# valve

Published articles for valve.

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## Vulkan 1.4.368 Released With New Extensions From Valve & NVIDIA

DevFeed: [Vulkan 1.4.368 Released With New Extensions From Valve & NVIDIA](<https://devfeed.tech/articles/vulkan-1-4-368-released-with-new-extensions-from-valve-nvidia-122017.md>)

Original publisher: [Read original article](<https://www.phoronix.com/news/Vulkan-1.4.368>)

Author: Michael Larabel

Published: 2026-11-07T10:53:10Z

Content type: release

Language: en

Sources: [Phoronix](<https://devfeed.tech/sources/phoronix.md>)

Topics: [real-time rendering](<https://devfeed.tech/topics/real-time-rendering.md>), [Vulkan SC](<https://devfeed.tech/topics/vulkan-sc.md>)

Tags: [1-4](<https://devfeed.tech/tags/1-4.md>), [api](<https://devfeed.tech/tags/api.md>), [compute](<https://devfeed.tech/tags/compute.md>), [desktop-linux](<https://devfeed.tech/tags/desktop-linux.md>), [extensions](<https://devfeed.tech/tags/extensions.md>), [graphics](<https://devfeed.tech/tags/graphics.md>), [high-performance](<https://devfeed.tech/tags/high-performance.md>), [linux-benchmarking](<https://devfeed.tech/tags/linux-benchmarking.md>), [linux-hardware-benchmarks](<https://devfeed.tech/tags/linux-hardware-benchmarks.md>), [linux-hardware-reviews](<https://devfeed.tech/tags/linux-hardware-reviews.md>), [linux-how-to](<https://devfeed.tech/tags/linux-how-to.md>), [linux-performance](<https://devfeed.tech/tags/linux-performance.md>), [linux-server-benchmarks](<https://devfeed.tech/tags/linux-server-benchmarks.md>), [nvidia](<https://devfeed.tech/tags/nvidia.md>), [open-source-graphics](<https://devfeed.tech/tags/open-source-graphics.md>), [phoronix](<https://devfeed.tech/tags/phoronix.md>), [phoronix-test-suite](<https://devfeed.tech/tags/phoronix-test-suite.md>), [spec](<https://devfeed.tech/tags/spec.md>), [ubuntu-benchmarks](<https://devfeed.tech/tags/ubuntu-benchmarks.md>), [ubuntu-hardware](<https://devfeed.tech/tags/ubuntu-hardware.md>), [valve](<https://devfeed.tech/tags/valve.md>), [vulkan](<https://devfeed.tech/tags/vulkan.md>), [weekly](<https://devfeed.tech/tags/weekly.md>)

### AI overview

Vulkan 1.4.368 is a small weekly spec update that resolves six internally raised issues and adds two extensions. Valve's VK_EXT_vertex_address_binding_unrestricted supports a vertex-buffer optimization: applications can bind data so only the effective offset read during vertex processing is non-negative, reducing memory use; using it disables address validation for this case. NVIDIA's VK_NV_internal_handle lets applications and game engines obtain opaque internal driver handles for certain Vulkan objects and pass them to external APIs for NVIDIA-focused use cases.

### Source excerpt

Vulkan 1.4.368 is out as the newest weekly spec update for this high performance graphics and compute API...

## Valve warns of slower Steam approvals, possibly due to AI game surge

DevFeed: [Valve warns of slower Steam approvals, possibly due to AI game surge](<https://devfeed.tech/articles/valve-warns-of-slower-steam-approvals-possibly-due-to-ai-game-surge-117848.md>)

Original publisher: [Read original article](<https://www.gamedeveloper.com/business/valve-warns-of-slower-steam-approval-process-due-to-flood-of-new-games>)

Author: Imran Khan

Published: 2026-11-04T16:50:48Z

Content type: news

Language: en

Sources: [Game Developer](<https://devfeed.tech/sources/gamedeveloper.md>)

Topics: [Game Development](<https://devfeed.tech/topics/game-development.md>), [Tool](<https://devfeed.tech/topics/tool.md>)

Tags: [ai](<https://devfeed.tech/tags/ai.md>), [developers](<https://devfeed.tech/tags/developers.md>), [games](<https://devfeed.tech/tags/games.md>), [platform](<https://devfeed.tech/tags/platform.md>), [process](<https://devfeed.tech/tags/process.md>), [steam](<https://devfeed.tech/tags/steam.md>), [valve](<https://devfeed.tech/tags/valve.md>)

### AI overview

Valve says Steam game reviews, normally completed within 3-5 days, are taking up to 12 business days amid a significant increase in store page and build review submissions. It attributes much of the delay to games needing re-review and advises developers to check that store page claims match the build and that listed features work as customers would expect. Reports in the excerpt describe longer waits and repeated rejections, including a game whose local co-op was missed because two players shared a keyboard. Valve does not identify AI-generated games as the cause; their role is presented as speculation.

### Source excerpt

New games on Valve's Steam platform are getting delayed due to an extended approval process, which Valve does not directly attribute to any kind of development trend.

## SteamVR Update Improves Image Quality for All Steam Link Compatible Headsets

DevFeed: [SteamVR Update Improves Image Quality for All Steam Link Compatible Headsets](<https://devfeed.tech/articles/steamvr-update-improves-image-quality-for-all-steam-link-compatible-headsets-117065.md>)

Original publisher: [Read original article](<https://roadtovr.com/steamvr-beta-update-image-quality-quest-frame-pico/>)

Author: Scott Hayden

Published: 2026-11-04T13:00:28Z

Content type: news

Language: en

Sources: [Road to VR](<https://devfeed.tech/sources/road-to-vr.md>)

Topics: [Image](<https://devfeed.tech/topics/image.md>)

Tags: [1-4](<https://devfeed.tech/tags/1-4.md>), [also](<https://devfeed.tech/tags/also.md>), [app](<https://devfeed.tech/tags/app.md>), [applications](<https://devfeed.tech/tags/applications.md>), [benefit](<https://devfeed.tech/tags/benefit.md>), [beta](<https://devfeed.tech/tags/beta.md>), [consumer](<https://devfeed.tech/tags/consumer.md>), [focus](<https://devfeed.tech/tags/focus.md>), [games](<https://devfeed.tech/tags/games.md>), [headsets](<https://devfeed.tech/tags/headsets.md>), [image](<https://devfeed.tech/tags/image.md>), [meta](<https://devfeed.tech/tags/meta.md>), [meta-quest-3-news-reviews](<https://devfeed.tech/tags/meta-quest-3-news-reviews.md>), [pc-vr-news-reviews](<https://devfeed.tech/tags/pc-vr-news-reviews.md>), [pico](<https://devfeed.tech/tags/pico.md>), [quality](<https://devfeed.tech/tags/quality.md>), [steam](<https://devfeed.tech/tags/steam.md>), [streaming](<https://devfeed.tech/tags/streaming.md>), [update](<https://devfeed.tech/tags/update.md>), [valve](<https://devfeed.tech/tags/valve.md>), [vr](<https://devfeed.tech/tags/vr.md>), [wi-fi](<https://devfeed.tech/tags/wi-fi.md>), [xr-industry-news](<https://devfeed.tech/tags/xr-industry-news.md>)

### AI overview

Valve's SteamVR 2.19.1 beta improves streamed image quality on supported standalone headsets using Steam Link. Valve says it sharpens text, improves color clarity and detail, and raises Steam Link's recommended render resolution for streamed PC VR to 1.4x the headset's panel resolution. A higher-quality color downsampling filter is intended to preserve fine colored details before encoding. The improvements are said to apply across VR streaming apps, the SteamVR interface, desktop streaming, third-party overlays, and the theater screen. To get the update, opt into "Beta - SteamVR Beta Update" in SteamVR's Properties under "Game Versions & Betas."

### Source excerpt

Valve has released a SteamVR beta update that brings improvements to streamed image quality to all supported standalone headsets. Steam Link is SteamVR's dedicated streaming app, letting you play your Steam library games on your Meta Quest, HTC Vive Focus, or PICO consumer headset by wirelessly streaming over Wi-Fi. Now, in a SteamVR blog post, [...] The post SteamVR Update Improves Image Quality for All Steam Link Compatible Headsets appeared first on Road to VR.

