes only as "a number of security issues." If you run a Plex server on a NAS, a home PC, or in Docker, this is one of those updates worth doing today rather than filing away for later. [...]

## Steam Link for Quest Adds Wired USB-C Streaming in Public Beta

DevFeed: [Steam Link for Quest Adds Wired USB-C Streaming in Public Beta](<https://devfeed.tech/articles/steam-link-for-quest-adds-wired-usb-c-streaming-in-public-beta-17326.md>)

Original publisher: [Read original article](<https://roadtovr.com/steam-link-quest-wired-usb-update/>)

Author: Scott Hayden

Published: 2026-09-03T09:15:17Z

Content type: news

Language: en

Sources: [Road to VR](<https://devfeed.tech/sources/road-to-vr.md>)

Topics: [Streaming](<https://devfeed.tech/topics/streaming.md>), [USB](<https://devfeed.tech/topics/usb.md>), [pc](<https://devfeed.tech/topics/pc.md>), [Latency](<https://devfeed.tech/topics/latency.md>), [Wi-Fi](<https://devfeed.tech/topics/wi-fi.md>), [Windows](<https://devfeed.tech/topics/windows.md>), [Nvidia](<https://devfeed.tech/topics/nvidia.md>)

Tags: [latency](<https://devfeed.tech/tags/latency.md>), [nvidia](<https://devfeed.tech/tags/nvidia.md>), [pc](<https://devfeed.tech/tags/pc.md>), [pc-vr-news-reviews](<https://devfeed.tech/tags/pc-vr-news-reviews.md>), [streaming](<https://devfeed.tech/tags/streaming.md>), [update](<https://devfeed.tech/tags/update.md>), [usb](<https://devfeed.tech/tags/usb.md>), [wi-fi](<https://devfeed.tech/tags/wi-fi.md>), [windows](<https://devfeed.tech/tags/windows.md>), [xr-industry-news](<https://devfeed.tech/tags/xr-industry-news.md>)

### AI overview

Valve's Steam Link PC VR streaming app for Quest has added initial wired USB streaming in public beta. The feature requires beta participation in the Quest app, SteamVR, and the Steam Client, and the update also includes latency and framerate fixes.

### Source excerpt

Valve has pushed an update to the Steam Link PC VR streaming app on Quest that finally includes the ability to play games via wired connection. As first spotted by data miner and serial leaker 'Luna' (via UploadVR), Valve's Steam Link app for Quest rolled out its 2.17.8 public beta update, finally bringing support for [...] The post Steam Link for Quest Adds Wired USB-C Streaming in Public Beta appeared first on Road to VR.

## Steam Link's Latest Public Beta Adds Wired USB Support On Quest Headsets

DevFeed: [Steam Link's Latest Public Beta Adds Wired USB Support On Quest Headsets](<https://devfeed.tech/articles/steam-link-s-latest-public-beta-adds-wired-usb-support-on-quest-headsets-17310.md>)

Original publisher: [Read original article](<https://www.uploadvr.com/steam-links-latest-public-beta-adds-wired-usb-support-on-quest-headsets/>)

Author: Luna

Published: 2026-09-02T21:56:06Z

Content type: news

Language: en

Sources: [UploadVR](<https://devfeed.tech/sources/uploadvr.md>)

Topics: [Streaming](<https://devfeed.tech/topics/streaming.md>), [USB](<https://devfeed.tech/topics/usb.md>), [pc](<https://devfeed.tech/topics/pc.md>), [Android](<https://devfeed.tech/topics/android.md>), [Meta](<https://devfeed.tech/topics/meta.md>)

Tags: [android](<https://devfeed.tech/tags/android.md>), [beta-channel](<https://devfeed.tech/tags/beta-channel.md>), [meta](<https://devfeed.tech/tags/meta.md>), [pc](<https://devfeed.tech/tags/pc.md>), [release](<https://devfeed.tech/tags/release.md>), [streaming](<https://devfeed.tech/tags/streaming.md>), [usb](<https://devfeed.tech/tags/usb.md>), [vr-apps](<https://devfeed.tech/tags/vr-apps.md>)

### AI overview

The latest public beta of Valve's Steam Link for Quest adds wired USB PC streaming. The feature uses Android USB networking and requires approved system permission, but testing found that Wi-Fi discovery may still be required, suggesting the implementation is incomplete.

