# product-blogs

Published articles for product-blogs.

This is one page of public article previews, not the complete archive. Follow Next page to continue. Summaries are not the original full articles.

## ADLX 2.0: Extending graphics control to AI agents and agentic apps

DevFeed: [ADLX 2.0: Extending graphics control to AI agents and agentic apps](<https://devfeed.tech/articles/adlx-2-0-extending-graphics-control-to-ai-agents-and-agentic-apps-31427.md>)

Original publisher: [Read original article](<https://gpuopen.com/learn/adlx-2-0-extending-graphics-control-to-ai-agents-apps/>)

Author: Pete Vagiakos; Alexander Blake-Davies

Published: 2026-09-16T10:00:00Z

Content type: article

Language: en

Sources: [AMD GPUOpen](<https://devfeed.tech/sources/amd-gpuopen.md>)

Topics: [GPU](<https://devfeed.tech/topics/gpu.md>), [Artificial Intelligence](<https://devfeed.tech/topics/ai.md>), [Hardware](<https://devfeed.tech/topics/hardware.md>), [SDK](<https://devfeed.tech/topics/sdk.md>), [Model Context Protocol](<https://devfeed.tech/topics/model-context-protocol.md>)

Tags: [agents](<https://devfeed.tech/tags/agents.md>), [ai](<https://devfeed.tech/tags/ai.md>), [amd-device-library-extra](<https://devfeed.tech/tags/amd-device-library-extra.md>), [amd-device-library-extra-adlx](<https://devfeed.tech/tags/amd-device-library-extra-adlx.md>), [announcement](<https://devfeed.tech/tags/announcement.md>), [developers](<https://devfeed.tech/tags/developers.md>), [gpu](<https://devfeed.tech/tags/gpu.md>), [hardware](<https://devfeed.tech/tags/hardware.md>), [mcp](<https://devfeed.tech/tags/mcp.md>), [ml](<https://devfeed.tech/tags/ml.md>), [product-blogs](<https://devfeed.tech/tags/product-blogs.md>), [product-release](<https://devfeed.tech/tags/product-release.md>), [tools](<https://devfeed.tech/tags/tools.md>)

### AI overview

AMD ADLX 2.0 adds an AI extension framework and MCP servers that connect AI applications with AMD graphics technologies, enabling developers to build apps that monitor, manage, and optimize AMD graphics hardware.

### Source excerpt

AMD ADLX 2.0 adds AI extensions and MCP servers to help developers build intelligent apps that can monitor, manage, and optimize AMD graphics hardware.

## AMD FSR plugin updated for Unreal Engine 5.8

DevFeed: [AMD FSR plugin updated for Unreal Engine 5.8](<https://devfeed.tech/articles/amd-fsr-plugin-updated-for-unreal-engine-5-8-15039.md>)

Original publisher: [Read original article](<https://gpuopen.com/learn/amd-fsr-plugin-updated-for-unreal-engine-58/>)

Author: Joe Rozek; Alexander Blake-Davies

Published: 2026-08-27T12:00:00Z

Content type: release

Language: en

Sources: [AMD GPUOpen](<https://devfeed.tech/sources/amd-gpuopen.md>)

Topics: [Unreal Engine](<https://devfeed.tech/topics/unreal-engine.md>), [releases](<https://devfeed.tech/topics/releases.md>), [GPU](<https://devfeed.tech/topics/gpu.md>), [Machine learning](<https://devfeed.tech/topics/machine-learning.md>), [SDKs](<https://devfeed.tech/topics/sdks.md>)

Tags: [amd-fsr-3](<https://devfeed.tech/tags/amd-fsr-3.md>), [amd-fsr-4](<https://devfeed.tech/tags/amd-fsr-4.md>), [amd-fsr-frame-generation](<https://devfeed.tech/tags/amd-fsr-frame-generation.md>), [amd-fsr-framegeneration](<https://devfeed.tech/tags/amd-fsr-framegeneration.md>), [amd-fsr-upscaling](<https://devfeed.tech/tags/amd-fsr-upscaling.md>), [announcement](<https://devfeed.tech/tags/announcement.md>), [antilag](<https://devfeed.tech/tags/antilag.md>), [fsr-3](<https://devfeed.tech/tags/fsr-3.md>), [fsr-4](<https://devfeed.tech/tags/fsr-4.md>), [game-development](<https://devfeed.tech/tags/game-development.md>), [generation](<https://devfeed.tech/tags/generation.md>), [gpu](<https://devfeed.tech/tags/gpu.md>), [ml](<https://devfeed.tech/tags/ml.md>), [news](<https://devfeed.tech/tags/news.md>), [performance](<https://devfeed.tech/tags/performance.md>), [plugin](<https://devfeed.tech/tags/plugin.md>), [product-blogs](<https://devfeed.tech/tags/product-blogs.md>), [product-release](<https://devfeed.tech/tags/product-release.md>), [redstone](<https://devfeed.tech/tags/redstone.md>), [release](<https://devfeed.tech/tags/release.md>), [super-resolution](<https://devfeed.tech/tags/super-resolution.md>), [technical-articles](<https://devfeed.tech/tags/technical-articles.md>), [unreal](<https://devfeed.tech/tags/unreal.md>), [unreal-engine](<https://devfeed.tech/tags/unreal-engine.md>)

### AI overview

The AMD FSR Unreal Engine plugin has been updated for Unreal Engine 5.8. It adds FSR Redstone SDK 2.3 updates, FSR Upscaling 4.1.1 support for AMD Radeon RX 7000 Series GPUs, and FSR Frame Generation 4.0.1 improvements.

