# Reflex Game

Published articles for Reflex Game.

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## The Reflexes Machine turns a reaction game into an interactive experience

DevFeed: [The Reflexes Machine turns a reaction game into an interactive experience](<https://devfeed.tech/articles/the-reflexes-machine-turns-a-reaction-game-into-an-interactive-experience-13652.md>)

Original publisher: [Read original article](<https://blog.arduino.cc/2026/09/09/the-reflexes-machine-turns-a-reaction-game-into-an-interactive-experience/>)

Author: Arduino Team

Published: 2026-09-09T12:37:27Z

Content type: article

Language: en

Sources: [Arduino Blog](<https://devfeed.tech/sources/arduino-blog.md>)

Topics: [Arduino](<https://devfeed.tech/topics/arduino.md>), [UNO Q](<https://devfeed.tech/topics/uno-q.md>), [Computer vision](<https://devfeed.tech/topics/computer-vision.md>), [webcam](<https://devfeed.tech/topics/webcam.md>), [real-time](<https://devfeed.tech/topics/real-time.md>), [Hardware](<https://devfeed.tech/topics/hardware.md>)

Tags: [architecture](<https://devfeed.tech/tags/architecture.md>), [arduino](<https://devfeed.tech/tags/arduino.md>), [building](<https://devfeed.tech/tags/building.md>), [camera](<https://devfeed.tech/tags/camera.md>), [computer-vision](<https://devfeed.tech/tags/computer-vision.md>), [hardware](<https://devfeed.tech/tags/hardware.md>), [i2c](<https://devfeed.tech/tags/i2c.md>), [led](<https://devfeed.tech/tags/led.md>), [modulino-nodes](<https://devfeed.tech/tags/modulino-nodes.md>), [project](<https://devfeed.tech/tags/project.md>), [reaction-game](<https://devfeed.tech/tags/reaction-game.md>), [real-time](<https://devfeed.tech/tags/real-time.md>), [reflex-game](<https://devfeed.tech/tags/reflex-game.md>), [reflexes-machine](<https://devfeed.tech/tags/reflexes-machine.md>), [sensors](<https://devfeed.tech/tags/sensors.md>), [uno-q](<https://devfeed.tech/tags/uno-q.md>)

### AI overview

An Arduino community member built Reflexes Machine, an arcade-style reaction game using an Arduino UNO Q board, Modulino nodes, a USB camera, illuminated buttons, LED Matrix displays, and sound effects. The camera detects a player's face and automatically starts the countdown.

### Source excerpt

What happens when you combine a little imagination with a powerful dual-brain board and a handful of building-block sensors? In the case of Arduino community member LucaDilo, you get a reaction game that doesn't simply wait for someone to press a button... it actually notices when you walk up and invites you to play. Reflexes [...] The post The Reflexes Machine turns a reaction game into an interactive experience appeared first on Arduino Blog.