## Experimental Project Gets Intel XeSS On XMX Working With Valve's Steam Play (Proton)

DevFeed: [Experimental Project Gets Intel XeSS On XMX Working With Valve's Steam Play (Proton)](<https://devfeed.tech/articles/experimental-project-gets-intel-xess-on-xmx-working-with-valve-s-steam-play-proton-116097.md>)

Original publisher: [Read original article](<https://www.phoronix.com/news/Intel-XeSS-On-XMX-Proton>)

Author: Michael Larabel

Published: 2026-11-04T10:35:45Z

Content type: news

Language: en

Sources: [Phoronix](<https://devfeed.tech/sources/phoronix.md>)

Topics: [Intel Iris Xe](<https://devfeed.tech/topics/intel-iris-xe.md>), [Open Source](<https://devfeed.tech/topics/open-source.md>), [Linux](<https://devfeed.tech/topics/linux.md>), [intel](<https://devfeed.tech/topics/intel.md>)

Tags: [accelerated](<https://devfeed.tech/tags/accelerated.md>), [arc](<https://devfeed.tech/tags/arc.md>), [cyberpunk](<https://devfeed.tech/tags/cyberpunk.md>), [cyberpunk-2077](<https://devfeed.tech/tags/cyberpunk-2077.md>), [desktop-linux](<https://devfeed.tech/tags/desktop-linux.md>), [developer](<https://devfeed.tech/tags/developer.md>), [experimental](<https://devfeed.tech/tags/experimental.md>), [forza-horizon](<https://devfeed.tech/tags/forza-horizon.md>), [frame-generation](<https://devfeed.tech/tags/frame-generation.md>), [fsr](<https://devfeed.tech/tags/fsr.md>), [fsr-3](<https://devfeed.tech/tags/fsr-3.md>), [games](<https://devfeed.tech/tags/games.md>), [independent](<https://devfeed.tech/tags/independent.md>), [intel](<https://devfeed.tech/tags/intel.md>), [linux](<https://devfeed.tech/tags/linux.md>), [linux-benchmarking](<https://devfeed.tech/tags/linux-benchmarking.md>), [linux-hardware-benchmarks](<https://devfeed.tech/tags/linux-hardware-benchmarks.md>), [linux-hardware-reviews](<https://devfeed.tech/tags/linux-hardware-reviews.md>), [linux-how-to](<https://devfeed.tech/tags/linux-how-to.md>), [linux-performance](<https://devfeed.tech/tags/linux-performance.md>), [linux-server-benchmarks](<https://devfeed.tech/tags/linux-server-benchmarks.md>), [msi](<https://devfeed.tech/tags/msi.md>), [open-source](<https://devfeed.tech/tags/open-source.md>), [open-source-graphics](<https://devfeed.tech/tags/open-source-graphics.md>), [phoronix](<https://devfeed.tech/tags/phoronix.md>), [phoronix-test-suite](<https://devfeed.tech/tags/phoronix-test-suite.md>), [proton](<https://devfeed.tech/tags/proton.md>), [resident-evil](<https://devfeed.tech/tags/resident-evil.md>), [steam](<https://devfeed.tech/tags/steam.md>), [ubuntu-benchmarks](<https://devfeed.tech/tags/ubuntu-benchmarks.md>), [ubuntu-hardware](<https://devfeed.tech/tags/ubuntu-hardware.md>), [valve](<https://devfeed.tech/tags/valve.md>)

### AI overview

An independent project, xess-xmx-linux, enables XeSS super resolution and frame generation on Intel XMX units in Proton games, rather than using the DP4a fallback. It uses a shim based on Intel's dxvk-igdext to answer driver queries and patched Mesa ANV to compile XeSS kernels with Intel IGC on the user's machine. Frame generation, including multi-frame generation, works as on Windows; the latest release enables lower latency by default. Games supporting FSR 3.1 or later can use XeSS instead. The project relies on Windows XeSS libraries because official Linux libraries are not yet available, unlike Intel's separate effort to build a native Linux XeSS library. It was developed on an Arc B390 system and users report success on Arc B580, A310, and MSI Claw handhelds; reported game tests include Forza Horizon 6, Cyberpunk 2077, and Resident Evil 4.

### Source excerpt

Last month I wrote about Intel working on adding proper XeSS support to Steam Play (Proton). While those efforts haven't yet been completed for benefiting Linux gamers running Intel Arc Graphics, in the meantime an independent open-source developer has managed to get XMX-accelerated XeSS working under Proton...

## Steam On Linux Just Under 4% For October 2026

DevFeed: [Steam On Linux Just Under 4% For October 2026](<https://devfeed.tech/articles/steam-on-linux-just-under-4-for-october-2026-111140.md>)

Original publisher: [Read original article](<https://www.phoronix.com/news/Steam-Survey-October-2026>)

Author: Michael Larabel

Published: 2026-11-02T01:47:46Z

Content type: news

Language: en

Sources: [Phoronix](<https://devfeed.tech/sources/phoronix.md>)

Topics: [Linux](<https://devfeed.tech/topics/linux.md>), [Steam Deck](<https://devfeed.tech/topics/steam-deck.md>), [Arch Linux](<https://devfeed.tech/topics/archlinux.md>), [Windows](<https://devfeed.tech/topics/windows.md>)

Tags: [amd](<https://devfeed.tech/tags/amd.md>), [apple](<https://devfeed.tech/tags/apple.md>), [arch-linux](<https://devfeed.tech/tags/arch-linux.md>), [cpu](<https://devfeed.tech/tags/cpu.md>), [desktop-linux](<https://devfeed.tech/tags/desktop-linux.md>), [distributions](<https://devfeed.tech/tags/distributions.md>), [gaming](<https://devfeed.tech/tags/gaming.md>), [linux](<https://devfeed.tech/tags/linux.md>), [linux-benchmarking](<https://devfeed.tech/tags/linux-benchmarking.md>), [linux-gaming](<https://devfeed.tech/tags/linux-gaming.md>), [linux-hardware-benchmarks](<https://devfeed.tech/tags/linux-hardware-benchmarks.md>), [linux-hardware-reviews](<https://devfeed.tech/tags/linux-hardware-reviews.md>), [linux-how-to](<https://devfeed.tech/tags/linux-how-to.md>), [linux-performance](<https://devfeed.tech/tags/linux-performance.md>), [linux-server-benchmarks](<https://devfeed.tech/tags/linux-server-benchmarks.md>), [macos](<https://devfeed.tech/tags/macos.md>), [microsoft](<https://devfeed.tech/tags/microsoft.md>), [microsoft-windows](<https://devfeed.tech/tags/microsoft-windows.md>), [open-source-graphics](<https://devfeed.tech/tags/open-source-graphics.md>), [phoronix](<https://devfeed.tech/tags/phoronix.md>), [phoronix-test-suite](<https://devfeed.tech/tags/phoronix-test-suite.md>), [results](<https://devfeed.tech/tags/results.md>), [steam](<https://devfeed.tech/tags/steam.md>), [steam-deck](<https://devfeed.tech/tags/steam-deck.md>), [steam-survey](<https://devfeed.tech/tags/steam-survey.md>), [steamos](<https://devfeed.tech/tags/steamos.md>), [survey](<https://devfeed.tech/tags/survey.md>), [ubuntu-benchmarks](<https://devfeed.tech/tags/ubuntu-benchmarks.md>), [ubuntu-hardware](<https://devfeed.tech/tags/ubuntu-hardware.md>), [valve](<https://devfeed.tech/tags/valve.md>)

### AI overview

Valve's revised Steam Survey puts Linux at 3.95% of Steam users in October 2026, up 0.05 percentage points from its revised September figure of 3.9%. The article says the earlier September release had shown a sharper drop, which it links to a shift in Simplified Chinese usage; it notes that such shifts typically coincide with Windows gains against Linux in the survey. Windows stood at 93.7% and macOS at 2.35%. Among Linux distributions, CachyOS led at 16.3%, ahead of SteamOS at 13.89%. AMD CPU use among Linux gamers remained just under 70%, which the article partly attributes to the Steam Deck and Steam Machine using custom AMD SoCs.

### Source excerpt

Valve just published their Steam Survey results for October and point to a small uptick in Linux gaming use on a relative basis...

## Valve won't ban AI-generated Steam games despite growing complaints and extortion threats

DevFeed: [Valve won't ban AI-generated Steam games despite growing complaints and extortion threats](<https://devfeed.tech/articles/valve-won-t-ban-ai-generated-steam-games-despite-growing-complaints-and-extortion-threats-106236.md>)

Original publisher: [Read original article](<https://www.techspot.com/news/114374-valve-wont-ban-ai-generated-steam-games-despite.html>)

Author: Daniel Sims

Published: 2026-10-29T12:46:00Z

Content type: news

Language: en

Sources: [TechSpot](<https://devfeed.tech/sources/techspot.md>)

Topics: [Artificial Intelligence](<https://devfeed.tech/topics/ai.md>), [Game Development](<https://devfeed.tech/topics/game-development.md>)

Tags: [ai](<https://devfeed.tech/tags/ai.md>), [developers](<https://devfeed.tech/tags/developers.md>), [extortion](<https://devfeed.tech/tags/extortion.md>), [games](<https://devfeed.tech/tags/games.md>), [gaming](<https://devfeed.tech/tags/gaming.md>), [generative](<https://devfeed.tech/tags/generative.md>), [generative-ai](<https://devfeed.tech/tags/generative-ai.md>), [indie-developers](<https://devfeed.tech/tags/indie-developers.md>), [pc-gaming](<https://devfeed.tech/tags/pc-gaming.md>), [steam](<https://devfeed.tech/tags/steam.md>), [threats](<https://devfeed.tech/tags/threats.md>), [valve](<https://devfeed.tech/tags/valve.md>), [vibe-coding](<https://devfeed.tech/tags/vibe-coding.md>)

### AI overview

Valve requires developers to disclose generative AI use but does not plan to ban AI-made games from Steam, citing its open-door approach to releases. At a 2026 Busan Indie Connect Festival Q&A, Valve's Tom Giardino said extortion threats involving AI clones were new to him, promised to investigate, and advised affected developers to contact law enforcement. Valve also suggested developers make games harder to copy through ongoing updates and community building. For Next Fest, Valve said the front page shows games almost randomly for the first two days before personalizing suggestions; it acknowledged this can surface low-quality titles while keeping exposure fair, and said it is considering responses to complaints and calls for an AI filter.