### Source excerpt

Following Virtual Desktop's implementation of the feature, the latest Public Beta release for Valve's Steam Link on Quest adds support for wired USB PC streaming.

## Nexus Mods is acquiring database and analytics site SteamDB

DevFeed: [Nexus Mods is acquiring database and analytics site SteamDB](<https://devfeed.tech/articles/nexus-mods-is-acquiring-database-and-analytics-site-steamdb-15063.md>)

Original publisher: [Read original article](<https://www.gamedeveloper.com/business/nexus-mods-is-acquiring-database-and-analytics-site-steamdb>)

Author: Diego Argüello

Published: 2026-09-02T17:27:45Z

Content type: news

Language: en

Sources: [gamedeveloper](<https://devfeed.tech/sources/gamedeveloper.md>)

Topics: [Database](<https://devfeed.tech/topics/database.md>), [pc](<https://devfeed.tech/topics/pc.md>), [Development](<https://devfeed.tech/topics/development.md>)

Tags: [analytics](<https://devfeed.tech/tags/analytics.md>), [database](<https://devfeed.tech/tags/database.md>), [development](<https://devfeed.tech/tags/development.md>), [files](<https://devfeed.tech/tags/files.md>), [hosting](<https://devfeed.tech/tags/hosting.md>), [pc](<https://devfeed.tech/tags/pc.md>), [trust](<https://devfeed.tech/tags/trust.md>), [update](<https://devfeed.tech/tags/update.md>)

### AI overview

Nexus Mods is acquiring SteamDB, a Steam database and analytics site. The acquisition is intended to provide SteamDB with additional resources and stability while preserving its independent character. Nexus Mods also hopes to use SteamDB's historical game data to improve mod compatibility and reliability.

### Source excerpt

Nexus Mods wants to grant SteamDB resources and the 'long-term stability it deserves.'

## BRINK Traveler Brings One Of Its Real-World Locations To Virtual Desktop

DevFeed: [BRINK Traveler Brings One Of Its Real-World Locations To Virtual Desktop](<https://devfeed.tech/articles/brink-traveler-brings-one-of-its-real-world-locations-to-virtual-desktop-17262.md>)

Original publisher: [Read original article](<https://www.uploadvr.com/brink-traveler-brings-one-of-its-real-world-locations-to-virtual-desktop/>)

Author: Craig Storm

Published: 2026-09-01T09:08:51Z

Content type: news

Language: en

Sources: [UploadVR](<https://devfeed.tech/sources/uploadvr.md>)

Topics: [Streaming](<https://devfeed.tech/topics/streaming.md>), [App](<https://devfeed.tech/topics/app.md>), [pc](<https://devfeed.tech/topics/pc.md>), [3D](<https://devfeed.tech/topics/3d.md>)

Tags: [3d](<https://devfeed.tech/tags/3d.md>), [app](<https://devfeed.tech/tags/app.md>), [desktop](<https://devfeed.tech/tags/desktop.md>), [developer](<https://devfeed.tech/tags/developer.md>), [pc](<https://devfeed.tech/tags/pc.md>), [streaming](<https://devfeed.tech/tags/streaming.md>), [vr-apps](<https://devfeed.tech/tags/vr-apps.md>)

### AI overview

Virtual Desktop added a BRINK Traveler environment featuring a 3D capture of Iceland's Landmannalaugar. The article explains how BRINK XR adapted its explorable, six-degrees-of-freedom environments for an app that also needs resources for PC streaming.

