# resharper

Published articles for resharper.

This is one page of public article previews, not the complete archive. Follow Next page to continue. Summaries are not the original full articles.

## Rider and ReSharper 2026.2.2 Are Out!

DevFeed: [Rider and ReSharper 2026.2.2 Are Out!](<https://devfeed.tech/articles/rider-and-resharper-2026-2-2-are-out-31525.md>)

Original publisher: [Read original article](<https://blog.jetbrains.com/dotnet/2026/09/16/rd-rs-2026-2-2/>)

Author: Alexander Kurakin

Published: 2026-09-16T14:12:44Z

Content type: release

Language: en

Sources: [The JetBrains Blog](<https://devfeed.tech/sources/the-jetbrains-blog.md>)

Topics: [rider](<https://devfeed.tech/topics/rider.md>), [resharper](<https://devfeed.tech/topics/resharper.md>), [AI-assisted coding](<https://devfeed.tech/topics/ai-assisted-coding.md>), [test-coverage](<https://devfeed.tech/topics/test-coverage.md>)

Tags: [2026](<https://devfeed.tech/tags/2026.md>), [ai-agent-hooks](<https://devfeed.tech/tags/ai-agent-hooks.md>), [ai-agents](<https://devfeed.tech/tags/ai-agents.md>), [code-coverage](<https://devfeed.tech/tags/code-coverage.md>), [coverage](<https://devfeed.tech/tags/coverage.md>), [hooks](<https://devfeed.tech/tags/hooks.md>), [jetbrains](<https://devfeed.tech/tags/jetbrains.md>), [macos](<https://devfeed.tech/tags/macos.md>), [mcp](<https://devfeed.tech/tags/mcp.md>), [net](<https://devfeed.tech/tags/net.md>), [net-tools](<https://devfeed.tech/tags/net-tools.md>), [releases](<https://devfeed.tech/tags/releases.md>), [resharper](<https://devfeed.tech/tags/resharper.md>), [rider](<https://devfeed.tech/tags/rider.md>), [update](<https://devfeed.tech/tags/update.md>)

### AI overview

JetBrains releases Rider, ReSharper, and .NET tools 2026.2.2, adding an AI Agent Setup widget in Rider, more targeted hook feedback for coding agents, TUnit coverage support, and fixes including a macOS freezing issue.

### Source excerpt

We've released version 2026.2.2 of ReSharper, Rider, and .NET tools. You can install this update from inside the tools themselves, through the Toolbox App, or on our website. Here's what's new in this update. Rider 2026.2.2 AI Agent Setup widget We've recently added a wide range of features to help you work with coding agents [...]

## Why Rider and ReSharper Were Slow to Start, and How Microsoft Helped Fix the Problem

DevFeed: [Why Rider and ReSharper Were Slow to Start, and How Microsoft Helped Fix the Problem](<https://devfeed.tech/articles/why-rider-and-resharper-were-slow-to-start-and-how-microsoft-helped-fix-the-problem-8801.md>)

Original publisher: [Read original article](<https://blog.jetbrains.com/dotnet/2026/09/09/why-rider-and-resharper-were-slow-to-start-and-how-microsoft-helped-fix-the-problem/>)

Author: Alexander Ulitin

Published: 2026-09-09T16:45:27Z

Content type: article

Language: en

Sources: [The JetBrains Blog](<https://devfeed.tech/sources/the-jetbrains-blog.md>)

Topics: [resharper](<https://devfeed.tech/topics/resharper.md>), [out-of-process](<https://devfeed.tech/topics/out-of-process.md>), [Latency](<https://devfeed.tech/topics/latency.md>), [Microsoft](<https://devfeed.tech/topics/microsoft.md>), [telemetry](<https://devfeed.tech/topics/telemetry.md>)

Tags: [defender](<https://devfeed.tech/tags/defender.md>), [logs](<https://devfeed.tech/tags/logs.md>), [microsoft](<https://devfeed.tech/tags/microsoft.md>), [net-tools](<https://devfeed.tech/tags/net-tools.md>), [oop](<https://devfeed.tech/tags/oop.md>), [out-of-process](<https://devfeed.tech/tags/out-of-process.md>), [performance](<https://devfeed.tech/tags/performance.md>), [resharper](<https://devfeed.tech/tags/resharper.md>), [resharper-oop](<https://devfeed.tech/tags/resharper-oop.md>), [rider](<https://devfeed.tech/tags/rider.md>), [telemetry](<https://devfeed.tech/tags/telemetry.md>)

### AI overview

The article investigates slow ReSharper startup after its out-of-process architecture was introduced. Profiling identified Microsoft Defender scanning as the source of substantial first-launch latency, and describes a repeatable investigation tool built with input from Microsoft.

### Source excerpt

When we launched ReSharper's out-of-process (OOP) architecture, users reported slower startup times for IDEs using ReSharper on Windows. After profiling, the cause surprised us: Microsoft Defender was scanning our process for longer than we expected. This post is about what we found, what we learned working with Microsoft, and a tool we built that allows [...]

## Разработка новой игры от компании Wargaming с помощью Rider for Unreal Engine

DevFeed: [Разработка новой игры от компании Wargaming с помощью Rider for Unreal Engine](<https://devfeed.tech/articles/wargaming-rider-for-unreal-engine-23940.md>)

Original publisher: [Read original article](<https://habr.com/ru/companies/JetBrains/articles/585894/>)

Author: anastasiak2512 (JetBrains)

Published: 2021-10-29T11:39:15Z

Content type: article

Language: ru

Sources: [JetBrains RU](<https://devfeed.tech/sources/jetbrains-ru.md>)

Topics: [rider](<https://devfeed.tech/topics/rider.md>), [Unreal Engine](<https://devfeed.tech/topics/unreal-engine.md>), [C++](<https://devfeed.tech/topics/c-plus-plus.md>), [ide](<https://devfeed.tech/topics/ide.md>)

Tags: [c-plus-plus](<https://devfeed.tech/tags/c-plus-plus.md>), [gamedev](<https://devfeed.tech/tags/gamedev.md>), [ide](<https://devfeed.tech/tags/ide.md>), [resharper](<https://devfeed.tech/tags/resharper.md>), [rider](<https://devfeed.tech/tags/rider.md>), [unreal](<https://devfeed.tech/tags/unreal.md>), [unreal-engine](<https://devfeed.tech/tags/unreal-engine.md>), [visual-studio](<https://devfeed.tech/tags/visual-studio.md>), [wargaming](<https://devfeed.tech/tags/wargaming.md>)

### AI overview

An interview with Wargaming RED about developing an unannounced third-person sci-fi shooter in C++ with Unreal Engine. The team discusses its project structure, Unreal Engine reflection and metaprogramming, and the use of Rider for Unreal Engine alongside Visual Studio.

### Source excerpt

Последние полтора года открыта программа раннего доступа к Rider for Unreal Engine -- IDE для разработки игр на C++ с использованием Unreal Engine. На сегодняшний день в программе участвуют десятки тысяч индивидуальных разработчиков игр, a также множество студий и больших компаний, занимающихся игровой разработкой. Нам стало интересно узнать, за что эти люди ценят наш продукт, что им нравится и чего не хватает. Мы решили поговорить с Вячеславом Дубиковским -- техническим директором в компании Wargaming RED, которая совсем недавно начала свою работу в Москве. Читать далее