### Source excerpt

Although Valve forces developers to disclose how they use generative AI in making their games, the company refuses to ban the technology's use outright from Steam. Valve also recently recommended that indie developers concerned about AI clones strive to make their original games better through constant updates and community building. Read Entire Article

## Valve weighs in on Next Fest AI cloning phenomenon

DevFeed: [Valve weighs in on Next Fest AI cloning phenomenon](<https://devfeed.tech/articles/valve-weighs-in-on-next-fest-ai-cloning-phenomenon-105449.md>)

Original publisher: [Read original article](<https://www.gamedeveloper.com/pc/valve-addresses-steam-ai-cloning-problem>)

Author: Imran Khan

Published: 2026-10-28T14:42:21Z

Content type: news

Language: en

Sources: [Game Developer](<https://devfeed.tech/sources/gamedeveloper.md>)

Topics: [Artificial Intelligence](<https://devfeed.tech/topics/ai.md>)

Tags: [ai](<https://devfeed.tech/tags/ai.md>), [steam](<https://devfeed.tech/tags/steam.md>), [valve](<https://devfeed.tech/tags/valve.md>)

### AI overview

Valve reportedly has no planned hands-on measures to stop AI-assisted game cloning on Steam and says developers should handle the problem themselves. Tom Giardino suggested reporting threats to law enforcement, building active communities and trust so players favor the original, and making games more complex, which he said can make them harder to copy. Valve said it does not want to dictate which tools developers use. The account is based on InvenGlobal reporting that was machine translated and checked by a native speaker; Valve had been contacted for additional comment.

### Source excerpt

The worrying trend of games on Steam getting quick clones for the same storefront has been acknowledged by store owner Valve -- and the onus placed on developers to prevent it themselves.

## Linux 7.4 Introduces New Driver For The Nintendo Switch 2 - Thanks To Valve

DevFeed: [Linux 7.4 Introduces New Driver For The Nintendo Switch 2 - Thanks To Valve](<https://devfeed.tech/articles/linux-7-4-introduces-new-driver-for-the-nintendo-switch-2-thanks-to-valve-97447.md>)

Original publisher: [Read original article](<https://www.phoronix.com/news/Linux-7.4-HID>)

Author: Michael Larabel

Published: 2026-10-23T10:09:10Z

Content type: news

Language: en

Sources: [Phoronix](<https://devfeed.tech/sources/phoronix.md>)

Topics: [Linux](<https://devfeed.tech/topics/linux.md>), [Linux Kernel](<https://devfeed.tech/topics/linux-kernel.md>), [Kernel](<https://devfeed.tech/topics/kernel.md>), [input](<https://devfeed.tech/topics/input.md>), [BlueZ](<https://devfeed.tech/topics/bluez.md>)

Tags: [amd](<https://devfeed.tech/tags/amd.md>), [apple](<https://devfeed.tech/tags/apple.md>), [asus](<https://devfeed.tech/tags/asus.md>), [battery](<https://devfeed.tech/tags/battery.md>), [bluetooth](<https://devfeed.tech/tags/bluetooth.md>), [bluez](<https://devfeed.tech/tags/bluez.md>), [charging](<https://devfeed.tech/tags/charging.md>), [controller](<https://devfeed.tech/tags/controller.md>), [controllers](<https://devfeed.tech/tags/controllers.md>), [desktop-linux](<https://devfeed.tech/tags/desktop-linux.md>), [gaming](<https://devfeed.tech/tags/gaming.md>), [hid](<https://devfeed.tech/tags/hid.md>), [hub](<https://devfeed.tech/tags/hub.md>), [input](<https://devfeed.tech/tags/input.md>), [kernel](<https://devfeed.tech/tags/kernel.md>), [linux](<https://devfeed.tech/tags/linux.md>), [linux-7-4](<https://devfeed.tech/tags/linux-7-4.md>), [linux-benchmarking](<https://devfeed.tech/tags/linux-benchmarking.md>), [linux-hardware-benchmarks](<https://devfeed.tech/tags/linux-hardware-benchmarks.md>), [linux-hardware-reviews](<https://devfeed.tech/tags/linux-hardware-reviews.md>), [linux-how-to](<https://devfeed.tech/tags/linux-how-to.md>), [linux-performance](<https://devfeed.tech/tags/linux-performance.md>), [linux-server-benchmarks](<https://devfeed.tech/tags/linux-server-benchmarks.md>), [nintendo-switch-2](<https://devfeed.tech/tags/nintendo-switch-2.md>), [open-source-graphics](<https://devfeed.tech/tags/open-source-graphics.md>), [phoronix](<https://devfeed.tech/tags/phoronix.md>), [phoronix-test-suite](<https://devfeed.tech/tags/phoronix-test-suite.md>), [sensor-fusion](<https://devfeed.tech/tags/sensor-fusion.md>), [ubuntu-benchmarks](<https://devfeed.tech/tags/ubuntu-benchmarks.md>), [ubuntu-hardware](<https://devfeed.tech/tags/ubuntu-hardware.md>), [updates](<https://devfeed.tech/tags/updates.md>), [valve](<https://devfeed.tech/tags/valve.md>)

### AI overview

Linux 7.4 adds preliminary HID support for Nintendo Switch 2 controllers, with work led by Vicki Pfau on behalf of Valve. Because input and rumble use the main HID interface while other communication uses a separate configuration interface, the driver splits those roles and shares resources between them. This initial patch supports general input for Joy-Con 2, Pro Controller 2, and GameCube NSO controllers; custom userspace communication and BlueZ bringup for the unusual pairing and limited Bluetooth support remain beyond its scope. The HID updates also add hid-pulsar for tested Pulsar wireless mice and compatible Kysona and VXE models, exposing battery and charging details and supporting wired or 1KHz/4KHz dongle connections. Other changes include AMD Zen 6 Ryzen support in the AMD Sensor Fusion Hub driver and power management fixes for Apple Touch Bar and ASUS ROG Ally.

### Source excerpt

The HID subsystem updates have been merged for the Linux 7.4 kernel that included a few new drivers...

## Valve publicly mentions HLX, which might be Half-Life 3, for the first time

DevFeed: [Valve publicly mentions HLX, which might be Half-Life 3, for the first time](<https://devfeed.tech/articles/valve-publicly-mentions-hlx-which-might-be-half-life-3-for-the-first-time-97220.md>)

Original publisher: [Read original article](<https://www.techspot.com/news/114306-valve-publicly-mentions-hlx-which-might-half-life.html>)

Author: Daniel Sims

Published: 2026-10-23T06:03:00Z

Content type: news

Language: en

Sources: [TechSpot](<https://devfeed.tech/sources/techspot.md>)

Topics: [Source 2 Engine](<https://devfeed.tech/topics/source-2-engine.md>), [development-process](<https://devfeed.tech/topics/development-process.md>)

Tags: [ai](<https://devfeed.tech/tags/ai.md>), [ai-coding-tools](<https://devfeed.tech/tags/ai-coding-tools.md>), [amd](<https://devfeed.tech/tags/amd.md>), [animation](<https://devfeed.tech/tags/animation.md>), [audio](<https://devfeed.tech/tags/audio.md>), [counter-strike-2](<https://devfeed.tech/tags/counter-strike-2.md>), [data-mining](<https://devfeed.tech/tags/data-mining.md>), [deadlock](<https://devfeed.tech/tags/deadlock.md>), [dota-2](<https://devfeed.tech/tags/dota-2.md>), [fsr](<https://devfeed.tech/tags/fsr.md>), [gaming](<https://devfeed.tech/tags/gaming.md>), [half-life](<https://devfeed.tech/tags/half-life.md>), [half-life-3](<https://devfeed.tech/tags/half-life-3.md>), [hdr](<https://devfeed.tech/tags/hdr.md>), [leak](<https://devfeed.tech/tags/leak.md>), [multiplayer](<https://devfeed.tech/tags/multiplayer.md>), [procedural](<https://devfeed.tech/tags/procedural.md>), [tech-culture](<https://devfeed.tech/tags/tech-culture.md>), [valve](<https://devfeed.tech/tags/valve.md>)

### AI overview

Valve sound designer Mike Morasky publicly mentioned HLX at a GameSoundCon 2026 Q&A, confirming it has a custom HDR implementation; the excerpt does not establish that HLX is Half-Life 3. Data miner Tyler McVicker links recent Source 2 updates in Counter-Strike 2, Dota 2, and Deadlock to possible HLX features, including AI enemies, procedural level alteration, ray tracing, AMD FSR, enemy systems, dynamic rain audio, and new cut-scene animation technology. Valve has not confirmed these features or the project's nature. McVicker also notes a spike in commits and believes Valve has used AI coding tools since at least 2024, but the extent of any use--and whether HLX explains the increased activity--remains unclear.

