# Remote Work

Published articles for Remote Work.

This is one page of public article previews, not the complete archive. Follow Next page to continue. Summaries are not the original full articles.

## Working Remotely

DevFeed: [Working Remotely](<https://devfeed.tech/articles/working-remotely-27421.md>)

Original publisher: [Read original article](<http://engineering.khanacademy.org/posts/working-remotely.htm>)

Author: Khan Academy

Published: 2017-10-02T22:00:00Z

Content type: opinion

Language: en

Sources: [Khan Academy](<https://devfeed.tech/sources/khan-academy.md>)

Topics: [Job](<https://devfeed.tech/topics/job.md>)

Tags: [engineering](<https://devfeed.tech/tags/engineering.md>), [news](<https://devfeed.tech/tags/news.md>), [remote](<https://devfeed.tech/tags/remote.md>), [remote-work](<https://devfeed.tech/tags/remote-work.md>), [time](<https://devfeed.tech/tags/time.md>), [web-frontend](<https://devfeed.tech/tags/web-frontend.md>), [work](<https://devfeed.tech/tags/work.md>)

### AI overview

Scott Grant reflects on working remotely after moving from Silicon Valley to Kingston, Ontario. He explains how remote work expands access to technology jobs outside major hubs and discusses the discipline and routine needed to work effectively.

### Source excerpt

By Scott Grant When my wife and I left Silicon Valley in sunny California to return to my ... Read more

## Spanish union calls for ongoing strike action at Ubisoft Mobile Barcelona

DevFeed: [Spanish union calls for ongoing strike action at Ubisoft Mobile Barcelona](<https://devfeed.tech/articles/spanish-union-calls-for-ongoing-strike-action-at-ubisoft-mobile-barcelona-15077.md>)

Original publisher: [Read original article](<https://www.gamedeveloper.com/business/spanish-union-calls-for-ongoing-strike-action-at-ubisoft-mobile-barcelona>)

Author: Chris Kerr

Published: 2026-08-28T09:57:07Z

Content type: news

Language: en

Sources: [gamedeveloper](<https://devfeed.tech/sources/gamedeveloper.md>)

Topics: [Mobile](<https://devfeed.tech/topics/mobile.md>)

Tags: [2026](<https://devfeed.tech/tags/2026.md>), [company](<https://devfeed.tech/tags/company.md>), [mobile](<https://devfeed.tech/tags/mobile.md>), [policy](<https://devfeed.tech/tags/policy.md>), [remote-work](<https://devfeed.tech/tags/remote-work.md>)

### AI overview

A Spanish video game union is calling for recurring strike action at Ubisoft Mobile Barcelona in September 2026, opposing the company's return-to-office policy. The union says Ubisoft has not negotiated with worker representatives.

### Source excerpt

'The strike was communicated to the company in early August; however, the workers' representatives are still awaiting a response.'

## Asian & Pacific Islander Month: Meet Stephanie Cheng, Senior Customer Trainer

DevFeed: [Asian & Pacific Islander Month: Meet Stephanie Cheng, Senior Customer Trainer](<https://devfeed.tech/articles/asian-pacific-islander-month-meet-stephanie-cheng-senior-customer-trainer-1902.md>)

Original publisher: [Read original article](<https://1password.com/blog/asian-and-pacific-islander-month>)

Author: info@1password.com (1Password)

Published: 2026-05-29T00:00:00Z

Content type: article

Language: en

Sources: [Blog on 1Password Blog](<https://devfeed.tech/sources/blog-on-1password-blog.md>)

Topics: [Security](<https://devfeed.tech/topics/security.md>), [Architecture & Design](<https://devfeed.tech/topics/architecture-design.md>)

Tags: [community](<https://devfeed.tech/tags/community.md>), [customer](<https://devfeed.tech/tags/customer.md>), [education](<https://devfeed.tech/tags/education.md>), [leadership](<https://devfeed.tech/tags/leadership.md>), [learning](<https://devfeed.tech/tags/learning.md>), [life-at-1password](<https://devfeed.tech/tags/life-at-1password.md>), [onboarding](<https://devfeed.tech/tags/onboarding.md>), [remote-work](<https://devfeed.tech/tags/remote-work.md>), [training](<https://devfeed.tech/tags/training.md>), [work](<https://devfeed.tech/tags/work.md>)

### AI overview

An interview with Stephanie Cheng, 1Password's Senior Customer Trainer and an A&PI Employee Resource Group leader, explores customer education, inclusive community-building, and the importance of creating supportive learning environments in security training.

### Source excerpt

May was A&PI Heritage Month, and at 1Password, we're proud to shine a light on the people who bring these perspectives to life in our work and help shape our culture every day. This year, we decided to spotlight Stephanie Cheng, Senior Customer Trainer and a leader within our A&PI Employee Resource Group. With over five years at 1Password, Stephanie has built her career around helping people feel capable, confident, and supported, whether she's onboarding a new customer or creating space for her colleagues to connect and belong. We sat down with her to learn more about her approach to customer education, the community she helps lead, and what A&PI Heritage Month means to her. You've spent five and a half years training thousands of customers on something they rely on every day to stay secure. What has that experience taught you about people, about learning, and about what it really takes for something to click? One thing this experience has taught me is that learning really happens when people feel comfortable enough to ask questions and admit what they don't know. Especially in security, people can feel intimidated or worried about "doing it wrong," so a big part of my role became creating an environment where people felt supported rather than overwhelmed. It's taught me that what makes something "click" usually isn't just the technical explanation; it's helping people understand why it matters in the context of their own work and daily habits. The most effective training moments happen when customers can connect the product back to something tangible in their world. Over time, I've also learned that good training is less about presenting information and more about listening. Every customer approaches technology differently, and being able to adapt to different learning styles, technical comfort levels, and goals has been one of the most rewarding parts of the job. Is there a customer interaction or training moment that has stuck with you? Something that surprised