### Source excerpt

Virtual Desktop added a new environment from BRINK Traveler, bringing a stunning 3D capture of Iceland's Landmannalaugar to Guy Godin's popular VR PC streaming app.

## UPDATED: New VR Games & Releases September 2026: Quest, PS VR2, PC VR & More

DevFeed: [UPDATED: New VR Games & Releases September 2026: Quest, PS VR2, PC VR & More](<https://devfeed.tech/articles/updated-new-vr-games-releases-september-2026-quest-ps-vr2-pc-vr-more-17293.md>)

Original publisher: [Read original article](<https://www.uploadvr.com/new-vr-games-releases-september-2026-quest-ps-vr2-pc-vr-more/>)

Author: Mike Johnson

Published: 2026-09-01T09:06:53Z

Content type: article

Language: en

Sources: [UploadVR](<https://devfeed.tech/sources/uploadvr.md>)

Topics: [releases](<https://devfeed.tech/topics/releases.md>), [pc](<https://devfeed.tech/topics/pc.md>), [Meta](<https://devfeed.tech/topics/meta.md>)

Tags: [2026](<https://devfeed.tech/tags/2026.md>), [games](<https://devfeed.tech/tags/games.md>), [meta](<https://devfeed.tech/tags/meta.md>), [pc](<https://devfeed.tech/tags/pc.md>), [releases](<https://devfeed.tech/tags/releases.md>), [september-2026](<https://devfeed.tech/tags/september-2026.md>), [vr-gaming](<https://devfeed.tech/tags/vr-gaming.md>)

### AI overview

A roundup of new VR game releases scheduled for September 2026 across PC VR, Meta Quest, PlayStation VR2, and other platforms. The article includes release dates, platforms, updates, and selected game details.

### Source excerpt

Here's a full roundup of release dates for new VR games coming in September.

## CD Projekt Red has The Witcher 4 running on all target platforms after Cyberpunk 2077 lesson

DevFeed: [CD Projekt Red has The Witcher 4 running on all target platforms after Cyberpunk 2077 lesson](<https://devfeed.tech/articles/cd-projekt-red-has-the-witcher-4-running-on-all-target-platforms-after-cyberpunk-2077-lesson-15096.md>)

Original publisher: [Read original article](<https://www.gamedeveloper.com/production/cd-projekt-red-has-the-witcher-4-running-on-all-target-platforms-after-cyberpunk-2077-lesson>)

Author: Nicole Carpenter, Chris Kerr

Published: 2026-08-27T16:41:50Z

Content type: news

Language: en

Sources: [gamedeveloper](<https://devfeed.tech/sources/gamedeveloper.md>)

Topics: [CD (Disambiguation)](<https://devfeed.tech/topics/cd.md>), [pc](<https://devfeed.tech/topics/pc.md>), [Xbox](<https://devfeed.tech/topics/xbox.md>), [Development](<https://devfeed.tech/topics/development.md>)

Tags: [company](<https://devfeed.tech/tags/company.md>), [developer](<https://devfeed.tech/tags/developer.md>), [games](<https://devfeed.tech/tags/games.md>), [pc](<https://devfeed.tech/tags/pc.md>), [platforms](<https://devfeed.tech/tags/platforms.md>), [xbox](<https://devfeed.tech/tags/xbox.md>)

### AI overview

CD Projekt Red says The Witcher 4 currently runs on PC, PlayStation 5, and Xbox Series X. The studio changed its development process after Cyberpunk 2077 by testing across platforms throughout development and stopping to fix platform-specific problems.

### Source excerpt

Game Developer spoke to CD Projekt Red co-CEO Michal Nowakowski.