### Source excerpt

Valve hasn't offered substantial details about a new Half-Life project since launching Half-Life: Alyx in 2020, but a quick name-drop has revived debate over whether Half-Life 3 is in advanced development. Code recently added to Deadlock and other Valve games also sheds more light on the game's features, if it indeed exists. Read Entire Article

## Epic confirm Linux Fornite release, release new launcher

DevFeed: [Epic confirm Linux Fornite release, release new launcher](<https://devfeed.tech/articles/epic-confirm-linux-fornite-release-release-new-launcher-96462.md>)

Original publisher: [Read original article](<https://www.omgubuntu.co.uk/2026/10/epic-confirm-fortnite-linux>)

Author: Joey Sneddon

Published: 2026-10-22T22:59:55Z

Content type: news

Language: en

Sources: [OMG! Ubuntu](<https://devfeed.tech/sources/omg-ubuntu.md>)

Topics: [Linux](<https://devfeed.tech/topics/linux.md>), [Ubuntu](<https://devfeed.tech/topics/ubuntu.md>), [Linux Kernel](<https://devfeed.tech/topics/linux-kernel.md>), [AppImage](<https://devfeed.tech/topics/appimage.md>)

Tags: [2](<https://devfeed.tech/tags/2.md>), [app](<https://devfeed.tech/tags/app.md>), [client](<https://devfeed.tech/tags/client.md>), [cloud](<https://devfeed.tech/tags/cloud.md>), [code](<https://devfeed.tech/tags/code.md>), [comparison](<https://devfeed.tech/tags/comparison.md>), [drivers](<https://devfeed.tech/tags/drivers.md>), [engine](<https://devfeed.tech/tags/engine.md>), [epic](<https://devfeed.tech/tags/epic.md>), [epic-games](<https://devfeed.tech/tags/epic-games.md>), [faster](<https://devfeed.tech/tags/faster.md>), [fortnite](<https://devfeed.tech/tags/fortnite.md>), [games](<https://devfeed.tech/tags/games.md>), [gaming](<https://devfeed.tech/tags/gaming.md>), [launcher](<https://devfeed.tech/tags/launcher.md>), [linux](<https://devfeed.tech/tags/linux.md>), [linux-gaming](<https://devfeed.tech/tags/linux-gaming.md>), [llm-assisted](<https://devfeed.tech/tags/llm-assisted.md>), [news](<https://devfeed.tech/tags/news.md>), [preview](<https://devfeed.tech/tags/preview.md>), [proton](<https://devfeed.tech/tags/proton.md>), [release](<https://devfeed.tech/tags/release.md>), [secure-boot](<https://devfeed.tech/tags/secure-boot.md>), [ubuntu](<https://devfeed.tech/tags/ubuntu.md>), [valve](<https://devfeed.tech/tags/valve.md>), [windows](<https://devfeed.tech/tags/windows.md>)

### AI overview

Epic confirmed Fortnite is coming to Linux through a new Epic Games Launcher, available in preview as an Ubuntu AppImage; no release date is given. Easy Anti-Cheat 2 requires Secure Boot, TPM 2.0, a signed kernel and signed added modules, IOMMU support, BPF LSM, and kexec disabled. The article says Steam Deck currently lacks the required features and Epic is engaging Linux distributions about compatibility. Epic suggests a separate boot entry with the required security settings for protected games. The launcher preview includes a shopping cart but is feature-light, and users have reported issues such as failed Unreal Engine downloads. The supplied text does not establish how Fortnite will run on Linux.

### Source excerpt

Epic Games has confirmed that Fortnite is coming to Linux, and the launcher it will arrive through is already available to try in preview on Ubuntu. Epic's also rebuilt its anti-cheat tech to bring Fornite to Linux. Easy Anti-Cheat 2 will require Secure Boot, TPM 2.0 and a signed kernel to function. Easy Anti-Cheat has been available on Linux for a while, including for Windows games running via Proton, but not all games developers trust or enable it, since it's not considered as robust as Windows versions. The nuances of anti-cheat is not my forte as I am not a [...] You're reading Epic confirm Linux Fornite release, release new launcher, a blog post from OMG! Ubuntu. Do not reproduce elsewhere without permission.

## Super Smash Bros. creator thinks AI will make a lot of games, most won't make money

DevFeed: [Super Smash Bros. creator thinks AI will make a lot of games, most won't make money](<https://devfeed.tech/articles/super-smash-bros-creator-thinks-ai-will-make-a-lot-of-games-most-won-t-make-money-96389.md>)

Original publisher: [Read original article](<https://www.techspot.com/news/114300-super-smash-bros-creator-thinks-ai-make-lot.html>)

Author: Alfonso Maruccia

Published: 2026-10-22T22:40:00Z

Content type: news

Language: en

Sources: [TechSpot](<https://devfeed.tech/sources/techspot.md>)

Topics: [Generative AI](<https://devfeed.tech/topics/generative-ai.md>), [Game Development](<https://devfeed.tech/topics/game-development.md>), [Business, Industry, Usability, User Experience, User Research, Web Strategy](<https://devfeed.tech/topics/business-industry-usability-user-experience-user-research-web-strategy.md>)

Tags: [ai](<https://devfeed.tech/tags/ai.md>), [business](<https://devfeed.tech/tags/business.md>), [chatbot](<https://devfeed.tech/tags/chatbot.md>), [creative-projects](<https://devfeed.tech/tags/creative-projects.md>), [creativity](<https://devfeed.tech/tags/creativity.md>), [developers](<https://devfeed.tech/tags/developers.md>), [development](<https://devfeed.tech/tags/development.md>), [epic-games](<https://devfeed.tech/tags/epic-games.md>), [filter](<https://devfeed.tech/tags/filter.md>), [game-design](<https://devfeed.tech/tags/game-design.md>), [game-development](<https://devfeed.tech/tags/game-development.md>), [gameplay](<https://devfeed.tech/tags/gameplay.md>), [games](<https://devfeed.tech/tags/games.md>), [gaming](<https://devfeed.tech/tags/gaming.md>), [gaming-culture](<https://devfeed.tech/tags/gaming-culture.md>), [gaming-industry](<https://devfeed.tech/tags/gaming-industry.md>), [genai](<https://devfeed.tech/tags/genai.md>), [generative-ai](<https://devfeed.tech/tags/generative-ai.md>), [interview](<https://devfeed.tech/tags/interview.md>), [ip](<https://devfeed.tech/tags/ip.md>), [kirby](<https://devfeed.tech/tags/kirby.md>), [masahiro-sakurai](<https://devfeed.tech/tags/masahiro-sakurai.md>), [slop](<https://devfeed.tech/tags/slop.md>), [software](<https://devfeed.tech/tags/software.md>), [steam](<https://devfeed.tech/tags/steam.md>), [steam-next-fest](<https://devfeed.tech/tags/steam-next-fest.md>), [super-smash-bros](<https://devfeed.tech/tags/super-smash-bros.md>), [valve](<https://devfeed.tech/tags/valve.md>), [video-game](<https://devfeed.tech/tags/video-game.md>)

### AI overview

Masahiro Sakurai argues that generative AI will make it easier to produce games, but expects a surge of lookalike releases that mostly fail to make money. He says games often compete by offering familiar, easily comparable features, while truly original design remains difficult for both AI and people; he points to the first Super Smash Bros. as an example of a game that stood out by taking a novel approach to fighting games. The excerpt cites Steam's growth from about 275 releases in 2010 to more than 19,000 annually today and says AI may push the count higher. These are Sakurai's views as reported in the excerpt, not evidence that all AI games will be unprofitable.

