# Xbox

Published articles for Xbox.

This is one page of public article previews, not the complete archive. Follow Next page to continue. Summaries are not the original full articles.

## Ubisoft among the bidders for Arkane as Xbox looks to sell the studio

DevFeed: [Ubisoft among the bidders for Arkane as Xbox looks to sell the studio](<https://devfeed.tech/articles/ubisoft-among-the-bidders-for-arkane-as-xbox-looks-to-sell-the-studio-117847.md>)

Original publisher: [Read original article](<https://www.gamedeveloper.com/business/ubisoft-among-the-bidders-for-arkane-as-xbox-looks-to-sell-the-studio>)

Author: Imran Khan

Published: 2026-11-04T17:37:00Z

Content type: news

Language: en

Sources: [Game Developer](<https://devfeed.tech/sources/gamedeveloper.md>)

Topics: [Xbox](<https://devfeed.tech/topics/xbox.md>), [Game Development](<https://devfeed.tech/topics/game-development.md>)

Tags: [acquisition](<https://devfeed.tech/tags/acquisition.md>), [arkane](<https://devfeed.tech/tags/arkane.md>), [bidding](<https://devfeed.tech/tags/bidding.md>), [bloomberg](<https://devfeed.tech/tags/bloomberg.md>), [closure](<https://devfeed.tech/tags/closure.md>), [studio](<https://devfeed.tech/tags/studio.md>), [ubisoft](<https://devfeed.tech/tags/ubisoft.md>), [xbox](<https://devfeed.tech/tags/xbox.md>)

### AI overview

Arkane Lyon is reportedly considering multiple bids as Microsoft seeks a buyer, but no deal is close. Ubisoft is among the bidders; another option is a sale to the studio's management that could make it independent. A sale could let the studio continue work on Marvel's Blade, though the report gives no details of Ubisoft's bid or the terms of any offer. The text frames a buyer as a possible way to avoid closure, while noting that Arkane Austin closed in 2024.

### Source excerpt

The Lyon-based studio has a few options on the table to avoid studio closure, including an acquisition from fellow-French video game industry contemporary Ubisoft.

## Former Xbox COO Helen Chiang pushes back on characterizations of her departure

DevFeed: [Former Xbox COO Helen Chiang pushes back on characterizations of her departure](<https://devfeed.tech/articles/former-xbox-coo-helen-chiang-pushes-back-on-characterizations-of-her-departure-115612.md>)

Original publisher: [Read original article](<https://www.gamedeveloper.com/business/former-xbox-coo-helen-chiang-takes-umbrage-with-the-characterizations-of-her-departure>)

Author: Imran Khan

Published: 2026-11-03T18:31:00Z

Content type: news

Language: en

Sources: [Game Developer](<https://devfeed.tech/sources/gamedeveloper.md>)

Topics: [Xbox](<https://devfeed.tech/topics/xbox.md>)

Tags: [accountability](<https://devfeed.tech/tags/accountability.md>), [discrimination](<https://devfeed.tech/tags/discrimination.md>), [discussion](<https://devfeed.tech/tags/discussion.md>), [fairness](<https://devfeed.tech/tags/fairness.md>), [future](<https://devfeed.tech/tags/future.md>), [game](<https://devfeed.tech/tags/game.md>), [game-studios](<https://devfeed.tech/tags/game-studios.md>), [gaming](<https://devfeed.tech/tags/gaming.md>), [insider-trading](<https://devfeed.tech/tags/insider-trading.md>), [leadership](<https://devfeed.tech/tags/leadership.md>), [linkedin](<https://devfeed.tech/tags/linkedin.md>), [microsoft](<https://devfeed.tech/tags/microsoft.md>), [minecraft](<https://devfeed.tech/tags/minecraft.md>), [organization](<https://devfeed.tech/tags/organization.md>), [policy](<https://devfeed.tech/tags/policy.md>), [post](<https://devfeed.tech/tags/post.md>), [xbox](<https://devfeed.tech/tags/xbox.md>)

### AI overview

Helen Chiang's LinkedIn post disputes reports that she was fired for a policy violation. She denies leaking confidential information, joining a competitor, discrimination, bullying, harassment, insider trading, embezzlement, fraud, or leaving after being passed over for a larger role. She does not explain why she left or was dismissed, but says she has serious concerns about whether standards were applied consistently and fairly. Former Xbox Game Studios VP Shannon Loftis publicly supported her and criticized Xbox leadership. The excerpt does not establish the circumstances of Chiang's departure.

### Source excerpt

As rumors spread about her abrupt departure, Xbox's former COO Helen Chiang fires back, denying much of what has said about why the Microsoft veteran left the company.

## Gears of War: E-Day's half-billion-dollar budget was no rumor

DevFeed: [Gears of War: E-Day's half-billion-dollar budget was no rumor](<https://devfeed.tech/articles/gears-of-war-e-day-s-half-billion-dollar-budget-was-no-rumor-112399.md>)

Original publisher: [Read original article](<https://www.techspot.com/news/114407-gears-war-e-day-half-billion-dollar-budget.html>)

Author: Zo Ahmed

Published: 2026-11-02T13:34:00Z

Content type: news

Language: en

Sources: [TechSpot](<https://devfeed.tech/sources/techspot.md>)

Topics: [Game Development](<https://devfeed.tech/topics/game-development.md>), [Xbox](<https://devfeed.tech/topics/xbox.md>)

Tags: [aaa](<https://devfeed.tech/tags/aaa.md>), [bioware](<https://devfeed.tech/tags/bioware.md>), [bloomberg](<https://devfeed.tech/tags/bloomberg.md>), [budget](<https://devfeed.tech/tags/budget.md>), [coalition](<https://devfeed.tech/tags/coalition.md>), [cost](<https://devfeed.tech/tags/cost.md>), [ea](<https://devfeed.tech/tags/ea.md>), [game-pass](<https://devfeed.tech/tags/game-pass.md>), [gaming](<https://devfeed.tech/tags/gaming.md>), [gears-of-war](<https://devfeed.tech/tags/gears-of-war.md>), [gears-of-war-e-day](<https://devfeed.tech/tags/gears-of-war-e-day.md>), [layoffs](<https://devfeed.tech/tags/layoffs.md>), [microsoft](<https://devfeed.tech/tags/microsoft.md>), [xbox](<https://devfeed.tech/tags/xbox.md>), [xbox-game-studios](<https://devfeed.tech/tags/xbox-game-studios.md>)

### AI overview

Bloomberg's Jason Schreier said Gears of War: E-Day's reported $500 million development cost is real, though another interpretation is that the figure covers broader Coalition work and excludes some uncertainty about allocation. Early sales estimates were 230,000 copies in the first week and over 400,000 across Xbox and Steam after about three weeks; Alinea estimated 1.7 million Game Pass players, including roughly 722,000 early-access upgrades that helped bring early revenue to about $37 million. At $70 per copy, more than 7 million sales would be needed to match the reported development cost. The excerpt links rising budgets and slower sales growth to publishers concentrating on major franchises and moving work outside North America. Xbox kept E-Day off PS5 and launched it on Game Pass; a hypothetical PS5 release performing like Gears of War: Reloaded was estimated to add only about $33 million.