## Swizec Teller on JS-Craft

DevFeed: [Swizec Teller on JS-Craft](<https://devfeed.tech/articles/swizec-teller-on-js-craft-37659.md>)

Original publisher: [Read original article](<https://swizec.com/interviews/js-craft>)

Author: hi@swizec.com (Swizec Teller)

Published: 2026-03-16T00:00:00Z

Content type: article

Language: en

Sources: [Swizec Teller](<https://devfeed.tech/sources/swizec-teller.md>)

Topics: [scaling](<https://devfeed.tech/topics/scaling.md>)

Tags: [craft](<https://devfeed.tech/tags/craft.md>), [engineering](<https://devfeed.tech/tags/engineering.md>), [remote](<https://devfeed.tech/tags/remote.md>), [remote-work](<https://devfeed.tech/tags/remote-work.md>), [startup](<https://devfeed.tech/tags/startup.md>)

### AI overview

An interview with Daniel from JS-Craft about priorities, writing as an engineering skill, startup decisions, remote work, and lessons from Scaling Fast.

### Source excerpt

Daniel from JS-Craft talks with Swizec Teller about priorities, writing, startup engineering, and Scaling Fast.

## Apollo Strengthens Its San Francisco Presence for the Agentic Era

DevFeed: [Apollo Strengthens Its San Francisco Presence for the Agentic Era](<https://devfeed.tech/articles/apollo-strengthens-its-san-francisco-presence-for-the-agentic-era-23221.md>)

Original publisher: [Read original article](<https://www.apollographql.com/blog/apollo-strengthens-its-san-francisco-presence-for-the-agentic-era>)

Author: Sandy Parlin

Published: 2025-12-02T09:36:00Z

Content type: release

Language: en

Sources: [Apollo Blog](<https://devfeed.tech/sources/apollo-blog.md>)

Topics: [GraphQL](<https://devfeed.tech/topics/graphql.md>), [Artificial Intelligence](<https://devfeed.tech/topics/ai.md>)

Tags: [announcement](<https://devfeed.tech/tags/announcement.md>), [apollo](<https://devfeed.tech/tags/apollo.md>), [company](<https://devfeed.tech/tags/company.md>), [graphql](<https://devfeed.tech/tags/graphql.md>), [innovation](<https://devfeed.tech/tags/innovation.md>), [office](<https://devfeed.tech/tags/office.md>), [remote](<https://devfeed.tech/tags/remote.md>), [remote-work](<https://devfeed.tech/tags/remote-work.md>), [team](<https://devfeed.tech/tags/team.md>)

### AI overview

Apollo GraphQL announces the opening of a new San Francisco headquarters at 201 California Street. The office is intended to support collaboration, customer meetings, and team connections, while Apollo says it will remain a distributed company and continue hiring.

### Source excerpt

Today, we're excited to share that Apollo GraphQL is opening its new San Francisco headquarters at 201 California Street, between Embarcadero and Jackson Square. Apollo has always had a presence in San Francisco, but this move represents a deliberate strengthening of that footprint to support our mission of helping developers build the world.

## From Game Development to Bootstrapped Success. The Artisan of the Day Is Val Hinov.

DevFeed: [From Game Development to Bootstrapped Success. The Artisan of the Day Is Val Hinov.](<https://devfeed.tech/articles/from-game-development-to-bootstrapped-success-the-artisan-of-the-day-is-val-hinov-3700.md>)

Original publisher: [Read original article](<https://laravel.com/blog/from-game-development-to-bootstrapped-success-the-artisan-of-the-day-is-val-hinov>)

Author: Ana Tavares

Published: 2025-09-22T15:14:13Z

Content type: article

Language: en

Sources: [Laravel Blog](<https://devfeed.tech/sources/laravel-blog.md>)

Topics: [Laravel](<https://devfeed.tech/topics/laravel.md>), [Software as a service](<https://devfeed.tech/topics/saas.md>), [Developer experience](<https://devfeed.tech/topics/developer-experience.md>), [App](<https://devfeed.tech/topics/app.md>), [Game engine](<https://devfeed.tech/topics/game-engine.md>)

Tags: [app](<https://devfeed.tech/tags/app.md>), [app-development](<https://devfeed.tech/tags/app-development.md>), [developer](<https://devfeed.tech/tags/developer.md>), [developer-experience](<https://devfeed.tech/tags/developer-experience.md>), [development](<https://devfeed.tech/tags/development.md>), [framework](<https://devfeed.tech/tags/framework.md>), [game-development](<https://devfeed.tech/tags/game-development.md>), [integrations](<https://devfeed.tech/tags/integrations.md>), [laravel](<https://devfeed.tech/tags/laravel.md>), [remote-work](<https://devfeed.tech/tags/remote-work.md>), [revenue](<https://devfeed.tech/tags/revenue.md>), [saas](<https://devfeed.tech/tags/saas.md>), [startup](<https://devfeed.tech/tags/startup.md>), [strategy](<https://devfeed.tech/tags/strategy.md>)

### AI overview

Valentin Hinov describes how learning Laravel after a background in game development and mobile apps led to the creation of Thankbox. Laravel helped him build the group-card platform quickly, use an established ecosystem of integrations, and grow the project into a bootstrapped business with a team of seven and revenue approaching $1 million.