### Source excerpt

In a recent interview with Japanese website Denfaminicogamer, Sakurai shared his well-informed opinions on how generative AI is going to impact the video game business. Developing new game "products" is becoming easier than ever, he said, but turning AI-generated slop into a profitable venture will take a lot more than... Read Entire Article

## Mesa RADV Change Satisfies More Steam Play Games On Aging AMD GFX8 GPUs

DevFeed: [Mesa RADV Change Satisfies More Steam Play Games On Aging AMD GFX8 GPUs](<https://devfeed.tech/articles/mesa-radv-change-satisfies-more-steam-play-games-on-aging-amd-gfx8-gpus-95294.md>)

Original publisher: [Read original article](<https://www.phoronix.com/news/Mesa-RADV-GFX8-FP16-Gaming>)

Author: Michael Larabel

Published: 2026-10-22T10:30:00Z

Content type: news

Language: en

Sources: [Phoronix](<https://devfeed.tech/sources/phoronix.md>)

Topics: [GPU optimization](<https://devfeed.tech/topics/gpu-optimization.md>), [real-time rendering](<https://devfeed.tech/topics/real-time-rendering.md>), [OpenCL](<https://devfeed.tech/topics/opencl.md>)

Tags: [aging](<https://devfeed.tech/tags/aging.md>), [amd](<https://devfeed.tech/tags/amd.md>), [change](<https://devfeed.tech/tags/change.md>), [desktop-linux](<https://devfeed.tech/tags/desktop-linux.md>), [driver](<https://devfeed.tech/tags/driver.md>), [games](<https://devfeed.tech/tags/games.md>), [gaming](<https://devfeed.tech/tags/gaming.md>), [gpus](<https://devfeed.tech/tags/gpus.md>), [graphics](<https://devfeed.tech/tags/graphics.md>), [graphics-cards](<https://devfeed.tech/tags/graphics-cards.md>), [hardware](<https://devfeed.tech/tags/hardware.md>), [linux-benchmarking](<https://devfeed.tech/tags/linux-benchmarking.md>), [linux-hardware-benchmarks](<https://devfeed.tech/tags/linux-hardware-benchmarks.md>), [linux-hardware-reviews](<https://devfeed.tech/tags/linux-hardware-reviews.md>), [linux-how-to](<https://devfeed.tech/tags/linux-how-to.md>), [linux-performance](<https://devfeed.tech/tags/linux-performance.md>), [linux-server-benchmarks](<https://devfeed.tech/tags/linux-server-benchmarks.md>), [open-source-graphics](<https://devfeed.tech/tags/open-source-graphics.md>), [patch](<https://devfeed.tech/tags/patch.md>), [performance](<https://devfeed.tech/tags/performance.md>), [phoronix](<https://devfeed.tech/tags/phoronix.md>), [phoronix-test-suite](<https://devfeed.tech/tags/phoronix-test-suite.md>), [proton](<https://devfeed.tech/tags/proton.md>), [radeon](<https://devfeed.tech/tags/radeon.md>), [steam](<https://devfeed.tech/tags/steam.md>), [ubuntu-benchmarks](<https://devfeed.tech/tags/ubuntu-benchmarks.md>), [ubuntu-hardware](<https://devfeed.tech/tags/ubuntu-hardware.md>), [update](<https://devfeed.tech/tags/update.md>), [valve](<https://devfeed.tech/tags/valve.md>), [vulkan](<https://devfeed.tech/tags/vulkan.md>), [windows](<https://devfeed.tech/tags/windows.md>), [witcher-3](<https://devfeed.tech/tags/witcher-3.md>)

### AI overview

Mesa RADV now exposes Vulkan FP16 support by default on AMD GFX8 GPUs when VKD3D-Proton is running, helping newer Windows games that require FP16. The excerpt gives Witcher 3's SSAO after a recent game update as a specific fix. FP16 remains disabled by default for other applications because it typically offers no performance gain on these GPUs and can be slower than FP32. The change is merged to Mesa; the source summary says it is slated for backport to current stable Mesa series.

### Source excerpt

Valve landed a patch in Mesa 27.0 and to be back-ported to current Mesa stable series to satisfy more games running under Steam Play with VKD3D-Proton for working on AMD GFX8 GPUs like Polaris...

## A judge lets Denuvo subpoena Discord, Reddit, and Steam to unmask the cracker Voices38

DevFeed: [A judge lets Denuvo subpoena Discord, Reddit, and Steam to unmask the cracker Voices38](<https://devfeed.tech/articles/a-judge-lets-denuvo-subpoena-discord-reddit-and-steam-to-unmask-the-cracker-voices38-91420.md>)

Original publisher: [Read original article](<https://www.techspot.com/news/114261-denuvo-first-attempt-identify-cracker-voices38-went-far.html>)

Author: Alfonso Maruccia

Published: 2026-10-20T19:14:00Z

Content type: news

Language: en

Sources: [TechSpot](<https://devfeed.tech/sources/techspot.md>)

Topics: [Reddit](<https://devfeed.tech/topics/reddit.md>)

Tags: [cracking](<https://devfeed.tech/tags/cracking.md>), [denuvo](<https://devfeed.tech/tags/denuvo.md>), [discord](<https://devfeed.tech/tags/discord.md>), [drm](<https://devfeed.tech/tags/drm.md>), [gaming](<https://devfeed.tech/tags/gaming.md>), [lawsuit](<https://devfeed.tech/tags/lawsuit.md>), [piracy](<https://devfeed.tech/tags/piracy.md>), [reddit](<https://devfeed.tech/tags/reddit.md>), [security](<https://devfeed.tech/tags/security.md>), [steam](<https://devfeed.tech/tags/steam.md>), [valve](<https://devfeed.tech/tags/valve.md>), [voices38](<https://devfeed.tech/tags/voices38.md>)

### AI overview

After rejecting Denuvo's initial subpoenas as too broad given their privacy implications, a California federal judge approved nine revised requests targeting identifying information for the "voices38" Discord and Reddit accounts and seven Steam profiles. Denuvo's earlier requests sought a wider range of data, including payment records and activity histories; the revised subpoenas may seek names, government IDs, contact details, and physical addresses. The excerpt says the subpoenas could help identify the person or people behind the pseudonym, but does not establish that they will succeed. Voices38 reportedly deleted their Reddit account, a channel used for releases and updates.

### Source excerpt

Denuvo's first attempt to uncover Voices38's real identity was unsuccessful because the company tried to obtain too much data at once. Now, a California federal judge has granted the Irdeto-owned DRM maker's revised subpoena requests. Several internet companies will soon have to respond to Denuvo's lawyers, but Voices38 could still... Read Entire Article

## Steam on Linux is going 64-bit as Valve leans harder on the platform

DevFeed: [Steam on Linux is going 64-bit as Valve leans harder on the platform](<https://devfeed.tech/articles/steam-on-linux-is-going-64-bit-as-valve-leans-harder-on-the-platform-90532.md>)

Original publisher: [Read original article](<https://www.techspot.com/news/114260-steam-linux-going-64-bit-valve-leans-harder.html>)

Author: Alfonso Maruccia

Published: 2026-10-19T21:33:00Z

Content type: news

Language: en

Sources: [TechSpot](<https://devfeed.tech/sources/techspot.md>)

Topics: [Linux](<https://devfeed.tech/topics/linux.md>)

Tags: [64-bit](<https://devfeed.tech/tags/64-bit.md>), [application](<https://devfeed.tech/tags/application.md>), [beta](<https://devfeed.tech/tags/beta.md>), [client](<https://devfeed.tech/tags/client.md>), [container](<https://devfeed.tech/tags/container.md>), [gaming](<https://devfeed.tech/tags/gaming.md>), [linux](<https://devfeed.tech/tags/linux.md>), [open-source](<https://devfeed.tech/tags/open-source.md>), [pc-gaming](<https://devfeed.tech/tags/pc-gaming.md>), [reliable-software](<https://devfeed.tech/tags/reliable-software.md>), [software](<https://devfeed.tech/tags/software.md>), [steam](<https://devfeed.tech/tags/steam.md>), [update](<https://devfeed.tech/tags/update.md>), [valve](<https://devfeed.tech/tags/valve.md>)

### AI overview

A Steam Client Beta update moves the main Linux client binary from 32-bit to 64-bit, though users still need 32-bit libraries and graphics drivers for compatibility. The beta also runs the client in a Steam Runtime container and adds Steam Achievement Sets.