### Source excerpt

Bloomberg's Jason Schreier brought up the figure in a video explaining why EA chose to shut BioWare. Gears of War: E-Day cost Xbox $500 million, he said. "That is a real number, that is real," he added. In Schreier's view, that's simply what AAA games cost to make now, especially... Read Entire Article

## Xbox Manager: AI Already Being Used In Xbox Game Development - And Throughout the Game Industry

DevFeed: [Xbox Manager: AI Already Being Used In Xbox Game Development - And Throughout the Game Industry](<https://devfeed.tech/articles/xbox-manager-ai-already-being-used-in-xbox-game-development-and-throughout-the-game-industry-110145.md>)

Original publisher: [Read original article](<https://games.slashdot.org/story/26/11/01/0431200/xbox-manager-ai-already-being-used-in-xbox-game-development---and-throughout-the-game-industry>)

Author: EditorDavid

Published: 2026-11-01T04:34:00Z

Content type: news

Language: en

Sources: [Slashdot](<https://devfeed.tech/sources/slashdot.md>)

Topics: [Machine learning](<https://devfeed.tech/topics/machine-learning.md>), [Unity](<https://devfeed.tech/topics/unity.md>), [Xbox](<https://devfeed.tech/topics/xbox.md>)

Tags: [activision](<https://devfeed.tech/tags/activision.md>), [ai](<https://devfeed.tech/tags/ai.md>), [ai-development](<https://devfeed.tech/tags/ai-development.md>), [ai-use](<https://devfeed.tech/tags/ai-use.md>), [capcom](<https://devfeed.tech/tags/capcom.md>), [developers](<https://devfeed.tech/tags/developers.md>), [development](<https://devfeed.tech/tags/development.md>), [epic-games](<https://devfeed.tech/tags/epic-games.md>), [fortnite](<https://devfeed.tech/tags/fortnite.md>), [game-development](<https://devfeed.tech/tags/game-development.md>), [game-studios](<https://devfeed.tech/tags/game-studios.md>), [generative](<https://devfeed.tech/tags/generative.md>), [generative-ai](<https://devfeed.tech/tags/generative-ai.md>), [independent](<https://devfeed.tech/tags/independent.md>), [industry](<https://devfeed.tech/tags/industry.md>), [labor](<https://devfeed.tech/tags/labor.md>), [labs](<https://devfeed.tech/tags/labs.md>), [microsoft](<https://devfeed.tech/tags/microsoft.md>), [sega](<https://devfeed.tech/tags/sega.md>), [xbox](<https://devfeed.tech/tags/xbox.md>)

### AI overview

Xbox strategy manager Brandon Stirrup claimed Xbox already uses AI and that studios denying its use are "pretending," but the excerpt does not establish how widely AI is used across the industry. It names major developers that have used or pledged to use AI, alongside independent studios that oppose generative AI, and notes that Xbox Labs' announcement implied--but did not confirm--AI use. Players and developers are divided: some accept AI, while others cite environmental costs, labor concerns or aesthetic preferences. Responses include tools that highlight Steam's AI disclosures and grassroots AI-free labels. The excerpt adds that some people accept AI for code generation while opposing other uses.

### Source excerpt

Should generative AI be used for videogame development? Brandon Stirrup, a strategy manager at Xbox, claims Xbox is already using AI, reports Engadget. And he also says that those who say they aren't are merely "pretending." Stirrup deactivated his social media account shortly after (though his posts have been archived elsewhere), igniting conversations about what role generative AI actually has or should have in game development. In some ways, it would be unsurprising to learn that Xbox is using AI to the extent that Stirrup implies. Xbox recently announced the formation of Xbox Labs at least in part as a response to a rising trend of AI-coded game ports; the announcement heavily implied that the new team would use AI as well but didn't say it outright. Xbox owner Microsoft is also a major player in AI development... Developers including Capcom, Square Enix, Sega, Nexon and Activision have all either used AI in their games or pledged to do so. Fortnite developer Epic Games has been particularly up-front about its AI use, and CEO Tim Sweeney has aggressively promoted it on social media... On the other hand, there are large pockets of the game industry vocally opposed to generative AI. Notably, these tend to be smaller, independent studios without shareholders to impress by touting the cost-savings of AI. These studios include Tunic publisher Finji, Stardew Valley developer ConcernedApe and Clickolding developer Strange Scaffold, among many more. Due to the sheer number and variety of game studios, it's impossible to say just how much of the industry actually uses AI at this point, but claims that "everyone" is using it are clearly false. There's a similar divide among players about whether generative AI should be embraced or avoided at all costs. While some simply accept AI as part of games going forward, others have pledged to avoid games that use the technology outright due to its environmental costs, labor issues or pure aesthetic preference. That's led to the po

## Microsoft offers voluntary buyouts to 60,000 employees amid AI investments

DevFeed: [Microsoft offers voluntary buyouts to 60,000 employees amid AI investments](<https://devfeed.tech/articles/microsoft-offers-voluntary-buyouts-to-60-000-employees-amid-ai-investments-101074.md>)

Original publisher: [Read original article](<https://siliconangle.com/2026/10/26/microsoft-offers-voluntary-buyouts-to-60000-employees-amid-ai-investments/>)

Author: Maria Deutscher

Published: 2026-10-27T01:43:57Z

Content type: news

Language: en

Sources: [SiliconANGLE](<https://devfeed.tech/sources/siliconangle.md>)

Topics: [Microsoft](<https://devfeed.tech/topics/microsoft.md>), [Finance](<https://devfeed.tech/topics/finance.md>)

Tags: [2026](<https://devfeed.tech/tags/2026.md>), [ai](<https://devfeed.tech/tags/ai.md>), [ai-investments](<https://devfeed.tech/tags/ai-investments.md>), [chip](<https://devfeed.tech/tags/chip.md>), [chips](<https://devfeed.tech/tags/chips.md>), [custom](<https://devfeed.tech/tags/custom.md>), [data-center](<https://devfeed.tech/tags/data-center.md>), [data-center-buildout](<https://devfeed.tech/tags/data-center-buildout.md>), [data-centers](<https://devfeed.tech/tags/data-centers.md>), [employees](<https://devfeed.tech/tags/employees.md>), [financial-results](<https://devfeed.tech/tags/financial-results.md>), [graphics-cards](<https://devfeed.tech/tags/graphics-cards.md>), [job-cuts](<https://devfeed.tech/tags/job-cuts.md>), [layoffs](<https://devfeed.tech/tags/layoffs.md>), [microsoft](<https://devfeed.tech/tags/microsoft.md>), [nasdaq-msft](<https://devfeed.tech/tags/nasdaq-msft.md>), [news](<https://devfeed.tech/tags/news.md>), [offers](<https://devfeed.tech/tags/offers.md>), [the-latest](<https://devfeed.tech/tags/the-latest.md>), [top-story-6](<https://devfeed.tech/tags/top-story-6.md>), [voluntary-buyouts](<https://devfeed.tech/tags/voluntary-buyouts.md>), [xbox](<https://devfeed.tech/tags/xbox.md>)

### AI overview

Microsoft offered voluntary buyouts to about 60,000 employees in the U.S., Canada, India and the U.K., with workers having until early December to accept and departing later that month. The text says affected employees had experience-scale scores of 70 or below; reported severance varies by score, with stock vesting, limited continued health coverage and outplacement support also offered. Which business units will be affected remains unclear, and some marketing, sales and engineering teams reportedly declined to participate. The article suggests the cuts may free funds for data center investment, but presents that as a possibility. It reports strong recent revenue and earnings, rapid data center expansion, and Microsoft's plan to make its Maia chip series its primary inference capacity source.

### Source excerpt

Microsoft Corp. today issued voluntary buyout offers to about a quarter of its workforce. The approximately 60,000 workers affected by the move are located in the U.S., Canada, India and the U.K. They reportedly all have a score of 70 or below on the company's internal experience scale. That means the most senior employees affected [...] The post Microsoft offers voluntary buyouts to 60,000 employees amid AI investments appeared first on SiliconANGLE.