### Source excerpt

Valentin Hinov built Thankbox into a million-dollar business with Laravel, turning a side project into a thriving bootstrapped SaaS.

## Laravel as a Lifeline: The Artisan of the Day Is Dana Mirafzal.

DevFeed: [Laravel as a Lifeline: The Artisan of the Day Is Dana Mirafzal.](<https://devfeed.tech/articles/laravel-as-a-lifeline-the-artisan-of-the-day-is-dana-mirafzal-3752.md>)

Original publisher: [Read original article](<https://laravel.com/blog/laravel-as-a-lifeline-the-artisan-of-the-day-is-dana-mirafzal>)

Author: Ana Tavares

Published: 2025-08-24T12:09:22Z

Content type: article

Language: en

Sources: [Laravel Blog](<https://devfeed.tech/sources/laravel-blog.md>)

Topics: [Web Development](<https://devfeed.tech/topics/web-development.md>)

Tags: [authentication](<https://devfeed.tech/tags/authentication.md>), [career](<https://devfeed.tech/tags/career.md>), [community](<https://devfeed.tech/tags/community.md>), [developer](<https://devfeed.tech/tags/developer.md>), [ecosystem](<https://devfeed.tech/tags/ecosystem.md>), [laravel](<https://devfeed.tech/tags/laravel.md>), [php](<https://devfeed.tech/tags/php.md>), [remote-work](<https://devfeed.tech/tags/remote-work.md>)

### AI overview

A developer profile describing Dana Mirafzal's journey with Laravel from early PHP projects in Iran to a junior role while studying in the Netherlands and an upcoming full-time Laravel position.

### Source excerpt

For Dana Mirafzal, Laravel has been a steady companion through school, work, and big life changes.

## In good company: How agencies are transforming client collaboration

DevFeed: [In good company: How agencies are transforming client collaboration](<https://devfeed.tech/articles/in-good-company-how-agencies-are-transforming-client-collaboration-9831.md>)

Original publisher: [Read original article](<https://www.figma.com/blog/in-good-company-agencies-freelancers/>)

Author: Diana Budds

Published: 2025-06-24T00:00:00Z

Content type: article

Language: en

Sources: [Figma Blog](<https://devfeed.tech/sources/figma-blog.md>)

Topics: [Figma](<https://devfeed.tech/topics/figma.md>), [client](<https://devfeed.tech/topics/client.md>)

Tags: [collaboration](<https://devfeed.tech/tags/collaboration.md>), [design](<https://devfeed.tech/tags/design.md>), [design-tools](<https://devfeed.tech/tags/design-tools.md>), [developers](<https://devfeed.tech/tags/developers.md>), [figma](<https://devfeed.tech/tags/figma.md>), [remote-work](<https://devfeed.tech/tags/remote-work.md>), [workflow](<https://devfeed.tech/tags/workflow.md>)

### AI overview

This article examines how design agencies and freelancers are reshaping client collaboration. It describes more distributed teams, flexible agency structures, blurred roles, open communication, and bespoke workflows, with Figma supporting close collaboration and frequent feedback between clients, designers, and developers.

### Source excerpt

To take creativity to new heights, agencies and freelancers are breaking down traditional boundaries and using tools like Figma to partner with their clients every step of the way.

## The Benefits of Remote Work for Developer Teams: Increased Productivity and Better Work-Life Balance

DevFeed: [The Benefits of Remote Work for Developer Teams: Increased Productivity and Better Work-Life Balance](<https://devfeed.tech/articles/the-benefits-of-remote-work-for-developer-teams-increased-productivity-and-better-work-life-balance-39943.md>)

Original publisher: [Read original article](<https://mende.io/blog/the-benefits-of-remote-work-for-developer-teams-increased-productivity-and-better-work-life-balance/>)

Author: tobi@techunicorn.builders (Tobias Mende)

Published: 2023-02-18T06:00:00Z

Content type: article

Language: en

Sources: [Tobias Mende](<https://devfeed.tech/sources/tobias-mende.md>)

Topics: [Development](<https://devfeed.tech/topics/development.md>), [pair\_programming](<https://devfeed.tech/topics/pair-programming.md>), [Programming](<https://devfeed.tech/topics/programming.md>)

Tags: [collaboration](<https://devfeed.tech/tags/collaboration.md>), [collaboration-culture-ensemble-programming-practices-remote-work-developer-productivity-organi](<https://devfeed.tech/tags/collaboration-culture-ensemble-programming-practices-remote-work-developer-productivity-organi.md>), [developers](<https://devfeed.tech/tags/developers.md>), [pair-programming](<https://devfeed.tech/tags/pair-programming.md>), [productivity](<https://devfeed.tech/tags/productivity.md>), [remote-work](<https://devfeed.tech/tags/remote-work.md>), [teamwork](<https://devfeed.tech/tags/teamwork.md>), [video-conferencing](<https://devfeed.tech/tags/video-conferencing.md>)

### AI overview

The article describes claimed benefits of remote work for developer teams, including reduced commuting stress, flexible scheduling, fewer office distractions, and improved work-life balance. It also explains how digital collaboration tools can support real-time teamwork and pair programming across locations.

### Source excerpt

The Benefits of Remote Work for Developer Teams: Increased Productivity and Better Work-Life Balance In today's fast-paced and constantly changing world, many organisations are rethinking traditional work arrangements and embracing the benefits of remote work.