## Saber exec: The game industry must look beyond North America and dilute risk

DevFeed: [Saber exec: The game industry must look beyond North America and dilute risk](<https://devfeed.tech/articles/saber-exec-the-game-industry-must-look-beyond-north-america-and-dilute-risk-15074.md>)

Original publisher: [Read original article](<https://www.gamedeveloper.com/business/saber-exec-the-game-industry-must-look-beyond-north-america-and-dilute-risk>)

Author: Chris Kerr

Published: 2026-08-27T15:00:00Z

Content type: news

Language: en

Sources: [gamedeveloper](<https://devfeed.tech/sources/gamedeveloper.md>)

Topics: [Development](<https://devfeed.tech/topics/development.md>), [pc](<https://devfeed.tech/topics/pc.md>)

Tags: [development](<https://devfeed.tech/tags/development.md>), [games](<https://devfeed.tech/tags/games.md>), [gamescom](<https://devfeed.tech/tags/gamescom.md>), [pc](<https://devfeed.tech/tags/pc.md>), [revenue](<https://devfeed.tech/tags/revenue.md>)

### AI overview

Saber chief creative officer Tim Willits argues that game studios should diversify development locations and establish reliable income streams to reduce risk. He attributes part of the current industry strain to the high cost of developing games in North America and cites SnowRunner and World War Z as examples of disciplined, profitable development.

### Source excerpt

Saber chief creative officer Tim Willits said studios need to find 'reliable' income to support their big swings.

## GeForce NOW Gives Gamers More Ways to Play at Gamescom 2026

DevFeed: [GeForce NOW Gives Gamers More Ways to Play at Gamescom 2026](<https://devfeed.tech/articles/geforce-now-gives-gamers-more-ways-to-play-at-gamescom-2026-6950.md>)

Original publisher: [Read original article](<https://blogs.nvidia.com/blog/geforce-now-thursday-gamescom-2026/>)

Author: GeForce NOW Community

Published: 2026-08-27T13:00:33Z

Content type: news

Language: en

Sources: [NVIDIA Blog](<https://devfeed.tech/sources/nvidia-blog.md>)

Topics: [Cloud](<https://devfeed.tech/topics/cloud.md>), [Nvidia](<https://devfeed.tech/topics/nvidia.md>), [Streaming](<https://devfeed.tech/topics/streaming.md>), [Firefox](<https://devfeed.tech/topics/firefox.md>), [amazon](<https://devfeed.tech/topics/amazon.md>), [Hardware](<https://devfeed.tech/topics/hardware.md>), [macOS](<https://devfeed.tech/topics/macos.md>), [Windows](<https://devfeed.tech/topics/windows.md>)

Tags: [announcements](<https://devfeed.tech/tags/announcements.md>), [cloud](<https://devfeed.tech/tags/cloud.md>), [cloud-gaming](<https://devfeed.tech/tags/cloud-gaming.md>), [firefox](<https://devfeed.tech/tags/firefox.md>), [gamescom](<https://devfeed.tech/tags/gamescom.md>), [gaming](<https://devfeed.tech/tags/gaming.md>), [geforce-now](<https://devfeed.tech/tags/geforce-now.md>), [hardware](<https://devfeed.tech/tags/hardware.md>), [launch](<https://devfeed.tech/tags/launch.md>), [macos](<https://devfeed.tech/tags/macos.md>), [nvidia](<https://devfeed.tech/tags/nvidia.md>), [pc](<https://devfeed.tech/tags/pc.md>), [streaming](<https://devfeed.tech/tags/streaming.md>), [windows](<https://devfeed.tech/tags/windows.md>)

### AI overview

NVIDIA's Gamescom 2026 announcements expand GeForce NOW with new cloud-gaming capabilities, device and platform support, DLSS 4.5 controls, GOG single sign-on, Firefox support, and additional games.

### Source excerpt

NVIDIA's Gamescom announcements are revealing what's next for GeForce NOW, with new ways to play, more supported devices and platforms, and even more big PC games headed to the cloud. New NVIDIA DLSS 4.5 technology controls give members more ways to fine-tune gameplay, while expanded support for new Steam devices, GOG single sign-on, Firefox browser [...]