## Xbox's first-ever COO is out after just three months

DevFeed: [Xbox's first-ever COO is out after just three months](<https://devfeed.tech/articles/xbox-s-first-ever-coo-is-out-after-just-three-months-101700.md>)

Original publisher: [Read original article](<https://www.gamedeveloper.com/console/xbox-coo-helen-chiang-leaves-role-shortly-after-its-creation>)

Author: Imran Khan

Published: 2026-10-26T16:24:59Z

Content type: news

Language: en

Sources: [Game Developer](<https://devfeed.tech/sources/gamedeveloper.md>)

Topics: [Xbox](<https://devfeed.tech/topics/xbox.md>)

Tags: [job-cuts](<https://devfeed.tech/tags/job-cuts.md>), [layoffs](<https://devfeed.tech/tags/layoffs.md>), [leadership](<https://devfeed.tech/tags/leadership.md>), [leaving](<https://devfeed.tech/tags/leaving.md>), [microsoft](<https://devfeed.tech/tags/microsoft.md>), [minecraft](<https://devfeed.tech/tags/minecraft.md>), [xbox](<https://devfeed.tech/tags/xbox.md>)

### AI overview

Helen Chiang left Microsoft three months after becoming Xbox's first COO, a role created to bring Xbox's businesses under one operating model and oversee end-to-end profit and loss. CEO Asha Sharma's reported memo said no successor plans were yet in place. Eurogamer sources attributed Chiang's departure to "policy violations," but Microsoft did not confirm or deny that claim; the excerpt says the reason remains unclear.

### Source excerpt

Three months after the role was created, cited by Xbox CEO Asha Sharma as necessary to make Xbox less fragmented, the inaugural Xbox COO is leaving her position with little fanfare.

## Self-Hosted Game Vault

DevFeed: [Self-Hosted Game Vault](<https://devfeed.tech/articles/self-hosted-game-vault-98387.md>)

Original publisher: [Read original article](<https://blog.adafruit.com/2026/10/23/self-hosted-game-vault/>)

Author: Takara

Published: 2026-10-23T20:00:56Z

Content type: article

Language: en

Sources: [Adafruit Industries](<https://devfeed.tech/sources/adafruit-industries-makers-hackers-artists-designers-and-engineers.md>)

Topics: [Self-hosted](<https://devfeed.tech/topics/self-hosted.md>), [Homelab](<https://devfeed.tech/topics/homelab.md>)

Tags: [browser](<https://devfeed.tech/tags/browser.md>), [catalog](<https://devfeed.tech/tags/catalog.md>), [cloud](<https://devfeed.tech/tags/cloud.md>), [collection](<https://devfeed.tech/tags/collection.md>), [computer](<https://devfeed.tech/tags/computer.md>), [consoles](<https://devfeed.tech/tags/consoles.md>), [container](<https://devfeed.tech/tags/container.md>), [docker](<https://devfeed.tech/tags/docker.md>), [docker-container](<https://devfeed.tech/tags/docker-container.md>), [epic](<https://devfeed.tech/tags/epic.md>), [game](<https://devfeed.tech/tags/game.md>), [game-vault](<https://devfeed.tech/tags/game-vault.md>), [games](<https://devfeed.tech/tags/games.md>), [gaming](<https://devfeed.tech/tags/gaming.md>), [keys](<https://devfeed.tech/tags/keys.md>), [pc](<https://devfeed.tech/tags/pc.md>), [playstation](<https://devfeed.tech/tags/playstation.md>), [self-hosted](<https://devfeed.tech/tags/self-hosted.md>), [steam](<https://devfeed.tech/tags/steam.md>), [ubisoft](<https://devfeed.tech/tags/ubisoft.md>), [xbox](<https://devfeed.tech/tags/xbox.md>)

### AI overview

Game Vault provides one catalog for a game collection spread across PC and console stores, unredeemed keys, and physical discs, helping users check whether they already own a game before buying or claiming a key. It is self-hosted on a home server, NAS, or personal computer, runs as a single Docker container or program, and is accessed through a browser on any device without installing a phone app or using a cloud account.

### Source excerpt

Store your game collection with this self-hosted vault from botchris. Check out the repo. If you have played on PC and consoles for a while, your games are scattered: Steam, Epic, GOG, Battle.net, the EA app, Ubisoft Connect, Xbox, PlayStation, a pile of Humble Bundle keys you never redeemed, and shelves of discs. Before buying [...]

## AMD brings FSR 4.1 upscaling to Radeon 6000 GPUs, Ryzen AI Max, and handhelds like the ROG Xbox Ally

DevFeed: [AMD brings FSR 4.1 upscaling to Radeon 6000 GPUs, Ryzen AI Max, and handhelds like the ROG Xbox Ally](<https://devfeed.tech/articles/amd-brings-fsr-4-1-upscaling-to-radeon-6000-gpus-ryzen-ai-max-and-handhelds-like-the-rog-xbox-ally-92801.md>)

Original publisher: [Read original article](<https://www.techspot.com/news/114277-amd-brings-fsr-41-upscaling-radeon-6000-gpus.html>)

Author: Daniel Sims

Published: 2026-10-21T13:16:00Z

Content type: news

Language: en

Sources: [TechSpot](<https://devfeed.tech/sources/techspot.md>)

Topics: [AMD FidelityFX Super Resolution (FSR)](<https://devfeed.tech/topics/amd-fsr-upscaling.md>), [Image](<https://devfeed.tech/topics/image.md>)

Tags: [2](<https://devfeed.tech/tags/2.md>), [amd](<https://devfeed.tech/tags/amd.md>), [dlss](<https://devfeed.tech/tags/dlss.md>), [driver](<https://devfeed.tech/tags/driver.md>), [fsr](<https://devfeed.tech/tags/fsr.md>), [fsr-4](<https://devfeed.tech/tags/fsr-4.md>), [gaming](<https://devfeed.tech/tags/gaming.md>), [gpus](<https://devfeed.tech/tags/gpus.md>), [graphics](<https://devfeed.tech/tags/graphics.md>), [image](<https://devfeed.tech/tags/image.md>), [nvidia](<https://devfeed.tech/tags/nvidia.md>), [quality](<https://devfeed.tech/tags/quality.md>), [radeon](<https://devfeed.tech/tags/radeon.md>), [ryzen](<https://devfeed.tech/tags/ryzen.md>), [ryzen-ai](<https://devfeed.tech/tags/ryzen-ai.md>), [ryzen-ai-max](<https://devfeed.tech/tags/ryzen-ai-max.md>), [series](<https://devfeed.tech/tags/series.md>), [software](<https://devfeed.tech/tags/software.md>), [update](<https://devfeed.tech/tags/update.md>), [upscaling](<https://devfeed.tech/tags/upscaling.md>), [version](<https://devfeed.tech/tags/version.md>), [xbox](<https://devfeed.tech/tags/xbox.md>)

### AI overview

AMD's version 26.10.1 graphics driver adds FSR 4.1 support for Radeon RX 6000 desktop GPUs, Ryzen AI Max APUs, Ryzen AI 9 laptops, and several Ryzen Z2 handheld chips, removing the need for mods on supported devices. The handheld chips depend on manufacturer-supplied drivers, so their updates may arrive later. AMD says it reworked the computation for older and lower-end chips; its comparison screenshots show more detail and temporally steadier motion than FSR 3.1, including at lower internal resolutions. Xbox Series support is planned, with no timing details. AMD did not announce Steam Deck support; the source says Vulkan support and further Proton work may affect whether it can be added.