## Three Essential Remote Work Practices for Engineering Teams

DevFeed: [Three Essential Remote Work Practices for Engineering Teams](<https://devfeed.tech/articles/three-essential-remote-work-practices-for-engineering-teams-1647.md>)

Original publisher: [Read original article](<https://shopify.engineering/three-essential-remote-work-practices-engineering>)

Author: James Stanier

Published: 2022-12-08T16:08:51Z

Content type: article

Language: en

Sources: [Shopify Engineering](<https://devfeed.tech/sources/shopify-engineering.md>), [Shopify Engineering - Shopify Engineering](<https://devfeed.tech/sources/shopify-engineering-shopify-engineering.md>)

Topics: [Shopify](<https://devfeed.tech/topics/shopify.md>), [Programming](<https://devfeed.tech/topics/programming.md>)

Tags: [collaboration](<https://devfeed.tech/tags/collaboration.md>), [communication](<https://devfeed.tech/tags/communication.md>), [connectivity](<https://devfeed.tech/tags/connectivity.md>), [engineering](<https://devfeed.tech/tags/engineering.md>), [remote-work](<https://devfeed.tech/tags/remote-work.md>), [remote-working](<https://devfeed.tech/tags/remote-working.md>), [shopify](<https://devfeed.tech/tags/shopify.md>)

### AI overview

The article presents three essential practices for engineering teams working remotely: structuring teams across time zones while preserving collaboration, establishing clear and low-stress communication norms, and maintaining healthy boundaries between work and home life. It draws on Shopify's experience as a fully remote-first company.

### Source excerpt

It's been around two and a half years since Shopify became a fully remote-first company. James Stanier shares three big learnings that are essential to succeeding remotely.

## Advice on Managing Imposter Syndrome and Choosing a Software Engineering Team

DevFeed: [Advice on Managing Imposter Syndrome and Choosing a Software Engineering Team](<https://devfeed.tech/articles/don-t-let-imposter-syndrome-ruin-your-career-37380.md>)

Original publisher: [Read original article](<https://email.jointaro.com/p/dont-let-imposter-syndrome-ruin-your>)

Author: Rahul Pandey

Published: 2022-10-07T15:05:55Z

Content type: article

Language: en

Sources: [Alex Chiou](<https://devfeed.tech/sources/alex-chiou.md>)

Topics: [Software](<https://devfeed.tech/topics/software.md>), [coding](<https://devfeed.tech/topics/coding.md>)

Tags: [career](<https://devfeed.tech/tags/career.md>), [discussion](<https://devfeed.tech/tags/discussion.md>), [event](<https://devfeed.tech/tags/event.md>), [manager](<https://devfeed.tech/tags/manager.md>), [remote-work](<https://devfeed.tech/tags/remote-work.md>), [risk](<https://devfeed.tech/tags/risk.md>), [slack](<https://devfeed.tech/tags/slack.md>), [software-engineer](<https://devfeed.tech/tags/software-engineer.md>), [startups](<https://devfeed.tech/tags/startups.md>), [team](<https://devfeed.tech/tags/team.md>), [video](<https://devfeed.tech/tags/video.md>)

### AI overview

This newsletter covers group office hours for Taro Premium members, four ways to address imposter syndrome, and advice on choosing a company and team as a software engineer. It emphasizes priorities, team supportiveness, risk tolerance, and the differences between Big Tech and startups.

### Source excerpt

Hey everyone 👋🏽 Today we'll cover:

## Asynchronous Communication is the Great Leveler in Engineering

DevFeed: [Asynchronous Communication is the Great Leveler in Engineering](<https://devfeed.tech/articles/asynchronous-communication-is-the-great-leveler-in-engineering-1296.md>)

Original publisher: [Read original article](<https://shopify.engineering/asynchronous-communication-shopify-engineering>)

Author: James Stanier

Published: 2022-05-20T16:57:19Z

Content type: article

Language: en

Sources: [Shopify Engineering](<https://devfeed.tech/sources/shopify-engineering.md>), [Shopify Engineering - Shopify Engineering](<https://devfeed.tech/sources/shopify-engineering-shopify-engineering.md>)

Topics: [Shopify](<https://devfeed.tech/topics/shopify.md>), [audit trail](<https://devfeed.tech/topics/audit-trail.md>), [Code](<https://devfeed.tech/topics/code.md>)

Tags: [audit-trail](<https://devfeed.tech/tags/audit-trail.md>), [code](<https://devfeed.tech/tags/code.md>), [communication](<https://devfeed.tech/tags/communication.md>), [engineering](<https://devfeed.tech/tags/engineering.md>), [remote-work](<https://devfeed.tech/tags/remote-work.md>), [remote-working](<https://devfeed.tech/tags/remote-working.md>), [shopify](<https://devfeed.tech/tags/shopify.md>)

### AI overview

Shopify describes its shift to remote-first work and the challenges of engineering across globally distributed teams. The article presents asynchronous communication as an essential practice for including different time zones, preserving an audit trail of decisions, and encouraging concise communication.

### Source excerpt

Shopify's now on a journey of mindfully unraveling these default office behaviors and replacing them with remote-focused ways of working.