### Source excerpt

A recent Steam Client Beta update brought the program into the 64-bit era on Linux. The native Linux version of the massively popular gaming client is now a 64-bit application, which means it gains access to a few significant enhancements and, hopefully, a more reliable software experience. Read Entire Article

## Intel Working To Add XMX-Accelerated XeSS To Valve's Steam Play (Proton)

DevFeed: [Intel Working To Add XMX-Accelerated XeSS To Valve's Steam Play (Proton)](<https://devfeed.tech/articles/intel-working-to-add-xmx-accelerated-xess-to-valve-s-steam-play-proton-90240.md>)

Original publisher: [Read original article](<https://www.phoronix.com/news/Intel-XeSS-Steam-Play-Proton>)

Author: Michael Larabel

Published: 2026-10-19T17:00:49Z

Content type: news

Language: en

Sources: [Phoronix](<https://devfeed.tech/sources/phoronix.md>)

Topics: [Source 2 Engine](<https://devfeed.tech/topics/source-2-engine.md>), [Intel Iris Xe](<https://devfeed.tech/topics/intel-iris-xe.md>), [Steam Deck](<https://devfeed.tech/topics/steam-deck.md>), [Nvidia](<https://devfeed.tech/topics/nvidia.md>)

Tags: [desktop-linux](<https://devfeed.tech/tags/desktop-linux.md>), [gpu](<https://devfeed.tech/tags/gpu.md>), [graphics](<https://devfeed.tech/tags/graphics.md>), [hardware](<https://devfeed.tech/tags/hardware.md>), [intel](<https://devfeed.tech/tags/intel.md>), [linux-benchmarking](<https://devfeed.tech/tags/linux-benchmarking.md>), [linux-hardware-benchmarks](<https://devfeed.tech/tags/linux-hardware-benchmarks.md>), [linux-hardware-reviews](<https://devfeed.tech/tags/linux-hardware-reviews.md>), [linux-how-to](<https://devfeed.tech/tags/linux-how-to.md>), [linux-performance](<https://devfeed.tech/tags/linux-performance.md>), [linux-server-benchmarks](<https://devfeed.tech/tags/linux-server-benchmarks.md>), [nvidia](<https://devfeed.tech/tags/nvidia.md>), [open-source-graphics](<https://devfeed.tech/tags/open-source-graphics.md>), [phoronix](<https://devfeed.tech/tags/phoronix.md>), [phoronix-test-suite](<https://devfeed.tech/tags/phoronix-test-suite.md>), [proton](<https://devfeed.tech/tags/proton.md>), [steam](<https://devfeed.tech/tags/steam.md>), [ubuntu-benchmarks](<https://devfeed.tech/tags/ubuntu-benchmarks.md>), [ubuntu-hardware](<https://devfeed.tech/tags/ubuntu-hardware.md>), [valve](<https://devfeed.tech/tags/valve.md>), [vulkan](<https://devfeed.tech/tags/vulkan.md>), [wine](<https://devfeed.tech/tags/wine.md>)

### AI overview

Intel has proposed adding an XMX-accelerated XeSS library to Valve's Steam Play Proton. The proposed changes would route Direct3D 12 XeSS calls to the Linux XeSS library, enable required Vulkan features in VKD3D-Proton, and adjust DXVK's handling of Intel GPU branding. The work has not yet been merged.

### Source excerpt

An Intel engineer opened the pull requests today for adding Intel XeSS support to Valve's Proton for Steam Play along with associated changes to VKD3D-Proton and DXVK...

## Steam For Linux Finally Goes 64-Bit

DevFeed: [Steam For Linux Finally Goes 64-Bit](<https://devfeed.tech/articles/steam-for-linux-finally-goes-64-bit-89010.md>)

Original publisher: [Read original article](<https://linux.slashdot.org/story/26/10/16/2028232/steam-for-linux-finally-goes-64-bit>)

Author: BeauHD

Published: 2026-10-16T21:00:00Z

Content type: news

Language: en

Sources: [Slashdot](<https://devfeed.tech/sources/slashdot.md>)

Topics: [Linux](<https://devfeed.tech/topics/linux.md>), [Steam Deck](<https://devfeed.tech/topics/steam-deck.md>)

Tags: [beta](<https://devfeed.tech/tags/beta.md>), [compatibility](<https://devfeed.tech/tags/compatibility.md>), [glibc](<https://devfeed.tech/tags/glibc.md>), [graphics](<https://devfeed.tech/tags/graphics.md>), [linux](<https://devfeed.tech/tags/linux.md>), [os](<https://devfeed.tech/tags/os.md>), [release](<https://devfeed.tech/tags/release.md>), [steam-for-linux](<https://devfeed.tech/tags/steam-for-linux.md>), [valve](<https://devfeed.tech/tags/valve.md>)

### AI overview

Valve's Steam Client beta moves the Linux client to 64-bit architecture and adds a containerized Steam Runtime, but still requires 32-bit libraries and graphics drivers. It also introduces Achievement Sets for grouping game, DLC, and seasonal achievements. Both changes remain in beta, with no confirmed stable release date.

### Source excerpt

Valve has released a new Steam Client beta that finally moves the Linux client to 64-bit architecture, while also placing it inside a containerized Steam Runtime environment. However, Linux users still need 32-bit libraries and graphics drivers for compatibility, meaning fully 64-bit-only systems remain unsupported. VideoCardz.com reports: Valve's updated requirements explicitly state that 64-bit-only installations are not supported. Systems must still provide both 32-bit and 64-bit libraries and graphics drivers, including multilib support. The new client also requires Linux kernel 5.6 or newer and glibc 2.31 or newer. The update also introduces Steam Achievement Sets, a feature we covered earlier that allows developers to organize achievements into separate groups for base games, DLCs and seasonal content. Players can complete individual sets without losing their existing completion status when developers add more achievements. Valve has also updated the achievements page to display progress across these groups. The 64-bit Linux client and Achievement Sets are currently available through the Steam Client Beta. Valve has not confirmed when these changes will reach the stable Linux release. Until then, users on the regular Steam client will continue using the existing architecture. Read more of this story at Slashdot.

## Valve's Steam Client for Linux Goes 64-bit in Beta and Moves Into a Container

DevFeed: [Valve's Steam Client for Linux Goes 64-bit in Beta and Moves Into a Container](<https://devfeed.tech/articles/valve-s-steam-client-for-linux-goes-64-bit-in-beta-and-moves-into-a-container-88495.md>)

Original publisher: [Read original article](<https://feed.itsfoss.com/link/24361/17498835/steam-linux-64-bit-client>)

Author: Sourav Rudra

Published: 2026-10-16T11:21:18Z

Content type: news

Language: en

Sources: [It's FOSS](<https://devfeed.tech/sources/it-s-foss.md>)

Topics: [Linux](<https://devfeed.tech/topics/linux.md>), [Docker Image](<https://devfeed.tech/topics/docker-image.md>), [Ubuntu](<https://devfeed.tech/topics/ubuntu.md>)

Tags: [64-bit](<https://devfeed.tech/tags/64-bit.md>), [beta](<https://devfeed.tech/tags/beta.md>), [client](<https://devfeed.tech/tags/client.md>), [container](<https://devfeed.tech/tags/container.md>), [gaming](<https://devfeed.tech/tags/gaming.md>), [linux](<https://devfeed.tech/tags/linux.md>), [news](<https://devfeed.tech/tags/news.md>), [steam](<https://devfeed.tech/tags/steam.md>), [valve](<https://devfeed.tech/tags/valve.md>)

### AI overview

Valve's October 15 Steam Client Beta moves the Linux client to a 64-bit build inside the steamrt3c container, a Steam Runtime variant based on the same container technology used for Steam games. Valve says this should make the client behave more consistently across distros; pressure-vessel still uses graphics drivers from the host. The beta also fixes an updater window issue and adds Achievement Sets. A 64-bit client does not remove the need for 32-bit libraries: x86_64 requirements still call for both 32-bit and 64-bit libraries and graphics drivers, and 64-bit-only setups are unsupported. To try the beta, open Steam Settings -> Interface -> Client Beta Participation, select "Steam Beta Update," then restart. The excerpt reports this procedure was used on Ubuntu 26.04 LTS.

### Source excerpt

They say running Steam in the same kind of container its games use should make the client behave more consistently.

## Valve's Proton 11.0-2e Released To Fix EA App Issues

DevFeed: [Valve's Proton 11.0-2e Released To Fix EA App Issues](<https://devfeed.tech/articles/valve-s-proton-11-0-2e-released-to-fix-ea-app-issues-84239.md>)

Original publisher: [Read original article](<https://www.phoronix.com/news/Steam-Play-Proton-11.0-2e>)

Author: Michael Larabel

Published: 2026-10-09T17:56:40Z

Content type: news

Language: en

Sources: [Phoronix](<https://devfeed.tech/sources/phoronix.md>)

Topics: [WINE](<https://devfeed.tech/topics/wine.md>), [Windows Subsystem for Linux](<https://devfeed.tech/topics/wsl.md>), [Steam Deck](<https://devfeed.tech/topics/steam-deck.md>)

Tags: [desktop-linux](<https://devfeed.tech/tags/desktop-linux.md>), [electronic-arts](<https://devfeed.tech/tags/electronic-arts.md>), [linux](<https://devfeed.tech/tags/linux.md>), [linux-benchmarking](<https://devfeed.tech/tags/linux-benchmarking.md>), [linux-hardware-benchmarks](<https://devfeed.tech/tags/linux-hardware-benchmarks.md>), [linux-hardware-reviews](<https://devfeed.tech/tags/linux-hardware-reviews.md>), [linux-how-to](<https://devfeed.tech/tags/linux-how-to.md>), [linux-performance](<https://devfeed.tech/tags/linux-performance.md>), [linux-server-benchmarks](<https://devfeed.tech/tags/linux-server-benchmarks.md>), [open-source-graphics](<https://devfeed.tech/tags/open-source-graphics.md>), [phoronix](<https://devfeed.tech/tags/phoronix.md>), [phoronix-test-suite](<https://devfeed.tech/tags/phoronix-test-suite.md>), [steam](<https://devfeed.tech/tags/steam.md>), [steam-deck](<https://devfeed.tech/tags/steam-deck.md>), [ubuntu-benchmarks](<https://devfeed.tech/tags/ubuntu-benchmarks.md>), [ubuntu-hardware](<https://devfeed.tech/tags/ubuntu-hardware.md>), [valve](<https://devfeed.tech/tags/valve.md>), [windows](<https://devfeed.tech/tags/windows.md>)

### AI overview

Proton 11.0-2e, a downstream of WINE that powers Steam Play for Windows games on Linux, includes fixes for EA App launcher focus in Gamescope and incorrect splash images. The release is useful for running EA App titles on Steam Deck, Steam Machines, and other Linux hardware.