### Source excerpt

The updated AMD FSR™ Unreal® Engine plugin brings ML-powered upscaling and frame generation to Unreal Engine 5.8, now extending FSR Upscaling support to AMD Radeon RX 7000 Series GPUs.

## AMD FSR Upscaling 4.1 RDNA 3 Support Now Available in FSR SDK 2.3 Update

DevFeed: [AMD FSR Upscaling 4.1 RDNA 3 Support Now Available in FSR SDK 2.3 Update](<https://devfeed.tech/articles/amd-fsr-upscaling-4-1-rdna-3-support-now-available-in-fsr-sdk-2-3-update-15040.md>)

Original publisher: [Read original article](<https://gpuopen.com/learn/amd-fsr-sdk-2-3-blog/>)

Author: Jason Lacroix; Alexander Blake-Davies

Published: 2026-06-24T19:07:00Z

Content type: release

Language: en

Sources: [AMD GPUOpen](<https://devfeed.tech/sources/amd-gpuopen.md>)

Topics: [SDK](<https://devfeed.tech/topics/sdk.md>), [Machine learning](<https://devfeed.tech/topics/machine-learning.md>)

Tags: [amd](<https://devfeed.tech/tags/amd.md>), [amd-fsr-3](<https://devfeed.tech/tags/amd-fsr-3.md>), [amd-fsr-frame-generation](<https://devfeed.tech/tags/amd-fsr-frame-generation.md>), [amd-fsr-framegeneration](<https://devfeed.tech/tags/amd-fsr-framegeneration.md>), [amd-fsr-ray-regeneration](<https://devfeed.tech/tags/amd-fsr-ray-regeneration.md>), [amd-fsr-rayregeneration](<https://devfeed.tech/tags/amd-fsr-rayregeneration.md>), [amd-fsr-sdk](<https://devfeed.tech/tags/amd-fsr-sdk.md>), [amd-fsr-upscaling](<https://devfeed.tech/tags/amd-fsr-upscaling.md>), [announcement](<https://devfeed.tech/tags/announcement.md>), [denoising](<https://devfeed.tech/tags/denoising.md>), [ecosystem](<https://devfeed.tech/tags/ecosystem.md>), [fsr-sdk](<https://devfeed.tech/tags/fsr-sdk.md>), [game-development](<https://devfeed.tech/tags/game-development.md>), [gaming](<https://devfeed.tech/tags/gaming.md>), [gpu-open-effects](<https://devfeed.tech/tags/gpu-open-effects.md>), [gpuopen-effects](<https://devfeed.tech/tags/gpuopen-effects.md>), [graphics](<https://devfeed.tech/tags/graphics.md>), [improvements](<https://devfeed.tech/tags/improvements.md>), [ml](<https://devfeed.tech/tags/ml.md>), [news](<https://devfeed.tech/tags/news.md>), [performance](<https://devfeed.tech/tags/performance.md>), [product-blogs](<https://devfeed.tech/tags/product-blogs.md>), [product-release](<https://devfeed.tech/tags/product-release.md>), [quality](<https://devfeed.tech/tags/quality.md>), [ray-tracing](<https://devfeed.tech/tags/ray-tracing.md>), [raytracing](<https://devfeed.tech/tags/raytracing.md>), [rdna](<https://devfeed.tech/tags/rdna.md>), [real-time](<https://devfeed.tech/tags/real-time.md>), [redstone](<https://devfeed.tech/tags/redstone.md>), [sdk](<https://devfeed.tech/tags/sdk.md>), [super-resolution](<https://devfeed.tech/tags/super-resolution.md>), [update](<https://devfeed.tech/tags/update.md>)

### AI overview

AMD FSR SDK 2.3 expands ML-based FSR Upscaling 4.1.1 support to Radeon RX 7000 Series GPUs using RDNA 3 architecture. The update also includes Frame Generation stability improvements and feature improvements to Ray Regeneration.

### Source excerpt

AMD FSR "Redstone" SDK 2.3 brings ML-powered FSR Upscaling 4.1.1 to AMD Radeon RX 7000 Series GPUs, along with Frame Generation 4.0.1 and Ray Regeneration 1.2 improvements for RDNA 4 GPUs.