## The year ahead: a conversation with Soleio, Julie Zhuo, and May-Li Khoe

DevFeed: [The year ahead: a conversation with Soleio, Julie Zhuo, and May-Li Khoe](<https://devfeed.tech/articles/the-year-ahead-a-conversation-with-soleio-julie-zhuo-and-may-li-khoe-10159.md>)

Original publisher: [Read original article](<https://www.figma.com/blog/the-year-ahead-a-conversation-with-soleio-julie-zhuo-and-may-li-khoe/>)

Author: Alia Fite

Published: 2022-01-10T00:00:00Z

Content type: article

Language: en

Sources: [Figma Blog](<https://devfeed.tech/sources/figma-blog.md>)

Topics: [Figma](<https://devfeed.tech/topics/figma.md>), [ide](<https://devfeed.tech/topics/ide.md>)

Tags: [creative-tools](<https://devfeed.tech/tags/creative-tools.md>), [design](<https://devfeed.tech/tags/design.md>), [global](<https://devfeed.tech/tags/global.md>), [london](<https://devfeed.tech/tags/london.md>), [predictions](<https://devfeed.tech/tags/predictions.md>), [q-a](<https://devfeed.tech/tags/q-a.md>), [remote](<https://devfeed.tech/tags/remote.md>), [remote-work](<https://devfeed.tech/tags/remote-work.md>), [startups](<https://devfeed.tech/tags/startups.md>), [uk](<https://devfeed.tech/tags/uk.md>)

### AI overview

Figma presents a Q&A with Soleio, Julie Zhuo, and May-Li Khoe about their personal reflections, predictions for creative work, and guidance for 2022. The discussion covers hybrid and remote work, the growing use of collaborative creative tools such as FigJam, and the globalization of design and technology ecosystems.

### Source excerpt

We rounded out 2021 with a look back at what (and how) teams designed, built, and shipped, even while thousands of miles apart. As we kick off the new year, we wanted to zoom out beyond the work. So, we reached out to design leaders Soleio, Julie Zhuo, and May-Li Khoe to share how they're thinking about 2022, in the design community and beyond. In this Q&A, we're sharing their personal reflections, predictions about creative work, and guidance for the year ahead.

## Frame 2021: Design by the numbers

DevFeed: [Frame 2021: Design by the numbers](<https://devfeed.tech/articles/frame-2021-design-by-the-numbers-9728.md>)

Original publisher: [Read original article](<https://www.figma.com/blog/frame-2021-design-by-the-numbers/>)

Author: Alia Fite

Published: 2021-12-16T00:00:00Z

Content type: article

Language: en

Sources: [Figma Blog](<https://devfeed.tech/sources/figma-blog.md>)

Topics: [Figma](<https://devfeed.tech/topics/figma.md>)

Tags: [collaboration](<https://devfeed.tech/tags/collaboration.md>), [community](<https://devfeed.tech/tags/community.md>), [design](<https://devfeed.tech/tags/design.md>), [developers](<https://devfeed.tech/tags/developers.md>), [development](<https://devfeed.tech/tags/development.md>), [figma](<https://devfeed.tech/tags/figma.md>), [product-development](<https://devfeed.tech/tags/product-development.md>), [remote-work](<https://devfeed.tech/tags/remote-work.md>)

### AI overview

Figma's Frame 2021 report reviews trends and collaboration patterns in Figma and FigJam during a period of widespread remote and hybrid work. It describes global usage, cross-continent collaboration, adoption of Figma and FigJam across the design process, and increasing participation from cross-functional partners such as product managers and developers.

### Source excerpt

As we round out 2021, we're sharing the trends, insights, and surprises we saw in Figma and FigJam this year.

## Релиз CLion 2021.3: новый механизм удаленной разработки, тулчейн для Docker, улучшения отладчика и многое другое

DevFeed: [Релиз CLion 2021.3: новый механизм удаленной разработки, тулчейн для Docker, улучшения отладчика и многое другое](<https://devfeed.tech/articles/clion-2021-3-docker-23949.md>)

Original publisher: [Read original article](<https://habr.com/ru/companies/JetBrains/articles/595519/>)

Author: anastasiak2512 (JetBrains)

Published: 2021-12-14T13:16:55Z

Content type: release

Language: ru

Sources: [JetBrains RU](<https://devfeed.tech/sources/jetbrains-ru.md>)

Topics: [CLion](<https://devfeed.tech/topics/clion.md>), [C++](<https://devfeed.tech/topics/c-plus-plus.md>), [C](<https://devfeed.tech/topics/c.md>), [ide](<https://devfeed.tech/topics/ide.md>), [Docker](<https://devfeed.tech/topics/docker.md>), [jetbrains](<https://devfeed.tech/topics/jetbrains.md>)

Tags: [c](<https://devfeed.tech/tags/c.md>), [c-plus-plus](<https://devfeed.tech/tags/c-plus-plus.md>), [clion](<https://devfeed.tech/tags/clion.md>), [code-analysis](<https://devfeed.tech/tags/code-analysis.md>), [docker](<https://devfeed.tech/tags/docker.md>), [embedded](<https://devfeed.tech/tags/embedded.md>), [embedded-software-development](<https://devfeed.tech/tags/embedded-software-development.md>), [hints](<https://devfeed.tech/tags/hints.md>), [ide](<https://devfeed.tech/tags/ide.md>), [jetbrains](<https://devfeed.tech/tags/jetbrains.md>), [remote](<https://devfeed.tech/tags/remote.md>), [remote-work](<https://devfeed.tech/tags/remote-work.md>), [tag-75615d22e96e](<https://devfeed.tech/tags/tag-75615d22e96e.md>)

### AI overview

This release article presents CLion 2021.3, highlighting a new remote development solution in which the source code, toolchain, and IDE backend run on a remote server while a thin client runs locally. It also covers improvements to toolchains, the debugger, editor, code analysis, file-structure views, and a new Docker toolchain.