### Source excerpt

Owners of Radeon RX 6000 series GPUs and most of AMD's recent SoCs can now enable FSR 4.1 upscaling without mods like Optiscaler. The update, included in version 26.10.1 of AMD's graphics driver, aims to bring upscaling image quality closer to Nvidia's DLSS. Read Entire Article

## The next Xbox could arrive in 2028 for $1,200 to $1,800, Xbox handheld may launch in 2027

DevFeed: [The next Xbox could arrive in 2028 for $1,200 to $1,800, Xbox handheld may launch in 2027](<https://devfeed.tech/articles/the-next-xbox-could-arrive-in-2028-for-1-200-to-1-800-xbox-handheld-may-launch-in-2027-91421.md>)

Original publisher: [Read original article](<https://www.techspot.com/news/114275-next-xbox-could-arrive-2028-1200-1800-xbox.html>)

Author: Daniel Sims

Published: 2026-10-21T00:31:00Z

Content type: news

Language: en

Sources: [TechSpot](<https://devfeed.tech/sources/techspot.md>)

Topics: [Xbox](<https://devfeed.tech/topics/xbox.md>), [DRAM price increase](<https://devfeed.tech/topics/dram-price-increase.md>), [memory price increases](<https://devfeed.tech/topics/memory-price-increases.md>)

Tags: [ai](<https://devfeed.tech/tags/ai.md>), [ai-boom](<https://devfeed.tech/tags/ai-boom.md>), [ai-data-centers](<https://devfeed.tech/tags/ai-data-centers.md>), [amd](<https://devfeed.tech/tags/amd.md>), [architectures](<https://devfeed.tech/tags/architectures.md>), [bill](<https://devfeed.tech/tags/bill.md>), [capacity](<https://devfeed.tech/tags/capacity.md>), [ceo](<https://devfeed.tech/tags/ceo.md>), [compression](<https://devfeed.tech/tags/compression.md>), [console](<https://devfeed.tech/tags/console.md>), [consoles](<https://devfeed.tech/tags/consoles.md>), [costs](<https://devfeed.tech/tags/costs.md>), [gaming](<https://devfeed.tech/tags/gaming.md>), [generation](<https://devfeed.tech/tags/generation.md>), [handheld](<https://devfeed.tech/tags/handheld.md>), [hardware](<https://devfeed.tech/tags/hardware.md>), [holiday](<https://devfeed.tech/tags/holiday.md>), [launch](<https://devfeed.tech/tags/launch.md>), [memory](<https://devfeed.tech/tags/memory.md>), [microsoft](<https://devfeed.tech/tags/microsoft.md>), [next](<https://devfeed.tech/tags/next.md>), [project-helix](<https://devfeed.tech/tags/project-helix.md>), [xbox](<https://devfeed.tech/tags/xbox.md>)

### AI overview

Fortune reportedly says Microsoft is targeting the 2028 holiday season for its next console, codenamed Helix, with internal price projections of $1,200-$1,800 unless Microsoft subsidizes the hardware. The article attributes the unusually high estimate to AI data centers absorbing memory and storage capacity and driving DRAM and NAND costs sharply higher. A separate Xbox handheld could arrive by the 2027 holiday season and is expected to support digital Xbox console games. Microsoft has confirmed developers will receive Helix development kits next year; the excerpt says Helix is expected to support PC games and use AMD Zen 6 and RDNA 5 architectures. These dates and prices are reported plans and projections, not confirmed retail details.

### Source excerpt

According to Fortune, Microsoft is aiming to launch its next-generation console, codenamed Helix, in time for the 2028 holiday season. As memory costs climb, its price has internally been projected at anywhere between $1,200 and $1,800, unless the company subsidizes the hardware. Read Entire Article

## Microsoft announces Xbox Labs amid AI-assisted game decompilations

DevFeed: [Microsoft announces Xbox Labs amid AI-assisted game decompilations](<https://devfeed.tech/articles/microsoft-is-embracing-the-tidal-wave-of-ai-decompiled-games-by-announcing-a-lab-for-them-88682.md>)

Original publisher: [Read original article](<https://blog.adafruit.com/2026/10/16/microsoft-is-embracing-the-tidal-wave-of-ai-decompiled-games-by-announcing-a-lab-for-them/>)

Author: Anne Barela

Published: 2026-10-16T13:46:52Z

Content type: news

Language: en

Sources: [Adafruit Industries](<https://devfeed.tech/sources/adafruit-industries-makers-hackers-artists-designers-and-engineers.md>)

Topics: [Xbox](<https://devfeed.tech/topics/xbox.md>), [Kerbal Space Program 2](<https://devfeed.tech/topics/kerbal-space-program-2.md>), [ReactOS](<https://devfeed.tech/topics/reactos.md>)

Tags: [ai-assisted](<https://devfeed.tech/tags/ai-assisted.md>), [android](<https://devfeed.tech/tags/android.md>), [gaming](<https://devfeed.tech/tags/gaming.md>), [large-language-models](<https://devfeed.tech/tags/large-language-models.md>), [linux](<https://devfeed.tech/tags/linux.md>), [microsoft](<https://devfeed.tech/tags/microsoft.md>), [pc](<https://devfeed.tech/tags/pc.md>), [remix](<https://devfeed.tech/tags/remix.md>), [reverse-engineering](<https://devfeed.tech/tags/reverse-engineering.md>), [xbox](<https://devfeed.tech/tags/xbox.md>), [xbox-labs](<https://devfeed.tech/tags/xbox-labs.md>)

### AI overview

Microsoft announced Xbox Labs in response to AI-assisted game decompilations. Recent examples include Super Smash Bros. Melee running natively on PC, Android, and Linux after decompilation.

### Source excerpt

Simon Batt, writing at XDA Developers, reports that Microsoft has responded to the wave of AI-assisted game decompilations with a new group of its own. Recent examples include Super Smash Bros. Melee being decompiled and made to run natively on PC, Android, and Linux. Xbox CEO Asha Sharma announced Xbox Labs on the company's official [...]

## Trump administration suspends Microsoft's ability to apply for green cards, alleging fraud

DevFeed: [Trump administration suspends Microsoft's ability to apply for green cards, alleging fraud](<https://devfeed.tech/articles/trump-administration-suspends-microsoft-s-ability-to-apply-for-green-cards-alleging-fraud-77400.md>)

Original publisher: [Read original article](<https://www.gamedeveloper.com/business/trump-administration-suspends-microsoft-s-ability-to-apply-for-green-cards-alleging-fraud>)

Author: Imran Khan

Published: 2026-10-08T18:05:00Z

Content type: news

Language: en

Sources: [Game Developer](<https://devfeed.tech/sources/gamedeveloper.md>)

Topics: [Microsoft](<https://devfeed.tech/topics/microsoft.md>)

Tags: [amazon](<https://devfeed.tech/tags/amazon.md>), [american-workers](<https://devfeed.tech/tags/american-workers.md>), [apple](<https://devfeed.tech/tags/apple.md>), [dell](<https://devfeed.tech/tags/dell.md>), [developer](<https://devfeed.tech/tags/developer.md>), [donald-trump](<https://devfeed.tech/tags/donald-trump.md>), [elon-musk](<https://devfeed.tech/tags/elon-musk.md>), [hiring](<https://devfeed.tech/tags/hiring.md>), [immigration](<https://devfeed.tech/tags/immigration.md>), [microsoft](<https://devfeed.tech/tags/microsoft.md>), [satya-nadella](<https://devfeed.tech/tags/satya-nadella.md>), [statement](<https://devfeed.tech/tags/statement.md>), [time](<https://devfeed.tech/tags/time.md>), [trump](<https://devfeed.tech/tags/trump.md>), [united-states](<https://devfeed.tech/tags/united-states.md>), [us](<https://devfeed.tech/tags/us.md>), [visa](<https://devfeed.tech/tags/visa.md>), [workers](<https://devfeed.tech/tags/workers.md>), [workforce](<https://devfeed.tech/tags/workforce.md>), [xbox](<https://devfeed.tech/tags/xbox.md>)

### AI overview

The Trump administration suspended Microsoft's ability to apply for H-1B visas for foreign workers, citing suspected fraud. The action affects the company's divisions, including Xbox, and could limit hiring from outside the United States. Microsoft disputed the administration's account, saying most of its recent H-1B filings extended or changed existing employees' status.