## New AMD Radeon Developer Tool Suite update brings shader source code, Extended PIX Markers, and command-line capture

DevFeed: [New AMD Radeon Developer Tool Suite update brings shader source code, Extended PIX Markers, and command-line capture](<https://devfeed.tech/articles/new-amd-radeon-developer-tool-suite-update-brings-shader-source-code-extended-pix-markers-and-command-line-capture-15046.md>)

Original publisher: [Read original article](<https://gpuopen.com/learn/radeon-developer-tool-suite-shader-source-code/>)

Author: Chris Hesik

Published: 2026-06-11T16:26:00Z

Content type: release

Language: en

Sources: [AMD GPUOpen](<https://devfeed.tech/sources/amd-gpuopen.md>)

Topics: [GPU](<https://devfeed.tech/topics/gpu.md>), [shaders](<https://devfeed.tech/topics/shaders.md>), [Ray Tracing](<https://devfeed.tech/topics/ray-tracing.md>), [Command-line interface](<https://devfeed.tech/topics/cli.md>), [Software](<https://devfeed.tech/topics/software.md>), [Hardware](<https://devfeed.tech/topics/hardware.md>)

Tags: [agility-sdk](<https://devfeed.tech/tags/agility-sdk.md>), [amd](<https://devfeed.tech/tags/amd.md>), [announcement](<https://devfeed.tech/tags/announcement.md>), [command-line](<https://devfeed.tech/tags/command-line.md>), [developer](<https://devfeed.tech/tags/developer.md>), [directx](<https://devfeed.tech/tags/directx.md>), [driver](<https://devfeed.tech/tags/driver.md>), [gpu](<https://devfeed.tech/tags/gpu.md>), [gpu-open-tools](<https://devfeed.tech/tags/gpu-open-tools.md>), [gpuopen-other-amd](<https://devfeed.tech/tags/gpuopen-other-amd.md>), [gpuopen-tools](<https://devfeed.tech/tags/gpuopen-tools.md>), [graphics-apis](<https://devfeed.tech/tags/graphics-apis.md>), [hardware](<https://devfeed.tech/tags/hardware.md>), [memory](<https://devfeed.tech/tags/memory.md>), [microsoft](<https://devfeed.tech/tags/microsoft.md>), [microsoft-agility-sdk](<https://devfeed.tech/tags/microsoft-agility-sdk.md>), [microsoft-directx](<https://devfeed.tech/tags/microsoft-directx.md>), [news](<https://devfeed.tech/tags/news.md>), [optimization](<https://devfeed.tech/tags/optimization.md>), [other-amd](<https://devfeed.tech/tags/other-amd.md>), [performance](<https://devfeed.tech/tags/performance.md>), [product-blogs](<https://devfeed.tech/tags/product-blogs.md>), [product-release](<https://devfeed.tech/tags/product-release.md>), [profiling](<https://devfeed.tech/tags/profiling.md>), [radeon-developer-panel](<https://devfeed.tech/tags/radeon-developer-panel.md>), [radeon-developer-tool-suite](<https://devfeed.tech/tags/radeon-developer-tool-suite.md>), [radeon-gpu-analyzer](<https://devfeed.tech/tags/radeon-gpu-analyzer.md>), [radeon-gpu-detective](<https://devfeed.tech/tags/radeon-gpu-detective.md>), [radeon-gpu-profiler](<https://devfeed.tech/tags/radeon-gpu-profiler.md>), [radeon-memory-visualizer](<https://devfeed.tech/tags/radeon-memory-visualizer.md>), [radeon-raytracing-analyzer](<https://devfeed.tech/tags/radeon-raytracing-analyzer.md>), [ray-tracing](<https://devfeed.tech/tags/ray-tracing.md>), [raytracing](<https://devfeed.tech/tags/raytracing.md>), [rdp](<https://devfeed.tech/tags/rdp.md>), [rdts](<https://devfeed.tech/tags/rdts.md>), [release](<https://devfeed.tech/tags/release.md>), [rga](<https://devfeed.tech/tags/rga.md>), [rgd](<https://devfeed.tech/tags/rgd.md>), [rgp](<https://devfeed.tech/tags/rgp.md>), [rmv](<https://devfeed.tech/tags/rmv.md>), [rra](<https://devfeed.tech/tags/rra.md>), [shaders](<https://devfeed.tech/tags/shaders.md>), [source](<https://devfeed.tech/tags/source.md>), [technical-articles](<https://devfeed.tech/tags/technical-articles.md>), [tool](<https://devfeed.tech/tags/tool.md>), [tools](<https://devfeed.tech/tags/tools.md>)

### AI overview

AMD's Radeon Developer Tool Suite update adds shader source code viewing, instruction-level divergence metrics, and Extended PIX Marker support in RGP 2.7. It also expands hardware compatibility and updates other tools in the suite.

### Source excerpt

The new AMD Radeon Developer Tool Suite release delivers RGP 2.7 with shader source code viewing, instruction-level divergence metrics, and Extended PIX Marker support, expanded hardware compatibility, and updates across RGD, RRA, RMV, RGA, and RDP.