### Source excerpt

Привет, Хабр! Традиционно начало декабря -- время, когда релизятся все продукты JetBrains. И сегодня я расскажу о CLion 2021.3 -- новой версии нашей кроссплатформенной IDE для разработки на C и C++. Главная новость прошедшей релизной недели -- выпуск нового решения для удаленной разработки. Другие улучшения в CLion: оптимизация и новые возможности по работе с тулчейнами, улучшенное представление данных в отладчике, подсказки для выведенных типов в редакторе, повышение точности и новые возможности анализатора кода, новая опция для представления структуры текущего файла. Читать далее

## Burnout in Software Development - Survey Results 2021

DevFeed: [Burnout in Software Development - Survey Results 2021](<https://devfeed.tech/articles/burnout-in-software-development-survey-results-2021-24991.md>)

Original publisher: [Read original article](<https://codeahoy.com/2021/10/01/software-developer-burn-out-survey/>)

Author: umer

Published: 2021-10-01T00:00:00Z

Content type: article

Language: en

Sources: [Code Ahoy - Articles](<https://devfeed.tech/sources/code-ahoy-articles.md>)

Topics: [Development](<https://devfeed.tech/topics/development.md>), [software-development](<https://devfeed.tech/topics/software-development.md>), [Software Engineering](<https://devfeed.tech/topics/software-engineering.md>)

Tags: [article](<https://devfeed.tech/tags/article.md>), [covid-19](<https://devfeed.tech/tags/covid-19.md>), [developer](<https://devfeed.tech/tags/developer.md>), [developer-burnout](<https://devfeed.tech/tags/developer-burnout.md>), [development](<https://devfeed.tech/tags/development.md>), [remote-work](<https://devfeed.tech/tags/remote-work.md>), [software-development](<https://devfeed.tech/tags/software-development.md>), [stress](<https://devfeed.tech/tags/stress.md>), [survey](<https://devfeed.tech/tags/survey.md>), [work](<https://devfeed.tech/tags/work.md>)

### AI overview

This article presents results from a developer survey examining whether the shift to remote work during COVID-19 worsened burnout. It also explains burnout, its symptoms, and common workplace causes such as excessive workloads, unclear expectations, and insufficient support.

### Source excerpt

Burnout is very common in software development. Intense mental focus, heavy workloads, never ending roadmaps, under-staffed teams, unclear targets, and many other factors lead to developer burnout. I have experienced burnout in my career, perhaps twice. Early on, I had mild symptoms and my manager recognized it and helped me manage it. Later, after a very long stretch of working very long hours, 7 days a week on some super unrealistic goals with very little support, I ended up getting a bad case of burnout. It took me weeks to recover from it. When COVID-19 forced remote work shift began in companies, it was a step in the right direction by giving developers the flexibility to work from anywhere. However, I started hearing more and more about burnout. In this article, I will share results of a developer survey we did to explore if COVID-19 is somehow making the burnout situation worse. What is burnout? Burnout is a form of exhaustion caused by constantly feeling swamped. It's a result of excessive and prolonged emotional, physical, and mental stress. In many cases, burnout is related to one's job. Burnout happens when you're overwhelmed, emotionally drained, and unable to keep up with life's incessant demands. If it sounds very broad, it actually is. Burnout doesn't have a test that your doctor can prescribe and be certain whether you are suffering from it or not. Regardless, if it's not identified and addressed, it will continue to grow until it grinds you down and become the new normal. When that happens, it is not easy to pull yourself back out. It might take many months or even years to shake it off. Here are some of the common symptoms of burnout: You stop enjoying working on things you used to enjoy and lose motivation for weeks. You feel exhausted or fatigued all or most of the time. You have low energy at work and at home. You struggle to sleep and wake up feeling tired. You don't feel a sense of accomplishment or feel sort of hopeless about results. (The sy

## Figma for students and educators

DevFeed: [Figma for students and educators](<https://devfeed.tech/articles/figma-for-students-and-educators-9682.md>)

Original publisher: [Read original article](<https://www.figma.com/blog/figma-for-students-and-educators/>)

Author: Miggi Cardona

Published: 2021-08-26T00:00:00Z

Content type: article

Language: en

Sources: [Figma Blog](<https://devfeed.tech/sources/figma-blog.md>)

Topics: [Figma](<https://devfeed.tech/topics/figma.md>), [Interaction Design](<https://devfeed.tech/topics/interaction-design.md>), [User Experience](<https://devfeed.tech/topics/user-experience.md>), [real-time](<https://devfeed.tech/topics/real-time.md>)

Tags: [collaboration](<https://devfeed.tech/tags/collaboration.md>), [design](<https://devfeed.tech/tags/design.md>), [figma](<https://devfeed.tech/tags/figma.md>), [onboarding](<https://devfeed.tech/tags/onboarding.md>), [real-time](<https://devfeed.tech/tags/real-time.md>), [remote-work](<https://devfeed.tech/tags/remote-work.md>), [user-experience](<https://devfeed.tech/tags/user-experience.md>)

### AI overview

Figma's Education plan gives students and educators free access to Professional features, unlimited collaboration, and simplified classroom onboarding. The article describes how educators use Figma to teach interaction design, support in-person and remote learning, organize class materials, and create more engaged and inclusive classrooms.

### Source excerpt

As students and educators start the new school year, Designer Advocate Miggi Cardona shares how Figma can help.