## Leading Publishers Bring Blockbuster PC Games and Technology to NVIDIA RTX Spark

DevFeed: [Leading Publishers Bring Blockbuster PC Games and Technology to NVIDIA RTX Spark](<https://devfeed.tech/articles/leading-publishers-bring-blockbuster-pc-games-and-technology-to-nvidia-rtx-spark-6948.md>)

Original publisher: [Read original article](<https://blogs.nvidia.com/blog/gamescom-rtx-spark-pc-games-technology/>)

Author: Alexander Mejia

Published: 2026-08-25T15:30:48Z

Content type: news

Language: en

Sources: [NVIDIA Blog](<https://devfeed.tech/sources/nvidia-blog.md>)

Topics: [Nvidia](<https://devfeed.tech/topics/nvidia.md>), [Artificial Intelligence](<https://devfeed.tech/topics/ai.md>)

Tags: [conference](<https://devfeed.tech/tags/conference.md>), [developers](<https://devfeed.tech/tags/developers.md>), [game-development](<https://devfeed.tech/tags/game-development.md>), [gamescom](<https://devfeed.tech/tags/gamescom.md>), [gaming](<https://devfeed.tech/tags/gaming.md>), [geforce](<https://devfeed.tech/tags/geforce.md>), [geforce-now](<https://devfeed.tech/tags/geforce-now.md>), [generation](<https://devfeed.tech/tags/generation.md>), [launch](<https://devfeed.tech/tags/launch.md>), [model](<https://devfeed.tech/tags/model.md>), [nvidia](<https://devfeed.tech/tags/nvidia.md>), [nvidia-rtx](<https://devfeed.tech/tags/nvidia-rtx.md>), [pc](<https://devfeed.tech/tags/pc.md>), [performance](<https://devfeed.tech/tags/performance.md>), [platform](<https://devfeed.tech/tags/platform.md>), [ray-tracing](<https://devfeed.tech/tags/ray-tracing.md>), [rtx-spark](<https://devfeed.tech/tags/rtx-spark.md>), [technology](<https://devfeed.tech/tags/technology.md>)

### AI overview

NVIDIA is bringing RTX Spark gaming PCs to Gamescom with support from major publishers including Electronic Arts, Embark and Ubisoft. The platform combines NVIDIA RTX technologies, Windows gaming, anti-cheat support and AI-enabled capabilities, with a launch planned for this fall.

### Source excerpt

NVIDIA is bringing the next wave of RTX gaming to the Gamescom conference running this week in Cologne, Germany, with support for new games, anti-cheat technologies and increased visual quality. Electronic Arts, Embark and Ubisoft are among the latest game publishers and developers bringing their blockbuster titles to NVIDIA RTX Spark ahead of its launch [...]

## Bring the Fire: Play Games on GeForce NOW With New Firefox Browser Support

DevFeed: [Bring the Fire: Play Games on GeForce NOW With New Firefox Browser Support](<https://devfeed.tech/articles/bring-the-fire-play-games-on-geforce-now-with-new-firefox-browser-support-6949.md>)

Original publisher: [Read original article](<https://blogs.nvidia.com/blog/geforce-now-thursday-firefox/>)

Author: GeForce NOW Community

Published: 2026-08-20T13:00:24Z

Content type: news

Language: en

Sources: [NVIDIA Blog](<https://devfeed.tech/sources/nvidia-blog.md>)

Topics: [Firefox](<https://devfeed.tech/topics/firefox.md>), [Cloud](<https://devfeed.tech/topics/cloud.md>), [browser](<https://devfeed.tech/topics/browser.md>), [Edge](<https://devfeed.tech/topics/edge.md>)

Tags: [browser](<https://devfeed.tech/tags/browser.md>), [cloud](<https://devfeed.tech/tags/cloud.md>), [cloud-gaming](<https://devfeed.tech/tags/cloud-gaming.md>), [devices](<https://devfeed.tech/tags/devices.md>), [firefox](<https://devfeed.tech/tags/firefox.md>), [gaming](<https://devfeed.tech/tags/gaming.md>), [geforce-now](<https://devfeed.tech/tags/geforce-now.md>), [laptop](<https://devfeed.tech/tags/laptop.md>), [pc](<https://devfeed.tech/tags/pc.md>), [streaming](<https://devfeed.tech/tags/streaming.md>), [updates](<https://devfeed.tech/tags/updates.md>), [windows](<https://devfeed.tech/tags/windows.md>)

### AI overview

GeForce NOW adds Firefox support, allowing members to stream supported PC games directly from the browser without installing a dedicated app. The service also highlights 12 games entering its streaming library this week.