### Source excerpt

CodeWeavers working with Valve today released Proton 11.0-2e as their downstream of Wine that powers Steam Play for enjoying Windows games on Linux...

## Valve Lands VK\_AMD\_anti\_lag Support For AMD RADV Driver In Mesa 26.3

DevFeed: [Valve Lands VK\_AMD\_anti\_lag Support For AMD RADV Driver In Mesa 26.3](<https://devfeed.tech/articles/valve-lands-vk-amd-anti-lag-support-for-amd-radv-driver-in-mesa-26-3-77803.md>)

Original publisher: [Read original article](<https://www.phoronix.com/news/Mesa-26.3-RADV-VK_AMD_anti_lag>)

Author: Michael Larabel

Published: 2026-10-09T00:23:33Z

Content type: news

Language: en

Sources: [Phoronix](<https://devfeed.tech/sources/phoronix.md>)

Topics: [firmware-update](<https://devfeed.tech/topics/firmware-update.md>), [rocm](<https://devfeed.tech/topics/rocm.md>)

Tags: [amd](<https://devfeed.tech/tags/amd.md>), [desktop-linux](<https://devfeed.tech/tags/desktop-linux.md>), [gaming](<https://devfeed.tech/tags/gaming.md>), [gpu](<https://devfeed.tech/tags/gpu.md>), [lag](<https://devfeed.tech/tags/lag.md>), [latency](<https://devfeed.tech/tags/latency.md>), [linux](<https://devfeed.tech/tags/linux.md>), [linux-benchmarking](<https://devfeed.tech/tags/linux-benchmarking.md>), [linux-hardware-benchmarks](<https://devfeed.tech/tags/linux-hardware-benchmarks.md>), [linux-hardware-reviews](<https://devfeed.tech/tags/linux-hardware-reviews.md>), [linux-how-to](<https://devfeed.tech/tags/linux-how-to.md>), [linux-performance](<https://devfeed.tech/tags/linux-performance.md>), [linux-server-benchmarks](<https://devfeed.tech/tags/linux-server-benchmarks.md>), [low-latency](<https://devfeed.tech/tags/low-latency.md>), [open-source-graphics](<https://devfeed.tech/tags/open-source-graphics.md>), [phoronix](<https://devfeed.tech/tags/phoronix.md>), [phoronix-test-suite](<https://devfeed.tech/tags/phoronix-test-suite.md>), [radeon](<https://devfeed.tech/tags/radeon.md>), [release](<https://devfeed.tech/tags/release.md>), [ubuntu-benchmarks](<https://devfeed.tech/tags/ubuntu-benchmarks.md>), [ubuntu-hardware](<https://devfeed.tech/tags/ubuntu-hardware.md>), [valve](<https://devfeed.tech/tags/valve.md>), [vk](<https://devfeed.tech/tags/vk.md>), [vulkan](<https://devfeed.tech/tags/vulkan.md>)

### AI overview

Valve engineers merged VK_AMD_anti_lag support for the AMD RADV driver into Mesa 26.3. The Vulkan extension paces CPU work to reduce latency between input events and screen updates, and the new Mesa implementation uses a shared frame-pacing utility that may also support NVIDIA's VK_NV_low_latency_2 extension.

### Source excerpt

There is yet another feature to get excited about for this quarter's Mesa 26.3 release. Months in the making, the Valve-contributed VK_AMD_anti_lag support for the Radeon RADV driver was merged today for benefiting AMD Linux gamers as a nice improvement over the former implementation...

## Steam's latest survey shows 32GB RAM overtaking 16GB despite the massive price surge

DevFeed: [Steam's latest survey shows 32GB RAM overtaking 16GB despite the massive price surge](<https://devfeed.tech/articles/steam-s-latest-survey-shows-32gb-ram-overtaking-16gb-despite-the-massive-price-surge-64377.md>)

Original publisher: [Read original article](<https://www.techspot.com/news/114081-steam-latest-survey-shows-32gb-ram-overtaking-16gb.html>)

Author: Kishalaya Kundu

Published: 2026-10-03T18:08:00Z

Content type: news

Language: en

Sources: [TechSpot](<https://devfeed.tech/sources/techspot.md>)

Topics: [DRAM price increase](<https://devfeed.tech/topics/dram-price-increase.md>), [Windows](<https://devfeed.tech/topics/windows.md>), [Steam Deck](<https://devfeed.tech/topics/steam-deck.md>), [ddr5](<https://devfeed.tech/topics/ddr5.md>)

Tags: [2026](<https://devfeed.tech/tags/2026.md>), [ecosystem](<https://devfeed.tech/tags/ecosystem.md>), [gaming](<https://devfeed.tech/tags/gaming.md>), [hardware](<https://devfeed.tech/tags/hardware.md>), [intel](<https://devfeed.tech/tags/intel.md>), [linux](<https://devfeed.tech/tags/linux.md>), [mac](<https://devfeed.tech/tags/mac.md>), [macos](<https://devfeed.tech/tags/macos.md>), [memory](<https://devfeed.tech/tags/memory.md>), [nvidia](<https://devfeed.tech/tags/nvidia.md>), [pc-gaming](<https://devfeed.tech/tags/pc-gaming.md>), [price-hike](<https://devfeed.tech/tags/price-hike.md>), [ram](<https://devfeed.tech/tags/ram.md>), [rampocalypse](<https://devfeed.tech/tags/rampocalypse.md>), [software](<https://devfeed.tech/tags/software.md>), [steam](<https://devfeed.tech/tags/steam.md>), [steam-survey](<https://devfeed.tech/tags/steam-survey.md>), [valve](<https://devfeed.tech/tags/valve.md>), [windows](<https://devfeed.tech/tags/windows.md>), [windows-11](<https://devfeed.tech/tags/windows-11.md>)

### AI overview

The September 2026 Steam Hardware and Software Survey found that 32GB of RAM became the most common configuration among sampled gaming PCs, with 42.22% of rigs and a 4.77-point increase from August. Windows 11 ran on 71% of participating devices, while Windows accounted for 95% of platforms, Linux 3%, and macOS 1.92%.

### Source excerpt

According to the Steam Survey for September 2026, 32GB is now the most common system memory configuration for gaming rigs among Steam users. The data shows 32GB systems accounted for 42.22% of all rigs sampled during September, a 4.77-point gain over August, when 16GB was still the most common configuration. Read Entire Article

## Modders are turning Android handhelds into "mini" Steam Decks

DevFeed: [Modders are turning Android handhelds into "mini" Steam Decks](<https://devfeed.tech/articles/modders-are-turning-android-handhelds-into-mini-steam-decks-61100.md>)

Original publisher: [Read original article](<https://www.techspot.com/news/114004-modders-turning-android-handhelds-mini-steam-decks.html>)

Author: Alfonso Maruccia

Published: 2026-09-28T17:16:00Z

Content type: news

Language: en

Sources: [TechSpot](<https://devfeed.tech/sources/techspot.md>)

Topics: [Steam Deck](<https://devfeed.tech/topics/steam-deck.md>), [Android](<https://devfeed.tech/topics/android.md>), [Arm](<https://devfeed.tech/topics/arm.md>)

Tags: [android](<https://devfeed.tech/tags/android.md>), [arm](<https://devfeed.tech/tags/arm.md>), [emulation](<https://devfeed.tech/tags/emulation.md>), [gaming](<https://devfeed.tech/tags/gaming.md>), [gaming-handhelds](<https://devfeed.tech/tags/gaming-handhelds.md>), [hardware](<https://devfeed.tech/tags/hardware.md>), [linux](<https://devfeed.tech/tags/linux.md>), [linux-distribution](<https://devfeed.tech/tags/linux-distribution.md>), [modding](<https://devfeed.tech/tags/modding.md>), [open-source](<https://devfeed.tech/tags/open-source.md>), [porting](<https://devfeed.tech/tags/porting.md>), [qualcomm-snapdragon](<https://devfeed.tech/tags/qualcomm-snapdragon.md>), [snapdragon](<https://devfeed.tech/tags/snapdragon.md>), [software](<https://devfeed.tech/tags/software.md>), [steam](<https://devfeed.tech/tags/steam.md>), [steam-deck](<https://devfeed.tech/tags/steam-deck.md>), [steam-frame](<https://devfeed.tech/tags/steam-frame.md>), [steamos](<https://devfeed.tech/tags/steamos.md>), [valve](<https://devfeed.tech/tags/valve.md>), [vr](<https://devfeed.tech/tags/vr.md>)

### AI overview

Modders and open-source developers are adapting Valve's SteamOS for Arm-based Android gaming handhelds. Projects such as Armada combine Linux, Steam, FEX, and Proton to run x86 Windows games in an Arm Linux environment. New device ports rely on SteamOS support for Snapdragon 8 Gen 3, but require custom Linux distributions and may vary in compatibility and reliability.