## A Q&A with Figma's VP of Product

DevFeed: [A Q&A with Figma's VP of Product](<https://devfeed.tech/articles/a-q-a-with-figma-s-vp-of-product-9651.md>)

Original publisher: [Read original article](<https://www.figma.com/blog/figjam-chat-with-figmas-vp-of-product/>)

Author: Michael Amodeo

Published: 2021-08-03T00:00:00Z

Content type: article

Language: en

Sources: [Figma Blog](<https://devfeed.tech/sources/figma-blog.md>)

Topics: [Figma](<https://devfeed.tech/topics/figma.md>), [Product Management](<https://devfeed.tech/topics/product-management.md>)

Tags: [development](<https://devfeed.tech/tags/development.md>), [events](<https://devfeed.tech/tags/events.md>), [figma](<https://devfeed.tech/tags/figma.md>), [management](<https://devfeed.tech/tags/management.md>), [product](<https://devfeed.tech/tags/product.md>), [product-development](<https://devfeed.tech/tags/product-development.md>), [q-a](<https://devfeed.tech/tags/q-a.md>), [remote](<https://devfeed.tech/tags/remote.md>), [remote-work](<https://devfeed.tech/tags/remote-work.md>)

### AI overview

This Q&A with Figma's VP of Product discusses the development of FigJam, how customer behavior shaped its direction, and how remote collaboration accelerated new use cases. It also examines the expanding role of design and the blurring boundaries between design, engineering, and product management.

### Source excerpt

We sit down with Yuhki Yamashita to hear about the road to building FigJam, how things continue to change, and what it means for the future of design and product development.

## How We Share Knowledge as a Web Collective

DevFeed: [How We Share Knowledge as a Web Collective](<https://devfeed.tech/articles/how-we-share-knowledge-as-a-web-collective-2054.md>)

Original publisher: [Read original article](<https://developers.soundcloud.com/blog//how-we-share-knowledge-as-a-web-collective>)

Published: 2021-07-14T00:00:00Z

Content type: article

Language: en

Sources: [SoundCloud Backstage Blog](<https://devfeed.tech/sources/soundcloud-backstage-blog.md>)

Topics: [Web](<https://devfeed.tech/topics/web.md>), [Frameworks](<https://devfeed.tech/topics/frameworks.md>)

Tags: [best-practices](<https://devfeed.tech/tags/best-practices.md>), [collective](<https://devfeed.tech/tags/collective.md>), [developers](<https://devfeed.tech/tags/developers.md>), [europe](<https://devfeed.tech/tags/europe.md>), [knowledge-sharing](<https://devfeed.tech/tags/knowledge-sharing.md>), [learn](<https://devfeed.tech/tags/learn.md>), [platform](<https://devfeed.tech/tags/platform.md>), [projects](<https://devfeed.tech/tags/projects.md>), [remote-work](<https://devfeed.tech/tags/remote-work.md>), [web](<https://devfeed.tech/tags/web.md>), [web-developers](<https://devfeed.tech/tags/web-developers.md>), [work](<https://devfeed.tech/tags/work.md>)

### AI overview

SoundCloud describes how its Web Collective shares knowledge across cross-functional teams. The weekly meeting focuses on web topics, internal frameworks, technical challenges, platform-specific best practices, and open discussion, with an intentionally low-pressure format that welcomes questions, unfinished ideas, and participants from different platforms.

### Source excerpt

There's no single platform team that consists of only web engineers at SoundCloud, even though we consider ourselves to be part of the "Web...

## Introducing FigJam

DevFeed: [Introducing FigJam](<https://devfeed.tech/articles/introducing-figjam-9883.md>)

Original publisher: [Read original article](<https://www.figma.com/blog/introducing-figjam/>)

Author: Yuhki Yamashita

Published: 2021-04-21T00:00:00Z

Content type: release

Language: en

Sources: [Figma Blog](<https://devfeed.tech/sources/figma-blog.md>)

Topics: [Figma](<https://devfeed.tech/topics/figma.md>), [spaces](<https://devfeed.tech/topics/spaces.md>), [Internet](<https://devfeed.tech/topics/internet.md>)

Tags: [collaboration](<https://devfeed.tech/tags/collaboration.md>), [design](<https://devfeed.tech/tags/design.md>), [figma](<https://devfeed.tech/tags/figma.md>), [interface-design](<https://devfeed.tech/tags/interface-design.md>), [remote-work](<https://devfeed.tech/tags/remote-work.md>)

### AI overview

Figma introduces FigJam, an online whiteboard designed for teams to ideate, brainstorm, define user problems, and share ideas. It provides a more welcoming, lightweight space for free-form collaboration among designers and extended teams.

### Source excerpt

Today, we're introducing FigJam, an online whiteboard for teams to brainstorm and ideate together.

## By the numbers: One year of remote work

DevFeed: [By the numbers: One year of remote work](<https://devfeed.tech/articles/by-the-numbers-one-year-of-remote-work-9561.md>)

Original publisher: [Read original article](<https://www.figma.com/blog/by-the-numbers-one-year-of-remote-work/>)

Author: Wendy Lu

Published: 2021-03-18T00:00:00Z

Content type: article

Language: en

Sources: [Figma Blog](<https://devfeed.tech/sources/figma-blog.md>)

Topics: [Data Science](<https://devfeed.tech/topics/data-science.md>), [experiments](<https://devfeed.tech/topics/experiments.md>), [Figma](<https://devfeed.tech/topics/figma.md>), [Template](<https://devfeed.tech/topics/template.md>), [atlassian](<https://devfeed.tech/topics/atlassian.md>)

Tags: [building](<https://devfeed.tech/tags/building.md>), [collaboration](<https://devfeed.tech/tags/collaboration.md>), [data](<https://devfeed.tech/tags/data.md>), [data-science](<https://devfeed.tech/tags/data-science.md>), [experiments](<https://devfeed.tech/tags/experiments.md>), [features](<https://devfeed.tech/tags/features.md>), [figma](<https://devfeed.tech/tags/figma.md>), [remote-work](<https://devfeed.tech/tags/remote-work.md>)

### AI overview

Figma's growth team describes how remote work changed collaboration and how the company is moving toward a hybrid model. It explains an experiment with a template picker that increased collaboration and helped users discover additional features and community files.