### Source excerpt

The tech giant is no longer able to apply for H1-B visas for employees who come to live and work in the United States, potentially stymieing Xbox hiring.

## Play PlayStation 2 and XBox 1 Games on Your Jailbroken PS5

DevFeed: [Play PlayStation 2 and XBox 1 Games on Your Jailbroken PS5](<https://devfeed.tech/articles/play-playstation-2-and-xbox-1-games-on-your-jailbroken-ps5-64484.md>)

Original publisher: [Read original article](<https://hackaday.com/2026/10/03/play-playstation-2-and-xbox-1-games-on-your-jailbroken-ps5/>)

Author: Maya Posch

Published: 2026-10-04T02:00:43Z

Content type: news

Language: en

Sources: [Hackaday](<https://devfeed.tech/sources/hackaday.md>)

Topics: [Xbox](<https://devfeed.tech/topics/xbox.md>), [Steam Deck](<https://devfeed.tech/topics/steam-deck.md>), [DirectX](<https://devfeed.tech/topics/directx.md>), [Cloud Gaming](<https://devfeed.tech/topics/cloud-gaming.md>)

Tags: [emulator](<https://devfeed.tech/tags/emulator.md>), [games](<https://devfeed.tech/tags/games.md>), [gpu](<https://devfeed.tech/tags/gpu.md>), [gpu-acceleration](<https://devfeed.tech/tags/gpu-acceleration.md>), [playstation](<https://devfeed.tech/tags/playstation.md>), [playstation-2](<https://devfeed.tech/tags/playstation-2.md>), [playstation-5](<https://devfeed.tech/tags/playstation-5.md>), [playstation-hacks](<https://devfeed.tech/tags/playstation-hacks.md>), [ps5](<https://devfeed.tech/tags/ps5.md>), [ssd](<https://devfeed.tech/tags/ssd.md>), [vulkan](<https://devfeed.tech/tags/vulkan.md>), [windows](<https://devfeed.tech/tags/windows.md>), [wine](<https://devfeed.tech/tags/wine.md>), [xbox](<https://devfeed.tech/tags/xbox.md>), [xbox-hacks](<https://devfeed.tech/tags/xbox-hacks.md>)

### AI overview

The article reports on emulator and compatibility projects for jailbroken PlayStation 5 consoles. PS5X2, a port of the PCSX2 emulator, is the most complete project described and supports Vulkan GPU acceleration; XPSemu has reached an early alpha stage, while a PS5 Proton project has no public releases. The emulators require disc images rather than original DVDs.

### Source excerpt

Whereas PlayStation 3 and earlier were rather specialized consoles, today's consoles like the PlayStation 5 are essentially x86-based gaming PCs in a fancy case, with custom firmware to lock it ...read more

## 'Xbox Is Not For Sale,' Says Microsoft's Gaming Chief

DevFeed: ['Xbox Is Not For Sale,' Says Microsoft's Gaming Chief](<https://devfeed.tech/articles/xbox-is-not-for-sale-says-microsoft-s-gaming-chief-62829.md>)

Original publisher: [Read original article](<https://games.slashdot.org/story/26/09/30/1954253/xbox-is-not-for-sale-says-microsofts-gaming-chief>)

Author: BeauHD

Published: 2026-09-30T22:00:00Z

Content type: news

Language: en

Sources: [Slashdot](<https://devfeed.tech/sources/slashdot.md>)

Topics: [Xbox](<https://devfeed.tech/topics/xbox.md>), [Microsoft](<https://devfeed.tech/topics/microsoft.md>)

Tags: [layoffs](<https://devfeed.tech/tags/layoffs.md>), [microsoft](<https://devfeed.tech/tags/microsoft.md>), [satya-nadella](<https://devfeed.tech/tags/satya-nadella.md>), [xbox](<https://devfeed.tech/tags/xbox.md>), [xbox-layoffs](<https://devfeed.tech/tags/xbox-layoffs.md>)

### AI overview

Microsoft gaming chief Asha Sharma says the company has no plans to sell Xbox and will take a long-term view. The report describes layoffs and restructuring across Xbox studios, including closures and divestitures, amid discussion of partnerships and the business's future.

### Source excerpt

Xbox CEO Asha Sharma says Microsoft has no plans to sell the gaming business, telling The New York Times that "Xbox is not for sale" and that the company intends to take a long-term view. Windows Central reports: Microsoft's vast layoffs across the summer have hit Xbox in their thousands, with studios like Ninja Theory on the path to being closed, and others like Double Fine being divested completely. Microsoft has effectively shut down Halo Studios itself and handed off the franchise to Call of Duty showrunners instead, as Xbox aggressively seeks to restructure for its next decade. [...] The NYT interviewed (paywall) Sharma recently covering the Xbox layoffs generally. The outlet said that Asha "did not stall" in declaring Xbox not-for-sale. "Xbox is not for sale. [...] We will do whatever it takes to set the company up for success, and we will look at the right partnerships, the right operating model and everything needed to achieve that. [...] We've got a long way to go with Microsoft and we're going to take the long-term view." The NYT quite patronizingly called the comment a "bob and weave" seemingly unwilling to let go of the idea of divestiture. It's great shareholder bait; Xbox has long been an aspirational type of product, and it has been a loss leader in some regards. Microsoft CEO Satya Nadella has remarked in the past about how, despite the fact Xbox isn't a huge profit generator, fandom of the brand has led to lucrative deals for Azure on the business side of things. Yet, shareholders would love nothing more than for Microsoft to quit the difficult and risky game industry to dive all-in on AI psychosis products instead... Read more of this story at Slashdot.

## Investigating a Rare Burnout 3 Beta Disc

DevFeed: [Investigating a Rare Burnout 3 Beta Disc](<https://devfeed.tech/articles/investigating-a-rare-burnout-3-beta-disc-60258.md>)

Original publisher: [Read original article](<https://hackaday.com/2026/09/25/investigating-a-rare-burnout-3-beta-disc/>)

Author: Zoe Skyforest

Published: 2026-09-25T18:30:39Z

Content type: article

Language: en

Sources: [Hackaday](<https://devfeed.tech/sources/hackaday.md>)

Topics: [Game Development](<https://devfeed.tech/topics/game-development.md>), [Xbox](<https://devfeed.tech/topics/xbox.md>), [Localization (l10n)](<https://devfeed.tech/topics/localization.md>), [Hardware](<https://devfeed.tech/topics/hardware.md>)

Tags: [beta](<https://devfeed.tech/tags/beta.md>), [burnout-3](<https://devfeed.tech/tags/burnout-3.md>), [devkit](<https://devfeed.tech/tags/devkit.md>), [game-development](<https://devfeed.tech/tags/game-development.md>), [games](<https://devfeed.tech/tags/games.md>), [xbox](<https://devfeed.tech/tags/xbox.md>), [xbox-hacks](<https://devfeed.tech/tags/xbox-hacks.md>)

### AI overview

An investigation compares a rare internal beta disc of Burnout 3 for the original Xbox with the retail PAL release. The beta, dated six days before launch, mainly contains localization differences and has been preserved online.