### Source excerpt

The recently introduced Steam Frame is delivering more than just Valve's new VR experience. The headset is based on the Snapdragon 8 Gen 3 SoC, which means the company had to tune its SteamOS platform to run on Arm-based processor technology. Read Entire Article

## Airbus is using a Steam Deck to drive a Mars rover prototype

DevFeed: [Airbus is using a Steam Deck to drive a Mars rover prototype](<https://devfeed.tech/articles/airbus-is-using-a-steam-deck-to-drive-a-mars-rover-prototype-57983.md>)

Original publisher: [Read original article](<https://www.techspot.com/news/113932-airbus-using-steam-deck-drive-mars-rover-prototype.html>)

Author: Skye Jacobs

Published: 2026-09-22T11:58:00Z

Content type: news

Language: en

Sources: [TechSpot](<https://devfeed.tech/sources/techspot.md>)

Topics: [Steam Deck](<https://devfeed.tech/topics/steam-deck.md>), [Robotics](<https://devfeed.tech/topics/robotics.md>), [Hardware](<https://devfeed.tech/topics/hardware.md>), [interface](<https://devfeed.tech/topics/interface.md>), [real-time](<https://devfeed.tech/topics/real-time.md>), [Linux](<https://devfeed.tech/topics/linux.md>)

Tags: [airbus](<https://devfeed.tech/tags/airbus.md>), [cameras](<https://devfeed.tech/tags/cameras.md>), [gaming](<https://devfeed.tech/tags/gaming.md>), [mars](<https://devfeed.tech/tags/mars.md>), [mars-rover](<https://devfeed.tech/tags/mars-rover.md>), [prototype](<https://devfeed.tech/tags/prototype.md>), [space](<https://devfeed.tech/tags/space.md>), [steam-deck](<https://devfeed.tech/tags/steam-deck.md>), [valve](<https://devfeed.tech/tags/valve.md>)

### AI overview

Airbus is testing a Mars rover prototype with a Steam Deck as a handheld control interface. The Linux-based gaming PC provides portable, real-time control during Earth-based testing, while the eventual rover is intended to navigate Mars with substantial autonomy.

### Source excerpt

The setup appears in a video from YouTuber Tom Scott, who visited Airbus facilities in the UK to see work on the rover. The project is focused on developing a vehicle that can travel across Mars with a high degree of autonomy. Because signals take too long to travel between... Read Entire Article

## Valve open-sources Lepton, its Android compatibility layer for the Steam Frame

DevFeed: [Valve open-sources Lepton, its Android compatibility layer for the Steam Frame](<https://devfeed.tech/articles/valve-open-sources-lepton-its-android-compatibility-layer-for-the-steam-frame-55482.md>)

Original publisher: [Read original article](<https://www.techspot.com/news/113911-valve-open-sources-lepton-android-compatibility-layer-steam.html>)

Author: Skye Jacobs

Published: 2026-09-19T18:41:00Z

Content type: news

Language: en

Sources: [TechSpot](<https://devfeed.tech/sources/techspot.md>)

Topics: [Android](<https://devfeed.tech/topics/android.md>), [Code](<https://devfeed.tech/topics/code.md>), [Developer Tools](<https://devfeed.tech/topics/developer-tools.md>), [GitLab](<https://devfeed.tech/topics/gitlab.md>), [Linux](<https://devfeed.tech/topics/linux.md>), [Graphics](<https://devfeed.tech/topics/graphics.md>), [Repository](<https://devfeed.tech/topics/repository.md>), [Optimization](<https://devfeed.tech/topics/optimization.md>), [container](<https://devfeed.tech/topics/container.md>), [perfetto](<https://devfeed.tech/topics/perfetto.md>), [gdb](<https://devfeed.tech/topics/gdb.md>), [Process](<https://devfeed.tech/topics/process.md>)

Tags: [android](<https://devfeed.tech/tags/android.md>), [gaming](<https://devfeed.tech/tags/gaming.md>), [gdb](<https://devfeed.tech/tags/gdb.md>), [gitlab](<https://devfeed.tech/tags/gitlab.md>), [lldb](<https://devfeed.tech/tags/lldb.md>), [open-source](<https://devfeed.tech/tags/open-source.md>), [perfetto](<https://devfeed.tech/tags/perfetto.md>), [performance](<https://devfeed.tech/tags/performance.md>), [porting](<https://devfeed.tech/tags/porting.md>), [profiling](<https://devfeed.tech/tags/profiling.md>), [repository](<https://devfeed.tech/tags/repository.md>), [software](<https://devfeed.tech/tags/software.md>), [steam-frame](<https://devfeed.tech/tags/steam-frame.md>), [steamos](<https://devfeed.tech/tags/steamos.md>), [valve](<https://devfeed.tech/tags/valve.md>), [vr](<https://devfeed.tech/tags/vr.md>)

### AI overview

Valve has open-sourced Lepton, an Android compatibility layer for the Steam Frame VR headset. The project provides a game-focused Android environment integrated with SteamOS, host graphics libraries, Vulkan tooling, and developer tools for debugging and performance profiling.

### Source excerpt

The code is now available through Valve's GitLab repository. Read Entire Article

## Valve Quietly Open-Sources Its Android Compatibility Layer

DevFeed: [Valve Quietly Open-Sources Its Android Compatibility Layer](<https://devfeed.tech/articles/valve-quietly-open-sources-its-android-compatibility-layer-48042.md>)

Original publisher: [Read original article](<https://feed.itsfoss.com/link/24361/17465915/valve-lepton>)

Author: Sourav Rudra

Published: 2026-09-18T10:47:55Z

Content type: news

Language: en

Sources: [It's FOSS](<https://devfeed.tech/sources/it-s-foss.md>)

Topics: [Android](<https://devfeed.tech/topics/android.md>), [LineageOS](<https://devfeed.tech/topics/lineageos.md>), [aosp](<https://devfeed.tech/topics/aosp.md>), [Open Source](<https://devfeed.tech/topics/open-source.md>)

Tags: [android](<https://devfeed.tech/tags/android.md>), [android-open-source-project](<https://devfeed.tech/tags/android-open-source-project.md>), [aosp](<https://devfeed.tech/tags/aosp.md>), [app](<https://devfeed.tech/tags/app.md>), [arm](<https://devfeed.tech/tags/arm.md>), [client](<https://devfeed.tech/tags/client.md>), [compatibility](<https://devfeed.tech/tags/compatibility.md>), [container](<https://devfeed.tech/tags/container.md>), [developers](<https://devfeed.tech/tags/developers.md>), [filesystem](<https://devfeed.tech/tags/filesystem.md>), [game](<https://devfeed.tech/tags/game.md>), [games](<https://devfeed.tech/tags/games.md>), [gaming](<https://devfeed.tech/tags/gaming.md>), [gpl](<https://devfeed.tech/tags/gpl.md>), [layer](<https://devfeed.tech/tags/layer.md>), [lepton](<https://devfeed.tech/tags/lepton.md>), [news](<https://devfeed.tech/tags/news.md>), [steam](<https://devfeed.tech/tags/steam.md>), [steam-frame](<https://devfeed.tech/tags/steam-frame.md>), [valve](<https://devfeed.tech/tags/valve.md>), [vr](<https://devfeed.tech/tags/vr.md>)

### AI overview

Valve has open-sourced Lepton, the Android compatibility layer built for Steam Frame. It launches Android games inside Linux containers; the Steam client handles it for most users. The project targets developers bringing VR-focused Android games to Steam Frame, though the repository notes other possible uses. Its compat tool, which Steam invokes to launch games, uses the MIT license, while the Android root filesystem is GPL-3.0 because it incorporates outside projects. The image builds on AOSP, LineageOS, and Waydroid, with Boringdroid also listed among its components. Lepton is deliberately limited rather than general-purpose: apps share a user without isolation, games are intended to run in separate containers, and unneeded Android services are disabled at launch.

### Source excerpt

The Lepton project is aimed at game developers who want to bring VR-focused Android titles over to Steam Frame.

[Next page](<https://devfeed.tech/tags/valve.md?cursor=WyIyMDI2LTA5LTE4VDEwOjQ3OjU1KzAwOjAwIiwgIjM3N2RmZTE2LTk5MWYtNDIyMy04MTJlLTQzZTFlMTRlMzg2NCJd>)