### Source excerpt

Growth Data Scientist Wendy Lu shares a look at how collaboration has changed over the past year, including how teams at Dropbox and Atlassian are moving offline processes online.

## Year in review 2020

DevFeed: [Year in review 2020](<https://devfeed.tech/articles/year-in-review-2020-28694.md>)

Original publisher: [Read original article](<https://jeroenmols.com/blog/2021/01/05/yearinreview/>)

Author: info@jeroenmols.com (Jeroen Mols)

Published: 2021-01-05T00:00:00Z

Content type: opinion

Language: en

Sources: [Jeroen Mols](<https://devfeed.tech/sources/jeroen-mols.md>)

Topics: [Code](<https://devfeed.tech/topics/code.md>), [timezone](<https://devfeed.tech/topics/timezone.md>)

Tags: [blogs](<https://devfeed.tech/tags/blogs.md>), [code](<https://devfeed.tech/tags/code.md>), [events](<https://devfeed.tech/tags/events.md>), [mastodon](<https://devfeed.tech/tags/mastodon.md>), [remote-work](<https://devfeed.tech/tags/remote-work.md>), [review](<https://devfeed.tech/tags/review.md>), [twitter](<https://devfeed.tech/tags/twitter.md>), [year-in-review](<https://devfeed.tech/tags/year-in-review.md>)

### AI overview

A personal review of 2020 covering remote work, family life, health, creative projects, professional speaking and writing, community contributions, and plans for 2021.

### Source excerpt

Well... I don't really know where to start this time. 2020 was quite the rollercoaster, with many downs... but fortunately also a few amazing ups. Let's focus on the good stuff.

## Redesigning Dropbox's ways of working

DevFeed: [Redesigning Dropbox's ways of working](<https://devfeed.tech/articles/redesigning-dropbox-s-ways-of-working-10026.md>)

Original publisher: [Read original article](<https://www.figma.com/blog/redesigning-dropbox-ways-of-working/>)

Author: Morgan Kennedy

Published: 2020-12-16T00:00:00Z

Content type: article

Language: en

Sources: [Figma Blog](<https://devfeed.tech/sources/figma-blog.md>)

Topics: [Figma](<https://devfeed.tech/topics/figma.md>), [Sketch](<https://devfeed.tech/topics/sketch.md>), [spaces](<https://devfeed.tech/topics/spaces.md>), [Software](<https://devfeed.tech/topics/software.md>), [systems](<https://devfeed.tech/topics/systems.md>)

Tags: [collaboration](<https://devfeed.tech/tags/collaboration.md>), [covid](<https://devfeed.tech/tags/covid.md>), [creativity](<https://devfeed.tech/tags/creativity.md>), [design](<https://devfeed.tech/tags/design.md>), [design-systems](<https://devfeed.tech/tags/design-systems.md>), [efficiency](<https://devfeed.tech/tags/efficiency.md>), [figma](<https://devfeed.tech/tags/figma.md>), [future-of-work](<https://devfeed.tech/tags/future-of-work.md>), [prototyping](<https://devfeed.tech/tags/prototyping.md>), [remote-work](<https://devfeed.tech/tags/remote-work.md>), [workflows](<https://devfeed.tech/tags/workflows.md>)

### AI overview

The article describes Dropbox's shift toward virtual-first work during the COVID-19 pandemic and explains how its design team uses Figma to support remote brainstorming, wireframing, prototyping, commenting, and collaboration. It also notes the team's earlier migration from Sketch and its established remote design practices.

### Source excerpt

Take a look at Dropbox's move to a virtual-first working model, and how the team uses Figma to brainstorm and build remotely.

## Changing the Interview Process during Remote Working

DevFeed: [Changing the Interview Process during Remote Working](<https://devfeed.tech/articles/changing-the-interview-process-during-remote-working-2010.md>)

Original publisher: [Read original article](<https://developers.soundcloud.com/blog//changing-interview-process-during-remote-working>)

Published: 2020-06-30T00:00:00Z

Content type: article

Language: en

Sources: [SoundCloud Backstage Blog](<https://devfeed.tech/sources/soundcloud-backstage-blog.md>)

Topics: [Back end](<https://devfeed.tech/topics/backend.md>), [Slack](<https://devfeed.tech/topics/slack.md>), [Availability](<https://devfeed.tech/topics/availability.md>)

Tags: [availability](<https://devfeed.tech/tags/availability.md>), [backend](<https://devfeed.tech/tags/backend.md>), [connectivity](<https://devfeed.tech/tags/connectivity.md>), [covid](<https://devfeed.tech/tags/covid.md>), [engineering](<https://devfeed.tech/tags/engineering.md>), [interviewing](<https://devfeed.tech/tags/interviewing.md>), [remote](<https://devfeed.tech/tags/remote.md>), [remote-work](<https://devfeed.tech/tags/remote-work.md>), [slack](<https://devfeed.tech/tags/slack.md>)

### AI overview

SoundCloud describes how it adapted its backend engineering interview and recruiting process for fully remote work during COVID-19. Interviews were moved online and distributed across multiple days, with video calls, advance connectivity checks, and Slack coordination between interviewers and recruiters.

### Source excerpt

Please also see Part 1: Rethinking the Backend Engineering Interview Take-Home Challenge and Part 2: The Recruiting Perspective and Results...

[Next page](<https://devfeed.tech/tags/remote-work.md?cursor=WyIyMDIwLTA2LTMwVDAwOjAwOjAwKzAwOjAwIiwgIjZiM2ZhZjc0LWI0YjctNDU0Ni05NzM1LWZmM2VhZDVlMTQ5YyJd>)