### Source excerpt

These days, it's pretty easy to buy old retail console games just by hunting online auction sites. It's much rarer to come across a disc holding a beta version that ...read more

## Report: Bethesda president tells Obsidian staff it won't lose 'creative identity' after merge

DevFeed: [Report: Bethesda president tells Obsidian staff it won't lose 'creative identity' after merge](<https://devfeed.tech/articles/report-bethesda-president-tells-obsidian-staff-it-won-t-lose-creative-identity-after-merge-58834.md>)

Original publisher: [Read original article](<https://www.gamedeveloper.com/business/report-bethesda-president-tells-obsidian-staff-it-won-t-lose-creative-identity-after-merge>)

Author: Diego Argüello

Published: 2026-09-23T17:03:46Z

Content type: news

Language: en

Sources: [Game Developer](<https://devfeed.tech/sources/gamedeveloper.md>)

Topics: [Game Development](<https://devfeed.tech/topics/game-development.md>), [Xbox](<https://devfeed.tech/topics/xbox.md>), [Microsoft](<https://devfeed.tech/topics/microsoft.md>)

Tags: [bethesda](<https://devfeed.tech/tags/bethesda.md>), [company](<https://devfeed.tech/tags/company.md>), [game](<https://devfeed.tech/tags/game.md>), [game-development](<https://devfeed.tech/tags/game-development.md>), [games](<https://devfeed.tech/tags/games.md>), [job-cuts](<https://devfeed.tech/tags/job-cuts.md>), [layoffs](<https://devfeed.tech/tags/layoffs.md>), [leadership](<https://devfeed.tech/tags/leadership.md>), [leadership-team](<https://devfeed.tech/tags/leadership-team.md>), [microsoft](<https://devfeed.tech/tags/microsoft.md>), [obsidian](<https://devfeed.tech/tags/obsidian.md>), [teams](<https://devfeed.tech/tags/teams.md>), [xbox](<https://devfeed.tech/tags/xbox.md>)

### AI overview

A report says Bethesda is presenting Obsidian Entertainment's merger into Bethesda as mainly a reporting-structure change, while promising to preserve Obsidian's creative identity and leadership. The studios are also expected to collaborate on a new Fallout project amid Xbox restructuring and layoffs.

### Source excerpt

Bethesda president Jill Braff is reportedly calling Obsidian's merging with Bethesda 'primarily a change in reporting structure.'

## Microsoft patent proposes generative AI that adapts Xbox game narratives to player behavior

DevFeed: [Microsoft patent proposes generative AI that adapts Xbox game narratives to player behavior](<https://devfeed.tech/articles/microsoft-s-new-patent-wants-xbox-games-to-rewrite-themselves-as-you-play-58687.md>)

Original publisher: [Read original article](<https://www.techspot.com/news/113956-microsoft-new-patent-wants-xbox-games-rewrite-themselves.html>)

Author: Skye Jacobs

Published: 2026-09-23T15:46:00Z

Content type: news

Language: en

Sources: [TechSpot](<https://devfeed.tech/sources/techspot.md>)

Topics: [Artificial Intelligence](<https://devfeed.tech/topics/ai.md>), [Xbox](<https://devfeed.tech/topics/xbox.md>), [Generative AI](<https://devfeed.tech/topics/generative-ai.md>), [Graphs](<https://devfeed.tech/topics/graphs.md>), [Microsoft](<https://devfeed.tech/topics/microsoft.md>)

Tags: [ai](<https://devfeed.tech/tags/ai.md>), [games](<https://devfeed.tech/tags/games.md>), [gaming](<https://devfeed.tech/tags/gaming.md>), [generative-ai](<https://devfeed.tech/tags/generative-ai.md>), [graph](<https://devfeed.tech/tags/graph.md>), [microsoft](<https://devfeed.tech/tags/microsoft.md>), [patents](<https://devfeed.tech/tags/patents.md>), [product](<https://devfeed.tech/tags/product.md>), [storytelling](<https://devfeed.tech/tags/storytelling.md>), [technology](<https://devfeed.tech/tags/technology.md>), [xbox](<https://devfeed.tech/tags/xbox.md>)

### AI overview

Microsoft has filed a patent application for a generative AI system that could create or revise Xbox game narratives as players interact with the game world. The proposed system would use a narrative state graph, player behavior, and possible emotional signals to adapt quests, characters, dialogue, and locations.

### Source excerpt

The application, published in July and titled "Generative Narrative Game Experience With Player Feedback," describes a system that could create or revise content based on what an individual player does in the game. Read Entire Article

## Undead Labs makes 'significant' layoffs after splitting from Xbox

DevFeed: [Undead Labs makes 'significant' layoffs after splitting from Xbox](<https://devfeed.tech/articles/undead-labs-makes-significant-layoffs-after-splitting-from-xbox-58835.md>)

Original publisher: [Read original article](<https://www.gamedeveloper.com/business/undead-labs-makes-significant-layoffs-after-splitting-from-xbox>)

Author: Chris Kerr

Published: 2026-09-23T11:22:24Z

Content type: news

Language: en

Sources: [Game Developer](<https://devfeed.tech/sources/gamedeveloper.md>)

Topics: [Xbox](<https://devfeed.tech/topics/xbox.md>), [Microsoft](<https://devfeed.tech/topics/microsoft.md>)

Tags: [activision](<https://devfeed.tech/tags/activision.md>), [careers](<https://devfeed.tech/tags/careers.md>), [developers](<https://devfeed.tech/tags/developers.md>), [employees](<https://devfeed.tech/tags/employees.md>), [game](<https://devfeed.tech/tags/game.md>), [halo](<https://devfeed.tech/tags/halo.md>), [layoffs](<https://devfeed.tech/tags/layoffs.md>), [microsoft](<https://devfeed.tech/tags/microsoft.md>), [seattle](<https://devfeed.tech/tags/seattle.md>), [studio](<https://devfeed.tech/tags/studio.md>), [xbox](<https://devfeed.tech/tags/xbox.md>)

### AI overview

Undead Labs has become an independent, employee-owned studio after separating from Xbox, but it is laying off a significant number of employees, including some who worked on State of Decay 3. The studio plans to release the game with a new publisher, and it remains scheduled for day-one availability on Xbox Game Pass.

### Source excerpt

Microsoft signalled its intent to divest the Seattle-based studio earlier this year.