### Source excerpt

It's a new way into the cloud. GeForce NOW welcomes Firefox support to the cloud, opening up another way to jump into high-performance PC gaming straight from the browser, starting today. Whether on a school laptop or everyday PC, it's now even easier to play supported PC games without downloading a dedicated app. Plus, discover [...]

## Q&A: How Capcom Brought Path Tracing to RE ENGINE Across PRAGMATA and Resident Evil Requiem

DevFeed: [Q&A: How Capcom Brought Path Tracing to RE ENGINE Across PRAGMATA and Resident Evil Requiem](<https://devfeed.tech/articles/q-a-how-capcom-brought-path-tracing-to-re-engine-across-pragmata-and-resident-evil-requiem-6923.md>)

Original publisher: [Read original article](<https://developer.nvidia.com/blog/qa-how-capcom-brought-path-tracing-to-re-engine-across-pragmata-and-resident-evil-requiem/>)

Author: Michelle Horton

Published: 2026-07-16T22:59:09Z

Content type: article

Language: en

Sources: [NVIDIA Developer](<https://devfeed.tech/sources/nvidia-developer.md>), [NVIDIA Technical Blog](<https://devfeed.tech/sources/nvidia-technical-blog.md>)

Topics: [Game Development](<https://devfeed.tech/topics/game-development.md>), [Game engine](<https://devfeed.tech/topics/game-engine.md>), [real-time](<https://devfeed.tech/topics/real-time.md>), [Nvidia](<https://devfeed.tech/topics/nvidia.md>)

Tags: [content-creation-rendering](<https://devfeed.tech/tags/content-creation-rendering.md>), [development](<https://devfeed.tech/tags/development.md>), [featured](<https://devfeed.tech/tags/featured.md>), [game-development](<https://devfeed.tech/tags/game-development.md>), [gaming](<https://devfeed.tech/tags/gaming.md>), [hardware](<https://devfeed.tech/tags/hardware.md>), [nvidia](<https://devfeed.tech/tags/nvidia.md>), [nvidia-rtx](<https://devfeed.tech/tags/nvidia-rtx.md>), [pc](<https://devfeed.tech/tags/pc.md>), [ray-tracing](<https://devfeed.tech/tags/ray-tracing.md>), [ray-tracing-path-tracing](<https://devfeed.tech/tags/ray-tracing-path-tracing.md>), [real-time](<https://devfeed.tech/tags/real-time.md>), [technology](<https://devfeed.tech/tags/technology.md>), [unreal-engine](<https://devfeed.tech/tags/unreal-engine.md>)

### AI overview

Capcom's RE ENGINE team developed and integrated a real-time path tracer for PRAGMATA and Resident Evil Requiem. Built on the NVIDIA RTX Kit and optimized for DLSS, the renderer replaces shadow-map direct lighting, improves continuity between gameplay and cutscenes, and enables more cohesive indirect lighting, reflections, and strand-hair light transmission.

### Source excerpt

Capcom's RE ENGINE team set out to bring path tracing into two shipping titles at once, Resident Evil Requiem and PRAGMATA, each with a different visual...

[Next page](<https://devfeed.tech/tags/pc.md?cursor=WyIyMDI2LTA3LTE2VDIyOjU5OjA5KzAwOjAwIiwgIjlhZjA1NjVmLWY3YTMtNGMxMy1iMjhiLWE2OWRkMzdmNmJhNyJd>)