## Microsoft cuts 260 Xbox roles as gaming restructuring continues: Report

DevFeed: [Microsoft cuts 260 Xbox roles as gaming restructuring continues: Report](<https://devfeed.tech/articles/microsoft-cuts-260-xbox-roles-as-gaming-restructuring-continues-report-58701.md>)

Original publisher: [Read original article](<https://indianexpress.com/article/technology/tech-news-technology/microsoft-cuts-260-xbox-roles-layoffs-report-10890576/>)

Author: Tech Desk

Published: 2026-09-23T09:50:50Z

Content type: news

Language: en

Sources: [Technology | The Indian Express](<https://devfeed.tech/sources/technology-the-indian-express.md>)

Topics: [Microsoft](<https://devfeed.tech/topics/microsoft.md>), [Xbox](<https://devfeed.tech/topics/xbox.md>), [Job](<https://devfeed.tech/topics/job.md>)

Tags: [activision-halo-franchise](<https://devfeed.tech/tags/activision-halo-franchise.md>), [asha-sharma-xbox-ceo](<https://devfeed.tech/tags/asha-sharma-xbox-ceo.md>), [compulsion-games](<https://devfeed.tech/tags/compulsion-games.md>), [double-fine-independent](<https://devfeed.tech/tags/double-fine-independent.md>), [job-cuts](<https://devfeed.tech/tags/job-cuts.md>), [management](<https://devfeed.tech/tags/management.md>), [matt-booty-xbox](<https://devfeed.tech/tags/matt-booty-xbox.md>), [microsoft](<https://devfeed.tech/tags/microsoft.md>), [microsoft-gaming-restructuring](<https://devfeed.tech/tags/microsoft-gaming-restructuring.md>), [ninja-theory-closure](<https://devfeed.tech/tags/ninja-theory-closure.md>), [report](<https://devfeed.tech/tags/report.md>), [teams](<https://devfeed.tech/tags/teams.md>), [tech](<https://devfeed.tech/tags/tech.md>), [technology](<https://devfeed.tech/tags/technology.md>), [technology-tech](<https://devfeed.tech/tags/technology-tech.md>), [undead-labs-sell-off](<https://devfeed.tech/tags/undead-labs-sell-off.md>), [xbox](<https://devfeed.tech/tags/xbox.md>), [xbox-game-studios-restructuring](<https://devfeed.tech/tags/xbox-game-studios-restructuring.md>), [xbox-layoffs](<https://devfeed.tech/tags/xbox-layoffs.md>)

### AI overview

Microsoft is cutting around 260 Xbox roles as part of a broader restructuring of its gaming business. The changes include studio closures or divestitures, with Ninja Theory facing a proposed closure while other studio plans remain under consultation.

### Source excerpt

In July this year, over 1,600 Xbox employees were fired in what Xbox CEO Asha Sharma called "the most significant restructure in Xbox history."

## Xbox lays off 268 more people as Activision takes over Halo and Bethesda absorbs Obsidian

DevFeed: [Xbox lays off 268 more people as Activision takes over Halo and Bethesda absorbs Obsidian](<https://devfeed.tech/articles/xbox-lays-off-268-more-people-as-activision-takes-over-halo-and-bethesda-absorbs-obsidian-58340.md>)

Original publisher: [Read original article](<https://www.techspot.com/news/113945-xbox-lays-off-268-more-people-activision-takes.html>)

Author: Daniel Sims

Published: 2026-09-22T21:01:00Z

Content type: news

Language: en

Sources: [TechSpot](<https://devfeed.tech/sources/techspot.md>)

Topics: [Xbox](<https://devfeed.tech/topics/xbox.md>), [Microsoft](<https://devfeed.tech/topics/microsoft.md>), [Software](<https://devfeed.tech/topics/software.md>)

Tags: [activision-blizzard](<https://devfeed.tech/tags/activision-blizzard.md>), [bethesda](<https://devfeed.tech/tags/bethesda.md>), [fallout](<https://devfeed.tech/tags/fallout.md>), [games](<https://devfeed.tech/tags/games.md>), [gaming](<https://devfeed.tech/tags/gaming.md>), [halo](<https://devfeed.tech/tags/halo.md>), [industry](<https://devfeed.tech/tags/industry.md>), [job](<https://devfeed.tech/tags/job.md>), [layoffs](<https://devfeed.tech/tags/layoffs.md>), [management](<https://devfeed.tech/tags/management.md>), [microsoft](<https://devfeed.tech/tags/microsoft.md>), [obsidian](<https://devfeed.tech/tags/obsidian.md>), [reorganization](<https://devfeed.tech/tags/reorganization.md>), [xbox](<https://devfeed.tech/tags/xbox.md>)

### AI overview

Microsoft cut another 268 jobs across Halo Studios, other first-party developers, and Xbox Game Studios management. The reorganization includes studio mergers, reassignments, and Activision taking over development of the next Halo title.

### Source excerpt

Microsoft has cut another 268 jobs across Halo Studios, other first-party developers, and Xbox Game Studios management. The redundancies, announced by Matt Booty, Xbox's Chief Content Officer, are presumably part of the 1,600 set to occur through July 2027. Read Entire Article

## Xbox continues 'reset' with Halo Studios layoffs and Undead Labs divestment

DevFeed: [Xbox continues 'reset' with Halo Studios layoffs and Undead Labs divestment](<https://devfeed.tech/articles/xbox-continues-reset-with-halo-studios-layoffs-and-undead-labs-divestment-58143.md>)

Original publisher: [Read original article](<https://www.gamedeveloper.com/business/xbox-continues-reset-with-halo-studios-layoffs-and-undead-labs-divestment>)

Author: Chris Kerr

Published: 2026-09-22T14:18:45Z

Content type: news

Language: en

Sources: [Game Developer](<https://devfeed.tech/sources/gamedeveloper.md>)

Topics: [Xbox](<https://devfeed.tech/topics/xbox.md>), [Microsoft](<https://devfeed.tech/topics/microsoft.md>), [Software](<https://devfeed.tech/topics/software.md>), [Closure](<https://devfeed.tech/topics/closure.md>)

Tags: [activision](<https://devfeed.tech/tags/activision.md>), [games](<https://devfeed.tech/tags/games.md>), [layoffs](<https://devfeed.tech/tags/layoffs.md>), [microsoft](<https://devfeed.tech/tags/microsoft.md>), [xbox](<https://devfeed.tech/tags/xbox.md>), [xbox-game-studios](<https://devfeed.tech/tags/xbox-game-studios.md>)

### AI overview

Xbox is continuing a restructuring that includes 268 additional layoffs, studio divestments, a proposed Ninja Theory closure, and changes to the management of several game studios. Activision will lead development of the next Halo title, while Undead Labs has transitioned to a new publisher.

### Source excerpt

Activision is developing the next Halo title, and Ninja Theory is being shuttered.

## 'Demeo DnD: Battlemarked' Gets Third Campaign Today, Expands Support to Xbox

DevFeed: ['Demeo DnD: Battlemarked' Gets Third Campaign Today, Expands Support to Xbox](<https://devfeed.tech/articles/demeo-dnd-battlemarked-gets-third-campaign-today-expands-support-to-xbox-58140.md>)

Original publisher: [Read original article](<https://roadtovr.com/demeo-dnd-battlemarked-campaign-3-release-xbox/>)

Author: Scott Hayden

Published: 2026-09-22T13:00:00Z

Content type: release

Language: en

Sources: [Road to VR](<https://devfeed.tech/sources/road-to-vr.md>)

Topics: [Xbox](<https://devfeed.tech/topics/xbox.md>), [cross-platform](<https://devfeed.tech/topics/cross-platform.md>), [multiplayer](<https://devfeed.tech/topics/multiplayer.md>), [console](<https://devfeed.tech/topics/console.md>), [pc](<https://devfeed.tech/topics/pc.md>)

Tags: [2025](<https://devfeed.tech/tags/2025.md>), [console](<https://devfeed.tech/tags/console.md>), [cross-platform](<https://devfeed.tech/tags/cross-platform.md>), [first](<https://devfeed.tech/tags/first.md>), [game](<https://devfeed.tech/tags/game.md>), [games](<https://devfeed.tech/tags/games.md>), [launch](<https://devfeed.tech/tags/launch.md>), [meta-quest-3-news-reviews](<https://devfeed.tech/tags/meta-quest-3-news-reviews.md>), [multiplayer](<https://devfeed.tech/tags/multiplayer.md>), [pc](<https://devfeed.tech/tags/pc.md>), [pc-vr-news-reviews](<https://devfeed.tech/tags/pc-vr-news-reviews.md>), [platform](<https://devfeed.tech/tags/platform.md>), [psvr-2-news-reviews](<https://devfeed.tech/tags/psvr-2-news-reviews.md>), [xbox](<https://devfeed.tech/tags/xbox.md>), [xr-industry-news](<https://devfeed.tech/tags/xr-industry-news.md>)

### AI overview

Resolution Games launched the third campaign for Demeo x Dungeons & Dragons: Battlemarked alongside the game's Xbox debut. The release supports cross-platform multiplayer across PC VR, Quest, console, and PC, with the new campaign priced at $10.

### Source excerpt

Resolution Games, in collaboration with Hasbros' Wizards of the Coast, today launched its next adventure campaign for Demeo x Dungeons & Dragons: Battlemarked (2025). Called 'Campaign III: Twilight's End', the newest adventure for Battlemarked's comes alongside the game's debut on Xbox, which is notably allows for cross-platform multiplayer across PC VR, Quest, console, and PC. [...] The post 'Demeo DnD: Battlemarked' Gets Third Campaign Today, Expands Support to Xbox appeared first on Road to VR.

## AMD's next GPUs could bring neural rendering to the PS6 and next Xbox

DevFeed: [AMD's next GPUs could bring neural rendering to the PS6 and next Xbox](<https://devfeed.tech/articles/amd-s-next-gpus-could-bring-neural-rendering-to-the-ps6-and-next-xbox-52675.md>)

Original publisher: [Read original article](<https://www.techspot.com/news/113878-amd-next-gpus-could-bring-neural-rendering-ps6.html>)

Author: Daniel Sims

Published: 2026-09-17T14:41:00Z

Content type: news

Language: en

Sources: [TechSpot](<https://devfeed.tech/sources/techspot.md>)

Topics: [Graphics](<https://devfeed.tech/topics/graphics.md>), [Hardware](<https://devfeed.tech/topics/hardware.md>), [GPU](<https://devfeed.tech/topics/gpu.md>), [Nvidia](<https://devfeed.tech/topics/nvidia.md>), [Xbox](<https://devfeed.tech/topics/xbox.md>)

Tags: [amd](<https://devfeed.tech/tags/amd.md>), [computer-graphics](<https://devfeed.tech/tags/computer-graphics.md>), [gaming](<https://devfeed.tech/tags/gaming.md>), [gpu](<https://devfeed.tech/tags/gpu.md>), [hardware](<https://devfeed.tech/tags/hardware.md>), [neural](<https://devfeed.tech/tags/neural.md>), [nvidia](<https://devfeed.tech/tags/nvidia.md>), [nvidia-dlss](<https://devfeed.tech/tags/nvidia-dlss.md>), [playstation](<https://devfeed.tech/tags/playstation.md>), [radeon](<https://devfeed.tech/tags/radeon.md>), [ray-tracing](<https://devfeed.tech/tags/ray-tracing.md>), [rendering](<https://devfeed.tech/tags/rendering.md>), [rumor](<https://devfeed.tech/tags/rumor.md>), [software](<https://devfeed.tech/tags/software.md>), [xbox](<https://devfeed.tech/tags/xbox.md>)

### AI overview

A report discusses claims that AMD's next-generation GPUs may support neural rendering similar to Nvidia's DLSS 5. The technology could extend to future Sony and Microsoft consoles, although the claims come from a leaker and the performance costs may limit adoption.

### Source excerpt

In a recent post on the AnandTech forums, trusted leaker Kepler_L2 claimed that AMD's next-generation graphics hardware will support its take on neural lighting, which Nvidia recently introduced with DLSS 5. The move could significantly expand the technology's reach beyond PCs using Nvidia's high-end graphics cards. Read Entire Article

## Xbox to publish Kojima Productions' Physint after PlayStation ends partnership

DevFeed: [Xbox to publish Kojima Productions' Physint after PlayStation ends partnership](<https://devfeed.tech/articles/xbox-to-publish-kojima-productions-physint-after-playstation-ditches-project-15086.md>)

Original publisher: [Read original article](<https://www.gamedeveloper.com/business/xbox-to-publish-kojima-productions-physint-after-playstation-ditches-project>)

Author: Diego Argüello

Published: 2026-09-10T19:35:18Z

Content type: news

Language: en

Sources: [Game Developer](<https://devfeed.tech/sources/gamedeveloper.md>)

Topics: [Xbox](<https://devfeed.tech/topics/xbox.md>), [Publishing](<https://devfeed.tech/topics/publishing.md>)

Tags: [company](<https://devfeed.tech/tags/company.md>), [news](<https://devfeed.tech/tags/news.md>), [partner](<https://devfeed.tech/tags/partner.md>), [partnership](<https://devfeed.tech/tags/partnership.md>), [partnerships](<https://devfeed.tech/tags/partnerships.md>), [xbox](<https://devfeed.tech/tags/xbox.md>)

### AI overview

PlayStation Studios ended its publishing partnership with Kojima Productions on Physint, and Xbox will take over publishing the game. The companies also plan collaborations across film and television.

### Source excerpt

Xbox is committing to the project during a significant period of change for the company that has so far included mass layoffs and after numerous canceled publishing partnerships.

## Blizzard union workers ratify historic contract covering 1,900 employees

DevFeed: [Blizzard union workers ratify historic contract covering 1,900 employees](<https://devfeed.tech/articles/blizzard-union-workers-ratify-historic-contract-covering-1-900-employees-15095.md>)

Original publisher: [Read original article](<https://www.gamedeveloper.com/production/blizzard-union-workers-ratify-historic-contract-covering-1-900-employees>)

Author: Chris Kerr

Published: 2026-09-09T12:59:56Z

Content type: news

Language: en

Sources: [Game Developer](<https://devfeed.tech/sources/gamedeveloper.md>)

Topics: [Microsoft](<https://devfeed.tech/topics/microsoft.md>), [Generative AI](<https://devfeed.tech/topics/generative-ai.md>), [Xbox](<https://devfeed.tech/topics/xbox.md>)

Tags: [ai](<https://devfeed.tech/tags/ai.md>), [company](<https://devfeed.tech/tags/company.md>), [generative](<https://devfeed.tech/tags/generative.md>), [layoff](<https://devfeed.tech/tags/layoff.md>), [microsoft](<https://devfeed.tech/tags/microsoft.md>), [news](<https://devfeed.tech/tags/news.md>), [remote](<https://devfeed.tech/tags/remote.md>), [teams](<https://devfeed.tech/tags/teams.md>), [work](<https://devfeed.tech/tags/work.md>), [xbox](<https://devfeed.tech/tags/xbox.md>)

### AI overview

Blizzard union workers ratified a contract covering 1,900 employees. The agreement includes generative AI usage safeguards, wage increases, hybrid and remote-work benefits, layoff protections, severance, and recall rights.

### Source excerpt

Union members have secured guardrails around generative AI usage, layoff protections, remote and hybrid work benefits, and more.

[Next page](<https://devfeed.tech/tags/xbox.md?cursor=WyIyMDI2LTA5LTA5VDEyOjU5OjU2KzAwOjAwIiwgImU2NzZmODY3LTkzMjMtNDlmMS05ZjgxLTE4ZDE2NDA4NWExYiJd>)